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It's time to "de-centivise" playing like a d**k.


CarnageRacing00
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CarnageRacing00

Dude its GTA. People are not your friends. Dont expect people to not kill you in freemode.

 

Once again, it's not about being protected from being killed. It's about removing people's ability to basically force you into passive or to quit the session. It's about balancing power, because right now all the power is in the hands of the ones who just want to ruin everyone else's fun.

 

I can't say it enough times it seems. Killing players is fine. Hopping in an Insurgent with a buddy and tearing ass around the map shooting everyone in sight, is fine. But when you set out on a mission to deny other players the ability to do anything in the game other than die by your hand, you are going too far, and there is currently nothing to counteract that in any way that isn't a burden to the player(s) you're harassing.

 

 

Dick here.

 

IMO OP's idea is bad, just add friendly lobbies. We dicks enjoy killing players, no matter what they're doing, also, most of the time they go passive. Myself, i avoid CEO Work griefing unless im a CEO.

 

Also, i used to bitch about the Hydra, so i bought one and i started to be a major dick, tbh griefing is kind of fun. I do grief people griefing low levels or destroying crates without reason, if that helps.

 

Friendly lobbies ARE NOT AN OPTION. I have suggested friendly lobbies for a long time, but it's just not going to happen. For one thing, player progress would have to be frozen in friendly lobbies or players would just farm it for cash and RP. For another, Rockstar will not divide their player base like that, it would hurt the game.

 

And you dicks can still enjoy killing players. Don't you understand? My idea doesn't stop you. It doesn't stop you at all. All it does is give the players who don't want any of your nonsense just a little bit of power to avoid you. You could still kill them if you found them, which would probably actually be even MORE fun for you, so I don't get what you're complaining.

 

 

Dick here.

 

IMO OP's idea is bad, just add friendly lobbies. We dicks enjoy killing players, no matter what they're doing, also, most of the time they go passive. Myself, i avoid CEO Work griefing unless im a CEO.

 

Also, i used to bitch about the Hydra, so i bought one and i started to be a major dick, tbh griefing is kind of fun. I do grief people griefing low levels or destroying crates without reason, if that helps.

Since Rockstar hasn't listened to the suggestion of adding friendly lobbies, other ideas were made by people, like the OP's up here. So if we're not getting friendly lobbies, we might as well get something else to help out the non-griefers in public sessions.

 

 

Like I said above, Rockstar will never add friendly lobbies. I know they existed in RDR but that game didn't have a player based economy like GTA Online does. Friendly lobbies will split the player base and probably begin the downward spiral of the game's popularity.

 

Forget it OP, the majority of the GTA fanbase could be considered brain dead. Seriously, GTA fans are the scum of the earth. Seriously, and Rockstar has the nerve to diss Call of Duty's fanbase? Don't make me laugh. I have been gaming for 20 years and even through CoD, Counter Strike, etc. I have heard the occasional dumbass, but in GTAOnline its a whole 'nother level or stupidity.

 

Worst part is, Rockstar encourages it to further their moneymaking scam, and the majority of fans are perfectly happy woth it because they are too stupid to realize theyre getting scammed.

 

So it's pointless OP. I appreciate that you tried, you really tried, with a cogent, well-laid out argument. Unfortunately it falls on deaf ears as most people both here on this forum and ingame think the game should always be 100% total chaos because [in a dumbass voice] "It's GTA." Which people with a functioning brain will realize is hogwash. Sadly your words are wasted here. It's better to just ditch this game and find a new series like I did,. Trying to provide constructive criticism will only get you insults from the sheep.

 

Sadly I think you're quite correct. Between players met in the game and a certain cluster of people on this forum, there's a severe lack of critical thinking, common sense and simple logic. It's funny to think how we could all stick it to Rockstar and make BANK if we would just agree to leave each other alone to do our CEO missions, but there always has to be that one person who can't help themselves.

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Leave each other alone to do our ceo work? That was never what R* intended...I get some solo grinding before an update, but the whole point of this game is fighting your way to the top past all types of opposition, npc and player. Even if that means most of them will ne teenage sociopaths. Maybe try a less competitive game :/??

Edited by AUScowboy
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CarnageRacing00

Leave each other alone to do our ceo work? That was never what R* intended...I get some solo grinding before an update, but the whole point of this game is fighting your way to the top past all types of opposition, npc and player. Even if that means most of them will ne teenage sociopaths. Maybe try a less competitive game :/??

 

That's not what I said. I said we could stick it to Rockstar IF we broke their system by leaving each other alone. Everyone bitches about shark cards and how expensive sh*t is, imagine if people stopped making it impossible for each other to deliver cars - we could ALL be making at minimum a hundred thousand every 20 minutes or so. We'd all be rich. But some players can't help themselves, so a truce would not be possible. Rockstar knows this, that's why the system is what it is.

Edited by CarnageRacing00
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Friendly lobbies ARE NOT AN OPTION. I have suggested friendly lobbies for a long time, but it's just not going to happen. For one thing, player progress would have to be frozen in friendly lobbies or players would just farm it for cash and RP. For another, Rockstar will not divide their player base like that, it would hurt the game.

 

 

 

I disagree with Friendly Lobbies NOT being an option.. And i don't see why dividing the player base.. based on game play preference is a bad thing.

 

 

If R* can add AUTO AIM to a shooting game.. Which is CHEATING. And then divide players based off a CHEAT with its own game modes. Surely they can divide the player base on something that actually makes sense, like friendly lobby options.

 

 

If people want to go there to grind CASH in friendly lobbies.. Its no big deal. Beats vote kick spamming and using lag tricks to get solo sessions. RP is pointless anwyays.

 

At least players who join PUBLIC lobbies if FRIENDLY lobbies existed are joing public lobbies for a reason. And that reason would be for the PVP aspect of the game. That would mean NO ONE would have an reason to cry about getting killed or trolled anymore as they made the choice to join the hostile lobby instead of friendly.

Edited by .Vooodu.
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Friendly lobbies ARE NOT AN OPTION. I have suggested friendly lobbies for a long time, but it's just not going to happen. For one thing, player progress would have to be frozen in friendly lobbies or players would just farm it for cash and RP. For another, Rockstar will not divide their player base like that, it would hurt the game.

 

 

I disagree with Friendly Lobbies NOT being an option.. And i don't see why dividing the player base.. based on game play preference is a bad thing.

 

 

If R* can add AUTO AIM to a shooting game.. Which is CHEATING. And then divide players based off a CHEAT with its own game modes. Surely they can divide the player base on something that actually makes sense, like friendly lobby options.

 

 

If people want to go there to grind CASH in friendly lobbies.. Its no big deal. Beats vote kick spamming and using lag tricks to get solo sessions. RP is pointless anwyays.

 

At least players who join PUBLIC lobbies if FRIENDLY lobbies existed are joing public lobbies for a reason. And that reason would be for the PVP aspect of the game. That would mean NO ONE would have an reason to cry about getting killed or trolled anymore as they made the choice to join the hostile lobby instead of friendly.

Auto-aim isn't cheating if it's implemented by the developer and everyone is able to use it. It's a fair fight then.

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Auto-aim isn't cheating if it's implemented by the developer and everyone is able to use it. It's a fair fight then.

 

 

 

Auto aim is cheating.. Not gonna debate this.. Its the exact defintion of cheating in shooting games.

 

My point is if R* can split the player base with some garbage game mechanic like Auto Aim.. They can do with friendly lobbies too.

 

And while they are at it.. Make a free aim lobby with actual free aim ONLY. Ya know..the way it should be.

Edited by .Vooodu.
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Auto-aim isn't cheating if it's implemented by the developer and everyone is able to use it. It's a fair fight then.

 

 

 

Auto aim is cheating.. Not gonna debate this.. Its the exact defintion of cheating in shooting games.

 

My point is if R* can split the player base with some garbage game mechanic like Auto Aim.. They can do with friendly lobbies too.

 

And while they are at it.. Make a free aim lobby with actual free aim ONLY. Ya know..the way it should be.

 

No, by definition cheating is: "to violate rules or regulations". So if auto-aim is on by default, it's not cheating.

 

By the way, I'm pretty sure there's "Free-Aim Only" lobbies. No, actually, I know cause I play in them.

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I have the feeling that removing constant blips from the map would totally change player behavior, positively.

Edited by Spadge
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Auto-aim isn't cheating if it's implemented by the developer and everyone is able to use it. It's a fair fight then.

 

 

Auto aim is cheating.. Not gonna debate this.. Its the exact defintion of cheating in shooting games.

 

My point is if R* can split the player base with some garbage game mechanic like Auto Aim.. They can do with friendly lobbies too.

 

And while they are at it.. Make a free aim lobby with actual free aim ONLY. Ya know..the way it should be.

 

No, by definition cheating is: "to violate rules or regulations[/size]". So if auto-aim is on by default, it's not cheating.

 

By the way, I'm pretty sure there's "Free-Aim Only" lobbies. No, actually, I know cause I play in them.

Nope. Free Aim and Free Aim "assisted" play in the same lobbies. Edited by dieseltech20
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ls1camaro2007

Wow. Im pretty new to this (xbox one, my name is ls1camaro2007 )

 

Last night I was having fun parachuting and some CEO dude kept kicking my ass lol. I have like 700K after all the hospital visits, I mean I'm level 30 and can't do jack. This dude kept summoning helicopters and jets and whatnot and just kept wrecking me. So fine, he's chasing me down in some crazy ass looking car and I decide to start shooting back. I blew him up....and then got penalized 20K foe being a bad sport ! WTF I don't have much to begin with, what else am I supposed to do?? lol

 

I enjoyed the single player immensly but I'm one of those dudes who has kids and I very seldom get to play so when I do, it's kind of nice to be able to check stuff out without getting rekt by dudes who are obviously WAY out of my league. After everything was said and done between the fines and ammo purchases I lost around 100K last night. Oh well lol

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Forget it OP, the majority of the GTA fanbase could be considered brain dead. Seriously, GTA fans are the scum of the earth. Seriously, and Rockstar has the nerve to diss Call of Duty's fanbase? Don't make me laugh. I have been gaming for 20 years and even through CoD, Counter Strike, etc. I have heard the occasional dumbass, but in GTAOnline its a whole 'nother level or stupidity.

 

Worst part is, Rockstar encourages it to further their moneymaking scam, and the majority of fans are perfectly happy woth it because they are too stupid to realize theyre getting scammed.

 

So it's pointless OP. I appreciate that you tried, you really tried, with a cogent, well-laid out argument. Unfortunately it falls on deaf ears as most people both here on this forum and ingame think the game should always be 100% total chaos because [in a dumbass voice] "It's GTA." Which people with a functioning brain will realize is hogwash. Sadly your words are wasted here. It's better to just ditch this game and find a new series like I did,. Trying to provide constructive criticism will only get you insults from the sheep.

And this is from the guy in a gta forum? Good job bud

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truffleshuffle03

 

 

 

Auto-aim isn't cheating if it's implemented by the developer and everyone is able to use it. It's a fair fight then.

 

Auto aim is cheating.. Not gonna debate this.. Its the exact defintion of cheating in shooting games.

 

My point is if R* can split the player base with some garbage game mechanic like Auto Aim.. They can do with friendly lobbies too.

 

And while they are at it.. Make a free aim lobby with actual free aim ONLY. Ya know..the way it should be.

No, by definition cheating is: "to violate rules or regulations[/size]". So if auto-aim is on by default, it's not cheating.

 

By the way, I'm pretty sure there's "Free-Aim Only" lobbies. No, actually, I know cause I play in them.

Nope. Free Aim and Free Aim "assisted" play in the same lobbies.

 

You can't use auto aim in free aim lobbies and vice versa. They are in separate lobbies.

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truffleshuffle03

 

 

 

Friendly lobbies ARE NOT AN OPTION. I have suggested friendly lobbies for a long time, but it's just not going to happen. For one thing, player progress would have to be frozen in friendly lobbies or players would just farm it for cash and RP. For another, Rockstar will not divide their player base like that, it would hurt the game.

 

 

 

I disagree with Friendly Lobbies NOT being an option.. And i don't see why dividing the player base.. based on game play preference is a bad thing.

 

 

If R* can add AUTO AIM to a shooting game.. Which is CHEATING. And then divide players based off a CHEAT with its own game modes. Surely they can divide the player base on something that actually makes sense, like friendly lobby options.

 

 

If people want to go there to grind CASH in friendly lobbies.. Its no big deal. Beats vote kick spamming and using lag tricks to get solo sessions. RP is pointless anwyays.

 

At least players who join PUBLIC lobbies if FRIENDLY lobbies existed are joing public lobbies for a reason. And that reason would be for the PVP aspect of the game. That would mean NO ONE would have an reason to cry about getting killed or trolled anymore as they made the choice to join the hostile lobby instead of friendly.

 

there are friendly lobbies it is called Private lobbies. IF you can't hack it in a free roam lobby then go into private lobbies. There is a reason you have to do CEO/MC stuff in public lobbies its because you are supposed to fight other CEO/MC people If you want to just goof around then there are option for you. go in to passive, go to your own lobby, or just find a less pop lobby. You have choices.

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Auto-aim isn't cheating if it's implemented by the developer and everyone is able to use it. It's a fair fight then.

 

 

Auto aim is cheating.. Not gonna debate this.. Its the exact defintion of cheating in shooting games.

 

My point is if R* can split the player base with some garbage game mechanic like Auto Aim.. They can do with friendly lobbies too.

 

And while they are at it.. Make a free aim lobby with actual free aim ONLY. Ya know..the way it should be.

No, by definition cheating is: "to violate rules or regulations[/size]". So if auto-aim is on by default, it's not cheating.

 

By the way, I'm pretty sure there's "Free-Aim Only" lobbies. No, actually, I know cause I play in them.

Nope. Free Aim and Free Aim "assisted" play in the same lobbies.

 

You can't use auto aim in free aim lobbies and vice versa. They are in separate lobbies.

 

Wow. There are TWO types of free aim in GTA, straight Free Aim and Free Aim "ASSISTED". Both types are put into the same lobbies. Just like the two types of auto aim are put into the same lobbies.

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Dude its GTA. People are not your friends. Dont expect people to not kill you in freemode.

Once again, it's not about being protected from being killed. It's about removing people's ability to basically force you into passive or to quit the session. It's about balancing power, because right now all the power is in the hands of the ones who just want to ruin everyone else's fun.

 

I can't say it enough times it seems. Killing players is fine. Hopping in an Insurgent with a buddy and tearing ass around the map shooting everyone in sight, is fine. But when you set out on a mission to deny other players the ability to do anything in the game other than die by your hand, you are going too far, and there is currently nothing to counteract that in any way that isn't a burden to the player(s) you're harassing.

 

 

mmm arent you contradicting yourself here?

 

on the same breath you said is ok to spawnkill everyone in sight and that is harrasment to kill everyone in sight... make up your mind!!!

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truffleshuffle03

 

 

Dude its GTA. People are not your friends. Dont expect people to not kill you in freemode.

Once again, it's not about being protected from being killed. It's about removing people's ability to basically force you into passive or to quit the session. It's about balancing power, because right now all the power is in the hands of the ones who just want to ruin everyone else's fun.

 

I can't say it enough times it seems. Killing players is fine. Hopping in an Insurgent with a buddy and tearing ass around the map shooting everyone in sight, is fine. But when you set out on a mission to deny other players the ability to do anything in the game other than die by your hand, you are going too far, and there is currently nothing to counteract that in any way that isn't a burden to the player(s) you're harassing.

 

mmm arent you contradicting yourself here?

 

on the same breath you said is ok to spawnkill everyone in sight and that is harrasment to kill everyone in sight... make up your mind!!!

 

He's been contradicting himself a lot in his thread. His first post has something to the effect of Public lobbies are hell specially trying to do work that can only be done in public lobbies with people killing you. The only work you are forced to do in public lobbies are CEO/MC work but according to him he was not talking about that work even though his first post was talking about it. There are plenty of option if you are being targeted by players in the lobby like passive mode or going into a private lobby or even find a lobby with little to no people in it. Like today I made some dude out right cry over his mic. I spawned in a game and notice a few bounties and there was one close to me. I decide to go after it and he tried to run in to paint and spray" LS customs" over by the river and I stop on the bridge and use the grenade pistol thing and blow him up before he reaches the door. He gets on his mic and is crying because I blew up his fav car and he did not have insurance on it. He was raging in between sobs and cursing me out left and right because he was dumb enough to drive around in GTA with a bounty in his fav uninsured car which was the mercenary truck.He was a pretty high level at 100 as well. I am not sure what people expect from this game seeing as it is GTA you go in expecting to be shot at and if you can't handle that you might want to find another game.

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Auto-aim isn't cheating if it's implemented by the developer and everyone is able to use it. It's a fair fight then.

 

Auto aim is cheating.. Not gonna debate this.. Its the exact defintion of cheating in shooting games.

 

My point is if R* can split the player base with some garbage game mechanic like Auto Aim.. They can do with friendly lobbies too.

 

And while they are at it.. Make a free aim lobby with actual free aim ONLY. Ya know..the way it should be.

 

Aim Assist is available as an option from the beginning. Therefore it's not cheating.

 

It would be cheating if:

- Aim Assist is coded, but hidden as an option, then players found a way to activate

- Not coded, but players modify in game files to achieve Aim Assist result

 

Don't call people cheating for choosing chainsaw to efficiently and effectively cut down a tree, while you chose to use hand axe to do it.

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If people feel really strongly, why don't they get something they can all agree on, and do something (vaguely) more productive with it?

 

Just seems like a waste of energy not making something more organized.

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Do people check the layout of free roam before starting work or they just go out expecting being a big flashing red blip won't attract attention?

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Auto-aim isn't cheating if it's implemented by the developer and everyone is able to use it. It's a fair fight then.

 

 

Auto aim is cheating.. Not gonna debate this.. Its the exact defintion of cheating in shooting games.

 

My point is if R* can split the player base with some garbage game mechanic like Auto Aim.. They can do with friendly lobbies too.

 

And while they are at it.. Make a free aim lobby with actual free aim ONLY. Ya know..the way it should be.

There ARE free aim lobbies, 'with actual free aim ONLY'. But of course your not gonna debate this are you..

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There ARE free aim lobbies, 'with actual free aim ONLY'. But of course your not gonna debate this are you..

 

 

 

Debate what? The fact that you can use auto aim in free aim on both xbox one and ps4?

 

Really.. only ps3 and xbox360 have pure free aim lobbies. Not sure how it works on PC.

You can't use auto aim in free aim lobbies and vice versa. They are in separate lobbies.

 

 

 

You're wrong... Its called Free Aim Assisted aim.

 

Besides this topic is not about AA.. So some of you need to stop acting like i just insulted your mother and move on. You're missing my actual point. ( Although the replies are funny)

 

My point is if R* can split the player base off a cheat mechanic.. They sure as hell could do it for friendly/hostile lobbies.

 

there are friendly lobbies it is called Private lobbies.

 

 

 

Thats not the same thing... And you know it. And you know exactly what people are talking about.

 

EIther way.. then make all CEO and Biker missions playable in PRIVATE.

Edited by .Vooodu.
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Aim preference has nothing to do with this thread.

 

 

I agree... it doesn't.

 

My comment was not a 'trigger' for AA players to get all huffy puffy about it.. and arguing about aim.

 

It was used as a REASON and EXAMPLE.. When someone said that splitting the player base with friendly lobbies is a bad thing.

 

So i used AA as a REASON and EXAMPLE..

 

Saying.. If they can split the player base off a cheat mechanic like AA. Then they can surely split the player base, for friendly lobbies

Edited by .Vooodu.
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CarnageRacing00
Once again, it's not about being protected from being killed. It's about removing people's ability to basically force you into passive or to quit the session. It's about balancing power, because right now all the power is in the hands of the ones who just want to ruin everyone else's fun.

 

I can't say it enough times it seems. Killing players is fine. Hopping in an Insurgent with a buddy and tearing ass around the map shooting everyone in sight, is fine. But when you set out on a mission to deny other players the ability to do anything in the game other than die by your hand, you are going too far, and there is currently nothing to counteract that in any way that isn't a burden to the player(s) you're harassing.

 

mmm arent you contradicting yourself here?

 

on the same breath you said is ok to spawnkill everyone in sight and that is harrasment to kill everyone in sight... make up your mind!!!

 

 

That's not what I said. I said it's OK to tear around the map killing everyone in sight. I did not say it's OK to spawn kill. I suppose I didn't get specific enough for you, but I thought it was implied that tearing around the map means not staying in one place or spawn killing people.

 

There IS a difference between setting out to attack other players, and harassing one or two specific players until they're forced to go passive or quit.

 

He's been contradicting himself a lot in his thread. His first post has something to the effect of Public lobbies are hell specially trying to do work that can only be done in public lobbies with people killing you. The only work you are forced to do in public lobbies are CEO/MC work but according to him he was not talking about that work even though his first post was talking about it.

 

No. Incorrect.

 

From the OP:

"We all know what type of hell public lobbies in this game can be, especially when you're trying to do work that can only be done in public lobbies."

 

I used public-locked jobs as an example of the type of hell that public lobbies can be.

 

"There are players that seem to exist for the sole purpose of ensuring that nobody else gets to enjoy the game, and that's a big problem. It's not a fun push-pull sort of PvP situation, it's a situation where trolls and griefers are given countless tools to stop other players from actually experiencing the game, and those other players are mostly helpless, constantly being punished for no other reason than they're trying to get from point A to point B."

 

I'll grant you that perhaps I didn't clarify in this paragraph that I was talking specifically about situations occurring outside of missions/events.

 

But I did later clarify...

 

"It gives somewhat of a reprieve from the aggressive, trigger happy players and should hopefully draw more players back to public lobbies instead of hiding in Invite-Only. If there is at least SOME chance that they can drive from their apartment to their office without being randomly selected for termination by another player just because they happen to be nearby, it may make public lobbies a bit more palatable."

 

The I state EXTREMELY CLEARLY that my idea DOES NOT interfere with cargo missions AT ALL:

"The whole challenge with cargo missions is surviving assaults by other players, therefore your notoriety rating is not taken into account here, either. Special Cargo will still be displayed to other players on the map. The BENEFIT of having low-notoriety here is that other players won't be able to stalk you, they can only see the Cargo or Vehicles you're trying to collect. So low notoriety players still have a bit of an advantage. Cops will also be less up your ass if you have low notoriety."

 

Same goes for Free Roam activities:

"Free Roam activities or events where players need to see each other on the map will obviously also disregard notoriety status for the duration of the activity or event."

 

Here is where I stated that my idea would still allow the aggressive players to play their way, but that they would simply be less incentivized to do so. Not punished for playing that way, just given less of a suck-job by the game for it.

"It does not STOP anybody from playing aggressively, but it gives far more incentive to be a little less trigger happy."

 

Similar point made again:

"It allows both the passive type players and the aggressive type players to coexist without the passive type players essentially being lambs for the slaughter."

 

And I state once again that low notoriety won't always protect you.

"When DOESN'T this system protect you? Even at 0% Notoriety, you can't hide forever. In the interest of game balance, there are obviously going to be times when your 0% Notoriety rating won't protect you."

 

The entire idea summed up in a few sentences:

 

"If you happen to be in the wrong place at the wrong time. You're not INVISIBLE or INVINCIBLE just because you have 0% notoriety - if another player just happens to turn a corner and see you, they can still kill you. But when you respawn, they won't be able to hunt your radar icon and repeatedly slaughter you, so there's that."

 

I mean, this is all in the OP, dude. And every single argument you've had against me so far is blown out of the water just by the select things I've quoted here.

 

Try reading next time, you're making yourself look like a jerk.

 

 

My comment was not a 'trigger' for AA players to get all huffy puffy about it.. and arguing about aim.

 

It was used as a REASON and EXAMPLE.. When someone said that splitting the player base with friendly lobbies is a bad thing.

 

So i used AA as a REASON and EXAMPLE..

 

Saying.. If they can split the player base off a cheat mechanic like AA. Then they can surely split the player base, for friendly lobbies

 

 

You're being deliberately provocative by repeatedly calling it a "cheat" mechanic, and wondering why people want to debate with you about it? You made a good point about splitting the lobbies, but you're basically sounding a gong for people to argue with you about free aim vs assisted aim vs auto aim because you keep calling it cheating. That's a misuse of the word cheat. Try calling it cheap instead, I bet less people will choose to argue.

Edited by CarnageRacing00
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It's not a cheat IMO and trying to embarrass someone into playing the way you play doesn't work on many. To each his own.

 

Back OT. If someone is getting the better hand switch lobbies.

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You're being deliberately provocative by repeatedly calling it a "cheat" mechanic,

 

 

No... You`re taking offense to it.. Thats your problem not mine.

My point still stands.. And i was born provocactive..its in my blood.

It's not a cheat IMO and trying to embarrass someone into playing the way you play doesn't work on many. To each his own.

 

Back OT. If someone is getting the better hand switch lobbies.

 

 

Im not embrassing anyone... Don`t take it personally.. Problem solved.

 

 

And switching lobbies non stop to find a lobby you want to play in is TIME CONSUMING.. Leads to constant kicking and complaining.

Hence... this topic. And why needing more options or better balance is needed.

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I wish people would stop saying the game is "meant" to be played in certain ways. Things like, you're "meant" to destroy cargo because there's a pop-up message telling you it's OK to do so. The game is "meant" to be played in a zillion different ways, including aggressively and passively at the same time.

 

Why so extreme? There are so many choices, so why not explore them all?

 

I enjoy a beer, don't we all, but I don't clear out the entire fridge like Shrek just because it say "enjoy" a beer on the tin.

Stop rampaging the lobby like dicks all the time. Learn to vary it up a little.

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