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Kirsty

DLC Ideas Wishlist Topic

Recommended Posts

Shiloh Comes

I just want some nice mansions and a huge central vehicle depository.

 

Reasons being:

 

When I''ve earned hundreds of millions of dollars, why am I still living in a condo or some family home on a hillside?

 

And also, at the other end of the property spectrum, I hate the fact that the more vehicles you collect, the more limited your gameplay becomes because you are forced into 10-car properties all over the map.

 

Wouldn't it be more prudent for R* to reward us, rather than penalize us? It's not like the structures are aren't already coded. Just give me a hanger crossed with an IE warehouse, it's not rocket surgery.

 

I love Hangman Ave, Grapeseed, the desert shacks for a few off-roaders etc and I can't have any of them without selling vehicles.

 

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NightShineDragon
On 3/12/2019 at 11:03 PM, NightShineDragon said:

New fast tank invulnerable to rocket

HiLdtw7H0ZQ.jpg

I forgot to say that this is the t 14 armata it should be invulnerable  to other tanks

I also wanted to think about power shields.

which will be able to protect all new military equipment and SUVs and even kuruma from explosive cartridges and rockets

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SlammerRPM
5 hours ago, Shiloh Comes said:

I just want some nice mansions and a huge central vehicle depository.

 

Reasons being:

 

When I''ve earned hundreds of millions of dollars, why am I still living in a condo or some family home on a hillside?

 

And also, at the other end of the property spectrum, I hate the fact that the more vehicles you collect, the more limited your gameplay becomes because you are forced into 10-car properties all over the map.

 

Wouldn't it be more prudent for R* to reward us, rather than penalize us? It's not like the structures are aren't already coded. Just give me a hanger crossed with an IE warehouse, it's not rocket surgery.

 

I love Hangman Ave, Grapeseed, the desert shacks for a few off-roaders etc and I can't have any of them without selling vehicles.

 

We need something like Jay Leno's garage. One big warehouse sized garage that can hold easily 50 to 60 vehicles (or more) and can be decorated with custom floors, wall decorations and a party area. You can invite over as many people as you want for a gaze and drool party.

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Jackimo1999

If you look at the Import/Export garages, on paper, they hold 40 cars. In reality, they hold a few cars, and a bunch more car-shaped blobs with covers over them, and those aren't even individually modified. As much as I would like to have a massive garage for my sedan collection, I doubt it's technically possible.

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Piro
Posted (edited)

For griefing with oppressors you should be punished with:

- 3d model of your bike is replaced with a broomstick

- a permanent witch hat 
3d-illustration-witch-hat-260nw-11934905



- and very loud theme song that plays nonstop every time you use that bike

 

Edited by Piro

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ChaosUndead

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Piro
Posted (edited)

What about I/E part 2: Electric Boogaloo?

- Change the list of npc vehicles that spawn in freeroam (and their spawn colors). Cause this game needs a little bit of refreshment after all those years...

- New cars and new missions for I/E

- Rare missions (like those from smugglers run). More difficult but bigger profit

- Additionally missions could also unlock unique liveries and upgrades for cars (not to be confused with those ugly unlocks from bunkers. I mean good liveries, something special for every vehicle)

- New ways to deliver vehicles
mqdefault.jpg

Spoiler

prives-preprava-aut.jpg
maxresdefault.jpg
a1f908-Grand%20Theft%20Auto%20V%20Screen


- New vehicles for police. New cars, new helis, more bikes
gta-5-vinewood-garage-special-vehicles-g

- Special Vehicles MK2 (so they can buff armor and reuse visual upgrades from ArenaWar)

- New Special Vehicles. Theres still space inside that garage, even a sewer so theoretically they could even add a boat

- Custom CEO vehicles. Buzzard mk2, Havok mk2, Manchez mk2 (instead of Sanchez) with boost.

- I/E for aircrafts! You steal new prototypes (and old aircrafts) so you can convert them to custom versions. AirWolf, Weaponized Dodo, Annihilator mk2 etc

- New contact in your phone that lets you create sets of vehicles. Lets say I created a list called "classic cars". Now I can just call him and pick "deliver random vehicle from classic cars"

edit: also
- more RC toys (planes, helis, blimps, r2k, domestabot)
- TopFun truck for RC toys with new missions (next terrorbyte)
- MCU aircrafts (The BUS, Zephyr One, QuinJet)
- fast and armored custom boats

Edited by Piro

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Shiloh Comes

Pirates DLC

 

Yacht-esque galleon property

Rafts with raggedy sails

Compounds on small islands

Team v team galleon cannon battles

Boarding other ships

Cutlass fights

Treasure smuggling and plundering

Swinging from rigging and sails

Muskets and pistols

Incredible scope for clothing options

Contact missions from Blackheart of whatever he might be called appearing on the HUD as scrolls.

Battles in lightning storms

Gangs and crews

 

And so forth....

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Up2NoGood45

Airplane, boat and car repos!

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ghostsoap01

Just posted it in another thread, don't know if anyone has already come up with this, but here it is:

 

Import / Export: Classics

 

Source cars from the scrapyard and slowly source parts to restore them (American and European 60s-80s cars). At the end keep them by plating them and buying the usual insurance, or, if you don't wish to keep them, sell them at a profit. Of course time appropriate clothing and music ranging in the same time period would be added.

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Up2NoGood45

Mansions that start at 50M dollars and up to 100M.  With all sorts of related activities and money making opportunities.  Something for us long time players with lots of money 😎

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Prenihility
Posted (edited)
On 4/1/2019 at 5:44 AM, Piro said:

For griefing with oppressors you should be punished with:

- 3d model of your bike is replaced with a broomstick

- a permanent witch hat 
3d-illustration-witch-hat-260nw-11934905



- and very loud theme song that plays nonstop every time you that bike

 

 

 

On that note, a potentially awesome new vehicle idea - a plane in particular - would be a new plane based on the F117 Nighthawk. It could function like the Akula, permanently Stealth, but this time much more balanced out of the box and able to take on targets quickly and with deadly precision.

 

I'm proposing some type of weaponry that functions similar to the Scorpion Launcher from Turok 2. Shoots in quick 2 or triple shot bursts. But the missiles would have to have at least a 50% bonus to velocity. An added stealth function would be NO lights. And an engine that doesn't roar throughout the atmosphere like that of the Hydra and Lazer.

 

I'm really not one for suggesting new toys in GTAO, but more to counteract the Oppressor 2 is needed. Even if they take things further and make a new launcher - anything to counter it. And the next crucial step is to STOP RELEASING THESE THINGS. But I really couldn't care less and want them to finally get their sh*t together and release actual content. I still see the general demographic here hasn't changed much past 13 year-olds... Just judging from the posts. Ugh. I'll give Rockstar another DLC or two and see whether or not they stop releasing Shark Card generating DLCs and actually start caring about giving quality content and taking the game somewhere with gameplay and game design; just caring for the experience. And based on that it'll determine whether or not i'm a GTAO2 player. Whoever wants to go into the next iteration of GTAO if it's a repeat of this one is a total lunatic. Not to mention the ZERO control over cheaters. Every. Single. Session.

 

And omfg, post above me is CRINGE. Exactly what i'm talking about when I roast the children or overgrown manchildren who play this game.

Edited by Prenihility

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ChaosUndead

about the OpMKII, while never an issue for me, could be uh "fixed" I guess like this:

 

1- give it the homing launcher trash accuracy and lock on. ya know the whole "gotta be red before you shoot" type

 

2- intro a weapon specialized in only flying vehicles? with Vigilante missile type of lock on

 

and abilities like destroy / disable vehicle

 

feel free to spam all of their pages with this if ya want. eh.

 

 

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Voodoo-Hendrix
5 hours ago, ChaosUndead said:

1- give it the homing launcher trash accuracy and lock on. ya know the whole "gotta be red before you shoot" type

You know, it annoys me how, wih exception of the Chernobog, all weaponized vehicles in the gane with Homing Missiles don't behave like this.

 

It's also one of the reasons why vehicles like the Deluxo and the Oppresor Mk II are so overpowered, no need to wait for a full lock on to fire 4 or 5 missiles that almost never miss in a row to a helicopter or something.

 

I'm pretty sure that this wasn't a feature and that weaponized vehicles like the Buzzard and the Hydra back in the day actually needed full lock ons for their missiles to actually track their target.

 

Is this a feature or a bug of sorts?

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Big Molio
On 4/5/2019 at 2:31 AM, Prenihility said:

And omfg, post above me is CRINGE. Exactly what i'm talking about when I roast the children or overgrown manchildren who play this game.

I think that tongue-in-cheek post above about the wicked witch is on your side you know, it's poking a bit of fun at the expense of OP2 griefers.

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Prenihility
6 hours ago, Big Molio said:

I think that tongue-in-cheek post above about the wicked witch is on your side you know, it's poking a bit of fun at the expense of OP2 griefers.

 

WHA? No, I quoted that one. The post before mine. All kinds of neurons missfiring in that one. $100M mansions, folks! Endless money pit DLC 12! Now, with even less purpose!

 

:cool:

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Big Molio
1 hour ago, Prenihility said:

 

WHA? No, I quoted that one. The post before mine. All kinds of neurons missfiring in that one. $100M mansions, folks! Endless money pit DLC 12! Now, with even less purpose!

 

:cool:

Gotcha, my mistake.

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Stupidis

A hoverboard like the Green goblins.

 

Kingdome_Come_Superman_flying_by.jpg

 

 

Obviously it should not be armed. Only thing you should be able to equip it with is flares, chaffs or smoke. No bloody rockets. You should however be able to fire your own weapons from it.

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ChaosUndead

stop dancing around it with your garbage jason mask designs, R*. its been time for this one. shock me.

 

544381-20180507023937_1.jpg

 

 

#NPCsAreSuperior

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NightShineDragon
On 4/5/2019 at 6:08 PM, ChaosUndead said:

about the OpMKII, while never an issue for me, could be uh "fixed" I guess like this:

 

1- give it the homing launcher trash accuracy and lock on. ya know the whole "gotta be red before you shoot" type

 

2- intro a weapon specialized in only flying vehicles? with Vigilante missile type of lock on

 

and abilities like destroy / disable vehicle

 

feel free to spam all of their pages with this if ya want. eh.

 

 

I would generally removed from the game flying bikes, the first and second, and Deluxe and were removed from the game the sniper rifle from the gun ruinng

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NightShineDragon

for me it is a pity that this helicopter has no weapons on 1 player for me the whole point of this helicopter Lost

pv1zs6sRK6c.jpg

well, I would like to remake the APC half truck and insurgent

for game on 1 player

 

I wish they made the gun of the hunter under the control of 1 player

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Kiwi_91

two main dlc ideas i want:

 

a tuners dlc, that takes on a similar feature than arena war. we take 1 car, like the sultan. and can upgrade it into 3 "tuner varients" drag, race and drift. just adding 6 cars with these varients would sell, i know i'd certainly buy one of each. given we do get the garage space, which we did in arena war. this dlc could have a great freemode event, where a start line spawns and players can line up and take on a race in freemode. or even a drift mode where the most drifting during the 5 minutes wins. 

 

a retirement / high life dlc. adds the casino, with a similar gambling system to arena war. where you always come out with a win, whether it be good or not. alongside this, big ass mansions. a mansion where we have in door / out door parking, private gardens, which i do think are possible. also, just like with nightclubs we get the option to add npc housemates and maybe even a pet dog that strolls the premises. 

 

other than that, here are some vehicles we need:

 

vortex, hover craft.

bandito but in the style of the one in san andreas

a club, the vw golf 

 

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UndeadPotat0

I just want a glock. 

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NightShineDragon

rocket tank

it must be for 1 player and with infinite missiles

and shoot in motion

to go and shoot

09fb1b0759cf71aae053b9cbdd44d13e.jpg

 

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Up2NoGood45
16 hours ago, NightShineDragon said:

rocket tank

it must be for 1 player and with infinite missiles

and shoot in motion

to go and shoot

09fb1b0759cf71aae053b9cbdd44d13e.jpg

 

Unlimited ruiner missiles and off the radar always.  No more MKII Oppressor problems in free roam

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psymin

I wish for mansions

pet tigers

the casino 

 

exo-suits like the Ironman armour.

 

the heckin' katana with new animations.

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CrashCarTV

I hope we get to keep cop cars soon.

 

Also I think they should add a Demolition Derby DLC...that or an Offroad DLC...

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Average Joe

- Give me more Heists, pick the best things from both OG and DD.
- Give me a Contact Mission / Heist editor, as detailed where we can recreate all the Heists and Lowrider Missions.
- Give me unlimited garage space, like a lot more levels to the multi-level garages and/or the possibility to own properties without limit.

And I'll be happy until GTA VI PC or RDR2 PC.

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computertech82

I'd rather have far better resolution pics for the window images, and store displays. 

Able to play the police, fire dept, taxi (but make the taxi rare, not common), pizza delivery, maybe common package delivery, detective missions.

bring back bowling, some more old arcade games, pinball machines.

Able to get a bunker without being a ceo. Able to store cars in the bunker

Common legit businesses we can own and get some profit from.

functional fast food joints again.

More martin dispatch missions

go cart racing

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NightShineDragon

add a third faction private military company that the player will be able to create after the purchase of a military base

 

you will also be able to own your businesses hangar and bunker with the help of this faction

Edited by NightShineDragon

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