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A namespace cannot directly contain members such as fields or methods


Zolika1351
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Edited by Zolika1351
removed hack
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The code needs to be put inside a function, you added an orphaned code and wonder why it can't be compiled.

Edited by fastman92
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Multiple problems with the code.

1. You are using a mix of C# and VB code. Pick one of the languages and use that one solely.

2. You have to declare a class that inherits the GTA.Script class, and put your code within.

3. You have to handle the KeyDown/Up event and put your If statement in that function.

 

Like this (VB)

Imports SystemImports GTAImports System.DrawingImports System.Windows.FormsPublic Class SwimmingAnimScript Inherits Script	Public Sub New()		End Sub		Shadows Sub SwimmiongAnimScript_KeyDown(ByVal sender As Object, ByVal e As GTA.KeyEventArgs) Handles MyBase.KeyDown		If e.Key = Keys.NumPad1 Then			Dim AnimSet As AnimationSet			Dim AnimName As String = "idle"    			AnimSet = New AnimationSet("swimming")    			Player.Character.Animation.Play(AnimSet, AnimName, 8, AnimationFlags.Unknown11 Or AnimationFlags.Unknown05)		End If	End SubEnd Class

or this (C#)

using System;using GTA;using System.Drawing;using System.Windows.Forms;public class SwimmingAnimScript : Script{	public SwimmingAnimScript()	{		KeyDown += SwimmingAnimScript_KeyDown;	}		private void SwimmiongAnimScript_KeyDown(object sender, GTA.KeyEventArgs e)	{		if (e.Key == Keys.NumPad1)		{			AnimationSet animSet = new AnimationSet("swimming");			string animName = "idle";    			Player.Character.Animation.Play(animSet, animName, 8, AnimationFlags.Unknown11 | AnimationFlags.Unknown05);		}	}}
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Multiple problems with the code.

1. You are using a mix of C# and VB code. Pick one of the languages and use that one solely.

2. You have to declare a class that inherits the GTA.Script class, and put your code within.

3. You have to handle the KeyDown/Up event and put your If statement in that function.

 

Thanks, now I have another error, I wanted to speed up the animation with another script, but I got the error:

The term "native" does not exist in the current context.

Tried adding "using GTA.Native" but it didn't work

Code:

using System;

using GTA;

using GTA.Native;

using System.Drawing;

using System.Windows.Forms;

 

public class FastAnimScript : Script

{

public FastAnimScript()

{

KeyDown += FastAnimScript_KeyDown;

}

 

private void FastAnimScript_KeyDown(object sender, GTA.KeyEventArgs e)

{

if (e.Key == Keys.Add)

{

Native.Function.Call("SET_CHAR_ALL_ANIMS_SPEED", Player.Character, 2.0);

}

if (e.Key == Keys.Y)

{

Native.Function.Call("SET_CHAR_ALL_ANIMS_SPEED", Player.Character, 5.0);

}

}

}

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Add "GTA." (without quotes) in front of your Native.Function.Call's.

 

So that it looks like "GTA.Native.Function.Call(...);"

Edited by Jitnaught
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Thanks

Edited by Zolika1351
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