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kmkz93

Mouth bug on custom skins.

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kmkz93

Hi, I have been replacing cutscene.img skins, and some of them appears with a weird dinoFaur bug. Is this bug custom skin's fault? Or maybe cutscenes have another kind of procesing skins? Would a custom skin without mouth hole fix that bug?

 

 

Here's a creenshot of Walfer Whife:

(Yamcha is okay)

323890b247deb966f0773784a08f7529.png

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Jeansowaty

Sadly enough I have this issue too :(

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HeySlickThatsMe

Bones
Cutscene character's have different bones than normal skins , thats why the mouth bug is there
Its like Cutscene character mouth bone has different name than normal skin or more like normal char's mouth is not animated since its missing its key

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Jeansowaty

Bones

Cutscene character's have different bones than normal skins , thats why the mouth bug is there

Its like Cutscene character mouth bone has different name than normal skin or more like normal char's mouth is not animated since its missing its key

To be honest, I DID rig a character by using a cutscene char as base. The effect was the same... I assume it's a problem with KAMS exporter.

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Sloth-

I'm affraid original files are kind of bugged.

That stuff happened to me even with original SA models (Denise with deformed mouth while mounted in bike with CJ).

 

If you rigged that skin, re-rig it removing "Jaw" bone influence, and forget about mouth moving (just asign all the head vertices to "Head" bone).

Edited by Sloth-

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spaceshape

Probably you tried to change your anims, using orginal anims or other anims might fix this problem.

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Ricky Rogerent

Hi, I have the same problem too with hd models of the entire characters until I only replace the txd files and not the dff files. And now it is fixed with no facial gliches. 

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