Mach1bud 61,858 Posted February 28, 2017 Share Posted February 28, 2017 I'd like to see the homing launcher completely removed from Free Aim lobbies. It's a weapon that locks on. It completely negates the point of being in a Free Aim lobby. Would then have to apply to all combat vehicles as well. No homing for Jets, Helis, or Ruiner 2k. 3 Link to post Share on other sites
dimitrispgr 225 Posted February 28, 2017 Share Posted February 28, 2017 Short Term : bag of money (50k?, 100k?, 250k?) automatically generated in random part of the map in every session. Or something like that. Tressure hunt Long Term and my ultimate wish : Map Expansion. 4 Link to post Share on other sites
Handsome Jack 25,429 Posted March 1, 2017 Share Posted March 1, 2017 I wish they would add more options to the R* Editor. 8 Link to post Share on other sites
Revoemag 605 Posted March 1, 2017 Share Posted March 1, 2017 After watching youtuber playing gta 4 ballad of gay Tony, I really think s dance club with mini dance game like there is in that game. The club would be s non violent place, social place, maybe even the drinking game from that game too. A social hub, with dance (player Vs player) games and drinking games. 1 Link to post Share on other sites
0cta 553 Posted March 1, 2017 Share Posted March 1, 2017 Some thumbnail or (editable?) description of the vehicles and garages while in the selection menues. It takes some time to memorize the addresses of the garages, even more with the vehicle names. And then we can also have several vehicles of the same model (but different modifications) in the same garage. 1 Link to post Share on other sites
TheHolyNZF 342 Posted March 1, 2017 Share Posted March 1, 2017 (edited) Short Term : bag of money (50k?, 100k?, 250k?) automatically generated in random part of the map in every session. Or something like that. Tressure hunt Long Term and my ultimate wish : Map Expansion. Money bags are unlikely because that update would be followed by "false" ban wave. Edited March 5, 2017 by TheHolyNZF Link to post Share on other sites
DC4B18 2,464 Posted March 1, 2017 Share Posted March 1, 2017 Drive-by option in the interaction menu. Inside/Outside You would be able to use more weapons but you can get locked on by other players 8 Link to post Share on other sites
Actlikeyouknow 1,886 Posted March 2, 2017 Share Posted March 2, 2017 Drive-by option in the interaction menu. Inside/Outside You would be able to use more weapons but you can get locked on by other players How about this, I had this idea in my head for a while. How this system I cooked up would work is that you can now use two handed weapons that are normally reserved for the back of vans and helicopters. If you select these weapons and press aim, your character takes a second or two to slide out of the car and sit on the window. You can now fire your assault rifle/sniper/MG (no RPG) from the car, but players will now lock onto you first, and if the driver takes too big of a collision, or flips the car at a too extreme angle, you will fall out of the car. Whaddya think? 4 Link to post Share on other sites
Revoemag 605 Posted March 2, 2017 Share Posted March 2, 2017 Drive-by option in the interaction menu. Inside/Outside You would be able to use more weapons but you can get locked on by other players How about this, I had this idea in my head for a while. How this system I cooked up would work is that you can now use two handed weapons that are normally reserved for the back of vans and helicopters. If you select these weapons and press aim, your character takes a second or two to slide out of the car and sit on the window. You can now fire your assault rifle/sniper/MG (no RPG) from the car, but players will now lock onto you first, and if the driver takes too big of a collision, or flips the car at a too extreme angle, you will fall out of the car. Whaddya think? it's good, but I'd add that characters can only fire their gun when out the window, no more hiding inside kuruma and spraying. I'd have it even the driver would face to learn slightly out the window too if firing. 2 Link to post Share on other sites
Jimbatron 10,083 Posted March 2, 2017 Share Posted March 2, 2017 Cops and crooks All for One mode 3 Link to post Share on other sites
MastuhWaffles 170 Posted March 3, 2017 Share Posted March 3, 2017 I guess this next last update is going to be the true last hurrah for GTA:O, but do you think they put any work into the Yachts? Maybe add a garage in the hull like TDU2 or more rooms. (Or honestly better defenses and a way to kick people off your yacht.) It would be kinda cool if the new update let with the gun running and stuff let you use your yacht to launch missions or something like that. 1 Link to post Share on other sites
Makingthequants 220 Posted March 3, 2017 Share Posted March 3, 2017 Following being military trained at Fort Zancudo I propose you can jump from more of a height instead of just face planting when jumping from a metre high. (Probably have to pay for it) increasing armour on the tank and savage considering we will have an absolute free for all in free roam with these new military vehicles Allowing access to military base and prison for exploration within certain times call it tourist times or something otherwise what was the bloody point Limiting hydra missiles like the ruiner 2000 Giving the ruiner an upgrade set like extra shielding, rocket jumps like the voltic, ability to go underwater I don't know all for a price or set price Mortar launcher Ability to squat when sniping or enter crawl mode Missile jammers for ALL crate hoarders (not everyone is obsessed with their k/d just making money) Just my 2p Peace and guns 2 Link to post Share on other sites
Goingcrowd9 2,491 Posted March 4, 2017 Share Posted March 4, 2017 (edited) Make the Valkyrie's gun controllable by the pilot: ------------- 1(Just like the Savage an Buzzard,) if there is a co-pilot using it, you can't control it anymore 2 the pilot won't be able to zoom 3 it still keep the 'delay' (you can't instantly turn it). 4 a co-pilot would still be more effective ------------- What do you think ? Edited March 4, 2017 by Goingcrowd9 4 Link to post Share on other sites
TheHolyNZF 342 Posted March 5, 2017 Share Posted March 5, 2017 I guess this next last update is going to be the true last hurrah for GTA:O, but do you think they put any work into the Yachts? Maybe add a garage in the hull like TDU2 or more rooms. (Or honestly better defenses and a way to kick people off your yacht.) It would be kinda cool if the new update let with the gun running and stuff let you use your yacht to launch missions or something like that. No, the next update will not be the last. There will be atleast three updates in GTA:O before RDR2 and no info what's after the release.(CS2, GTA Classic Cars update and the Gun running). We might not or might get new features to yachts with the gunrunning. Or aircraft carriers or nothing ship-related. Link to post Share on other sites
Happy Hunter 52,883 Posted March 5, 2017 Share Posted March 5, 2017 Make the Valkyrie's gun controllable by the pilot: ------------- 1(Just like the Savage an Buzzard,) if there is a co-pilot using it, you can't control it anymore 2 the pilot won't be able to zoom 3 it still keep the 'delay' (you can't instantly turn it). 4 a co-pilot would still be more effective ------------- What do you think ? I'd love this! Would use my Valkyrie 100000X more than I do now if this was a thing. 4 Link to post Share on other sites
Makingthequants 220 Posted March 5, 2017 Share Posted March 5, 2017 Letting us rob those little banks by legion square and the left side of the map where heist 1 takes place? As we know rockstar are picky with money due to shark card sales make it a CEO job with £25k payout and bonus for robbing more than 1 in any given time frame. This would fall under the cops and robbers update. Also couple more ideas for this update. Become law enforcement, make someone in free roam a criminal and as the cooper you have to chase them down like hunt the beast. Being to save and customise police vehicles Controlling multiple riots over the city using water cannon from a police APC rescue missions at sea using the helicopter from vice city that could land in water (mentioned earlier in the thread (great idea by the way for those water crates 😉) For robbers As above the mini banks Bring back the security trucks for us to rob again (another type of CEO work but under cops and robbers banner) bit like head hunter Stealing planes and moving them around the city for drug deals Cop outfits for the modders (grrr) and some bank robbery clothes Just another 2p worth Peace and guns Link to post Share on other sites
TheHolyNZF 342 Posted March 5, 2017 Share Posted March 5, 2017 You forgot the most important thing. To be able to go inside the police stations to drink coffee, eat donuts and maybe plan some missions. And to store your police cars you would use the police station garages. You would also get the first police car for free. 2 Link to post Share on other sites
REXX 31,305 Posted March 5, 2017 Share Posted March 5, 2017 (edited) Been busy writing this one out for quite a while. Finally done! Grab yourself a coffee, it's a long read The Mainframe consists of an Adversary Mode and Freemode based work. THE MAINFRAME Game Mode: Adversary Mode Players: 2 - 12 Time Limit: 5 - 30 minutes Kills: 10 - 40 Description: The Mainframe, a world where rules can be bent and bullets can become irrelevant. Take LSD and enter the mainframe to see for yourself. Detailed Description: The Mainframe adversary mode is heavily influenced by the Matrix and based on the film that was released in 1998 by LoveMedia in GTA Liberty City Stories (which was a parody of the Matrix). The aim of the game is to eliminate the opposite team using the unique power-ups called Algorithms, which can be activated by the player by pressing L3 (PlayStation 4). THE PLAYERS & TEAMS Up to 12 players can play the Mainframe. 6 players per team. Players are split into two teams, Programs and Viruses. ANOMALY PLAYERS: Anomaly Players have 300% health which will not regenerate to half way and are equipped with a Combat Pistol. Anomalies are able to collect algorithm power-ups that appear during the Mainframe. Anomalies have 3 lives. If all 3 lives are lost, they will be eliminated and spectate until the round ends. POWER USERS: During the Mainframe there are two players selected randomly as Power Users, one on each team. Power Users are unable to collect algorithm power-ups however, they are equipped with an enhanced algorithm which is constantly available and consists of 3 existing algorithms: Warp, Optica and Bend. The enhanced algorithm can be toggled on and off with L3 (PlayStation 4). Unlike Anomalies who have 3 lives, Power Users only have 1 but have more health, allowing them to sustain a lot more damage (health similar to the Juggernaut). They do not regenerate health and are not affected by algorithm power-ups that involve health regeneration. Power Users are equipped with a Pistol .50. If a Power User is killed, the round will instantly end giving the win to the team who eliminated the Power User. ALGORITHMS: Below are the 13 algorithms and their effects: *Players can only use one algorithm at a time. WARP: The Warp algorithm will instantly warp the player a short distance in the direction they are facing. Duration: 10 seconds OVERWRITE: The Overwrite algorithm will delete all algorithms players have on the opposite team. Duration: Instant INVISIBILITY: The Invisibility algorithm will temporarily make the player invisible visually and on the radar. Duration: 10 seconds INHUMAN: The Inhuman algorithm will temporarily provide the player with enhanced capabilities; increased movement speed, super jump, one hit kill melee and reduced damage inflicted. Duration: 10 seconds TIME FREEZE: The Time Freeze algorithm works similar to the Zone power-up in Power Play and Deadline, however during The Mainframe, all players except for the player that collected it will be completely frozen whereas the player that collected it will be able to move at a normal pace. Duration: 5 seconds CORRUPTION: The Corruption algorithm will make all players on the opposite team have their health reduced gradually whereas the the other team will gradually gain health. Power Users will not gain health. Duration: 3 seconds REWRITE: The Rewrite algorithm will instantly regenerate all the health of a team (excluding Power Users). Duration: Instant DISTORT: The Distort algorithm will temporarily reduce visibility for the opposite team. Duration: 10 seconds GENERATOR: The Generator algorithm will supply the player with a random weapon for a brief moment. Duration: 10 seconds Generator Algorithm Weapons: - Pistol .50 - Assault SMG - Combat PDW - Bullpup Rifle - Special Carbine - Bullpup Shotgun - Heavy Revolver - Combat MG - Minigun - Railgun REFLEX: The Reflex algorithm will temporarily deflect bullets back at players who are currently firing at the player who collected the algorithm. Duration: 5 seconds BEND: The Bend algorithm will briefly bend space and allow the player to walk or run on vertical surfaces or upside-down for a short period of time. Duration: 10 seconds BULLET ZONE: The Bullet Zone algorithm will slow down time and briefly equip the player with a Pistol .50, allowing them to control one bullet from the Pistol .50 upon firing. (Only during this algorithm will a headshot take one bullet, whereas 300% health requires two). This does not apply to Power Users. Duration: 10 seconds OPTICA: The Optica algorithm allows the player to see through solid objects to locate players easier. Duration: 10 seconds LOCATIONS There would be a total of five maps for the Mainframe, each one having a computer style visual effect. - Maze Bank Tower grounds - Arcadius Business Center grounds - Kortz Center - Maze Bank Arena - LSIA Terminal Exterior OUTFITS The outfits for this adversary mode will be inspired by the Matrix. Program Team Outfits: Male - Male outfits will be formal, ranging from suits to overcoats. Female - Female outfits will be formal and tight, ranging from leather jackets to tight pants. Power User: The male and female outfit will consist of a white suit. Virus Team Outfits: Male - Male outfits will be casual and urban, ranging from balaclavas to hoodies. Female - Female outfits will be casual and flirtatious, ranging from hoodies to shorts. Power User: The male and female outfit will consist of a casual outfit that stands out. Adversary Mode Start Sequence: All players will spawn in their current outfit in two separate rooms, one for the Program Team and another for the Virus team. They will simultaneously take LSD (using the same animation when a player takes the easy way out by ingesting a pill) and teleport into the Mainframe. UNLOCKS Upon playing the Mainframe for the first time, players will unlock four of the Mainframe algorithms in freemode. The Interaction Menu will have "The Mainframe" option added. Below is a list of options: ALGORITHMS: Algorithms can be accessed via the interaction menu and can be supplied instantly to the player for a fee. All algorithms last 5 minutes and have a 2 minute cooldown. - Warp: $15,000 - Inhuman: $25,000 - Bend: $30,000 - Optica: $15,000 MAINFRAME WORK: In addition to the four algorithms, four new exclusive Mainframe freemode jobs will become available featuring the four algorithms that become available in freemode: - Decryption: Requires the player to hack multiple laptops around Los Santos and Blaine County to acquire a codes. The player is equipped with the Warp algorithm during this job and cannot access vehicles. - Law Bending: The player must collect ten data fragments in Los Santos by using the Bend algorithm. The data fragments can be found on top of buildings and in the ground. - Optical Overseer: Requires the player to search for five briefcases using the Optica algorithm. - Inhumane: The player must assassinate five targets using the Inhuman algorithm. When using an algorithm in freemode, the player with have a Bar Code icon next to their name on the player list, to let other players know. Edited March 6, 2017 by REXX 2 Link to post Share on other sites
Happy Hunter 52,883 Posted March 6, 2017 Share Posted March 6, 2017 I hope the "high-powered military vehicles" can be customized. Could have our own paint on them, a missile jammer for any aircraft, and give them some decent armour. 1 Link to post Share on other sites
DeXiovi 359 Posted March 6, 2017 Share Posted March 6, 2017 This might be one of the dumbest ideas that don't really matter, but I wish we could have fire extinguishers. If I'm collecting a crate or supplies and feel like using bombs or fire weapons, I should be able to without worrying about destroying my loot. Even the vehicle cargo, sometimes sh*t goes sideways and your van catches fire and you're hooped. Not even just the cargo either, if you act fast you can save your personal vehicle from blowing up. Actually, even with import collections. Couple times when blowing up attack heli's or grenading the chasers, the surrounding grass catches fire and spreads to the import and it explodes. To be fair it could be because I suck balls and need to pay attention more, but nonetheless I think an extinguisher would be a nice and simple addition. Firefighters already have it so it wouldn't be impossible or difficult to add. Let me know your thoughts. Not saying it's important or desperately needed at all though. Link to post Share on other sites
Rented 3,438 Posted March 6, 2017 Share Posted March 6, 2017 They need to make biker businesses available for CEOS. Also some minor changes I would like is all the random vehicle spawns from SP to be in Online (so we can have the forklift towtruck etc) Link to post Share on other sites
TheHolyNZF 342 Posted March 6, 2017 Share Posted March 6, 2017 They need to make biker businesses available for CEOS. Also some minor changes I would like is all the random vehicle spawns from SP to be in Online (so we can have the forklift towtruck etc) And maybe also make NPC's steal your I/E cars too? I'd rather keep CEO and Biker stuff separate. Link to post Share on other sites
SHADOW OPS 8,017 Posted March 6, 2017 Share Posted March 6, 2017 That I can stay OTR for $100 for 5 minutes when a jet is nearby. And remain OTR until jet is no longer a threat. Link to post Share on other sites
.Vooodu. 6,182 Posted March 6, 2017 Share Posted March 6, 2017 I'd like to see the homing launcher completely removed from Free Aim lobbies. It's a weapon that locks on. It completely negates the point of being in a Free Aim lobby. To be fair, there's an actual reason it's locking on - I mean, it's locking onto the heat - unlike auto aim with guns, where it's just snapping onto people for no reason. Urgh, did I just defend that weapon? God, what is happening to me? Logic got the better of you...lol 2 Link to post Share on other sites
TheHolyNZF 342 Posted March 6, 2017 Share Posted March 6, 2017 I'd like to see the homing launcher completely removed from Free Aim lobbies. It's a weapon that locks on. It completely negates the point of being in a Free Aim lobby. To be fair, there's an actual reason it's locking on - I mean, it's locking onto the heat - unlike auto aim with guns, where it's just snapping onto people for no reason. Urgh, did I just defend that weapon? God, what is happening to me? Logic got the better of you...lol TBH we should have missile jammers on helicopters. 1 Link to post Share on other sites
SHADOW OPS 8,017 Posted March 8, 2017 Share Posted March 8, 2017 Not sure you would call it gameplay but I want this. I don't care how unrealistic it is. I guess you call it a haircut. It is badass IMO. Link to post Share on other sites
Semaj 2JZ♢ 3,001 Posted March 8, 2017 Share Posted March 8, 2017 I wish my character could sniff the blow he has in the clubhouse. Already cut into a line. On a mirror. With a straw. Right in front of a place to sit. 🤕 Maybe it could even increase your running speed and reload faster, for a period of time. Maybe even technically invincible for that time, because your character is numb to any and all pain. However health wouldn't recover from the zero point, so you'd immediately die after the time was up/coke wore off. 🤗 Link to post Share on other sites
Alvarez 8,412 Posted March 8, 2017 Share Posted March 8, 2017 I wish my character could sniff the blow he has in the clubhouse. Already cut into a line. On a mirror. With a straw. Right in front of a place to sit. 🤕 Maybe it could even increase your running speed and reload faster, for a period of time. Maybe even technically invincible for that time, because your character is numb to any and all pain. However health wouldn't recover from the zero point, so you'd immediately die after the time was up/coke wore off. 🤗 Isn't that bullshark testosterone? Or something Brucie wants us to think that is bullshark testosterone? Also, I would love to grind money from mobile device. Shouldn't be too much yet still. 1 Link to post Share on other sites
CrysisAverted 39,808 Posted March 8, 2017 Share Posted March 8, 2017 Call escorts to apartment minigame where you get to perform sexual intercourse with some dirty trick regularly scheduled std tests to be done weekly ability to buy cars from a lot and not a f*cking website 2 Link to post Share on other sites
Suilebhain 26 Posted March 8, 2017 Share Posted March 8, 2017 I know dedicated servers has been said a couple of times, but it bears repeating. Dedicated servers OR a server system similar to the one in Conan Exiles, where you can host your own server. 1 Link to post Share on other sites