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Business Knowledge Base - Import/Export


CaliMeatWagon
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FrozenInferno

Keep everything top range and sell them in bulk, screw collections. And if you haven't already, join a CEO friendly crew like I have and take turns helping players make their CEO/MC sales when they help you with yours. Nobody cares about missing out on a $35k bonus to help you sell four top range cars when they know you're going to help them with their six-figure sale right after. I do this all the time with my crew and as long as you're helpful whe they need it you have no issues getting folks to help you in return.

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Haven't seen anyone else posting this (or maybe I just missed it):

The person actually delivering the car gets the collection bonus. The bonus isn't per person, but per car.

So if you're delivering say the Roosevelt-Ztype collection, one person can get 40k when the other gets no bonus. Pretty nice feat if you want to help someone out with some extra cash.

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What is the better option? Build a car collection comprised of standard, mid and high range to export to specific sellers, or just export four high range cars?

 

 

The CEO office/warehouses and cargobob sales makes it a perfect opportunity to make a 2nd character and buy all the stuff for it. Then build up all the collections on that alt. Go back on your main and sell anything you want but if you have friends or whatever online who are on GTA with you, switch to the other character and sell the collections.

Edited by taga7a
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Haven't seen anyone else posting this (or maybe I just missed it):

The person actually delivering the car gets the collection bonus. The bonus isn't per person, but per car.

So if you're delivering say the Roosevelt-Ztype collection, one person can get 40k when the other gets no bonus. Pretty nice feat if you want to help someone out with some extra cash.

I mentioned it in another thread. It the same when delivering non collection cars also, but the person delivering only gets $5000 per car
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Haven't seen anyone else posting this (or maybe I just missed it):

The person actually delivering the car gets the collection bonus. The bonus isn't per person, but per car.

So if you're delivering say the Roosevelt-Ztype collection, one person can get 40k when the other gets no bonus. Pretty nice feat if you want to help someone out with some extra cash.

I mentioned it in another thread. It the same when delivering non collection cars also, but the person delivering only gets $5000 per car

 

 

$10k with 100% bonus, which is what my usual associates receive.

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What is the better option? Build a car collection comprised of standard, mid and high range to export to specific sellers, or just export four high range cars?

8 selling missions: 32 cars * (100k per car - 20k for mods) = 2.560.000

32 cars; 10 collections: 335k + 385k + 100k + 175k + 175k + 237k + 225k + 300k + 237k + 220k = 2.400.000

 

And I filled my warehouse with nothing but collection cars. And at 32 cars you mostly get standard or mid. It's a small chance to get Top range cars when your warehouse is 80% filled.

Edited by --V--
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Haven't seen anyone else posting this (or maybe I just missed it):

The person actually delivering the car gets the collection bonus. The bonus isn't per person, but per car.

So if you're delivering say the Roosevelt-Ztype collection, one person can get 40k when the other gets no bonus. Pretty nice feat if you want to help someone out with some extra cash.

I mentioned it in another thread. It the same when delivering non collection cars also, but the person delivering only gets $5000 per car

 

$10k with 100% bonus, which is what my usual associates receive.

Okay. we deliver cars for one of us, then we switch and deliver for the next person so for us it's $5k pr car. Don't think we'll get any bonus when we do it like this?
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Keep everything top range and sell them in bulk, screw collections. And if you haven't already, join a CEO friendly crew like I have and take turns helping players make their CEO/MC sales when they help you with yours. Nobody cares about missing out on a $35k bonus to help you sell four top range cars when they know you're going to help them with their six-figure sale right after. I do this all the time with my crew and as long as you're helpful whe they need it you have no issues getting folks to help you in return.

Haven't seen any CEO friendly groups on Recruitment. Can you suggest me where to look for them, if it's not that much problem?

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What is the better option? Build a car collection comprised of standard, mid and high range to export to specific sellers, or just export four high range cars?

8 selling missions: 32 cars * (100k per car - 20k for mods) = 2.560.000

32 cars; 10 collections: 335k + 385k + 100k + 175k + 175k + 237k + 225k + 300k + 237k + 220k = 2.400.000

 

And I filled my warehouse with nothing but collection cars. And at 32 cars you mostly get standard or mid. It's a small chance to get Top range cars when your warehouse is 80% filled.

 

Yeah, that math is somewhat wrong. First of: Your associate get that bonus two, second of: It ignores the fact, that you will most likely source cars between selling, and of course you will sell those with the most profits (top range collection) first, making it more likely to sell them more often. And then you will sell the 4 cars collection less, because you will not have 3 associates as often as you haven one. I tried to do the math for that in the income database. The methods are pretty close to each other, realistic calculated.

 

It just depends on the play style you prefer: You are a lone wolf, just source and sell top range only, alone. You play with friends in the session, you like that you help each other out once in a while? Well, get the collection and sell the highest range none collection car you have first. It doesn't matter that much if you look at the income.

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There's zero ways that building and selling collections is better than Top Ends, over time, simply because you're f*cking around getting the right standard and mid range cars too much.

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What is the better option? Build a car collection comprised of standard, mid and high range to export to specific sellers, or just export four high range cars?

8 selling missions: 32 cars * (100k per car - 20k for mods) = 2.560.000

32 cars; 10 collections: 335k + 385k + 100k + 175k + 175k + 237k + 225k + 300k + 237k + 220k = 2.400.000

 

And I filled my warehouse with nothing but collection cars. And at 32 cars you mostly get standard or mid. It's a small chance to get Top range cars when your warehouse is 80% filled.

 

Yeah, that math is somewhat wrong. First of: Your associate get that bonus two, second of: It ignores the fact, that you will most likely source cars between selling, and of course you will sell those with the most profits (top range collection) first, making it more likely to sell them more often. And then you will sell the 4 cars collection less, because you will not have 3 associates as often as you haven one. I tried to do the math for that in the income database. The methods are pretty close to each other, realistic calculated.

 

It just depends on the play style you prefer: You are a lone wolf, just source and sell top range only, alone. You play with friends in the session, you like that you help each other out once in a while? Well, get the collection and sell the highest range none collection car you have first. It doesn't matter that much if you look at the income.

 

I tried to calculate the profit if you already have 32 cars in your warehouse.

2.5mil is for the 32 Top Range cars

2.4mil is for the 32 Collection cars

 

But if you prefer to work Solo you can sell a car every 20min.

Source Car > Top range > deliver it to the warehouse

Sell Car (20min cooldown)

Source Car > Mid Range > Switch sessions

Source Car > Top Range > deliver it to the warehouse

Source Car > Standard Range > Switch sessions

Source Car > Top Range > Deliver it to the warehouse

Sell Car (20min cooldown)

etc. etc.

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How many other people do you need in the session to stop AI coming after you (I know they do regardless on some missions)? Does it make a difference if they are registered as CEOs, does it matter if they are involved in VIP work etc?

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You only need one other person, who's not in your Org. Then you never get pursued selling. Steal mission pursuits are unavoidable in some cases and avoidable in others (for instance don't be detected at the Warlord's house = no pursuit). The number of people in the lobby makes no difference to them.

Edited by Gridl0k
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You only need one other person, who's not in your Org. Then you never get pursued selling. Steal mission pursuits are unavoidable in some cases and avoidable in others (for instance don't be detected at the Warlord's house = no pursuit). The number of people in the lobby makes no difference to them.

By don't be detected, you mean snipe them without alarming them and no cars will pursue afterwards?

 

What if the one other player in the session is doing their own steal mission or is in their apartment, still no AI?

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Yeah find and collect the key without them shooting back. Mostly about silenced headshots at the right time.

 

The other player can be doing literally anything, afaik.

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A little tip for when doing the I/E with a 'Bob:

 

The weight of the car affects the performance of your 'Bob in a significant matter.

By sourcing and selling cars with a low weight, you will be a lot quicker than with heavy cars and will have a much easier time in missions where helicopters are chasing you.

 

For example:

With a Z-Type (weighing only 1000kg) you can easily outrun the Super Volitos, whereas with a Roosevelt (weighing 2400kg) you will be happy to make it to your warehouse alive.

 

You can find the mass of the cars here in Broughy1322's spreadsheet:

https://docs.google.com/spreadsheets/d/1nQND3ikiLzS3Ij9kuV-rVkRtoYetb79c52JWyafb4m4/htmlview?sle=true#

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whywontyoulisten

Is it just me or has the Zancudo spawn for the Cargobob disappeared? Sick of having to go to Humane Labs/Noose Headquarters to pick up a 'Bob for a mission on the other side of the map.

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whywontyoulisten

Still there for me yesterday.

 

I just leave the office in my 'bob though.

I do that on my primary character, but haven't invested in a 'Bob for the second. Trying to keep my Pegasus list clear on this one.

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Just wanted to share my method when selling a car as it works well and doesn't take much effort.

 

I blitz it past the two Sultans and usually ship a minor amount of damage, then build up enough of a gap from them that they disappear from the radar. After that I drive quite slowly and carefully and every time they reappear on the radar I speed up before they get close enough to get a shot off and spook the traffic which we all know is a pain in the ass.

 

This way, if done right, you don't get any more Sultans spawning ahead of you, the ones behind you don't bother you and the only damage you take is at the start. If you don't mind taking a tiny bit of damage it's a simple and easy way to do it.

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Just wanted to share my method when selling a car as it works well and doesn't take much effort.

I blitz it past the two Sultans and usually ship a minor amount of damage, then build up enough of a gap from them that they disappear from the radar. After that I drive quite slowly and carefully and every time they reappear on the radar I speed up before they get close enough to get a shot off and spook the traffic which we all know is a pain in the ass.

This way, if done right, you don't get any more Sultans spawning ahead of you, the ones behind you don't bother you and the only damage you take is at the start. If you don't mind taking a tiny bit of damage it's a simple and easy way to do it.

And a fast method too cause it takes time to park the car and kill off the waves of enemies. Thank you for sharing. I usually "Bob" it though, but your method is good for those who don't have one or for variation. Edited by C64fanatic
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Just wanted to share my method when selling a car as it works well and doesn't take much effort.

I blitz it past the two Sultans and usually ship a minor amount of damage, then build up enough of a gap from them that they disappear from the radar. After that I drive quite slowly and carefully and every time they reappear on the radar I speed up before they get close enough to get a shot off and spook the traffic which we all know is a pain in the ass.

This way, if done right, you don't get any more Sultans spawning ahead of you, the ones behind you don't bother you and the only damage you take is at the start. If you don't mind taking a tiny bit of damage it's a simple and easy way to do it.

And a fast method too cause it takes time to park the car and kill off the waves of enemies. Thank you for sharing. I "Bob" it though, but your method is good for those who don't have one or for variation.

 

At least for me when I'm selling the cars, I leave from my warehouse in La Mesa, I go thru the Fridgit warehouse gates, go to the first alley on the left and wait for the enemies to come inside the lot, where I kill all 4 waves. It's the same lot where Lowrider Envy takes place. For some reason, the enemies shoot the car instead of me, even if I don't have it directly behind me. I feel like they're shooting the car to spite us.

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FrozenInferno

After running mostly I/E work for the last while I think I enjoy the crate work more, at least I find it much more relaxing. The last couple of days I've only been sourcing and selling one, maybe two cars an hour just to cover the costs of my crate buys rather than focusing on cars and squeezing in occasional crates in between like I had been before.

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whywontyoulisten

Another Humane Labs Cargobob to pick up a car from the middle of the bay off Zancudo; I think it's stuck.

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Is this new, or was this here all along and I just didn't notice?:

 

Did a sourcing with another player and got a specific two-player mission.

Plate was unknown.

Had to get an LSPD helicopter with a licence plate tracking device at LSPD.

Both of us had to get in and the co-pilot had to track the plate to see if it was the right one.

Then just simply get and deliver it without a chase.

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Is this new, or was this here all along and I just didn't notice?:

 

Did a sourcing with another player and got a specific two-player mission.

Plate was unknown.

Had to get an LSPD helicopter with a licence plate tracking device at LSPD.

Both of us had to get in and the co-pilot had to track the plate to see if it was the right one.

Then just simply get and deliver it without a chase.

It's been here all along
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I can confirm that playlist thing works perfectly, tested it right now.

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Does anyone know if you can actually keep the Futo and the Dominator that chase after you in the street race missions? I figure they would since you can keep the regular Futo and Dominator from the street, but I haven't tested it yet.

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