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Business Knowledge Base - Import/Export


CaliMeatWagon
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The sell prices are garbage! I love the game and the content but I'm sorry, selling rides that are worth Millions should net you at least a quarter of their value on black market.

Considering how easy and quick they are to do, the money is totally fair. If I properly try I could get like $1million in an hour or so
Considering you can only sell 1 car, max 80k profit, every 20 minutes, you can't possibly make 1 million in an hour. Stop lying.

 

Perhaps not exactly. But he did say "in an hour or so".

 

He didn't say if he was playing alone or with others, but you're not limited to selling one car at a time. I was selling two at a time with my friend and I'm pretty sure you can sell up to one car per member of your organisation. In other words, up to FOUR cars per sale.

 

Now, the actual sale is really barely a few minutes. Most of our sales ended at the northern limit of the city or just a little beyond that, doesn't take too long with most cars that are stored with this system. He's probably disregarding the time of the sell mission or that falls under the "or so" previously mentioned. Assuming that he's playing with three other people, that means he can sell four cars each time. That's four times a potential profit (if he's being picky about what he sells and/or just got super lucky with the range of cars being collected) of 80k. So 320k total.

 

So, he sells four cars and gets 320k for the trouble. Wait 20 minutes. Sell four more for another 320k. In total, assuming that his warehouse has enough cars stored for this little endeavour, that won't be much more than maybe 30 minutes or so? He waits another 20 minutes and sells four cars again for 320k. That puts him, at best, at 960k. And again, if he's not counting the time it takes to sell them but ONLY the cooldown, that would be three times 20 minutes ofcourse, which could mean a fourth run of 320k. 1.280k (european, one million and a bit) for four runs with three waiting periods of 20 minutes each.

 

Obviously the profit of just over a million is gotten only by going over an hour. But again he did say "or so". And since people like to round up/off numbers for the sake conversation or making a point, it's entirely possible that he's rounding up 960k to a million.

 

Cold hard data does not support his claim to the letter, even with three other players. But in the absolute best case scenario with sixteen top range cars, he gets pretty close and even goes over it with a little more time allowed. I'm guessing you're taking his post very literally and in that case you're not wrong to call him a liar, but consider the alternative please.

 

EDIT: My little disclaimer. I just quoted your post where you quoted him, if he said in that same post or another one that he was indeed working alone, then forget all of what I said as you are completely correct in saying (if that's what you are saying) that one person playing solo can only sell one car at a time.

Edited by BlackMilk
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Does anyone know if doing the new vehicle cargo jobs adds more clutter to your office like selling crates does?

Adds crap to your warehouse

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The sell prices are garbage! I love the game and the content but I'm sorry, selling rides that are worth Millions should net you at least a quarter of their value on black market.

Considering how easy and quick they are to do, the money is totally fair. If I properly try I could get like $1million in an hour or so
Considering you can only sell 1 car, max 80k profit, every 20 minutes, you can't possibly make 1 million in an hour. Stop lying.

 

Perhaps not exactly. But he did say "in an hour or so".

 

He didn't say if he was playing alone or with others, but you're not limited to selling one car at a time. I was selling two at a time with my friend and I'm pretty sure you can sell up to one car per member of your organisation. In other words, up to FOUR cars per sale.

 

Now, the actual sale is really barely a few minutes. Most of our sales ended at the northern limit of the city or just a little beyond that, doesn't take too long with most cars that are stored with this system. He's probably disregarding the time of the sell mission or that falls under the "or so" previously mentioned. Assuming that he's playing with three other people, that means he can sell four cars each time. That's four times a potential profit (if he's being picky about what he sells and/or just got super lucky with the range of cars being collected) of 80k. So 320k total.

 

So, he sells four cars and gets 320k for the trouble. Wait 20 minutes. Sell four more for another 320k. In total, assuming that his warehouse has enough cars stored for this little endeavour, that won't be much more than maybe 30 minutes or so? He waits another 20 minutes and sells four cars again for 320k. That puts him, at best, at 960k. And again, if he's not counting the time it takes to sell them but ONLY the cooldown, that would be three times 20 minutes ofcourse, which could mean a fourth run of 320k. 1.280k (european, one million and a bit) for four runs with three waiting periods of 20 minutes each.

 

Obviously the profit of just over a million is gotten only by going over an hour. But again he did say "or so". And since people like to round up/off numbers for the sake conversation or making a point, it's entirely possible that he's rounding up 960k to a million.

 

Cold hard data does not support his claim to the letter, even with three other players. But in the absolute best case scenario with sixteen top range cars, he gets pretty close and even goes over it with a little more time allowed. I'm guessing you're taking his post very literally and in that case you're not wrong to call him a liar, but consider the alternative please.

 

EDIT: My little disclaimer. I just quoted your post where you quoted him, if he said in that same post or another one that he was indeed working alone, then forget all of what I said as you are completely correct in saying (if that's what you are saying) that one person playing solo can only sell one car at a time.

 

I just want to point out ( dont take as disagreeing with you ), three periods of cool down timers is one hour, so that makes the "or so" part close to a few hours , that is all.

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PeppersGhost08

Here's some maths about earnings.

 

There are 40 spaces in a warehouse.

 

The Commissions are:

  • Standard Range = $15,000 Private Commission - $22,500 Showroom Commission ($26,250 - $3750 Modifications) - $30,000 Specialist Dealer Commission ($37,500 - $7500 Modifications)
  • Mid Range = $25,000 Private Commission - $37,500 Showroom Commission ($43,750 - $6250 Modifications) - $50,000 Specialist Dealer Commission ($62,500 - $12,500 Modifications)
  • Top Range = $40,000 Private Commission - $60,000 Showroom Commission ($70,000 - $10,000 Modifications) - $80,000 Specialist Dealer Commission ($100,000 - $20,000 Modifications)

 

Thus:

  • A full garage of Standard Range @ Private will give you $600,000 ($15,000 x 40)
  • A full garage of Mid Range @ Private will give you $1,000,000 ($25,000 x 40)
  • A full garage of Top Range @ Private will give you $1,600,000 ($40,000 x 40)

 

However, the system doesn't work like this. You don't get to pick what Range you steal, so your warehouse is going to be mixed.

I assume that the as the Range goes up, the less likely you are to source a vehicle in that Range.

 

So say every 10 vehicles you source, 5 will be Standard, 3 will be Mid and 2 will be Top, or something along these lines, obviously there will be exceptions.

For a full garage, this becomes 20 Standard (5 x 4), 12 Mid (3 x 4) and 8 Top (2 x 4).

 

Using this formula, it means your garage will probably be more like this:

  • 20 Standards = $300,000 ($15,000 x 20)
  • 12 Mid = $300,000 ($25,000 x 12)
  • 8 Top = $320,000 ($40,000 x 8)

Meaning the full total of an "average" car warehouse is:

 

$300,000

+

$300,000

+

$320,000

_______

=

$920,000

 

 

This is on average how much you would make at the end of selling all your cars for the "Private" commission, and not damaging them in the process.

Using the 20-12-8 average warehouse formula, here's the full total for selling completely with only one chosen commission:

 

  • Private = $920,000
  • Showroom = $1,380,000 ($450,000 + $450,000 + $480,000)
  • Specialist Dealer = $1,840,000 ($600,000 + $600,000 + $640,000)

 

Hope this helps and makes sense! :D

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RetardOfTheYear

filled a warehouse 40 cars it was 14 top range, 14 mid range 12 standard range seems pretty much 1/3 for each to me, although I did have 2 more cars outside of the filling, 1 was a mid range (I sold the car) and another that I failed due to a nice sticky bomb from another player, was also a mid range

 

so 16 mid range out of 42 total cars for me, if that can help any kind of statistical.

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An in-game pop up in the corner of the screen said the collection bonus is given to all the drivers on a sale. Might make it somewhat worth the trouble for non-CEO people, since most missions take only a few minutes. $35k or $50k for a 5-minute ride is not bad at all. Of course, that's only when you have the necessary cars and associates. I managed to find all three cars from the pink collection (Chloe Parker).

 

Now how do I find two naive helpful people to sell this?

 

But outside of that... Just how am I supposed to motivate people to work for me instead of, for example, doing import/export themselves as solo CEOs? No one's going to spend 5 minutes helping me if they can just run through PSJ for the 1000th time. I don't even know if they'll get one associate payout during that time. They get some RP, but well... I can't even convince rank <100s to work for that kind of payoff. Let alone most of my friends who are well past 135 so RP is out of the equation.

Edited by Anasterian
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gtafan26, I gave a hypothetical but possible situation where the posted was playing with three others and only selling top range vehicles. Please check my post again for the numbers.

Yes, three times 20 minutes is a full hour, but like I said already, he said "or so" (glad you noticed that, a lot of posters on this forum overlook stuff like that) and did not specify how long exactly this period would be. Adding to that the fact that the actual sale mission takes very little time with half decent drivers, he CAN actually get close to a million with two waiting periods. Over it with three.

 

I'm guessing you misread something. Otherwise, though I have to sound arrogant and say I doubt it, I did and in that case I apologise. But I'm pretty sure I'm not missing anything significant here.

The alternative to one of us misreading or missing something is that somehow your sale missions are taking hours. I'm not sure that's even possible but if it is, I think you should find new drivers.

Again, to be clear here, I was playing with just one friend (who admits to not being a great driver, but he does better than he gives himself credit for) and every sell mission was done rather quickly.

Hell, collection missions take longer. Grabbing two special crates that aren't together in a vehicle would take us longer. Moving these vehicles from A to B and avoiding traffic and a handful of hostile NPC's, while annoying, really takes very little time.

 

TL:DR: Best case scenario, just under a million WITHIN an hour. Well over a million after not much more than an hour.

 

EDIT: Anasterian, a lot of people do the same they do with heists (and the PS finale glitch); they take turns hosting. Or rather, bossing others around. Because there doesn't seem to be any way to split the profits evenly between members of an organisation (CEO included), it's not very profitable to only help out someone else with their business. So people take turns being CEO to make sure all the players involved get roughly the same money out of it. Just like when for example, up to four players each host the same heist once, with the same cuts every time. By the time the finale is finished a fourth time, everyone has gotten the same payout.

 

I really wish Rockstar would have thought of this and just allowed CEO's and MC presidents to set some kind of profit share. That way it'd be more appealing to players to actually be a part of someone else's organisation or MC instead of wanting to lead their own to get a good payout from it. The idea behind all of these things is nice but the execution leaves much to be desired. It's a very imperfect system that does the opposite of encouraging players to stick with one organisation/MC for even a single session.

I don't doubt that many players don't care and don't mind constantly going back and forth and fiddling with the interaction menu but personally I would have preferred to have an option for equal cuts in sell (crate, vehicle and product) missions along with the regular salary groupmembers get, so they'd have a reason to stay instead of going off and starting their own. With the CEO or president making the investments for the warehouses and lock-ups, labs, etc. I'm sure more players would even PREFER to join another person's group instead. Well, mostly their friends anyway.

 

EDIT 2: Last one for this subject because I believe we have all the cards out on the table then. Calculation above looks correct when it comes to what a warehouse would look like when filling it up with 40 cars. However, I was talking about a hypothetical absolute best case scenario. If I am not mistaken, though it would take quite some time, it is possible to collect vehicles, sell off the standard and mid range ones and fill up the warehouse with at least 16 top range cars slowly to be able to do what I said earlier.

If this wasn't yet clear, my only point is that depending on how exactly you interpret the poster's words, he may not actually be far off from the (possible) truth.

Do I think he actually pulled it off today? THAT I doubt. I reckon he just quickly did the maths, rounded stuff up or down and made a statement here. That said, the update has been out for possibly enough hours for him to get those top range vehicles and sell them ASAP too, with three players assisting him. Though why they'd spend around or over an hour helping just one person out for money is beyond me, unless he was by far the poorest of them or they're just really generous.

 

Hope that cleared it all up for you guys, I'll probably read any replies tomorrow. Have a good night! :D

Edited by BlackMilk
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I'm late to this thread so I don't know if anyone said it before me.

 

If you lag out of a lobby the game will automatically destroy whatever stolen vehicle you're in.

Madness. Absolute madness.

 

Whoever at Rockstar thought of such garbage like this is a complete moron.

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gtafan26, I gave a hypothetical but possible situation where the posted was playing with three others and only selling top range vehicles. Please check my post again for the numbers.

Yes, three times 20 minutes is a full hour, but like I said already, he said "or so" (glad you noticed that, a lot of posters on this forum overlook stuff like that) and did not specify how long exactly this period would be. Adding to that the fact that the actual sale mission takes very little time with half decent drivers, he CAN actually get close to a million with two waiting periods. Over it with three.

 

I'm guessing you misread something. Otherwise, though I have to sound arrogant and say I doubt it, I did and in that case I apologise. But I'm pretty sure I'm not missing anything significant here.

The alternative to one of us misreading or missing something is that somehow your sale missions are taking hours. I'm not sure that's even possible but if it is, I think you should find new drivers.

Again, to be clear here, I was playing with just one friend (who admits to not being a great driver, but he does better than he gives himself credit for) and every sell mission was done rather quickly.

Hell, collection missions take longer. Grabbing two special crates that aren't together in a vehicle would take us longer. Moving these vehicles from A to B and avoiding traffic and a handful of hostile NPC's, while annoying, really takes very little time.

 

TL:DR: Best case scenario, just under a million WITHIN an hour. Well over a million after not much more than an hour.

Seeing as yours and the other dudes ideas, of what I/E actually entails, are beyond f*cked, thanks anyway for trying to defend an outright lie with a completely perfect GTAO scenario in an ultimately impossible way. Sorry, but you don't look good trying to defend such nonsense. Edited by Semaj 2JZ♢
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gtafan26, I gave a hypothetical but possible situation where the posted was playing with three others and only selling top range vehicles. Please check my post again for the numbers.

Yes, three times 20 minutes is a full hour, but like I said already, he said "or so" (glad you noticed that, a lot of posters on this forum overlook stuff like that) and did not specify how long exactly this period would be. Adding to that the fact that the actual sale mission takes very little time with half decent drivers, he CAN actually get close to a million with two waiting periods. Over it with three.

 

I'm guessing you misread something. Otherwise, though I have to sound arrogant and say I doubt it, I did and in that case I apologise. But I'm pretty sure I'm not missing anything significant here.

The alternative to one of us misreading or missing something is that somehow your sale missions are taking hours. I'm not sure that's even possible but if it is, I think you should find new drivers.

Again, to be clear here, I was playing with just one friend (who admits to not being a great driver, but he does better than he gives himself credit for) and every sell mission was done rather quickly.

Hell, collection missions take longer. Grabbing two special crates that aren't together in a vehicle would take us longer. Moving these vehicles from A to B and avoiding traffic and a handful of hostile NPC's, while annoying, really takes very little time.

 

TL:DR: Best case scenario, just under a million WITHIN an hour. Well over a million after not much more than an hour.

Seeing as yours and the other dudes ideas, of what I/E actually entails, are beyond f*cked, thanks anyway for trying to defend an outright lie with a completely perfect GTAO scenario in an ultimately impossible way. Sorry, but you don't look good trying to defend such nonsense.

 

I am still not buying it either right now.

 

All this is based off of someone saying "and hour or so", so it is just pointless without really knowing what the actual time length of the "or so" part is.

Edited by gtafan26
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Do associates get a cr*ppy pay though, or do they get the same as you? Because if they don't, that kind of puts the argument of a full team making a million an hour in an awkward place. Who's going to help you do the selling missions if they're doing it for buttons? Aside from rank 7 guys who'll obviously mess it up?

 

Not going to write this off for money-making yet though, and it's a breath of fresh air compared to ground-to-death cargo crates/biker businesses.

 

(Oh, and by the way, since they patched my infinite supplies, I don't think I'll bother keeping them open.

 

Also, for these jobs, the 'Bob is King.

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Do associates get a cr*ppy pay though, or do they get the same as you? Because if they don't, that kind of puts the argument of a full team making a million an hour in an awkward place. Who's going to help you do the selling missions if they're doing it for buttons? Aside from rank 7 guys who'll obviously mess it up?

Someone earlier told me it was 10K for associates on delivery missions. They don't get anything for retrieval missions, AFAIK. My crew helps each other with import/export missions out of loyalty and for fun but there is very little incentive to be an associate. We mostly do it to keep griefers off each others' backs or shoot down those overpowered NPC buzzards. People who don't have a reliable crew will have trouble finding help for big deliveries.

 

You can make more money farming modded sentinels. Hell, one dubsta2 is worth 2x a delivery payout + ~$3,250.

I'm amazed they haven't patched out the NPC modded vehicles as a way to make extra cash. It's so fun-- it's like going fishing

 

The special missions pay around 25-35K but they're only available every 4th car, or something. They are quite fun, though. I'm actually impressed with this update (looking at this forum I may be the only one on GTAF who is enjoying it).

Edited by ATeaDaze
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Is there any selling mission where you don't have to fight the gang members?

Not that I know of. I just use the good old 'Bob to go over their heads though.

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Do associates get a cr*ppy pay though, or do they get the same as you? Because if they don't, that kind of puts the argument of a full team making a million an hour in an awkward place. Who's going to help you do the selling missions if they're doing it for buttons? Aside from rank 7 guys who'll obviously mess it up?

 

 

The special missions pay around 25-35K but they're only available every 4th car, or something. They are quite fun, though. I'm actually impressed with this update (looking at this forum I may be the only one on GTAF who is enjoying it).

 

Nah, I was having fun too, I am enjoying this a lot more than chasing crates.

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Is there any selling mission where you don't have to fight the gang members?

Not that I know of. I just use the good old 'Bob to go over their heads though.

 

So you manage to dodge the gang members by picking up the cars with it? That's good way, shame I don't have a bob just yet.

 

Would getting into the car as soon as the mission starts and getting into a Buzzard and going up ahead to take them out work? Or do you need to drive so far to encounter them?

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I have 2 questions. First if you steal another players car, can you bring it to your warehouse to keep and second if I help a friend or random do a special vehicle mission do I get the option to buy it cheaper or is it only for the host of the special vehicle mission? Thanks in advance

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Dont know where to ask so might as well put it here.

 

Is the reward for delivering the vehicle transferred to my maze bank account or to my wallet? Cos I finished a delivery mission and I dont find it in my wallet nor did it show up in the transaction log in maze bank. The transaction log do show the 20k cost for modifying the vehicle though.

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The sell prices are garbage! I love the game and the content but I'm sorry, selling rides that are worth Millions should net you at least a quarter of their value on black market.

Considering how easy and quick they are to do, the money is totally fair. If I properly try I could get like $1million in an hour or so
Considering you can only sell 1 car, max 80k profit, every 20 minutes, you can't possibly make 1 million in an hour. Stop lying.

 

Perhaps not exactly. But he did say "in an hour or so".

 

He didn't say if he was playing alone or with others, but you're not limited to selling one car at a time. I was selling two at a time with my friend and I'm pretty sure you can sell up to one car per member of your organisation. In other words, up to FOUR cars per sale.

 

Now, the actual sale is really barely a few minutes. Most of our sales ended at the northern limit of the city or just a little beyond that, doesn't take too long with most cars that are stored with this system. He's probably disregarding the time of the sell mission or that falls under the "or so" previously mentioned. Assuming that he's playing with three other people, that means he can sell four cars each time. That's four times a potential profit (if he's being picky about what he sells and/or just got super lucky with the range of cars being collected) of 80k. So 320k total.

 

So, he sells four cars and gets 320k for the trouble. Wait 20 minutes. Sell four more for another 320k. In total, assuming that his warehouse has enough cars stored for this little endeavour, that won't be much more than maybe 30 minutes or so? He waits another 20 minutes and sells four cars again for 320k. That puts him, at best, at 960k. And again, if he's not counting the time it takes to sell them but ONLY the cooldown, that would be three times 20 minutes ofcourse, which could mean a fourth run of 320k. 1.280k (european, one million and a bit) for four runs with three waiting periods of 20 minutes each.

 

Obviously the profit of just over a million is gotten only by going over an hour. But again he did say "or so". And since people like to round up/off numbers for the sake conversation or making a point, it's entirely possible that he's rounding up 960k to a million.

 

Cold hard data does not support his claim to the letter, even with three other players. But in the absolute best case scenario with sixteen top range cars, he gets pretty close and even goes over it with a little more time allowed. I'm guessing you're taking his post very literally and in that case you're not wrong to call him a liar, but consider the alternative please.

 

EDIT: My little disclaimer. I just quoted your post where you quoted him, if he said in that same post or another one that he was indeed working alone, then forget all of what I said as you are completely correct in saying (if that's what you are saying) that one person playing solo can only sell one car at a time.

 

Don't forget that if you rotate sales in those 20 minutes, if every member of your organization have their own organization with cars to sell, you can quadruple that number as most sales can be done in less then 5 minutes. So by the time the cool down is up every member has had a go at selling their cars, and you get paid for helping someone out aswell.

 

960k*4 = 3840k/h.

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so , I had a long session playing the new DLC features , just to get an Idea if it s worth it money-wise , or not .... here´s my verdict :

I´ve been playing for 5,5 - 6 hours straight , and according to my warehouse Laptop , my earnings are 802k , and if we exclude around 150k for repairing/tuning the cars , my profits would be around 650k .BUT :

- I still have 10 cars in my warehouse , 2 of them could be sold immediately ( because they don´t belong to any Collections ) , the 8 remaining cars are parts of collections so I´m keeping them till the collections will be completed.

- 4 missions were buggy ( 3 pick up missions where the cars weren´t marked on the map , and 1 sell mission where the Sultan RS was simply invisible and nowhere to find ).

 

I was solo most of the time : I just got a friend who helped me doing 2 sell missions ,that´s it . and the lobbys were friendly (I even was alone in the session for 2-3 hours )

so 650k profit in 5,5 hours ( + 10 remaining cars in the warehouse,waiting to be eventually sold) , I guess it s OK... it could be more if i didn t have the Bugs and if the cooldown was less than 20 mn ( 20 mn !!! between 2 sell missions )....so selling collections with friends should bring you a lot of money ,since you re selling multiple cars at the time without cooldown ....

EDIT : ah yeah, here´s something that you should know about cars´ damages : NPC´s bullets make the most of the damage on the stolen car (when they´re following you and shooting) , scratches or even very small crashes do absolutely nothing !

Edited by nido997
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Others complained about ai at sell mission - we did not have any. Maybe luck but since their seems no full public lobby sell price reward maybe the ai only shows if there are no/few hostile playerso around?

Edited by feiaschdada
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An in-game pop up in the corner of the screen said the collection bonus is given to all the drivers on a sale. Might make it somewhat worth the trouble for non-CEO people, since most missions take only a few minutes. $35k or $50k for a 5-minute ride is not bad at all. Of course, that's only when you have the necessary cars and associates. I managed to find all three cars from the pink collection (Chloe Parker).

 

Now how do I find two naive helpful people to sell this?

 

But outside of that... Just how am I supposed to motivate people to work for me instead of, for example, doing import/export themselves as solo CEOs? No one's going to spend 5 minutes helping me if they can just run through PSJ for the 1000th time. I don't even know if they'll get one associate payout during that time. They get some RP, but well... I can't even convince rank <100s to work for that kind of payoff. Let alone most of my friends who are well past 135 so RP is out of the equation.

I got 20kicked on a delivery mission as associate- for 3 min Worth of gaming. The game said it is depending on the total the ceo makes - so doing a 4 car sale pumps up the income of all asociates?

 

Needs some testing but if so the payout of this sh*t is good - just need to do it as a four man operation

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Is there any selling mission where you don't have to fight the gang members?

Not that I know of. I just use the good old 'Bob to go over their heads though.

We did two of them. No npcs. We had hostile players in our session though

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Is there any selling mission where you don't have to fight the gang members?

Yes, I did a mission where I had to steal a Zentorno from a house in the Vinewood Hills and there was a bomb in the car, I had to drive over 55 mph for like 2 minutes and then the bomb was disabled and I brought the car back to the warehouse with $0 damage

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Also, did they make NPC's want to kill you? I've had NPC's run me off the road on every single vehicle run I've done...?

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Others complained about air at sell mission - we did not have any. Maybe luck but since their seems no full public lobby sell price reward maybe the ai only shows if there are no/few hostile playerso around?

Air at sea mission is awful, I've had to do it twice - you have to steal a cargobob from either NOOSE or merryweather, fly out to sea, latch onto the car, and carry it to your warehouse with enemy choppers shooting at you the entire way, not to mention other f*cktard players blowing you up in your cargobob

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So basically, you're sacrificing money for fun. I really hope Rockstar raises the payouts. It's kinda pathetic.

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This sh*t is way too expensive. It's nothing but a boring grind for overpriced sh*t.

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I think 10 is the maximum of different vehicles we can see in the warehouse in detail.

 

Got vehicle #11 now and the first one I ever got is now covered up (also a wrong model, supposed to be a Feltzer but an Omnis now).

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