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Squidkid Mobile

GTA Underground: Suggestions

Recommended Posts

Ingramsl19
Posted (edited)

1.Add Bangkok City and Pattaya City (Thailand).

2. Added Arabian Dust level from Pixel Gun 3D for UG-MP (In Singleplayer there's is entrance by film studio hangar in Vinewood).

 

ChttwP2.jpg

3. Add Warehouse Assault from Pixel Gun 3D for UG-MP (In Singleplayer there's is entrance by film studio hangar in Vinewood)

KjO9zA1.jpg

Edited by Ingramsl19

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TarRebririon

As much as I love to see Bangkok (i lived in Malaysia, south of Thailand), its not suitable. No events from 3d universe occured there. If you say like Canada ill agree

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Ingramsl19

9MM Mayhem

Scooter Shooter

AWOL Angels

-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Add map from GTA Vice City Beta, maps from GTA III Beta, maps from GTA Liberty City Stories and maps from GTA Vice City Stories.

MG5tEJS.png

 

3Ds Max (For III Beta Map)

XzYiKrn.jpg

Edited by Ingramsl19

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AliceTG

VCS Jetski. :^)

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ChizraWert

Why don't you add the SA Beta FBI Car?

 

An LCPD Squad?

 

VCS Jetski.

 

And why don't you replace the second SA Police Ranger, the white\blue one (so the desert one) with a Police Version of the SA FBI Rancher?

Would be more different than just change the common black color of the original with a blue that I think It doen't fit with the desert, but it's my opinion.

 

And for last, this is not a suggestion but a curiosity, why the LCS FBI Cruiser has not the red flasher (as the VCPD Cheetah should have, and the FBI Sentinel has) and

the original dark windows?

Edited by ChizraWert

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aezakmi1992
On 10/8/2018 at 9:03 AM, Ingramsl19 said:

1.Add Bangkok City and Pattaya City (Thailand).

 

What the he... Ok

1. Danny, can you add the entire state of San Marino?

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dkluin
On 10/14/2018 at 8:35 AM, ChizraWert said:

Why don't you add the SA Beta FBI Car?

 

An LCPD Squad?

 

VCS Jetski.

 

And why don't you replace the second SA Police Ranger, the white\blue one (so the desert one) with a Police Version of the SA FBI Rancher?

Would be more different than just change the common black color of the original with a blue that I think It doen't fit with the desert, but it's my opinion.

 

And for last, this is not a suggestion but a curiosity, why the LCS FBI Cruiser has not the red flasher (as the VCPD Cheetah should have, and the FBI Sentinel has) and

the original dark windows?

Because we have enough to do.

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ChizraWert
1 hour ago, dkluin said:

Because we have enough to do.

Really I didn't want to know if you're going to do that soon, but I wanted to know your thoughts about that, just to be clear.

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TarRebririon
3 hours ago, dkluin said:

Because we have enough to do.

That's one d**n big post

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dkluin

And yes, proper siren lights are on the to do list. Dunno if the snapshot 3 to do list has them.

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Ingramsl19

Prisoner police car:

S__4023546.jpg

 

Highway Police:

1391657415-V78740175J-o.jpg

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Mememan

i would like to see DeadDodo(Fullwing one) would reappear on skies of beautiful vice city and Liberty city with it is Predefined path and Elvis found dead banner

i would also suggest adding sky traffic betwen cities i mean not ticket system but physically planes takes off and flies across map and lands on different airports like AirTraffic pro mod for GTA San Andreas

you know it would add even more live atmosphere to cities

Edited by Mememan

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GTA UG enthusiast
On 11/4/2018 at 9:03 PM, Mememan said:

i would like to see DeadDodo(Fullwing one) would reappear on skies of beautiful vice city and Liberty city with it is Predefined path and Elvis found dead banner

i would also suggest adding sky traffic betwen cities i mean not ticket system but physically planes takes off and flies across map and lands on different airports like AirTraffic pro mod for GTA San Andreas

you know it would add even more live atmosphere to cities

 Also Maritime traffic with ships and cargos maybe.

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Memeator

Add a 3d universe rendition of anywhere city and add the businesses and buildings from vcs and lcs

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GTA UG enthusiast
1 hour ago, Memeator said:

Add a 3d universe rendition of anywhere city and add the businesses and buildings from vcs and lcs

  I love the idea of bringing the first cities in the 3D era but I do not think they will be converted into this mod.

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universetwisters
On 11/4/2018 at 5:52 AM, Ingramsl19 said:

Prisoner police car:

 

  Hide contents

S__4023546.jpg

 

 

Highway Police:

 

  Hide contents

1391657415-V78740175J-o.jpg

 

 

These don't make sense for a mod set in the United States.

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Male01
1 hour ago, universetwisters said:

 

These don't make sense for a mod set in the United States.

Not only that. It makes far more sense to add something like an FHP FBI Truck, an FHP Enforcer, and an FHP SWAT, FHP Wintergreen, FHP, an FHP Maverick, and an FHP Premier for Vice City. There is far more sense in adding state law enforcement agencies such as the Florida Highway Patrol, Liberty State Patrol, and the San Andreas Highway Patrol. Here are the images despite the fact that I know my idea is too much to actually be thought of.

https://www.flickr.com/photos/[email protected]/12890713234/in/photostream/

https://www.flickr.com/photos/[email protected]/12890708184/in/photostream/

https://www.flhsmv.gov/fhp/photogallery/2004/images/PG052504b.jpg

https://3.bp.blogspot.com/-QRkALYzxOIA/Vx-9YDYT1qI/AAAAAAABt4Q/vVSBCuFu4S8ItFzZ-PaCdZ0NIyGFP05FwCLcB/s1600/Florida%2BHighway%2BPatrol%2B031916%2B%281%29.JPG

https://www.flhsmv.gov/fhp/AllTroops/TroopD/images/MotorSquad.jpg

https://www.flhsmv.gov/wp-content/uploads/helicopter.jpg

https://i.pinimg.com/originals/d9/15/b3/d915b34616a4a8829816135c336168f7.jpg

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universetwisters
1 minute ago, Male01 said:

Not only that. It makes far more sense to add something like an FHP FBI Truck, an FHP Enforcer, and an FHP SWAT, FHP Wintergreen, FHP, an FHP Maverick, and an FHP Premier for Vice City. There is far more sense in adding state law enforcement agencies such as the Florida Highway Patrol, Liberty State Patrol, and the San Andreas Highway Patrol. Here are the images despite the fact that I know my idea is too much to actually be thought of.

 

what the heck I live in Florida and I don't even give a sh*t about the FHP this much

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Ingramsl19
8 hours ago, universetwisters said:

 

These don't make sense for a mod set in the United States.

No, the car doesn't need to use Thailand's decal texture. We just used SA Style and removed Thailand's decal texture and use LCPD,VCPD,SAPD,LSPD,SFPD and LVPD decal texture

Edited by Ingramsl19

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Male01
On 11/6/2018 at 7:21 PM, universetwisters said:

 

what the heck I live in Florida and I don't even give a sh*t about the FHP this much

I know. That's the point. The concept I am trying to demonstrate here is rejection. In order to not seem off topic, I suggest never making metal detectors remove our weapons. Also, with a couple of livery and light color changes, the Hazmat Firetruck would be a great SWAT Truck for UG-MP. While we are at it, a Valkyrie could be made from the Armadillo and and an Annihilator could be made from the Raindance.

 

 

Insert post 500 below. Congratulations.

Edited by Male01

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Thomas_Vercetti_1951

Well my suggestion is regarding weapons.

I see on the custom weapons that a HK G3A3 will be present... My suggestion is the FN FAL and the HK HK33A2 (The 5.56x45mm NATO G3A3 lil sister)

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nkjellman

So I've been checking out the new build and I must say that you guys have done some fantastic work.

 

I do have some ideas/recommendations if you are interested. Not sure if any of these have been mentioned before.

-For LC and VC, you guys should consider using Xbox textures to match the quality in the SA and Bully map.

-You guys definitely should use the PS2 IPL files for SA. I know that they removed some props in Las Venturas. You can use them by just drag and drop since they aren't encrypted or anything. :)

-Allow us to be able to switch between CJ, Tommy, Claude, Vic, and Toni. I know they are in the mod and I didn't see a way to do it in the debug menu. (Unless I'm missing something.)
-Places like the Malibu Club, Kinji's Casino, St Marks Bistro, North Point Mall, and the Ocean View feel downgraded to me, with less doors and such around the Entrance. Maybe see if you can get doors that match the original to function as swing doors, otherwise try to add a little more around the usable door so it doesn't look like a cement wall.

-The LCS interiors lack continuity. The entrances are in the wrong place. In the Shoreside Vale safe house, it makes it difficult to go up the stairs.

-The entrances at the North Point Mall are in the wrong place. IE: When I enter on the east side, I spawn in the west side of the interior. Its like the interior is flipped around.

-Increase the range that the radio stations reach. Also add an option so we can have all radio stations available everywhere.

-The Stories maps do have some spots where they straight up enhanced an existing area without replacing it. I see you guys did the trailer park in VC, but some others include the lighthouse island in LC, the Shoreside Vale Safe house garage in LC, the accessible cave tunnels in Shoreside Vale (LC), Lance's house in VC, and the first safe house in VC. You could even merge the stores from the VCS version of the Vice Point Mall with the original VC version. That would be interesting. Another location is the Biker Bar they had in VCS.

-Allow us to access the locked/mission only interiors in LC, VC, and SA.

-Possibly expand the mansion interior in Shore Side Vale. It feels odd having that mansion but only having access to one room.

-You could make use of the Portland Safe House interior from LCS for the GTA III safe houses on Staunton Island, or Shoreside Vale.

-Add versions of all the IPL's with higher draw distances.

Edited by nkjellman

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Davve95

I agree with the textures!

 

And some of the other ideas was great too.

Edited by Davve95

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