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Jimmy

Arrow's III Era Workshop

Recommended Posts

Jimmy

ZD4ajyl.png

Welcome to my III Era Modding Workshop. Listed here are the Mods I've made for III Era Games. While I do most of the work, provide appropriate credits to people whose work has been used. Most of my Mods are GTA III based and are Cars, Small Texture Mods or Script Mods. I hope you guys will like them.

Also, the mods are linked to their GTAGarage Pages. Feel free to leave feedback on the same.





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+ Cartel Crusher (WIP)

Thanks for the feedback everyone. Was working on the Cartel Cruiser earlier and started messing with a few data. Now, I present the Cartel Crusher. It's a sort of Monster Truck version of the Cruiser. Can easily maneuver over other vehicles and less prone to over turning. Improved the wheelbase and suspension to make it more like a Monster Truck. You can easily slide a vehicle under it without any issues.


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+ Improved GTA III Script

This Script modification is a collection of script improvements that I did for easier gameplay and allowing some perks early in game which can come in handy.
  • Max Player Health is 250 now.
  • Sentinel in Give Me Liberty
  • El Burro Missions Available at start
  • Porter Tunnel open after Luigi's Girls
  • Callahan Bridge open after Luigi's Girls
  • Subway open after Luigi's Girls
  • King Courtney's Missions available after Luigi's Girls
  • The Leone Mafia no longer will attack you after Sayonara Salvatore
  • The Uptown Yardies no longer will attack you after Kingdom Come
  • BF Injection is now parked at Hepburn Heights
  • Landstalker is now available around Portland like the Stories
  • Changed some executive and richfamily car spawns
  • Changed Parked Car Locations around Portland
+ Screenshots


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+ Download: GTAGarage




+ Toni's LCS Safe House in Portland

Converted Toni's LCS Portland Safehouse. The construction crane had to be hidden in the blue hell.

Download at GTAGarage.

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+ Other Modifications for GTA III

  • Rainy & Dark Weather: This mod modifies the GTAIII timecycle to be a darker and Rainy one. The sky remains more dark till morning.
  • GTA LCS Thunderrodd: This is a simple conversion of the LCS Vehicle Thunderrodd to GTA III.
  • GTA LCS Kuruma: This is a simple conversion of the LCS Vehicle Kuruma to GTA III.
  • GTA III Unlocked Script: This mod that allows a user to complete all missions in any order, just after Luigi's Girls. You can basically access all the islands as well.
  • Beta Cops Model: A simple Cop model from the Beta Edition of GTA III. This is a small texture replacement that adds mustached cop models in game.
  • Beta Gang Cars: This mod sets the Gang Members to drive the cars meant to be used while GTA III was still in Beta Phase. Attached below is a list of what vehicles each gang drives.
  • SA Misc Sounds: This mod changes the misc sounds to SA sounds. Like pickup, click sounds. Just replace the files in audio folder.
  • IV Mission Complete Sound: This changes the mission complete sound to the one of IV. Just copy the file to the audio folder.
  • Fed Ex Rumpo: This is a simple conversion of the Fed Ex Van to GTA III.
  • GTA IV Loadscreen: This is changes the boring blue loadscreen to a colorful and new IV style loadscreen.
  • DHL Van: This is a simple conversion of the DHL Van to GTA III.
  • Better Weapon Sounds: With this mod you can change the boring low quality sounds to high quality ones.
  • VC Admiral: The mods brings the Admiral car from Vice City to III. It replaces the Kuruma.
  • VC Sabre: This mods brings the Sabre car from Vice City to III. It replaces the Manana.
  • VC Topfun Van: This is a simple conversion of the VC Topfun to GTA III.
  • VC Voodoo: This is a simple conversion of the VC Voodoo to GTA III. This mod will replace Yardie Lobo.
  • VC Washington: This is a simple conversion of the VC Washington to GTA III. Replaces Blista.
  • VC Comet: The mods brings the Comet car from Vice City to III. It replaces the Bobcat.
  • San Andreas Car Colors: This mod changes the car colors of the GTA III Cars to be similar to their San Andreas Counterparts.
Thanks to for the Logo, @Jinx. & @Blue for the encouragement. :^: Edited by Arrow

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Jinx.

Good luck :)

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Blue

Nice stuff! Keep up!

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Leonazix

Good Luck !!!

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Jimmy

+ Cartel Crusher (WIP)

 

Thanks for the feedback everyone. Was working on the Cartel Cruiser earlier and started messing with a few data. Now, I present the Cartel Crusher. It's a sort of Monster Truck version of the Cruiser. Can easily maneuver over other vehicles and less prone to over turning. Improved the wheelbase and suspension to make it more like a Monster Truck. You can easily slide a vehicle under it without any issues.

 

 

uOJEEP0.png

 

yJxMuaW.png

 

7qvdje5.png

 

kKu7XKd.png

 

Xh0f58x.png

 

Edited by Arrow

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Flachbau

Looking forward to seeing what else will be released :^:

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Jimmy

+ About the Script

 

This Script modification is a collection of script improvements that I did for easier gameplay and allowing some perks early in game which can come in handy.

  • Max Player Health is 250 now.
  • Sentinel in Give Me Liberty
  • El Burro Missions Available at start
  • Porter Tunnel open after Luigi's Girls
  • Callahan Bridge open after Luigi's Girls
  • Subway open after Luigi's Girls
  • King Courtney's Missions available after Luigi's Girls
  • The Leone Mafia no longer will attack you after Sayonara Salvatore
  • The Uptown Yardies no longer will attack you after Kingdom Come
  • BF Injection is now parked at Hepburn Heights
  • Landstalker is now available around Portland like the Stories
  • Changed some executive and richfamily car spawns
  • Changed Parked Car Locations around Portland
+ Screenshots

 

 

TbZ5mZa.png

 

c63MfAM.png

 

FnIuIZD.png

 

d0SWo11.png

 

VkBDe8p.png

 

Ss1MNbH.png

 

7MVnvFD.png

 

piCkorn.png

 

k3m7qxV.png

 

hdqHl9J.png

 

 

+ Download: GTAGarage

Edited by Arrow

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Jimmy

+ Toni's LCS Safe House in Portland

 

Converted Toni's LCS Portland Safehouse. The construction crane had to be hidden in the blue hell.

 

 

Erep1dJ.png

 

sYjrYWa.png

 

6QtWNC7.png

 

SIRmGC1.png

 

XbPSKLO.png

 

Edited by Arrow

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Jinx.

Just a little suggestion: try to replace the LCS Textures with ones from other GTAs (unless you use mobile textures), because Stories textures are usually darker than normal GTA textures. Other than that, good job :)

Edited by Jinx.

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theNGclan

Pretty neat stuff here. Really nice to see people actually release a modified III SCM - that's not something you see very often. Great job!

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Jimmy

Pretty neat stuff here. Really nice to see people actually release a modified III SCM - that's not something you see very often. Great job!

Thank you. I like messing around with SCM, so the ideas for those edits came flooding. That's all. I was thinking of releasing a Mission Pack sometime in future.

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ermaccer

Those sounds from SA for GTA3, are they ripped from video or something?

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Jimmy

Those sounds from SA for GTA3, are they ripped from video or something?

They can be extracted using San Andreas Audio Toolkit. They still need to be updated in terms of quality. Will get around doing that sometime soon. Edited by Arrow

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ermaccer

I think you got me wrong, i know how to rip sounds off SA :p. I heard plane "swush-swish" in one of the sounds, that's why i asked if it's ripped from a video.

Also, you might be interested in using SFX Manager by HackMan128, it allows you to create scripts (replacing etc.).

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Jimmy

I think you got me wrong, i know how to rip sounds off SA :p. I heard plane "swush-swish" in one of the sounds, that's why i asked if it's ripped from a video.

Also, you might be interested in using SFX Manager by HackMan128, it allows you to create scripts (replacing etc.).

No. They're not ripped from any videos. I'll check through the files again and see what went wrong.

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gts.

Converted Toni's LCS Portland Safehouse. The construction crane had to be hidden in the blue hell.

 

 

Erep1dJ.png

 

sYjrYWa.png

 

6QtWNC7.png

 

SIRmGC1.png

 

XbPSKLO.png

 

 

Is this already released?

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Jimmy

 

Converted Toni's LCS Portland Safehouse. The construction crane had to be hidden in the blue hell.

 

 

Erep1dJ.png

 

sYjrYWa.png

 

6QtWNC7.png

 

SIRmGC1.png

 

XbPSKLO.png

 

 

Is this already released?Not yet. Still need to fix some textures and collision before uploading it.

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Jimmy

Felt like I've been neglecting this for a while. So, here we go.

 

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SIRmGC1.png

 

Finished Toni's Portland Safehouse from LCS. Release upon a special request by .

 

Download | GTAGarage Link

Edited by Arrow

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Blue

Fantastic! :lol:

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GTA2PEOPLE

God work for LCS Toni's Safe House

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Jimmy

142an2b.png

 

Was working of the LCS Lighthouse earlier. Yet to make the collision so that it can be accessible through a boat. Yes, you can literally walk around the stairs and reach the top.

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Jinx.

Nice stuff :)

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Jimmy

Some more pictures from a boat:

 

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Village Idiot

awesome mods dude, digging it

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Natasha

Oh so we can actually have a look around the whole island then!? :D

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Jimmy

Oh so we can actually have a look around the whole island then!? :D

Yeah, you basically asked for it. I just finished with it so here we go. Thanks to for patiently waiting by as I messed around the model.

 

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Natasha

This is really nice. Hey if you're needing/wanting any little extra's modelled for the island let me know, I could try my hand at it :)

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Jimmy

2iiws2e.png

 

The Kuruma version of Manana from LCS.

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Jimmy

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Some stuff from my Stories mod.

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MS.

Looks really good!

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