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[CLEO] 2-Player Mode Enhancements


Marsi4eg
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The most interesting thing is that 2player camera used for separate vehicles is actually the same as onfoot. And it's hardcoded so nothing could be changed. Of cource you're free to experiment with camera modes in 2pl_veh_cam, but there are not so many interesting and suitable modes. https://www.gtagmodding.com/sanandreas/camera-modes/

Edited by Marsi4eg
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I was hoping the camera mode would be different, it must not be able to track the overall direction of both players when in vehicles for some reason.
Sadly I have 0 experience with scripts, only modeling. 
Hope you or anyone will play around with it, don't you think it would be amazing having the camera follow the direction of both players? Of course it would still need to be adjustable by both players like it is currently.


 

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Default 2player separate vehicles camera does what you wrote (that is used by R* without cam hook) - it follows the direction of both players, try it without 2p_veh_cam, just delete it temporary

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I tried it but it was no where near as good as the 2p_veh_cam fix you implemented, I just wish it turned based on the overall direction of both players.
Thanks anyway 👍👍

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  • 1 month later...
DoubtingMEAN69

hi, ()hopefully im not too late but i was wondering if there was any way to use the keyboard/mouse for player one and xboxe one controller for player two?

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Yes. All you have to do is SetPadOneToPadTwo = 1 in GInput.ini

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  • 4 weeks later...

Hi - is it possible to start the 2-player mode by pressing a combination of keys instead of going after the pick-up?

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8 hours ago, dacarvalho said:

Hi - is it possible to start the 2-player mode by pressing a combination of keys instead of going after the pick-up?

 

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  • 1 month later...
Muchacho-Shalala

This guy did 2 player split screen for gta vc with 2 mouses. Is it possible to do that in gta sa? 

 

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  • 4 months later...
XtrêméØP Gamer

But Another Problem if We Have Two Monitors including 2 Keyboards the  how we can play separately @ one time.

2 minutes ago, XtrêméØP Gamer said:

But Another Problem if We Have Two Monitors including 2 Keyboards the  how we can play separately @ one time.

I Mean if i Have 2 Monitors including 2 Keyboards then how can my Friend play @ 2nd Monitor with keyboard,Make this Also Taking The Help of Junior_Djjr & His Friends. I know you can do this.

Edited by Sam Lake
don't quote OP!
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1 hour ago, XtrêméØP Gamer said:

But Another Problem if We Have Two Monitors including 2 Keyboards the  how we can play separately @ one time.

I Mean if i Have 2 Monitors including 2 Keyboards then how can my Friend play @ 2nd Monitor with keyboard,Make this Also Taking The Help of Junior_Djjr & His Friends. I know you can do this.

Split screen coop doesn't exist in this game, so it's impossible

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  • 1 month later...
On 12/22/2019 at 3:08 PM, Marsi4eg said:

Split screen coop doesn't exist in this game, so it's impossible

definitely possible
http://web.archive.org/web/20170523101549/http://gtag.gtagaming.com/forums/index.php?showtopic=549 (Live TV Screens - GTAG Forum)
I wager this is about the same way the gta 5 mod does it (just a matter of placing a camera in the right place)

the right way to do it would be to use render to texture

silent has even said that it is do-able
and i think Skygfx does it in some form too
During the frame, move the camera to player 2, render to texture, move it back, let the game render normally, then render the player 2 texture back onto the screen
it would basically be like copying the 8-track code except instead of rendering to the world you render it to the screen

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XtrêméØP Gamer
On 8/6/2019 at 4:50 AM, Muchacho-Shalala said:

This guy did 2 player split screen for gta vc with 2 mouses. Is it possible to do that in gta sa? 

 

I know how it will need 2nd Display & We have to choose Extended Screen mode in windows 10 That's all

On 8/6/2019 at 4:50 AM, Muchacho-Shalala said:

This guy did 2 player split screen for gta vc with 2 mouses. Is it possible to do that in gta sa? 

 

Yes it can be,if Modders work & test many times.

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15 hours ago, Romanz7531 said:

definitely possible
http://web.archive.org/web/20170523101549/http://gtag.gtagaming.com/forums/index.php?showtopic=549 (Live TV Screens - GTAG Forum)
I wager this is about the same way the gta 5 mod does it (just a matter of placing a camera in the right place)

the right way to do it would be to use render to texture

silent has even said that it is do-able
and i think Skygfx does it in some form too
During the frame, move the camera to player 2, render to texture, move it back, let the game render normally, then render the player 2 texture back onto the screen
it would basically be like copying the 8-track code except instead of rendering to the world you render it to the screen

There's a R* game "The Warriors". It's on renderware and it has native split screen on PS2. It even could be switched between vertical and horisontal modes. Two HUDs etc.

Your suggestion sounds crazy. Better to take splitscreen code from that game 😀

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1 hour ago, Marsi4eg said:

There's a R* game "The Warriors". It's on renderware and it has native split screen on PS2. It even could be switched between vertical and horisontal modes. Two HUDs etc.

Your suggestion sounds crazy. Better to take splitscreen code from that game 😀

 
just grab the camera's framebuffer and render it on the bottom screen. I don't know how to do this in code, but I know the generalities. If you could somehow help execute this, I can give general directions. Think we could do this together
Edited by Romanz7531
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On 8/5/2019 at 7:20 PM, Muchacho-Shalala said:

This guy did 2 player split screen for gta vc with 2 mouses. Is it possible to do that in gta sa? 

 

This is what we're lookin for!

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Emulating split screen was never the goal of this mod. Sorry but I'm completely sure I won't do this. My knowledge isn't enough for this.

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1 hour ago, Marsi4eg said:

Emulating split screen was never the goal of this mod. Sorry but I'm completely sure I won't do this. My knowledge isn't enough for this.

I see I see, I'll try asking the creator of that mod for help

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  • 1 month later...

If you can, make a compatibility with '2 Player Drop In!' because the drive by camera still stays on and its annoying 

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13 hours ago, Romanz7531 said:

If you can, make a compatibility with '2 Player Drop In!' because the drive by camera still stays on and its annoying 

There will be an update to this mod soon with many fixes, code cleanups and some new features, then you could test again.

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2 hours ago, Marsi4eg said:

There will be an update to this mod soon with many fixes, code cleanups and some new features, then you could test again.

Thanks my man! I been trying to screw with it myself for a bit by just repasting the code where it deletes the task of player 2 and had no success. Can't wait for the update; my cousins and I been having a great time with the distance hack as well as the deathmatch you added. Only the first player loads in the nearby car npcs sadly, but its still very good. 

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Lol this will make it a sh*t ton easier!

 

https://www.gtagarage.com/mods/show.php?id=9957

 

 

Found this mod, so you could just delete the drive by task completely and enable this whenever the player hits a button on the controller or on the keyboard. Works already done and the guy said he doesn't care who remasters the mod. 

 

P.S Enable it only for passengers IF POSSIBLE because the driver should not be able to do that

Edited by Romanz7531
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@Romanz7531

I've learned how this part of code works in "2 Player Drop In" mod.

I can tell you that inability to turn off drive-by and have normal camera while both players are in the same car isn't my script's fault.

 

"2 Player Drop In" forces camera to be restored every time if players are in the same car (so it gives back drive-by task and that crosshair) and I can't override parts of other scripts from my own script.

The only and best thing I can advise to you - is to ask that mod's creator to implement my drive-by control but adapt it to his script style.

 

Actually he implemented separate vehicles camera this way already so it wouldn't be hard.

Edited by Marsi4eg
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skatefilter5

 i found interesting with auto aims while driving 01F9: init_rampage_gxt 'dummy' weapon -1 time_limit -1 targets -1target_models #null #null #null #null completed_text 0 // why bother needing targets  in freeroam :/

 

if tried putting all -1 , no targets, no time limit  but theres lust numbers and hear annyoing ticking sound still ...its really annoying unless 4 status text with timer will cover the old timer, still fade in if  player 2 drop out and you respawn to the nearest hospital.

 

finally, .u can auto aim while driving :D but you still can't change weapons even on foot and that scrollable flag true didn't work either.

 

 

 

 

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skatefilter5

oh

21 hours ago, Marsi4eg said:

@Romanz7531

I've learned how this part of code works in "2 Player Drop In" mod.

I can tell you that inability to turn off drive-by and have normal camera while both players are in the same car isn't my script's fault.

 

"2 Player Drop In" forces camera to be restored every time if players are in the same car (so it gives back drive-by task and that crosshair) and I can't override parts of other scripts from my own script.

The only and best thing I can advise to you - is to ask that mod's creator to implement my drive-by control but adapt it to his script style.

 

Actually he implemented separate vehicles camera this way already so it wouldn't be hard.

 

Hey , now i got both players enabling to use all weapons while driving,  

check it out!

 

 

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XtrêméØP Gamer
On 2/11/2020 at 2:41 AM, Romanz7531 said:

This is what we're lookin for!

Me Same for that i was looking For thanks.

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4 hours ago, skatefilter5 said:

 

https://drive.google.com/open?id=1tSiqF5dghKdX4YG7RK7pkSiwErkBzY9m

 

i just currently only tested on keyboard so i work fine addon on drop in.

 

Think you could do it so you can get rid of that annoying cross hair when player 2 gets in the car? Wouldn't it be cool if there was something like this as a button? https://www.gtagarage.com/mods/show.php?id=9957 

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skatefilter5

in this thread, this user already have toggle drivebys in his mod just go to the first page and you'll see the link, use still can merge it , its just a add on between drop in, drop out and 2player enhancements , if u got it then press V to toggle camera, it default to normal camera any u get in

 

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9 hours ago, skatefilter5 said:

in this thread, this user already have toggle drivebys in his mod just go to the first page and you'll see the link, use still can merge it , its just a add on between drop in, drop out and 2player enhancements , if u got it then press V to toggle camera, it default to normal camera any u get in

 

I'm having a hard time understanding what you're saying. This isn't included in the player 2 drop in mod?

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