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It's time to "de-centivise" playing like a d**k.


CarnageRacing00
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truffleshuffle03

how to fix this game:

 

remove public loby requirement on work but in io lose 10% sell value to keep rockstar happy

pay bodyguards more for all that kind of work not more than 200k/ hour though

nerf jets a bit, buff helis a bit (increase lock-in time on helis by 200%, make jet cannon rounds less damaging and put a 5 min cooldown on the hydra and only the hydra)

prevent strafing with marksman, reduce it to 4 shot kill

restore heavy sniper to 1s1k

remove pv badsport points

remove armored vehicle insurance

passive mode is enabled upon entering a session and cannot be disabled and abused

buff tank

buff new special vehicles, add to missions

 

done

everyone is happy. if you're being geiefed in public then leave as you have no reason to be there

Jet needs a nerf just as the tank did. Choppers do not need a buff at all. I think they should go back to if you are sniping you can't move that prevents the stupid straf two step. Heavy sniper is fine there should be no 1s 1k with any weapon besides rockets unless head shots. Passive mode is fine should not be enabled upon entering a session and it should be as it is with maybe a longer cool down only. Maybe going ghost to a player should last a bit longer. Not sure what needs to be buffed about special vehicles they take a lot of damage at least the ruiner and the truck with the nose cone do. I not only shot a ruiner with two rpgs i also hit it with two stickys and then he just turned around and rocketed me. THis is GTA you going to get killed if you can't handle being killed change lobbies or go to private lobby or just stay in passive.

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CarnageRacing00

It seems you guys define griefing as some one destroying your cargo. That's not griefing. That's playing the game.

 

Griefing would be spawn killing you over and over again for no reason after destroying the cargo. BIG difference. Maybe you should join a crew that can hold down an entire 30 person lobby so you and your crew members can do all the work you want without interference. It's more than doable.

 

I have stated this repeatedly. You guys really need to read more thoroughly. As I stated, I don't have a problem being given a challenge when trying to run cargo or vehicles or whatever. What I DO have a problem with is that there's basically an instant-win button for the guys in jets. There is NO protection from a jet using the explosive machine guns, period. You're dead before you can do anything about it. That's not balanced, that's not exciting, that's not FUN. Maybe for the guy in the jet, but f*ck, not for anyone else. There really needs to be some additional measures put in place to give cargo runners more of a chance.

 

 

rockstar could just let us do CEO work, in private lobby's.

 

That won't ever happen, because the threat from other players is there to mitigate the potential extreme profit capability. If they let you do CEO work in private they would have to tank the amount of money you're able to make.

 

 

 

I think they forgot they are playing Grand Theft Auto. They want everything to be powder puff.

 

I'm getting really tired of people saying this. Get the f*ck outta here with that nonsense. Asking for the game to be just a little more FAIR is a far cry from asking it to be powder puff. The only people who don't think there's a problem are the ones that do the griefing.

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FrugalDangerMan

R* wants to make it as hard as possible for you to earn money.

 

They took the focus out of PvE missions and implemented all the most rewarding missions into FM.

With I/E you can earn money extremely fast! You have the opportunity, but R* knows about griefers' mentality and only let you do those jobs in a public lobby. They want you to "succumb" to a jet griefer/sticky fetishist/... They want you to fail in order to increase their Shurk Curdz Salez.

 

I grief. Yes, I am one of those guys (not with a jet tho, but a Helicopter), but it is your fault for starting a CEO work when there is a red dot in a heli on the map.

 

Most of the time it is your own fault. Search a more empty lobby, get some form of protection (friends,...) and then earn money.

 

What I wanna say is:

 

Your system punishes the whole social aspect of GTA. Even I want to interact with randoms here and there.

Besides your idea would interfer with R* business model. :)

This is the first "yeah, I'm a griefer" post I've read where said griefer explained their reason for being one thoughtfully and without being a total bag of dicks about it.

 

I almost don't hate you. Almost.

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CarnageRacing00

 

Being a dick and "grieving" are not pushed by the game at all...

I don't want to really get into this but it sounds like someone has never been a bad sport. :/ the game most certainly does punish people for being a dick. Only sabotage of another players organization and killing for "no reason" isn't being a dick, blowing up their PV'S and leaving missions is. :/:/:/ ... according to the game of course.

 

 

Bad Sport is worthless.

You get punished for leaving missions, but what happens when your connection is lost because Rockstar's servers are sh*t? What happens when you end up in a troll lobby where the people you're matched with have no intention of completing the objective or race, thereby trapping you until you quit? YOU are the bad sport for quitting when it's your ONLY option.

 

You get punished for getting kicked out of a lobby. Well guess what, Rockstar have made this game so impossible to enjoy in public lobbies that now groups of players are going around vote-kicking anyone not sharing their clan tag. I found an empty lobby today. I was the only player. Then 3 people from a clan joined. I messaged them and told them I was peaceful and just trying to do my missions, I wouldn't go near them. We crossed paths multiple times and I gave them a friendly honk, they left me alone too. HALF A HOUR LATER they vote kick me, I get bad sport points for both getting kicked and for leaving before a job was complete (even though I got paid for the job?). I'm not too worried since I rarely do anything to earn BS points, but I hear getting kicked from lobbies is one of the quickest ways to earn BS points so if this happens just a few more times I could end up in Bad Sport for literally no reason at all.

 

You get punished for destroying people's personal vehicles, even when they're chasing you down relentlessly and bullying you.

 

Bad Sport needs to be taken out of the game. My Notoriety system could replace it.

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truffleshuffle03

 

It seems you guys define griefing as some one destroying your cargo. That's not griefing. That's playing the game.

 

Griefing would be spawn killing you over and over again for no reason after destroying the cargo. BIG difference. Maybe you should join a crew that can hold down an entire 30 person lobby so you and your crew members can do all the work you want without interference. It's more than doable.

 

I have stated this repeatedly. You guys really need to read more thoroughly. As I stated, I don't have a problem being given a challenge when trying to run cargo or vehicles or whatever. What I DO have a problem with is that there's basically an instant-win button for the guys in jets. There is NO protection from a jet using the explosive machine guns, period. You're dead before you can do anything about it. That's not balanced, that's not exciting, that's not FUN. Maybe for the guy in the jet, but f*ck, not for anyone else. There really needs to be some additional measures put in place to give cargo runners more of a chance.

 

 

rockstar could just let us do CEO work, in private lobby's.

 

That won't ever happen, because the threat from other players is there to mitigate the potential extreme profit capability. If they let you do CEO work in private they would have to tank the amount of money you're able to make.

 

 

 

I think they forgot they are playing Grand Theft Auto. They want everything to be powder puff.

 

I'm getting really tired of people saying this. Get the f*ck outta here with that nonsense. Asking for the game to be just a little more FAIR is a far cry from asking it to be powder puff. The only people who don't think there's a problem are the ones that do the griefing.

 

What a bunch of malarky. How about if you are doing CEO' Missions like cargo and cars and stuff have one of the crew grab a jet and one grab a chopper and cover you from someone who had a jet and or choppers. Or better yet if you see someone flying around in a jet how bout wait for a later time to start the missions when there are not as many people in the lobby

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CarnageRacing00

 

 

 

R* wants to make it as hard as possible for you to earn money.

 

They took the focus out of PvE missions and implemented all the most rewarding missions into FM.

With I/E you can earn money extremely fast! You have the opportunity, but R* knows about griefers' mentality and only let you do those jobs in a public lobby. They want you to "succumb" to a jet griefer/sticky fetishist/... They want you to fail in order to increase their Shurk Curdz Salez.

 

I grief. Yes, I am one of those guys (not with a jet tho, but a Helicopter), but it is your fault for starting a CEO work when there is a red dot in a heli on the map.

 

Most of the time it is your own fault. Search a more empty lobby, get some form of protection (friends,...) and then earn money.

 

What I wanna say is:

 

Your system punishes the whole social aspect of GTA. Even I want to interact with randoms here and there.

Besides your idea would interfer with R* business model. :)

 

I did find an empty lobby, then 3 people came in and kicked me out and gave me BS points even though I spent a half an hour minding my own business.

 

So once again, all the power is in the hands of the griefers.

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truffleshuffle03

 

 

Being a dick and "grieving" are not pushed by the game at all...

I don't want to really get into this but it sounds like someone has never been a bad sport. :/ the game most certainly does punish people for being a dick. Only sabotage of another players organization and killing for "no reason" isn't being a dick, blowing up their PV'S and leaving missions is. :/:/:/ ... according to the game of course.

 

 

Bad Sport is worthless.

You get punished for leaving missions, but what happens when your connection is lost because Rockstar's servers are sh*t? What happens when you end up in a troll lobby where the people you're matched with have no intention of completing the objective or race, thereby trapping you until you quit? YOU are the bad sport for quitting when it's your ONLY option.

 

You get punished for getting kicked out of a lobby. Well guess what, Rockstar have made this game so impossible to enjoy in public lobbies that now groups of players are going around vote-kicking anyone not sharing their clan tag. I found an empty lobby today. I was the only player. Then 3 people from a clan joined. I messaged them and told them I was peaceful and just trying to do my missions, I wouldn't go near them. We crossed paths multiple times and I gave them a friendly honk, they left me alone too. HALF A HOUR LATER they vote kick me, I get bad sport points for both getting kicked and for leaving before a job was complete (even though I got paid for the job?). I'm not too worried since I rarely do anything to earn BS points, but I hear getting kicked from lobbies is one of the quickest ways to earn BS points so if this happens just a few more times I could end up in Bad Sport for literally no reason at all.

 

You get punished for destroying people's personal vehicles, even when they're chasing you down relentlessly and bullying you.

 

Bad Sport needs to be taken out of the game. My Notoriety system could replace it.

 

Not sure about free roam lobbies don't think getting kicked from those will put you in bad sport. Pretty sure that blowing up cars and leaving races and just regular mission "NOT CEO missions or MC missions t"is what gets you into bad sport. Not getting kicked from free roam lobbies but could be wrong about that. Only been kicked twice from free roam. I have been in bad sport twice once my friend blew up my car and got placed in so I blew up cars to be in with him and the second time I got in bad sport for leaving to many missions. Grinding missions and connection kept getting disrupted and booting me and my friends at random and we ended up in bad sport. I actually had a better time in bad sport than free roam people were actually more chill and even made a few friends.

Edited by truffleshuffle03
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CarnageRacing00

 

What a bunch of malarky. How about if you are doing CEO' Missions like cargo and cars and stuff have one of the crew grab a jet and one grab a chopper and cover you from someone who had a jet and or choppers. Or better yet if you see someone flying around in a jet how bout wait for a later time to start the missions when there are not as many people in the lobby

 

 

What a bunch of malarkey.

 

1. Jets have infinite explosive rounds for a fast firing machine gun. A decent pilot can clear any aerial resistance your crew may be providing with ease. Helicopters are also very vulnerable to homing missiles, it takes a skilled helo pilot to evade one.

 

2. I don't typically start missions when someone is flying around, but guess what? Open phone, Contacts, Pegasus, Hydra, boom they've gone from pedestrian to fighter pilot in about 30 seconds.

 

3. You don't get a choice of how many people are in the lobby. For one thing, if you end up in a lobby with another crew they will vote kick you. That happens too much and you end up in bad sport. For another, I've been in lobbies with 1 or 2 other players and had them go out of their way to screw with me, such as setting proxy mines outside my apartment, blowing up my PV when I'm nowhere near it, etc.

 

Stop with the malarkey. You're on the wrong side on this one.

 

Not sure about free roam lobbies don't think getting kicked from those will put you in bad sport. Pretty sure that blowing up cars and leaving races and avasary modes is what gets you into bad sport. Not getting kicked from free roam lobbies but could be wrong about that. Only been kicked twice from free roam.

 

 

It warns you when it happens that you will end up in Bad Sport if it happens too often... whether that's true or not, I don't know, I'm just going based off what the game tells you.

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truffleshuffle03

 

 

What a bunch of malarky. How about if you are doing CEO' Missions like cargo and cars and stuff have one of the crew grab a jet and one grab a chopper and cover you from someone who had a jet and or choppers. Or better yet if you see someone flying around in a jet how bout wait for a later time to start the missions when there are not as many people in the lobby

 

 

What a bunch of malarkey.

 

1. Jets have infinite explosive rounds for a fast firing machine gun. A decent pilot can clear any aerial resistance your crew may be providing with ease. Helicopters are also very vulnerable to homing missiles, it takes a skilled helo pilot to evade one.

 

2. I don't typically start missions when someone is flying around, but guess what? Open phone, Contacts, Pegasus, Hydra, boom they've gone from pedestrian to fighter pilot in about 30 seconds.

 

3. You don't get a choice of how many people are in the lobby. For one thing, if you end up in a lobby with another crew they will vote kick you. That happens too much and you end up in bad sport. For another, I've been in lobbies with 1 or 2 other players and had them go out of their way to screw with me, such as setting proxy mines outside my apartment, blowing up my PV when I'm nowhere near it, etc.

 

Stop with the malarkey. You're on the wrong side on this one.

 

Not sure about free roam lobbies don't think getting kicked from those will put you in bad sport. Pretty sure that blowing up cars and leaving races and avasary modes is what gets you into bad sport. Not getting kicked from free roam lobbies but could be wrong about that. Only been kicked twice from free roam.

 

 

It warns you when it happens that you will end up in Bad Sport if it happens too often... whether that's true or not, I don't know, I'm just going based off what the game tells you.

 

 

I was just kicked from a lobby by three dudes in a crew I did not get any kind of warning of being places in bad sport it just placed me into another lobby.

 

IF a jet can't take out another jet then that is your crews problem both jets have the same advantages just pilots are different that is why you let the best pilot in your crew have the jet. Most of these jet guys are really bad Not to mention you do have ghost org and off radar to combat the problem.

If you see someone in a jet after you start getting your stuff boom go ghost and off radar problem solved. also if you are in ghost the jet will not know another jets in the air or at least you should have the advantage of surprize. The only problem I have with jets is the HL is worthless against them but other than that not a problem because they still have to do invasive maneuvers or it will hit them .

Also you do get a choice you get into a lobby with few people start your missions finish the one you are doing if it starts to fill up to more people than you are comfortable with then switch till you find another less pop one. Easy peasy lemon squeezy. YOu have to find the solution and adapt to the problem not make everything powder puff. I only do mission in very low pop servers never have I had any issues with people trying to blow up or steal my cargo or anything.

Edited by truffleshuffle03
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CarnageRacing00

 

 

 

What a bunch of malarky. How about if you are doing CEO' Missions like cargo and cars and stuff have one of the crew grab a jet and one grab a chopper and cover you from someone who had a jet and or choppers. Or better yet if you see someone flying around in a jet how bout wait for a later time to start the missions when there are not as many people in the lobby

 

 

What a bunch of malarkey.

 

1. Jets have infinite explosive rounds for a fast firing machine gun. A decent pilot can clear any aerial resistance your crew may be providing with ease. Helicopters are also very vulnerable to homing missiles, it takes a skilled helo pilot to evade one.

 

2. I don't typically start missions when someone is flying around, but guess what? Open phone, Contacts, Pegasus, Hydra, boom they've gone from pedestrian to fighter pilot in about 30 seconds.

 

3. You don't get a choice of how many people are in the lobby. For one thing, if you end up in a lobby with another crew they will vote kick you. That happens too much and you end up in bad sport. For another, I've been in lobbies with 1 or 2 other players and had them go out of their way to screw with me, such as setting proxy mines outside my apartment, blowing up my PV when I'm nowhere near it, etc.

 

Stop with the malarkey. You're on the wrong side on this one.

 

Not sure about free roam lobbies don't think getting kicked from those will put you in bad sport. Pretty sure that blowing up cars and leaving races and avasary modes is what gets you into bad sport. Not getting kicked from free roam lobbies but could be wrong about that. Only been kicked twice from free roam.

 

 

It warns you when it happens that you will end up in Bad Sport if it happens too often... whether that's true or not, I don't know, I'm just going based off what the game tells you.

 

IF a jet can't take out another jet then that is your crews problem both jets have the same advantages just pilots are different that is why you let the best pilot in your crew have the jet. Most of these jet guys are really bad Not to mention you do have ghost org and off radar to combat the problem.

 

If you see someone in a jet after you start getting your stuff boom go ghost and off radar problem solved. also if you are in ghost the jet will not know another jets in the air or at least you should have the advantage of surprize. The only problem I have with jets is the HL is worthless against them but other than that not a problem.

Also you do get a choice you get into a lobby with few people start your missions finish the one you are doing if it starts to fill up to more people that you are comfortable with then switch till you find another less pop one. Easy peasy lemon squeezy. YOu have to find the solution and adapt to the problem not make everything powder puff.

 

 

Nobody is making anything powder puff. Stop saying that. It's irritating as hell because you're deliberately misinterpreting our intention here to downplay our point.

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Why do so many people complain about police? They arent that great of shots and its freaking gta man!

 

And whats your point anyways? U want gta to change to suit your preference. Ceo work in private lobbies and sh*t? Maybe at 50% profit. But then you would bitch about that too

Edited by Grindgrizzly
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truffleshuffle03

 

 

 

 

What a bunch of malarky. How about if you are doing CEO' Missions like cargo and cars and stuff have one of the crew grab a jet and one grab a chopper and cover you from someone who had a jet and or choppers. Or better yet if you see someone flying around in a jet how bout wait for a later time to start the missions when there are not as many people in the lobby

 

 

What a bunch of malarkey.

 

1. Jets have infinite explosive rounds for a fast firing machine gun. A decent pilot can clear any aerial resistance your crew may be providing with ease. Helicopters are also very vulnerable to homing missiles, it takes a skilled helo pilot to evade one.

 

2. I don't typically start missions when someone is flying around, but guess what? Open phone, Contacts, Pegasus, Hydra, boom they've gone from pedestrian to fighter pilot in about 30 seconds.

 

3. You don't get a choice of how many people are in the lobby. For one thing, if you end up in a lobby with another crew they will vote kick you. That happens too much and you end up in bad sport. For another, I've been in lobbies with 1 or 2 other players and had them go out of their way to screw with me, such as setting proxy mines outside my apartment, blowing up my PV when I'm nowhere near it, etc.

 

Stop with the malarkey. You're on the wrong side on this one.

 

Not sure about free roam lobbies don't think getting kicked from those will put you in bad sport. Pretty sure that blowing up cars and leaving races and avasary modes is what gets you into bad sport. Not getting kicked from free roam lobbies but could be wrong about that. Only been kicked twice from free roam.

 

 

It warns you when it happens that you will end up in Bad Sport if it happens too often... whether that's true or not, I don't know, I'm just going based off what the game tells you.

 

IF a jet can't take out another jet then that is your crews problem both jets have the same advantages just pilots are different that is why you let the best pilot in your crew have the jet. Most of these jet guys are really bad Not to mention you do have ghost org and off radar to combat the problem.

 

If you see someone in a jet after you start getting your stuff boom go ghost and off radar problem solved. also if you are in ghost the jet will not know another jets in the air or at least you should have the advantage of surprize. The only problem I have with jets is the HL is worthless against them but other than that not a problem.

Also you do get a choice you get into a lobby with few people start your missions finish the one you are doing if it starts to fill up to more people that you are comfortable with then switch till you find another less pop one. Easy peasy lemon squeezy. YOu have to find the solution and adapt to the problem not make everything powder puff.

 

 

Nobody is making anything powder puff. Stop saying that. It's irritating as hell because you're deliberately misinterpreting our intention here to downplay our point.

 

It is trying to make things powder puff. These things are in this game for a reason and you wanting to nerf them so it make it easier for you to do CEO missions is trying to make things powder puff.There is countless post on this forum about how the AI should be toned down and other players should not be able to mess with you while doing the missions if that is not wanting it powder puffed I don't know what does.

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CarnageRacing00

 

 

 

It is trying to make things powder puff. These things are in this game for a reason and you wanting to nerf them so it make it easier for you to do CEO missions is trying to make things powder puff.There is countless post on this forum about how the AI should be toned down and other players should not be able to mess with you while doing the missions if that is not wanting it powder puffed I don't know what does.

 

 

The go to those threads, because that's not what we're discussing here.

 

You didn't read the OP. Admit it.

 

I said that CEO jobs would still work the same as they do now. The only reason for this system is to give the more passive players a place to breathe between the missions where they're constantly hounded.

 

Let me try to explain that:

 

When you're not able to complete a cargo or vehicle mission because other players make it impossible, when you can't get anything done at all because nobody will leave you alone, you start to get discouraged, annoyed, even angry at the game. That's not good.

 

So in the downtime, when you've just lost your $100,000 profit because someone on the other side of the map made a bee-line for you and destroyed your car for absolutely none of their own benefit, and you have to drive allllllllllll the way back to your office to launch another mission and then you have to wait however long for the cool down timer to expire and then drive alllllllllll the way back to whereever the new car is located, maybe, just maybe, the game could make things just a little bit easier on you, since you're not the type of player causing headaches.

 

And what should the game do to make life easier for you? Obscure your radar blip unless you're in someone's direct line of sight, but ONLY if you have zero to 10% Notoriety, you're not firing weapons, don't have a wanted level, don't have a bounty, you're not in a weaponized vehicle, not in a simeon vehicle or an import/export vehicle, you dno't have any special cargo or you're not engaged in some sort of activity which requires the input of other players for balance.

 

How the f*ck is that powder puff?

Edited by CarnageRacing00
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Entire game would need to be re-designed and renamed as " The Pretty Princess " where happy sprites help the pretty princess dress for the grand ball where she will meet the handsome prince and live happily ever after.

 

 

So changing the game mechanics blips slightly makes the game "Pretty Princess' ?

 

 

Realistically.. With the changes you could stalk a pretty princes for hours while she waited for her prince .. And she would never see you.

Yes, the pretty princess would undoubtably suffer at the hands of disgruntled malcontents, but would retaliate in unmentionable ways and pink spray them all eventually, happily ever after.

 

 

Its still GTA.

 

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truffleshuffle03

 

 

 

 

It is trying to make things powder puff. These things are in this game for a reason and you wanting to nerf them so it make it easier for you to do CEO missions is trying to make things powder puff.There is countless post on this forum about how the AI should be toned down and other players should not be able to mess with you while doing the missions if that is not wanting it powder puffed I don't know what does.

 

 

The go to those threads, because that's not what we're discussing here.

 

You didn't read the OP. Admit it.

 

I said that CEO jobs would still work the same as they do now. The only reason for this system is to give the more passive players a place to breathe between the missions where they're constantly hounded.

 

Let me try to explain that:

 

When you're not able to complete a cargo or vehicle mission because other players make it impossible, when you can't get anything done at all because nobody will leave you alone, you start to get discouraged, annoyed, even angry at the game. That's not good.

 

So in the downtime, when you've just lost your $100,000 profit because someone on the other side of the map made a bee-line for you and destroyed your car for absolutely none of their own benefit, and you have to drive allllllllllll the way back to your office to launch another mission and then you have to way however long for the cool down timer to expire and then drive alllllllllll the way back to whereever the new car is located, maybe, just maybe, the game could make things just a little bit easier on you, since you're not the type of player causing headaches.

 

And what should the game do to make life easier for you? Obscure your radar blip unless you're in someone's direct line of sight, but ONLY if you have zero to 10% Notoriety, you're not firing weapons, don't have a wanted level, don't have a bounty, you're not in a weaponized vehicle, not in a simeon vehicle or an import/export vehicle, you dno't have any special cargo or you're not engaged in some sort of activity which requires the input of other players for balance.

 

How the f*ck is that powder puff?

 

if you notice half the post are on here saying they want to be able to Do the CEO missions in invite only so ya that is what the discussion is about.

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It seems you guys define griefing as some one destroying your cargo. That's not griefing. That's playing the game.

 

Griefing would be spawn killing you over and over again for no reason after destroying the cargo. BIG difference. Maybe you should join a crew that can hold down an entire 30 person lobby so you and your crew members can do all the work you want without interference. It's more than doable.

I have stated this repeatedly. You guys really need to read more thoroughly. As I stated, I don't have a problem being given a challenge when trying to run cargo or vehicles or whatever. What I DO have a problem with is that there's basically an instant-win button for the guys in jets. There is NO protection from a jet using the explosive machine guns, period. You're dead before you can do anything about it. That's not balanced, that's not exciting, that's not FUN. Maybe for the guy in the jet, but f*ck, not for anyone else. There really needs to be some additional measures put in place to give cargo runners more of a chance.

 

 

rockstar could just let us do CEO work, in private lobby's.

That won't ever happen, because the threat from other players is there to mitigate the potential extreme profit capability. If they let you do CEO work in private they would have to tank the amount of money you're able to make.

 

 

 

I think they forgot they are playing Grand Theft Auto. They want everything to be powder puff.

 

I'm getting really tired of people saying this. Get the f*ck outta here with that nonsense. Asking for the game to be just a little more FAIR is a far cry from asking it to be powder puff. The only people who don't think there's a problem are the ones that do the griefing. I'm only addressing the bold; if that was the case why introduce heavier NPC resistance when you are doing I/E biz by yourself in a public lobby? They could just as easily have transferred those same codes over to non-public sessions and it would literally be no difference, whatsoever, for the player. Especially since every version has a way for players to empty public lobbies the way it is...
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CarnageRacing00

 

I'm only addressing the bold; if that was the case why introduce heavier NPC resistance when you are doing I/E biz by yourself in a public lobby? They could just as easily have transferred those same codes over to non-public sessions and it would literally be no difference, whatsoever, for the player. Especially since every version has a way for players to empty public lobbies the way it is...

 

 

Because armored Kuruma. They would have to allow NPC's to use explosive weapons, which would be an absolute cluster f*ck.

 

If you've ever used an Armored Kuruma in a contact mission, you know that you're almost as good as invincible. Unless you just waste time and don't shoot back, it's not likely that the bullets fired by NPC's are going to even cause your car to start smoking, let alone destroy it.

Edited by CarnageRacing00
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U want gta to change in order for your ceo and non violent ass to have things easy lol its simple. I can deliver a car no problem. I can outdrive most outgun many. The only tiny issue i have is with hydras. Go ghost and get your boy in a hydra aswell and blow the bastard out of the sky its simple dude

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CarnageRacing00

U want gta to change in order for your ceo and non violent ass to have things easy lol its simple. I can deliver a car no problem. I can outdrive most outgun many. The only tiny issue i have is with hydras. Go ghost and get your boy in a hydra aswell and blow the bastard out of the sky its simple dude

READ. THE. POST.

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truffleshuffle03

 

 

 

 

It is trying to make things powder puff. These things are in this game for a reason and you wanting to nerf them so it make it easier for you to do CEO missions is trying to make things powder puff.There is countless post on this forum about how the AI should be toned down and other players should not be able to mess with you while doing the missions if that is not wanting it powder puffed I don't know what does.

 

 

The go to those threads, because that's not what we're discussing here.

 

You didn't read the OP. Admit it.

 

I said that CEO jobs would still work the same as they do now. The only reason for this system is to give the more passive players a place to breathe between the missions where they're constantly hounded.

 

Let me try to explain that:

 

When you're not able to complete a cargo or vehicle mission because other players make it impossible, when you can't get anything done at all because nobody will leave you alone, you start to get discouraged, annoyed, even angry at the game. That's not good.

 

So in the downtime, when you've just lost your $100,000 profit because someone on the other side of the map made a bee-line for you and destroyed your car for absolutely none of their own benefit, and you have to drive allllllllllll the way back to your office to launch another mission and then you have to way however long for the cool down timer to expire and then drive alllllllllll the way back to whereever the new car is located, maybe, just maybe, the game could make things just a little bit easier on you, since you're not the type of player causing headaches.

 

And what should the game do to make life easier for you? Obscure your radar blip unless you're in someone's direct line of sight, but ONLY if you have zero to 10% Notoriety, you're not firing weapons, don't have a wanted level, don't have a bounty, you're not in a weaponized vehicle, not in a simeon vehicle or an import/export vehicle, you dno't have any special cargo or you're not engaged in some sort of activity which requires the input of other players for balance.

 

How the f*ck is that powder puff?

 

LOL half the post in here are about how they want the Ceo missions to be able to be done in invite only lobbies which reakes of powder puffness. Also if you want a place to breath in between missions there is a passive mode use it then you have nothing to worry about. If I have something get destroyed yep I am out a bit of money but it's my fault for starting a mission in a half full lobby where I know someone will likely go after me and I know they will likely go after me even if I am not in a CEO or MC mission. It's GRAND THEFT AUTO!. If you can't take that then you are playing the wrong game if you are in a free roam lobby you should expect people to be trying to kill you not asking for nerfs of everything to make it easier on you.Just go in passive when you are not in a mission eazy peazy lemon squeezy.

Edited by truffleshuffle03
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Geez, the amount of nonsense some of these people is spewing is amazing. The game would become "powder puff" with these changes? So I guess being chased down by Zentorno kiddies all the time is "manly" huh? Why don't we just give every player an instant 5 stars the second they enter the lobby if people want the game so butch.

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I'm only addressing the bold; if that was the case why introduce heavier NPC resistance when you are doing I/E biz by yourself in a public lobby? They could just as easily have transferred those same codes over to non-public sessions and it would literally be no difference, whatsoever, for the player. Especially since every version has a way for players to empty public lobbies the way it is...

 

Because armored Kuruma. They would have to allow NPC's to use explosive weapons, which would be an absolute cluster f*ck.

 

If you've ever used an Armored Kuruma in a contact mission, you know that you're almost as good as invincible. Unless you just waste time and don't shoot back, it's not likely that the bullets fired by NPC's are going to even cause your car to start smoking, let alone destroy it.

How does an Armored Kuruma have any relevance to the importing and exporting of specific vehicles? Oh ya, it doesn't. Try again. The question is; if R* was/is never going to let people do CEO work in a private session, why did they introduce heavy NPC resistance to I/E work when you are alone in a public lobby? And, no the AK has nothing to do with any of it.
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KingLouieThaXIII

Honestly after stepping back into GTA after quite some time away...I'm content with the state of the game.

Sure some things need changing but nothing I can really think of needs a huge overhaul. If you ever spent atleast a week in GTA4s online sessions I don't see how you can truly be upset with GTAO. It's a total overhaul of everything, especially free roam. Sure there's more reasons for people to grief you now, but they provide you with resources to prevent it. Collecting crates/vehicles/supplies and you spot someone in a jet coming for you? Go off radar. Don't feel like being griefed or killed at all. Go passive or stay inside one of the many places that don't allow weapons. Some people just let their pride get in the way which prevents them from using certain tactics but as a solo player who has seen it all from day 1, if it's in the game, use it.

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truffleshuffle03

Geez, the amount of nonsense some of these people is spewing is amazing. The game would become "powder puff" with these changes? So I guess being chased down by Zentorno kiddies all the time is "manly" huh? Why don't we just give every player an instant 5 stars the second they enter the lobby if people want the game so butch.

lol We are talking about being killed and or messed with doing CEO missions. Rival CEO's get money and rp for blowing up your shipments or stealing your cars so yes making it able to go private lobby for those missions and nerfing all the jets choppers and stuff to make it easier for you to do your missions is the definition of powder puffness. If we are talking about free roam there is a ton of options for you. Go passive if you are a friendly player then you don't need to be out of passive unless you are fine with knowing people will be coming at you i mean this is Grand Theft Auto!

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Your gripe is with jet griefers. You have been offered reasonable solutions to this. It boils down to needing friends and/or crewmates to help you out. I don't do any of this work because se7ensins made me rich. But I fly Hydra escorts for my crewmates who prefer to make their money legit. Best way to defeat griefers is to out grief them.

 

You should check out the "Find Lobbies/People" section of this forum and look for component like minded individuals instead of making another B&M-esque topic. Doing this stuff solo is your own fault m8.

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lol We are talking about being killed and or messed with doing CEO missions. Rival CEO's get money and rp for blowing up your shipments or stealing your cars so yes making it able to go private lobby for those missions and nerfing all the jets choppers and stuff to make it easier for you to do your missions is the definition of powder puffness. If we are talking about free roam there is a ton of options for you. Go passive if you are a friendly player then you don't need to be out of passive unless you are fine with knowing people will be coming at you i mean this is Grand Theft Auto!

I'm not even talking about CEO's. Are we all intentionally not reading the original post? CEO missions are UNAFFECTED. It's the inbetween stuff, dicking around with your cars, driving while listening to music, stuff like that. CEO work is unaffected. Nowhere in the OP does it state "nerf jets". Weaponized vehicles are unaffected.

 

Everyone is acting as if the OP states this "nerf Hydras, CEO should be private" nonsense, it doesn't.

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CarnageRacing00

 

if you notice half the post are on here saying they want to be able to Do the CEO missions in invite only so ya that is what the discussion is about.

 

 

 

 

 

 

 

LOL half the post in here are about how they want the Ceo missions to be able to be done in invite only lobbies which reakes of powder puffness. Also if you want a place to breath in between missions there is a passive mode use it then you have nothing to worry about. If I have something get destroyed yep I am out a bit of money but it's my fault for starting a mission in a half full lobby where I know someone will likely go after me and I know they will likely go after me even if I am not in a CEO or MC mission. It's GRAND THEFT AUTO!. If you can't take that then you are playing the wrong game if you are in a free roam lobby you should expect people to be trying to kill you not asking for nerfs of everything to make it easier on you.Just go in passive when you are not in a mission eazy peazy lemon squeezy.

 

 

I don't care what half the comments are, the other half are people bitching about things that have nothing to do with the OP. Comment on the OP or don't comment. Simple. Don't accuse me of being accessory to tangential discussions just because they're taking place in my thread.

 

Oh and passive mode is sh*t. Piss off a cop and you can't even shoot back. So don't give me passive mode as an excuse.

 

 

 

 

I'm only addressing the bold; if that was the case why introduce heavier NPC resistance when you are doing I/E biz by yourself in a public lobby? They could just as easily have transferred those same codes over to non-public sessions and it would literally be no difference, whatsoever, for the player. Especially since every version has a way for players to empty public lobbies the way it is...

 

Because armored Kuruma. They would have to allow NPC's to use explosive weapons, which would be an absolute cluster f*ck.

 

If you've ever used an Armored Kuruma in a contact mission, you know that you're almost as good as invincible. Unless you just waste time and don't shoot back, it's not likely that the bullets fired by NPC's are going to even cause your car to start smoking, let alone destroy it.

How does an Armored Kuruma have any relevance to the importing and exporting of specific vehicles? Oh ya, it doesn't. Try again. The question is; if R* was/is never going to let people do CEO work in a private session, why did they introduce heavy NPC resistance to I/E work when you are alone in a public lobby? And, no the AK has nothing to do with any of it.

 

 

Uh, what? Did your brain just short circuit or something? I said we can't have import/export missions in private because the AI enemies are basically rendered moot by the armored Kuruma, unless they are given explosive weapons which creates an entirely new problem.

 

But I guess you're talking about the actual transporting of the I/E vehicle? Ok. So what you're saying is that we should introduce MORE of the 100% perfect aim AI into a mode where your profit depends on not damaging the vehicle. No thanks. Unless there is a finite number of baddies that you can defeat AND THEN transport the car, this is actually almost worse than doing it in a public lobby.

 

 

 

Geez, the amount of nonsense some of these people is spewing is amazing. The game would become "powder puff" with these changes? So I guess being chased down by Zentorno kiddies all the time is "manly" huh? Why don't we just give every player an instant 5 stars the second they enter the lobby if people want the game so butch.

lol We are talking about being killed and or messed with doing CEO missions. Rival CEO's get money and rp for blowing up your shipments or stealing your cars so yes making it able to go private lobby for those missions and nerfing all the jets choppers and stuff to make it easier for you to do your missions is the definition of powder puffness. If we are talking about free roam there is a ton of options for you. Go passive if you are a friendly player then you don't need to be out of passive unless you are fine with knowing people will be coming at you i mean this is Grand Theft Auto!

 

 

Again that's not what we're talking about. That's what some people have suggested but that's not what the thread is about, so stop.

 

 

Your gripe is with jet griefers. You have been offered reasonable solutions to this. It boils down to needing friends and/or crewmates to help you out. I don't do any of this work because se7ensins made me rich. But I fly Hydra escorts for my crewmates who prefer to make their money legit. Best way to defeat griefers is to out grief them.

 

You should check out the "Find Lobbies/People" section of this forum and look for component like minded individuals instead of making another B&M-esque topic. Doing this stuff solo is your own fault m8.

 

This is not a b/m topic. This was a thought-out suggestion to fix something many players perceive as a problem. If you disagree, fine, but stop being a f*cking dick. And I'll give you a hint; not everyone got free money, so not everyone has a f*cking Hydra at their beck and call. You just admitted yourself that you're not even in the same situation as many of us, so I guess your opinion means f*ck all to this topic. Enjoy your free money, us legit players suffer because of it.

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I'm thinking about the idea for a while and I think it should be the other way arround:

 

If you have a clean mental state, you can see anyone on the map. As your mental state rises, the distance you see things goes done uproperly to the point where nobody is on the radar (and that includes crates etc)

 

Should be easy to implement and has the same effects

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Isn't the whole point to be as big a dick as possible? Maybe I'm playing it wrong.

 

Also, stay on topic.

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Regardless if the game tells you kill that person/blow up their cargo while they're simply trying to make some cash to enjoy the game in the first place, it's still widely considered a dick move. No one wants to be attacked after trying to sell hours worth of crate grinding by some person with a thirst for blood. Especially when there's a Hydra/Lazer involved.

^At this point, I'm starting to think that's the general point of freeroam. Can't really see any other reason as to why there are such powerful military vehicles. No one really needs a turreted limo to dispatch some NPCs.

Edited by Silencer555
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