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Do you think Claude should have had a voice?


Paisan™
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On 8/20/2020 at 8:04 PM, Palacios007 said:

Maybe if GTA III was a newer game, I'm sure R* could have figured out a lot of ways to make him express something without talking. A character in any form of art can express something just by the way he looks, talks, walks, acts, etc. But in a 2001 game, it's very hard to see all these representations. So, let's say GTA III is PS4 release, I would have loved to see a mute Claude by today standards.

Yeah maybe we could actually understand that he is Having a plan to find and kill Catalina by ranking in the underworld instead of Being just a lab dog

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Watch.

 

When they actually give Claude a voice, it turns out to be Dick Grayson from the 60s Batman TV show.

 

"Golly gee willikers Catalina."

 

(Then everyone shook their heads in disappointment.)

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  • 4 weeks later...

If he had a voice that would ruin the mystique wouldn't it? If he had a voice we wouldn't be having this conversation 20 years later. 

One of those early trailers had Mr Fido himself actually say "get outta the car!" so unless you knew that obscure piece of knowledge then you'd think he was totally mute.

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4 hours ago, vcfan1991 said:

One of those early trailers had Mr Fido himself actually say "get outta the car!" so unless you knew that obscure piece of knowledge then you'd think he was totally mute.

That sound clip was re-used from GTA II.

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  • 2 weeks later...
Fake Lilina

"Well excuuuuuuse me, Ray!"

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Nah. He ain't needing no voice. He works well for the game without a voice.

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  • 1 month later...

Personally,I think Claude's character COULD work with a voice. However, in a similar fashion to James "Earl" Cash from Manhunt.

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  • 1 month later...

I'm personally glad he doesn't. I think think it fits the theme of the game more, Claude is cold and silent. It matches the gritty Liberty City. I like it.

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Not really. Obviously now Claude stands out as being atypical when we've seen character development from other protagonists, but being mute (selective or otherwise) suits him. It adds mystery, and I can't ever recall playing III when it was fresh thinking "you know, this Claude is great, but I wish he could talk". Retroactively speaking, it's odd, yes, but it never mattered to me at the time. Obviously R* agreed to a degree because they didn't reveal a voice for his cameo role in SA either. The cutscenes in III by comparison are a lot less lively, but I would argue the story is heaps simpler so Claude didn't really need to give any feedback. You turned up, got a little bit of instruction, maybe listened to a lecture and you buggered off to do what was needed.

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RunrigFan

Play from 23:13 when he steals the car who says i gotta go on my vacation?

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2 hours ago, RunrigFan said:

Play from 23:13 when he steals the car who says i gotta go on my vacation?

 

One of the pedestrians on the street next to the car, probably in response to the chaos/weather.

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RunrigFan

When Claude takes Misty to Joey, and Joey said there may be more work for him to come back later. You hear Claude say alright.

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universetwisters
21 minutes ago, RunrigFan said:

When Claude takes Misty to Joey, and Joey said there may be more work for him to come back later. You hear Claude say alright.

 

Lmfao that was Joey not Claude

 

 

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Why are people so desperate to hear Claude speak in GTA III? No lines were recorded. He didn't have a voice actor. He says nothing, aside from maybe grunts of pain. Is it just too much? Do people have to speak?

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GTAFanLuca
6 hours ago, Rhoda said:

Why are people so desperate to hear Claude speak in GTA III? No lines were recorded. He didn't have a voice actor. He says nothing, aside from maybe grunts of pain. Is it just too much? Do people have to speak?

People are afraid of introverts existing.

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As a person who's favorite GTA game has always been III, Claude's fine without a voice honestly, him being silent and mysterious has always been something neat for me.
 

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