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Do you think Claude should have had a voice?


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Rockstar has said they deliberately left Claude mute to focus their creative resources on things other than a main character with personality. Paraphrasing, but that was it.

 

The story would be quite different. Claude would need to have reasons to do the things he does; as it is he's sorta just dumb muscle doing work for people higher up in the hopes they'll lead him to Catalina, or so it seems.

 

It always bugged me that he just watched Catalina and Miguel talking to Curly Bob from a distance, instead of busting up their little party. Salvatore would have made him on the spot.

Edited by Helegad
  • 2 weeks later...

No, a simple dangerous man taking orders and doing them without a word coming out makes a very

rememberable and unique character in it's own way especially the way he walks.

It always bugged me that he just watched Catalina and Miguel talking to Curly Bob from a distance, instead of busting up their little party. Salvatore would have made him on the spot.

Yes, me too. Also he spares their lives for a second time on the construction site. So much missed opportunities.

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His inability to speak actually adds to his character if any thing. I like to go over what claude sounds like in my head and I like to think he sounds alot like Bobcat Goldthwait

 

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  • Like 1
  • KEKW 2
  • 3 years later...
On 12/3/2016 at 7:11 PM, Paisan™ said:

Do you think Claude should have had a voice? How different would it have been?

I would have loved that. I think he’d ask like “So what do you need/want me to do?” It would also make cutscenes livelier (like w/CJ). For example, I’d love to have heard Claude and Ray argue in “Plaster Blaster.”

  • KEKW 2
DJ-Jelly-Doughnut

I like that he didn't. He was very reserved. Niko was about on the same page as Claude as far as being vocal goes. Niko got his point across.. but not in a way that's overly vocal. Now that I'm playing GTAO (my 'parents' are Claude and Misty) I have found it very awesome that my character doesn't speak either. Makes it much more of an homage to Claude.

  • 4 weeks later...
universetwisters

I like him without the voice. He's like a cat, you never know what he's thinking.

  • Like 6

I like it better when he is silent. It fits him so well.

 

If they gave Claude a voice, I probably would sigh a bit in disappointment. Especially if he starts asking "What's a paladin?" or starts saying "Great! I can't wait to bomb some Dodongos!".

 

Yeah... I think it's better to leave Claude silent...

Edited by Kierolack666
  • Like 3

Maybe if GTA III was a newer game, I'm sure R* could have figured out a lot of ways to make him express something without talking. A character in any form of art can express something just by the way he looks, talks, walks, acts, etc. But in a 2001 game, it's very hard to see all these representations. So, let's say GTA III is PS4 release, I would have loved to see a mute Claude by today standards.

Nah suppose the va sucked or he was too "whiny". I like Claude as a strong silent killer who will do any job as long as it pays. Although now that everyone mentions it it is a plot hole why he didn't kill catalina while tailing the leone rat.

  • Like 3

In the eyes of an revolutionary perspective of blowing away millions of people around the world with its 3D sandbox, why the hell would we need this hired grunt to have a 'voice'. That would just take away the idiosyncratic traits of this guy.

 

Heck, I would've not minded him retaining his 'Fido' nickname as his main identifier.

  • 2 months later...

Claude's lack of a voice (and personality too) helps with player immersion, I know a lot of players wrote about how Vic Vance killing people randomly in free roam would seem out of character for the guy, that issue doesn't exist with Claude.

I know technically the things you do in free roam aren't "canon" or whatever but it helps maintain some consistency.

  • Like 2

Nah.

 

While I'm accustomed to protagonists having deeper personalities and whatnot for the time it didn't bother he never spoke, but I don't think it would work too well nowadays as people expect more than just a mute avatar which is basically what Claude is. Also I've said this before, but I wish R* never named him. I feel like they tried to humanise him in San Andreas with an albeit paper thin backstory.

 

I wish he was only ever known as the GTA III guy and/or Fido like he was in GTA III. It made him way more mysterious and bad arse IMO. I just don't like the name "Claude". I don't know what it is, but I just don't.

TheSantader25

I don't think so. We know that him being mute was mostly due to focusing on other areas of the game but it all somehow worked in the game's favor and its atmosphere. This game is truly unique because of that. No GTA quite feels this way and mute Claude plays a big role in capturing this theme. 

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