HalfOfAKebab Posted December 10, 2016 Share Posted December 10, 2016 Looking at the contents of the files, they both define different planes, but I don't understand why they're separated into two files. Link to comment https://gtaforums.com/topic/875203-sa-whats-the-difference-between-waterdat-and-water1dat/ Share on other sites More sharing options...
ZAZ Posted December 10, 2016 Share Posted December 10, 2016 water1.dat is unused HalfOfAKebab 1 Link to comment https://gtaforums.com/topic/875203-sa-whats-the-difference-between-waterdat-and-water1dat/#findComment-1069264993 Share on other sites More sharing options...
HalfOfAKebab Posted December 10, 2016 Author Share Posted December 10, 2016 water1.dat is unused Any idea what it was going to be used for? What would happen if I replace water.dat's contents with water1.dat's? It'll mess up the water at least, but would the game crash or anything? I'm interested to see what the map's like with old (?) water maps. Link to comment https://gtaforums.com/topic/875203-sa-whats-the-difference-between-waterdat-and-water1dat/#findComment-1069265242 Share on other sites More sharing options...
ZAZ Posted December 11, 2016 Share Posted December 11, 2016 It looks like a beta version You can replace water.dat's contents with water1.dat's. Then you can see that there're some gaps. R-Star had to fix it and then make a final water.dat. Also, by considering this info, parameter F1 and F2 is set to 0.0, in water1.dat it was set to 1.0 Maybe because R* was testing the water flow water1.dat can also contain invalid setting that let they game crash, it could need a lot of time to find it out In water1.dat is missing the last parameter. In water.dat, each line have an integer value as last parameter Steve M's description about that parameter: Parameter: 0 1 2 3 Visible: no yes no yes Shallow: no no yes yes But it wasn't a problem, i tested the content of water1.dat ingame, maybe for 5 minutes, i was flying around for a fast look of the sea everywhere. HalfOfAKebab 1 Link to comment https://gtaforums.com/topic/875203-sa-whats-the-difference-between-waterdat-and-water1dat/#findComment-1069266349 Share on other sites More sharing options...
HalfOfAKebab Posted December 11, 2016 Author Share Posted December 11, 2016 It looks like a beta version You can replace water.dat's contents with water1.dat's. Then you can see that there're some gaps. R-Star had to fix it and then make a final water.dat. Also, by considering this info, parameter F1 and F2 is set to 0.0, in water1.dat it was set to 1.0 Maybe because R* was testing the water flow water1.dat can also contain invalid setting that let they game crash, it could need a lot of time to find it out In water1.dat is missing the last parameter. In water.dat, each line have an integer value as last parameter Steve M's description about that parameter: Parameter: 0 1 2 3 Visible: no yes no yes Shallow: no no yes yes But it wasn't a problem, i tested the content of water1.dat ingame, maybe for 5 minutes, i was flying around for a fast look of the sea everywhere. Very informative, thanks! Link to comment https://gtaforums.com/topic/875203-sa-whats-the-difference-between-waterdat-and-water1dat/#findComment-1069266480 Share on other sites More sharing options...
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