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Business Knowledge Base - Import/Export


CaliMeatWagon
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MikeyDLuffy

The high end method was working about 8 hours ago for me. Will log on and have another look

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I DISCOVERED JUST NOW THAT THE 32 CAR METHOD NO LONGER WORKS! f*ck THIS!

In other words, the cars you'll be sourcing from now on are going to be completely random and can even be standard or mid range even if you have a lot of those stored already?

If that's the case, that sucks. The cooldown for selling cars should really be lower for standard and mid range cars than it is for top range.

 

It's almost like Rockstar wants people to start using glitches.

 

I am sorry, this is a false alarm. I just sold the Proto, T20 and Osiris Collection but per checking now the cars are still there! I already got the money but the cars are still there..WEIRD.

 

I believe I misunderstood. I didn't think the number being different mattered.

 

What I mean is that I just got ten standard range and ten mid range cars and that seemed to get me only top range cars as long as I never went above the same number with those as well.

Was afraid that the number of vehicles stored per range no longer affected what range cars you got in source missions.

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The top end method still works fine, and (not sure if this thread or another) you still get enemy NPCs when selling if there's no other players outside your org.

Edited by Gridl0k
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I DISCOVERED JUST NOW THAT THE 32 CAR METHOD NO LONGER WORKS! f*ck THIS!

Hmm, can't log on now to check, but do a double check to see if you happen to have any duplicate car in your warehouse. Having a dupe can mess the trick up until it's sold.

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They haven't changed anything, I tested it all last night :^:

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Business_Cat

They haven't changed anything, I tested it all last night :^:

sorry for the false alarm. yes, it still works. This is what happened. Me and my two friends sold the collection and got the money. After that I stayed in my apartment. During that time, there seemed to be a slowdown of saving the game.

When I tried to import, I was getting the sh*tty vehicles and I panicked in this forum. But lo and behold, I checked the vehicle warehouse, the 3 car collection was there!

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Yeah it's all screwy, the other day I finished modding a car, then spawned inside the warehouse, went outside and it was waiting for me but back to its original spec. Delivered fine.

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JakeHorgrove

Anyone having issues with the timer? I played yesterday for awhile after selling a car and should have been on a fresh timer today. Sourced a car and when I tried to sell it had 11 minutes left. Played a race then came back to sell, and the timer was at 12 minutes.

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Bonnie_MacFarlane

If you have the Davis warehouse om groove street, you can rob the store at the gasstation across the street and then lose your wanted level by running back to your warehouse..

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When delivering stolen Import/Export cars to my vehicle warehouse via cargobob, I'll sometimes get an issue whereby, after the delivery cutscene, the cargobob's cable is way longer than normal and the hook keeps falling away over and over, making it impossible to pick anything else up with it.

I've only seen this while doing I/E, but it seems to be getting more frequent. Anyone know what causes it, or if there's much you can do - short of dumping the cargobob and picking up a new one every time it happens?

 

This is on PS4.

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When delivering stolen Import/Export cars to my vehicle warehouse via cargobob, I'll sometimes get an issue whereby, after the delivery cutscene, the cargobob's cable is way longer than normal and the hook keeps falling away over and over, making it impossible to pick anything else up with it.

 

I've only seen this while doing I/E, but it seems to be getting more frequent. Anyone know what causes it, or if there's much you can do - short of dumping the cargobob and picking up a new one every time it happens?

 

This is on PS4.

OHMYGOD I thought I was seeing things last night!! That happened to me, the hook kept falling through the floor and reappearing but then after 10 seconds it returned to normal and i managed to pick up a car for a delivery and it worked just fine
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When delivering stolen Import/Export cars to my vehicle warehouse via cargobob, I'll sometimes get an issue whereby, after the delivery cutscene, the cargobob's cable is way longer than normal and the hook keeps falling away over and over, making it impossible to pick anything else up with it.

 

I've only seen this while doing I/E, but it seems to be getting more frequent. Anyone know what causes it, or if there's much you can do - short of dumping the cargobob and picking up a new one every time it happens?

 

This is on PS4.

OHMYGOD I thought I was seeing things last night!! That happened to me, the hook kept falling through the floor and reappearing but then after 10 seconds it returned to normal and i managed to pick up a car for a delivery and it worked just fine

 

Oh nice, thanks. Previously I'd left it a little while and it didn't sort itself out, so I assumed it was permanent for that instance of the vehicle. But I'll give this a try.

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VulcanFanatic

When delivering stolen Import/Export cars to my vehicle warehouse via cargobob, I'll sometimes get an issue whereby, after the delivery cutscene, the cargobob's cable is way longer than normal and the hook keeps falling away over and over, making it impossible to pick anything else up with it.

 

I've only seen this while doing I/E, but it seems to be getting more frequent. Anyone know what causes it, or if there's much you can do - short of dumping the cargobob and picking up a new one every time it happens?

 

This is on PS4.

This happens when you pick up a car that has a npc in it. Happens Everytime I pick up a car with the driver still in it. Only fix is ditching the cargo Bob and get another from Pegasus.
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Business_Cat

There seems to be a glitch when I pick up a car (with the driver in it) with a cargobob. After I deliver the vehicle. The cargobob behaves retarded: The hook extends to 50 feet long or sometimes the Bob just rains infinite number of hooks...
I LOL'ed the first time this happened.

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When delivering stolen Import/Export cars to my vehicle warehouse via cargobob, I'll sometimes get an issue whereby, after the delivery cutscene, the cargobob's cable is way longer than normal and the hook keeps falling away over and over, making it impossible to pick anything else up with it.

 

I've only seen this while doing I/E, but it seems to be getting more frequent. Anyone know what causes it, or if there's much you can do - short of dumping the cargobob and picking up a new one every time it happens?

 

This is on PS4.

This happens when you pick up a car that has a npc in it. Happens Everytime I pick up a car with the driver still in it. Only fix is ditching the cargo Bob and get another from Pegasus.

 

Landing it on your office roof (using the cutscene method) will also repair it.

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Do associates get paid for each car they steal or just the usual every 15 mins pay for being in your organisation?

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Do associates get paid for each car they steal or just the usual every 15 mins pay for being in your organisation?

They get paid every 15 minutes and an extra payment when they deliver a car to a buyer. Not for stealing them. If you deliver more than one car you could also let them do the delivery at the end (get out before driving in the yellow circle) and they will get that extra payment. If it is a collection car, they will then also get the collection bonus for that car.

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Anyone checked if the source only top range cars method still works?

It does. I have just sourced and sold 4 of them.

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Bonnie_MacFarlane

Cool, need the money for a really fast supercar, don't know which car yet, but don't have the money yet neither :-P

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Geisterfaust

Can confirm too, works perfectly and playlist method on X1 works like a charm too.

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DentureDynamite

I DISCOVERED JUST NOW THAT THE 32 CAR METHOD NO LONGER WORKS! f*ck THIS!

In other words, the cars you'll be sourcing from now on are going to be completely random and can even be standard or mid range even if you have a lot of those stored already?

If that's the case, that sucks. The cooldown for selling cars should really be lower for standard and mid range cars than it is for top range.

 

It's almost like Rockstar wants people to start using glitches.

 

I wondered about this--had heard that you'd always get a Top Range car if your inventory was kept full (and it was true--I was), but last night I sold my last Top Range car from one of my character's inventories, only to get it replaced with a mid-range vehicle (and in the process lost around $7k just trying to get it back intact from the trolling NPC terminators).

 

It's not "unfair" to R* for us as players to get rewarded with Top Range vehicles on an ongoing basis--we're always "kept in check" with tougher sourcing jobs, more driving/delivery time, trolling NPC crapola, cool downs, etc.; adding random sourcing levels just adds insult to injury.

 

Pretty pathetic IMO how R* talks out of both sides of their mouth--giving players double GTA$ for various jobs, etc.; while simultaneously screwing them over in numerous other ways.

 

Would be nice to someday just be given a straight deal on all levels; imagine that.

 

The Cargobob is absolutely perfect for Import/Export so stop crying. ;) I always use it, and it's the best way (sounds like Trump, right?)

...

No tears, please. :p The Cargobob is the best thing since bread for this.

 

Glad someone likes that method; I'm a Cargobob fan too, but that mission is an epic waste of time.

 

Might be better after 1.38 changed the following (note R*'s political use of the word "certain" to avoid mentioning this worst-of-the-bunch mission by name), but I seriously doubt it:

 

* Reduced the accuracy and attack angle of the Buzzard Helicopter in certain Vehicle Cargo missions.

 

As much as I would love to take my time and reduce damage to the Cargobob and target car by first taking out the NPCs (teargas prevents damage and explosions), this mission is honestly just a massive waste of time and a frustration I'm not willing to put up with (had a fricking $32k damage bill, even IF the car was driveable, which it wasn't):

 

tear_gasing_offshore_cars.png

 

cargobob_car_steal_not_worth_it.png

Edited by DentureDynamite
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Bonnie_MacFarlane

Can confirm too, works perfectly and playlist method on X1 works like a charm too.

 

What's the playlist method? Just curious if that's something I could do....

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Anyone checked if the source only top range cars method still works?

It does. I have just sourced and sold 4 of them.Nice, thanks
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Semaj 2JZ♢

 

Can confirm too, works perfectly and playlist method on X1 works like a charm too.

What's the playlist method? Just curious if that's something I could do....

Create your own playlist with a race. Shorter the better. Do the race. Select restart after you finish. Wait to get back to the race options screen. Press B (or Circle?) to back out. Voila, solo public lobby. Edited by Semaj 2JZ♢
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^ I made a race that ends at my office, and a race that ends at my Warehouse, and playlisted them (separately) so I can 'teleport' to acquire/sell vehicle cargo while making my own lobby.

 

Plus you can place 25 molotovs, stickies on the track and play it as a GTA race for easy refills ;)

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