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SigiloHQ

(Help) How to export cars - 3Ds max

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SigiloHQ

I'm trying export a vehicle for SA using 3ds max, but it crash my game: ↓↓

 

bandicam_2016_12_14_12_01_06_643.png

 

bandicam_2016_12_14_12_01_15_685.png

 

In "select coll" I select a similar car (dimensions)

 

bandicam_2016_12_14_12_01_09_932.png

 

But it not works and my game crashes.

What's the right way?

Edited by SigiloHQ

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airplaNe72

It shouldn't crash. Make sure your game doesn't crash with the default rhino mod you try to edit. If it crashes until you mod something at it you probably do something wrong. At SA collision Base you need to choose the rhino dff you started editing. Then you can simply go on export dff and it should work. Did you change some textures with TXDworkshop? Maybe you do something wrong there.

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SigiloHQ

I'm not knows what's wrong, I'm tried importing & exporting default gta sa rhino (Not custom rhino ↑↑↑), I did selected at collision base same rhino tank, and it crash my game. I guess, i'm not importing correctly, Apparently it is _unrigged_ after importing.

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Mr.Kurowski

I have the same problem, but with gta3 vehicles. What's up?

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