Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. Red Dead Redemption 2

      1. Gameplay
      2. Missions
      3. Help & Support
    2. Red Dead Online

      1. Gameplay
      2. Find Lobbies & Outlaws
      3. Help & Support
    1. Crews & Posses

      1. Recruitment
    2. Events

    1. GTA Online

      1. DLC
      2. Find Lobbies & Players
      3. Guides & Strategies
      4. Vehicles
      5. Content Creator
      6. Help & Support
    2. Grand Theft Auto Series

    3. GTA 6

    4. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    5. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    6. GTA Chinatown Wars

    7. GTA Vice City Stories

    8. GTA Liberty City Stories

    9. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    12. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    13. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption

    2. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. News

    2. Forum Support

    3. Site Suggestions

SodaDog

GTA Underground: Suggestions

Recommended Posts

Male01
Posted (edited)
 

 


Remove props from Escobar International to avoid obstructing aircraft in any way.

 

 

Add Fire Copter, Air Ambulance, Karmageddon, and Beach Patrol missions as a bigger priority than the other missions.

 

 

Check the Ocean View Hotel for a glitch involving a non-solid floor at the entrance. Fix the color schemes of Oceanics to be mor accurate like VC's.

 

Check the Saint Mark's safehouse interior because it can be seen in the sky somewhere far above a bridge. It's more visible from the airport.



Fix the feature that makes cars explode when touching added tanks. They should match SA's Rhino rather than blow each other up from slight taps.

 

Fix the APC wheels.

 

Remake the Airtrain a bit to allow more accurate sizes when compared to the props. This is important for putting Airtrains in their hangars.

 

Fix the improper aircraft spawns in Vice City and Liberty City's airports.

 

Make all lighthouses be functional rather than just Vice City's.

 

Make the amount of money present in El Banco Grande Corrupto be equal to the profits from its respective mission. Why bother robbing a bank for four stars in you get more money from killing drug dealers without any stars?

 

Add stores from Vice City Stories.

 

Make traffic make way for absolutely all police bikes when sirens are on.

 

Add sirens to multiplayer emergency vehicles.

 

Work again on the emergency lights for undercover vehicles like the VCPD Cheetah.

 

 

24/7 shops should be added to San Fierro's gas stations because they have doors meant for interior entrances but lack ENEX markers. BETA interiors could be used.

 

Transform the Hyman Memorial Stadium interior into a functional interior. It's already in SA (near other stadiums, airport interiors, and snowy Liberty City) but is non-solid with the exception of a rectangle. Do the same thing to Francis International and Los Santos International.

 

Turn SubStandard (SA's parody of Subway) into an actual functonal restaurant chain. Replace the locations of TUBE (another Subway parody) with SubStandard and add new sub shops in custom areas like Midway.

 

Create a Raindance for Dunsfold. It will look similar to the Annihilator you previously made but with red crosses for the livery and no weapons.

 

Create a Valkyrie for Dunsfold. Just modify the Armadillo to be suitable for the military.

 

Add emergency vehicles for Dunsfold. Remember that there are combat medics, military police, and firefighters who are part of the military. Emergency vehicles will be based on regualr military vehicles but the fire truck can safely be the one from SA with a different livery.

 

Update the last of the MLL vehicle textures. These include the Enforcer and license plates.

 

Allow emergency vehicles to serve SA's countryside and desert.

 

Fix, adapt, and add the other unused Rusty Brown's interior. Remember to also add an ENEX marker to that one last donut shop in SA.

 

Make fire truck ladders functional. It just requires proper adaptation for existing ladder trucks and a script that actually moves the collision.

 

Add more map features and vehicle placements from the Stories games. That includes the bridge to Fort Baxter, an entrance to the top of that one hospital with an Air Ambulance in its roof, and docks in Vice City because falling to the water is too annoying. You can't deny that many of us still want the VCS Fort Baxter and the Chunder wheel.

 

Rename Air Firetruck as an Armadillo.

 

Make the news helicopter and fire copter from GTA III's airport map props.

 

Improve your fire truck liveries and add new vehicles for each of SA's cities while the original vehicles serve rural areas.

 

 

 

 

 

 

 

Add state patrol agencies in all places with the exception of Dunsfold, unless it ever becomes more than a military base.

 

Naval fleets near Vice City. Combine parts from all ships and imitate the battleship sets seen in Prawn Island.

 

 

 

 

 

 

 
 


2xzmb1.jpg

Forget the apparent Watch_Dogs series reference.
 
 

 

 

Edited by Male01

Share this post


Link to post
Share on other sites
Davve95

Add firemen getting ride behind the firetruck

Share this post


Link to post
Share on other sites
VENDETTAS
Posted (edited)

Make multiplayer chat translucent when it's not used by players for some time(Yea, my english it's really perfect, i'm seriously(no)).

Edited by VENDETTAS

Share this post


Link to post
Share on other sites
Davve95

What about porting LCS and VCS objects and use it in III map and VC map? Would be cool

Share this post


Link to post
Share on other sites
Ingramsl

Add car for all city: Toyota Hilux Tiger (Named: Inferno)

 XVnfOxZ.png

Share this post


Link to post
Share on other sites
GrudgefromSanAndreas
13 hours ago, Ingramsl said:

Add car for all city: Toyota Hilux Tiger (Named: Inferno)

 

  Reveal hidden contents

 XVnfOxZ.png

 

nah, Woods is a better name

Share this post


Link to post
Share on other sites
Ingramsl

Add new gun:

 Type 66 siamese rifle



EC25Oy8.jpg

 Type 91 police carbine



YrgQ4cu.jpg

Share this post


Link to post
Share on other sites
NotFreeman
Posted (edited)

-Cargo ship i remember playing with an almost full sized titanic mod and driving it was pretty smooth (no staggering or fps drops as far as i remember)

Edited by NotFreeman

Share this post


Link to post
Share on other sites
vice kodak

 

I know this city is not part of the rockstar universe, but it would be amazing to put the city, the peds and the vehicles of the first saints row, Stilwater, I think it's a travesty of Atlanta so why not to put the city of stilwater for atlantis?

Share this post


Link to post
Share on other sites
VENDETTAS
Posted (edited)

What about MIP-maps for textures?

Like in this modification: https://libertycity.net/files/gta-san-andreas/92360-sa-fixed-textures.html

I don't asking about every in-game texture, but i think it's would be good at least for most important textures, like: some fences, grass, roads, sand and some big buildings with a lot of windows.

Edited by VENDETTAS

Share this post


Link to post
Share on other sites
Ingramsl

Back to The Streets soundtrack and Carry Me Off soundtrack for Head Radio and Wash Him Off soundtrack for Lips 106 from beta version of GTA III is now listen in all vehicles in LC.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.