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why heist only in high end safehouses?


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i mean if i were a heister (don't know english word), which i'm not, last thing i'd do it's to prepare a heist from my main house. it would be so great to be able to launch heists from "scumholes' safehouses, or even garages. it would give brand new opportunities. and it would be simple to implement. a small room in the house basement, and few cinematics with heist NPC. i purchased a small house, in the northern village, and i was surprised to see there wasn't no heist preparation room :v:

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Shadowfennekin

A basement would make sense if they actually made the interiors for the houses unique and not just the low-end apartment/garage combo.

But no, the obvious reason it is High-End is because they want you to spend a lot of money to even host Heists. Which you still need to pay a buy-in fee for. It's the reason the majority of Heists you'll see are at the cheapest High end apartment you can get

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Because Rockstar designed it that way. I also highly doubt it would "be simple" to do that.

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What I want to know is why we have an unlocked room in those properties near the front door which is literally stacked full of incriminating evidence, including maps, whiteboards with explicit notes, disguises and weaponry, all dedicated to blatantly dodgy dealings outside the law.

 

Any suspicious activity (like, ooh, maybe four people walking out of the MAIN DOORS in BROAD DAYLIGHT in full combat gear and animal masks carrying military weaponry and getting into a blinged-up armoured car parked right outside the building) would surely draw just a teeny bit of attention and bring the LSPD sniffing around pretty quickly.... if the cops weren't braindead, uncompromising killing machines, of course.

 

Then I remember who it is who's setting all this up - oh, right, it's that amateur f*cktard Lester, the guy who uses a bulletproof car and airlift for a 'practice' raid but then relies on bikes and exposing the team in completely unnecessary and avoidable circumstances on the biggest Heist in recent LS history. (Hurr durr "moar challenging")

 

Whoever makes these decisions at R* needs to do more f*cking research. So much of GTAO's criminal context is rookie-error activity at it's most slapdash.

 

 

 

 

P.S. I know it's "only a game". I'm just saying :p

Edited by Coleco

Because Rockstar designed it that way. I also highly doubt it would "be simple" to do that.

No, it's because they don't want to make any new animations for the characters sitting or walking around the apartment, they don't like changing any old content fearing it'll cause massive gamebreaking issues if they change a single fundamental thing about it.
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Because Rockstar designed it that way. I also highly doubt it would "be simple" to do that.

No, it's because they don't want to make any new animations for the characters sitting or walking around the apartment, they don't like changing any old content fearing it'll cause massive gamebreaking issues if they change a single fundamental thing about it.

 

Adding heist functionality to lower end apartments has nothing to do with changing old content.

 

And that is exactly what I just said. I said it wouldn't be that simple. You said it would cause bugs. That is saying the same thing.

I wish we could do it from our office hell we have a boarding room area extra computers a fax/copy machine a freaking assistant. I really want to use this space for my dirty deeds lol

 

Your office is a legitimate business front, hence the separation of crime and business.

 

I wish we could do it from our office hell we have a boarding room area extra computers a fax/copy machine a freaking assistant. I really want to use this space for my dirty deeds lol

 

Your office is a legitimate business front, hence the separation of crime and business.

 

 

That's why i have stockpiles of cash (which is most likely counterfeit), drugs and guns scrampled around there everywhere, i see.

 

I guess these planned and organized heists on highvalue targets are the end game for criminals who already climbed the first stairs in their criminal career and can therefore afford a house representing that. If a criminal doesn't have experience (read: playtime and money) to afford a luxus apartment, they should stick to being hired crew members or robbing stores.

 

PS: "planned and organized" as how the game lore wants it to be, disregarding gameplay reality. Of course, Lester should get his ass kicked for giving us bikes to escape from PacStan.

  • Like 2

What I want to know is why we have an unlocked room in those properties near the front door which is literally stacked full of incriminating evidence, including maps, whiteboards with explicit notes, disguises and weaponry, all dedicated to blatantly dodgy dealings outside the law.

 

Any suspicious activity (like, ooh, maybe four people walking out of the MAIN DOORS in BROAD DAYLIGHT in full combat gear and animal masks carrying military weaponry and getting into a blinged-up armoured car parked right outside the building) would surely draw just a teeny bit of attention and bring the LSPD sniffing around pretty quickly.... if the cops weren't braindead, uncompromising killing machines, of course.

 

Then I remember who it is who's setting all this up - oh, right, it's that amateur f*cktard Lester, the guy who uses a bulletproof car and airlift for a 'practice' raid but then relies on bikes and exposing the team in completely unnecessary and avoidable circumstances on the biggest Heist in recent LS history. (Hurr durr "moar challenging")

 

Whoever makes these decisions at R* needs to do more f*cking research. So much of GTAO's criminal context is rookie-error activity at it's most slapdash.

 

 

 

 

P.S. I know it's "only a game". I'm just saying :p

i made a post about this once. i really don't know what the devs had in mind when they did this. i mean i don't even try to search why :dozing: . back on topic, i think low end garages could be used for this too. i think it would be much more realistic to start in a 'scumhole' rather than a 1 M$ apartment

@ Mach1bud: are you serious? you create a teleport script, and a simple interior. only a bit complicated thing would be to redo the cinematics with the NPC. nothing that can't be done by R* here

CaliMeatWagon

A basement would make sense if they...

 

......where a thing in California

Edited by CaliMeatWagon

Lester likes carpet. That's the only reason. :lol:

The Heists require a room in order to have the scripted cinematics take place. The garage-only properties have the back area with the lift and tools, but not enough space for the planning wall and space in front of it for 3-6 people to move around. The medium and small houses (aside from looking scummy) don't have the logical space for a large, mostly-empty room.

Rockstar could have changed it, but they don't have a history of changing the interiors in GTA V/O. They've added and restricted, but not changed.

 

By today's pricing standards, a "high end" apartment is cheap. Some of Benny's customization fees are high that you could get an apartment for.

Even if you go back to when heists came out, it wasn't too difficult to scrape together $200,000 to host your own Heists; plus you could just be a team member and make enough, or steal and sell 16 gang cars off the street. Compare that to the startup requirement costs of Biker Businesses or CEO crating/Importing-Exporting. At least many (most) players already had a 10-car residential property, so it wasn't a new expense.


It is a bit ironic considering that Lester is the self styled Heist King and he lives in a dump.

A dump with more surveillance cameras than most of London

Edited by ash-274

i mean if i were a heister (don't know english word), which i'm not, last thing i'd do it's to prepare a heist from my main house. it would be so great to be able to launch heists from "scumholes' safehouses, or even garages. it would give brand new opportunities. and it would be simple to implement. a small room in the house basement, and few cinematics with heist NPC. i purchased a small house, in the northern village, and i was surprised to see there wasn't no heist preparation room :v:

One more thing: All the 10-car residential properties are in the city, which is where many of the heist setups and finales take place. Would you really want to drive from Poleto before photographing the four trucks (which have have timer)?

DarkSavageDeathlyCloud

As a heister...i do not mind.

I rather start at the tinsel towers then some place like murietta heights or something...since really...tinsel towers is at the center of the city and most setups are pretty much taking place in the city so...

I rather would like rockstar to do an other x2 cash event for them to make up for their sh*tty community and matchmaking and to spawn a frogger in every heist...again, to compensate for their sh*tty matchmaking.

whywontyoulisten

i mean if i were a heister (don't know english word), which i'm not, last thing i'd do it's to prepare a heist from my main house. it would be so great to be able to launch heists from "scumholes' safehouses, or even garages. it would give brand new opportunities. and it would be simple to implement. a small room in the house basement, and few cinematics with heist NPC. i purchased a small house, in the northern village, and i was surprised to see there wasn't no heist preparation room :v:

"I didn't do any research before buying and I'm too poor to afford a high end apartment, so therefore the game should be changed."

 

A basement

...is precisely where the heist room is in the stilt houses.

Edited by whywontyoulisten
Gnocchi Flip Flops

Because ingenious R* logic...

 

Because Rockstar designed it that way. I also highly doubt it would "be simple" to do that.

Tf are you sticking up for them for and you and I both know that is a crock of sh*t

Edited by Scaglietti
SaltyGTAFMember

It is a bit ironic considering that Lester is the self styled Heist King and he lives in a dump.

He explains it to Micheal the very first mission together.

Hell he gave frankin a expensive house in the hills.

 

Lester is richer than you think, he brought stock, supplies, and a building that he later burn down.

KornbreadMaf1a

If they did change it to allow heist to start at any property it would just cause more bitching and moaning here anyways. Every heist thread now contains at least one person bitching about low level randoms so imagine the bitchfest that would ensue if level 1's who just took the disc out of the case could host heist.

  • Like 2

If they did change it to allow heist to start at any property it would just cause more bitching and moaning here anyways. Every heist thread now contains at least one person bitching about low level randoms so imagine the bitchfest that would ensue if level 1's who just took the disc out of the case could host heist.

Lmfao and he only has a pistola
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Every heist thread now contains at least one person bitching about low level randoms so imagine the bitchfest that would ensue if level 1's who just took the disc out of the case could host heist.

You really are grasping at straws lmao, you can't help but show your disdain for people who you disagree with.

 

You can't host heists until you reach level 12, so cut the bullsh*t, okay? It'll still take effort and experience to raise some money and guns to reach 200K, and some randoms will follow your advice if you're giving them patient advices via mic because they'll listen to experienced high levels.

 

But yeah, blame it on the people who got bad experience with other players, you're always sure that it's their fault for some reason. :^)

If they did change it to allow heist to start at any property it would just cause more bitching and moaning here anyways. Every heist thread now contains at least one person bitching about low level randoms so imagine the bitchfest that would ensue if level 1's who just took the disc out of the case could host heist.

 

Like they even know how to join them. Or even host them.

Imagine having to redo the cutscenes for every apartment possibility.

you do it only for 6 cars garage houses. if you do it as a basement you could basically just have to do a retexturing. and if basements aren't common in California (let's say V is in California..) then add a teleport to backside room. nobody will see the difference. and yes if i'm bored of doing 302 millions times the same trip/mission, i'm pretty sure i'll be very happy to drive from Paleto to LS. you could eventually add a train station at Cluckin' bells where you could load up the cars there and fast travel for few bucks

Edited by jpm1

 

Imagine having to redo the cutscenes for every apartment possibility.

 

you do it only for 6 cars garage houses. if you do it as a basement you could basically just have to do a retexturing. and if basements aren't common in California (let's say V is in California..) then add a teleport to backside room. nobody will see the difference. and yes if i'm bored of doing 302 millions times the same trip/mission, i'm pretty sure i'll be very happy to drive from Paleto to LS. you could eventually add a train station at Cluckin' bells where you could load up the cars there and fast travel for few bucksThat's a lot of work on Rockstar's part just to make a 22-month old co-op mode slightly different.

Also, San Andreas is a parody version of California

Also, basements in residences built after the 1930s in California are exceptionally rare, but that's mostly issues with building codes, costs, and geology than public preferences.

SmokesWithCigs

i'm with the thread starter. I want rockstart to convert my heist room back to the media room it once was. its incriminating for once. say for instance if the feds were to investigate you and you have a heist room in your house and they see those plans. guess what buddy you're busted! I think the heist planning should be done at lesters textile factory, that two story abandoned house in el burro heights or some random abandoned building or a trailer in blaine county.

Edited by SmokesWithCigs

 

 

Imagine having to redo the cutscenes for every apartment possibility.

you do it only for 6 cars garage houses. if you do it as a basement you could basically just have to do a retexturing. and if basements aren't common in California (let's say V is in California..) then add a teleport to backside room. nobody will see the difference. and yes if i'm bored of doing 302 millions times the same trip/mission, i'm pretty sure i'll be very happy to drive from Paleto to LS. you could eventually add a train station at Cluckin' bells where you could load up the cars there and fast travel for few bucks
That's a lot of work on Rockstar's part just to make a 22-month old co-op mode slightly different.

Also, San Andreas is a parody version of California

Also, basements in residences built after the 1930s in California are exceptionally rare, but that's mostly issues with building codes, costs, and geology than public preferences.

 

22 months old yes, but still best coop mode to me, by far

 

edit: i'm pretty GTAO recent player compared to some. and i don't know nothing of that media room thing. but yeah a room there with a billiard or a small theater would be much better

Edited by jpm1

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