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Merryweather Air Shark Attack Option Against Jet Griefers?


fw3
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Merryweather Air Shark Attack  

180 members have voted

  1. 1. How likely would you be to call in an Air Shark Attack on a jet griefer?

    • Extremely likely
      110
    • Somewhat likely
      43
    • Not likely
      27
  2. 2. What would a reasonable cost be for an Air Shark Attack in a Free Roam lobby?

    • $20,000
      93
    • $40,000
      19
    • $80,000
      8
    • Other
      60
  3. 3. How effective would an Air Shark Attack option be in deterring jet griefers from griefing?

    • Extremely effective, knowing their griefing session would end abruptly.
      48
    • Somewhat effective, knowing it's expensive and not everyone would call in.
      80
    • Not effective at all. Griefers grief, that's what they do. They'll just get another jet, a tank, or other vehicle.
      52


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Why can't you take down a jet during Free Roam Mission?

 

The only difference between a FRMission and normal FR is you have a red icon which is no different to a white player icon.

 

Bit ludicrous to say there is no chance to take down the jet.

 

 

How the f*ck do you take down a JET while trying to deliver cargo?

 

 

Please explain this.. Show a video..

 

 

You just gonna pull over.. get out and one shot the jet? The jet can target you faster then you can pull over..

 

What game are you playing?

You take out a sticky-thrower-marksmen shuffler-EWO when hit-Passive user? How long till they respawn and continue, a few seconds? Unlimited ammo with a few clicks. Constant distraction to your activities. Then they hang out the front of your office/apartment/warehouse. These players can trap you inside a complex.

 

 

 

Anyone whos played this game enough knows how counter all of that... And, can easily just drive/ride away. I have never had issues with anything you in posted in that quote.

 

As i already said.. EWO.. Passive.. Snipers.. Stickys.. is only a problem if you stand an fight. You can OUT RUN them..or even just turn a corner. Thats how simple that is to avoid .

Edited by .Vooodu.
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EWO spammers, people who over-use rockets etc. can all be avoided. By something as simple as just driving a street over and putting a building between you and them.

Jets are a hell of a lot harder to avoid since you need pretty much 100% cover above and even that won't save you with some of the angles it can get on you.

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Yes Jets are harder to avoid but there is ways to counter it. If you don't anticipate a jet coming on the radar, you will be blown 100%. Use cover from your surroundings, move vehicle to harder to hit positions and deal with the Jet the same way you would without cargo.

 

There is multiple threads on here with people saying how they have earned X amount of money from crates, MC and Export but it's portrayed as if Jets destroy any product movement instantly in every session.

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I make tons of cash from Export missions and previously crates.

Y'know how? I disconnected my router and got in a solo session.

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Yes Jets are harder to avoid but there is ways to counter it. If you don't anticipate a jet coming on the radar, you will be blown 100%. Use cover from your surroundings, move vehicle to harder to hit positions and deal with the Jet

 

 

*facepalm

 

 

The jet only takes a few seconds to get in top of you from anywhere on the map. If you are picking up cargo, you're not really in a postion to start picking spots for cover let alone fighting a jet.

 

 

Feel free to post a video of you fighting off a jet while delivering cargo or cars.

 

Hell,., feel free to add me on Xbone. Love to see you pull this off.

 

 

I mean.. You seem to have issues with EWO, Snipers and RPG spammers. So how are you so easily dealing with jets on CEO or Biker missions?

Edited by .Vooodu.
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Great idea - buzzard griefers a pain. Your choices are find a low pop lobby or simply move to another lobby and try y luck there. Be sure and at least put bounty on griefer. If playing w friends or crew u can vote have him kicked. Myself and another crew member kicked one in a 5 person lobby one time. The pvp nature of biker, CEO businesses make it risky, difficult operate these in populated lobbies.

 

Just message other players xombozo needs to be kicked after voting kick him and they may help.

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on a other thought: Would't it be cool that if we call Merryweather mercenaries and the target is in a jet, they also come in a jet to hunt them. I use that option mainly not to kill someone but to get them busy so I can continue do what I am doing right now (like selling my drugs). I really don't have the need to kill any jet there is or any jet at all. I just want the option to get them off my back while I am bussy doing something.

Edited by feiaschdada
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A mobile S.A.M. (surface to air) missile system as a Pegusus vehicle, mounted to an Insurgent, Mammoth Patriot, or a flatbed truck, would solve the problem as well...

72A9DA16-65C1-4AF2-A565-EADEF9DD1F2D_zps

BAABE674-A624-4A09-8A75-A9E425583F1F_zps

646997D8-873A-4CA8-AD00-E9ED6F4FF735_zps

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Isn't the AI jets just as bad as the AI backup helis? What's to say that jet won't get shot down by a griefer as soon as it arrives?

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Isn't the AI jets just as bad as the AI backup helis? What's to say that jet won't get shot down by a griefer as soon as it arrives?

You ever seen zancudo AI jets? Those things are magical.

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To answer OP's question.....

 

Ruiner 2000.

Agreed... whatcha gonna do when he comes for you!!! lol

40EF6E9D-B183-4C83-B696-0BDEEF859419_zps

 

 

Anyhow, I still would rather have a mobile missile system as Pegasus vehicle. Problem immediately solved...

F85FDFDA-CA8A-4E10-B053-43CF3493DD9A_zps

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DentureDynamite

LSPD gets jets (against jets--choppers are overly weak as they are)

 

No more airborne griefers.

 

#airaccountability

 

And just for the record--against players--yes, Airstrikes are virtually useless, as are Backup Helicopters. If you want to kill a few NPCs on the street or a handful of LSPD, then sure--give them a call.

Edited by DentureDynamite
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Handsome Jack

I wouldn't mind something to take out jets.

Edited by The Happy Clown
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Looks like just removing explosive cannons would solve a looooot of problems (like other people said as well, I believe)

 

-'Better' dogfights

- less griefing

- air vehichles are more (not entirely) balanced

- makes things more challeing

- more 'productivity'

 

= more happy people =(air) shark cards ?

 

And do some 'bout tha HL

 

One bird with many stones !

 

Edit: I meant

'Many birds with one stone'

Edited by Goingcrowd9
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Well if it does one day I will be there. Enjoy it while it lasts. And K/D means nothing in this game about skill when you can get a jet and get 30 player kills in less than 5 minutes. And if there were a %of replies by person I bet somebody would have nearly half the replies in this thread.

Edited by Xiled
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Read through a few long posts of rookie banter that strayed from the topic.. More than less, when I hear a kid crying about a jet grief.. They 1, were not paying attention to the map or notifications indicating someone is about to fly up your ass.. 2, have not developed the skill of timing.. It's very easy as they come down for a strike to pop them with a rocket, then turn around and homing that ass for a little extra F U. If you're really bent about the jets, "find a new session".. If you say well all my friends are in there or my crew.. Well, then it shouldn't be difficult in any capacity for you all to slap him out. If he pulls the passive mode P*%$Y route, vote kick my friend.. If he's truly a grief'er.. The lobby should have no problem saying buh bye... This thread is borderline laughable, unless there is a legit desire to build something balanced to help the newbies playing the game. Let's be real tho.. Most newbies don't even know about the forums.. So either most who complain here are just plain bad.. OR..

 

P.S nothing can truly be done about the D-bags until Passive Mode is redefined..

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Read through a few long posts of rookie banter that strayed from the topic.. More than less, when I hear a kid crying about a jet grief.. They 1, were not paying attention to the map or notifications indicating someone is about to fly up your ass.. 2, have not developed the skill of timing.. It's very easy as they come down for a strike to pop them with a rocket, then turn around and homing that ass for a little extra F U. If you're really bent about the jets, "find a new session".. If you say well all my friends are in there or my crew.. Well, then it shouldn't be difficult in any capacity for you all to slap him out. If he pulls the passive mode P*%$Y route, vote kick my friend.. If he's truly a grief'er.. The lobby should have no problem saying buh bye... This thread is borderline laughable, unless there is a legit desire to build something balanced to help the newbies playing the game. Let's be real tho.. Most newbies don't even know about the forums.. So either most who complain here are just plain bad..

 

Look kids, it's every tired and oft-refuted pro-jet argument in one post. Rare to see such a concentrated dose of stupid.

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Happy Hunter

Homing launcher against a jet?

 

That thing was debunked a long time ago as more or less useless, other than for momentarily slowing them down. It isn't late 2014 anymore - anyone who gets hit by one of those probably wasn't a problem to begin with,

Edited by Happy Hunter
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Lol never said for or opposed.

 

 

Read through a few long posts of rookie banter that strayed from the topic.. More than less, when I hear a kid crying about a jet grief.. They 1, were not paying attention to the map or notifications indicating someone is about to fly up your ass.. 2, have not developed the skill of timing.. It's very easy as they come down for a strike to pop them with a rocket, then turn around and homing that ass for a little extra F U. If you're really bent about the jets, "find a new session".. If you say well all my friends are in there or my crew.. Well, then it shouldn't be difficult in any capacity for you all to slap him out. If he pulls the passive mode P*%$Y route, vote kick my friend.. If he's truly a grief'er.. The lobby should have no problem saying buh bye... This thread is borderline laughable, unless there is a legit desire to build something balanced to help the newbies playing the game. Let's be real tho.. Most newbies don't even know about the forums.. So either most who complain here are just plain bad..


Look kids, it's every tired and oft-refuted pro-jet argument in one post. Rare to see such a concentrated dose of stupid.

 

Kids.. I like that old man.. Did I say I was pro Jet? I'm just anti-rookie/noob. This thread is a joke to an extent, because no one is staying with the actual topic. Be creative and see what can be thought up to make this a balanced reality to have. I would love to see a Shark-Attack, but it needs to be reasonable. Not just tend to the silly noobs that have yet to figure out the ease of dealing with jets. The only thing I see as a major issue with Jet use.. The ability to go in passive mode while in a vehicle with weapons. If they redefined passive mode.. It wouldn't be difficult to deal with those asshats, and keep them from returning into a jet.

 

Btw the Homing is for when they're smoking from the well timed RPG.

Edited by TheFoot743
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Lol never said for or opposed.

 

 

 

Read through a few long posts of rookie banter that strayed from the topic.. More than less, when I hear a kid crying about a jet grief.. They 1, were not paying attention to the map or notifications indicating someone is about to fly up your ass.. 2, have not developed the skill of timing.. It's very easy as they come down for a strike to pop them with a rocket, then turn around and homing that ass for a little extra F U. If you're really bent about the jets, "find a new session".. If you say well all my friends are in there or my crew.. Well, then it shouldn't be difficult in any capacity for you all to slap him out. If he pulls the passive mode P*%$Y route, vote kick my friend.. If he's truly a grief'er.. The lobby should have no problem saying buh bye... This thread is borderline laughable, unless there is a legit desire to build something balanced to help the newbies playing the game. Let's be real tho.. Most newbies don't even know about the forums.. So either most who complain here are just plain bad..

 

Look kids, it's every tired and oft-refuted pro-jet argument in one post. Rare to see such a concentrated dose of stupid.

 

Kids.. I like that old man.. Did I say I was pro Jet? I'm just anti-rookie/noob. This thread is a joke to an extent, because no one is staying with the actual topic. Be creative and see what can be thought up to make this a balanced reality to have. I would love to see a Shark-Attack, but it needs to be reasonable. Not just tend to the silly noobs that have yet to figure out the ease of dealing with jets.

L. O. L.

 

This particular "rookie noob" you're talking to has played for over three years and has almost a 4.0 k/d. You know how I know jets are overpowered? Because when I get in one I can rattle off 15 or 20 or more kills in a row without breaking a sweat. And i'll laugh heartily at your "well-timed rockets." If you're way better than average you'll hit me one time in ten, meaning you'll die 6 or 8 times attempting it; and once you do hit me I'll be right back with another jet in one minute. So good f*cking luck!

 

And on top of all that, maybe you proud free roam warriors don't mind standing still firing rockets at jets and dying. That's great for you... not so much for the people trying to do events and make money selling crates or cars or drugs. All those people are in extremely vulnerable, slow vehicles and all the rockets in the world aren't gonna do jack sh*t.

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meh, I have a hydra for a reason. By that I mean to defend myself against said griefers.

Edited by BodyCounter
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Would like to add to this discussion but don't wanna be shut down by a certain... somebody because I have an opinion about virtual overpowered jets in a virtual game that should be about stealing virtual cars. I wish I could post the same information every time someone disagrees with me. Oh well the virtual me will go to the B/M topic about every opinion I have no matter if it negative or positive for the community. These topics always have the exact same posts anyway.

 

I think $7,500 system as actually discussed a few pages ago is a good idea. Simple addition to mercenaries ability being used to help combat jets would greatly improve the fun of playing in freemode. "Help combat jets" #noargumentsplease

 

 

Hydra stunts of course. ^ Now thats what I call being skilled with a jet.

What the hydra was original known for before it became a griefers best friend that is used for killing players using unlimited explosive rounds in a "skillful" manner

Edited by Xiled
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Nutduster is right IMO. A smart player won't rely on something that has such a low success rate.

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Lol never said for or opposed.

 

 

> truncated <

 

This thread is borderline laughable, unless there is a legit desire to build something balanced to help the newbies playing the game...

...most who complain here are just plain bad..

> truncated <

This thread is a joke to an extent, because no one is staying with the actual topic.

I would love to see a Shark-Attack, but it needs to be reasonable. Not just tend to the silly noobs that have yet to figure out the ease of dealing with jets.

> truncated <

 

You know how I know jets are overpowered? Because when I get in one I can rattle off 15 or 20 or more kills in a row without breaking a sweat.

 

And i'll laugh heartily at your "well-timed rockets." If you're way better than average you'll hit me one time in ten, meaning you'll die 6 or 8 times attempting it; and once you do hit me I'll be right back with another jet in one minute. So good f*cking luck!

 

And on top of all that, maybe you proud free roam warriors don't mind standing still firing rockets at jets and dying. That's great for you... not so much for the people trying to do events and make money selling crates or cars or drugs. All those people are in extremely vulnerable, slow vehicles and all the rockets in the world aren't gonna do jack sh*t.

Look, trying to be impartial and not have the thread locked for being derailed or off-topic, but @TheFoot743, I don't think the thread is "laughable" or a "joke," and certainly to suggest it is dismisses the 8 pages of opinions, thoughts, and comments a lot of folks have on the matter.

 

I agree, that for some skilled players, taking out a griefing jet is not a problem. I've been taken out plenty of times, even when I thought it was impossible.

 

You're right, in your choice of the words "balance" and "reasonable," though again, ascribing the concept to "newbs" is dismissive of those of us who've played for years, have great skill/experience in the game, yet still have trouble taking jets out. And yes, there's a lot of us, for different reasons.

 

I also think @Xiled has a good grasp on the concept I proposed, $7,500 for a "Help Combat Jets" option, sending out mercs to deal with a jet.

It's simple, balanced, and reasonable. And if there's no cooldown on recalling a new jet, then there shouldn't be a cooldown on calling in for "Help Combat Jets," or "Send Shark Attack" or whatever.

 

I also agree with with @Nutduster, again, not just because of his envyworthy forum name (hehe!), but because any one of us can hop in a Hydra or steal a Lazer and disrupt an entire lobby, decimating other players and PVs within a minute or two, because it's easy to do. Heck, you can do it in a smoking, beeping Buzzard.

 

Here's some questions, that might keep the thread on point:

 

• Is jet griefing a lobby easy or difficult?

• When jet griefing a lobby, is it easy or difficult to avoid being shot down?

• Is playing GTAO with 1 or more jet griefer in the lobby easy or difficult?

• When playing GTAO with 1 or more jet griefers in the lobby, is it easy or difficult to take them out?

• When playing GTAO with 1 or more jet griefers in the lobby, is it easy or difficult to take them out while doing a job (eg. collected crates,

sourced cars, supplies, etc.) and trying to earn some coin to enjoy the game?

 

The answers to these questions, I think, will prompt whether or not players would welcome assistance in dealing with other players who grief in jets.

 

If Rockstar could nerf the tank to the point where it's nearly useless (it can still cause damage, but nothing like it used to), then dealing with jets might be worth exploring, again, for the players who do not find it easy to take them out.

 

Just 2¢ more from my penny jar. Cheers! :)

 

My Favorite Kind of Yacht Defense

 

 

vJulNs95aU-1IhJqqpkybw_0_0.jpg

 

 

 

My Least Favorite Kind of Yacht Defense

 

 

4jZp0Uc_gUq4gH8FcNTg3g_0_0.jpg

 

 

Edited by fw3
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I'd pay good gta$ for a s-400 I could leave parked up outside an area I was operating in

 

 

Edited by elfoam
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Lol never said for or opposed.

 

 

> truncated <

 

This thread is borderline laughable, unless there is a legit desire to build something balanced to help the newbies playing the game...

...most who complain here are just plain bad..

> truncated <

This thread is a joke to an extent, because no one is staying with the actual topic.

I would love to see a Shark-Attack, but it needs to be reasonable. Not just tend to the silly noobs that have yet to figure out the ease of dealing with jets.

> truncated <

 

You know how I know jets are overpowered? Because when I get in one I can rattle off 15 or 20 or more kills in a row without breaking a sweat.

 

And i'll laugh heartily at your "well-timed rockets." If you're way better than average you'll hit me one time in ten, meaning you'll die 6 or 8 times attempting it; and once you do hit me I'll be right back with another jet in one minute. So good f*cking luck!

 

And on top of all that, maybe you proud free roam warriors don't mind standing still firing rockets at jets and dying. That's great for you... not so much for the people trying to do events and make money selling crates or cars or drugs. All those people are in extremely vulnerable, slow vehicles and all the rockets in the world aren't gonna do jack sh*t.

Look, trying to be impartial and not have the thread locked for being derailed or off-topic, but @TheFoot743, I don't think the thread is "laughable" or a "joke," and certainly to suggest it is dismisses the 8 pages of opinions, thoughts, and comments a lot of folks have on the matter.

 

I agree, that for some skilled players, taking out a griefing jet is not a problem. I've been taken out plenty of times, even when I thought it was impossible.

 

You're right, in your choice of the words "balance" and "reasonable," though again, ascribing the concept to "newbs" is dismissive of those of us who've played for years, have great skill/experience in the game, yet still have trouble taking jets out. And yes, there's a lot of us, for different reasons.

 

I also think @Xiled has a good grasp on the concept I proposed, $7,500 for a "Help Combat Jets" option, sending out mercs to deal with a jet.

It's simple, balanced, and reasonable. And if there's no cooldown on recalling a new jet, then there shouldn't be a cooldown on calling in for "Help Combat Jets," or "Send Shark Attack" or whatever.

 

I also agree with with @Nutduster, again, not just because of his envyworthy forum name (hehe!), but because any one of us can hop in a Hydra or steal a Lazer and disrupt an entire lobby, decimating other players and PVs within a minute or two, because it's easy to do. Heck, you can do it in a smoking, beeping Buzzard.

 

Here's some questions, that might keep the thread on point:

 

• Is jet griefing a lobby easy or difficult?

• When jet griefing a lobby, is it easy or difficult to avoid being shot down?

• Is playing GTAO with 1 or more jet griefer in the lobby easy or difficult?

• When playing GTAO with 1 or more jet griefers in the lobby, is it easy or difficult to take them out?

• When playing GTAO with 1 or more jet griefers in the lobby, is it easy or difficult to take them out while doing a job (eg. collected crates,

sourced cars, supplies, etc.) and trying to earn some coin to enjoy the game?

 

The answers to these questions, I think, will prompt whether or not players would welcome assistance in dealing with other players who grief in jets.

 

If Rockstar could nerf the tank to the point where it's nearly useless (it can still cause damage, but nothing like it used to), then dealing with jets might be worth exploring, again, for the players who do not find it easy to take them out.

 

Just 2¢ more from my penny jar. Cheers! :)

 

 

Agreed, "laughable" was a bit abrasive, it was more directed toward the immediate whaa whaa jets are impossible, I play forever and they are the biggest issue.. I understand people dedicate a large amount of time learning, practicing, and overall doing their better to become better. That being said.. Not everyone is gonna make the pro's, or the minor's. I don't expect everyone to be able to handle the difficulty, but that doesn't excuse rants due to ones inadequacy.

 

R* is always in a heavy debate between those that want balance and order, and other that want complete and total anarchy. Honestly, if you're going to do sales in a large lobby or supplies. First thing to do is check your map for any potential threat. If in the middle of a mission with a biker sales buzzard/plane, or a vehicle source with a cargobob. The common sense action to initiate ghost/off radar, and land whatever vehicle you have safely preparing for the incoming. Try hoping over to the helipad before you even start, and drop some proxy mines in the spawn locations. Same with the hospital. Anywhere else will take a few min to get in and reach you. Even leaving a pv or stolen vehicle in the spawn spots will give them that annoying we're sorry call.

 

Again the only true issue is passive mode, oh and make friends so you're not solo trying to accomplish these goals.

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Grindgrizzly

Useless. They get back in a jet and continue or hit passive or land then resume once its done

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Arrows to Athens

Would totally use this. Though I'd rather see the homing launcher and heavy sniper get buffed a bit.

The Heavy Sniper needs a buff, for sure!

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I just use the power of my constitutional session republic/democracy, aka. votekick. We're an organized bunch, and our first amendment goes as follows: "jet griefing is forbidden, unless we do it". So toolbags, as you call 'em Mark, will be out of our session in no time, no need for any fancy in-game service, they'll just be greeted by the classic GTA Online Alert screen. ;p I might be willing to call something like that in for a beefy price if it's a huge sharknado attack swallowing the jet and it's pilot entirely, leaving him floating around inside the huge monster, forcing him to think about what he did.

Edited by Spadge
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