RokkuDayo Posted November 23, 2016 Share Posted November 23, 2016 (edited) I Really like the game Live for Speed, i spend SOO MUCH TIME Playing it when i was younger. and i had the idea to port the maps from this game to other game i like (GTA) Progress: [X] Blackwood https://gta5-mods.com/maps/gta-live-for-speed-blackwood-racetrack [ ] South City [X] Fern Bay https://gta5-mods.com/maps/gta-live-for-speed-fern-bay-racetrack [ ] Autocross [ ] Kyoto Ring [ ] WestHill [X] Aston https://gta5-mods.com/maps/gta-live-for-speed-aston-racetrack [ ] Rockingram (Now i'm going to port rockingram because baba0rum help me with a S3 License ) Edited November 27, 2016 by ArthurLopes Agem, universetwisters, turbocharger and 1 other 4 Link to comment Share on other sites More sharing options...
universetwisters Posted November 23, 2016 Share Posted November 23, 2016 They look nice but I just wish there was more to do than drive around circuits. Jinx. and RokkuDayo 2 Link to comment Share on other sites More sharing options...
RokkuDayo Posted November 23, 2016 Author Share Posted November 23, 2016 They look nice but I just wish there was more to do than drive around circuits. Well, i really don't know what you can do in a race track, but you can play with your friends too. Agem 1 Link to comment Share on other sites More sharing options...
Agem Posted November 23, 2016 Share Posted November 23, 2016 They look nice but I just wish there was more to do than drive around circuits. What the hell would you want to do in a circuit that isn't driving around it? Dancing contests? RokkuDayo and universetwisters 2 Link to comment Share on other sites More sharing options...
RokkuDayo Posted November 23, 2016 Author Share Posted November 23, 2016 Maybe xD Agem 1 Link to comment Share on other sites More sharing options...
universetwisters Posted November 24, 2016 Share Posted November 24, 2016 They look nice but I just wish there was more to do than drive around circuits. What the hell would you want to do in a circuit that isn't driving around it? Dancing contests?That would be one of the best mods for GTA 5. It's gotta be done. Agem and RokkuDayo 2 Link to comment Share on other sites More sharing options...
RokkuDayo Posted November 24, 2016 Author Share Posted November 24, 2016 They look nice but I just wish there was more to do than drive around circuits. What the hell would you want to do in a circuit that isn't driving around it? Dancing contests? That would be one of the best mods for GTA 5. It's gotta be done. Dance Contests in a Race Track? yeah that would be the best mod ever universetwisters and Agem 2 Link to comment Share on other sites More sharing options...
Silent Posted November 24, 2016 Share Posted November 24, 2016 This looks oddly fitting... RokkuDayo and Agem 2 Link to comment Share on other sites More sharing options...
darkdrifter Posted November 25, 2016 Share Posted November 25, 2016 This is a cool idea ! Hope you will replace the trees with some new one and fix some of the bugged meshes (look at the bleachers) Keep it going RokkuDayo 1 Link to comment Share on other sites More sharing options...
RokkuDayo Posted November 25, 2016 Author Share Posted November 25, 2016 This is a cool idea ! Hope you will replace the trees with some new one and fix some of the bugged meshes (look at the bleachers) Keep it going This Happens because i used 3D Ripper DX to get the Map Files, there's no other way to do it. but thanks anyway Link to comment Share on other sites More sharing options...
darkdrifter Posted November 25, 2016 Share Posted November 25, 2016 This Happens because i used 3D Ripper DX to get the Map Files, there's no other way to do it. but thanks anyway Yeah I know, .wld file format is not know to public, so the only possible ways are ripping the meshes or using low quality SMX files (which are not available for Rockingham BTW) Oh, I posted your work on the LFSForums: https://www.lfs.net/forum/post/1914298#post1914298 RokkuDayo 1 Link to comment Share on other sites More sharing options...
RokkuDayo Posted November 25, 2016 Author Share Posted November 25, 2016 This Happens because i used 3D Ripper DX to get the Map Files, there's no other way to do it. but thanks anyway Yeah I know, .wld file format is not know to public, so the only possible ways are ripping the meshes or using low quality SMX files (which are not available for Rockingham BTW) Oh, I posted your work on the LFSForums: https://www.lfs.net/forum/post/1914298#post1914298 Thanks Link to comment Share on other sites More sharing options...
RokkuDayo Posted November 26, 2016 Author Share Posted November 26, 2016 I Ported Blackwood But i need the Admin Aproval Link to comment Share on other sites More sharing options...
RokkuDayo Posted November 26, 2016 Author Share Posted November 26, 2016 Yay the Map get Approved Link to comment Share on other sites More sharing options...
darkdrifter Posted November 27, 2016 Share Posted November 27, 2016 The import feels very rushed, look like straight rip and import with no work on it. Texture doesn't have mip-maps, glass have a blank material on it and even the rallycross entry on the mini-map you uploaded is wrong, the real one is the one under it. This is the right one: Hope you will improve the existing imports before going to the next ones. Link to comment Share on other sites More sharing options...
RokkuDayo Posted November 27, 2016 Author Share Posted November 27, 2016 Well. If i could get The model from The game with perfection, which is impossible, The mod will be perfect. And i don't know almost anything about 3d modeling. I tried to do some mountains around the map but they where soo ugly... So i removed. And i catch The map route from The official site, i dont know what is wrong. But after i convert all The maps i'll try to fix all i can in The maps. But i can't promise anything And i have fern bay ready to release. Just need to take some screenshots from The map and some others things. Link to comment Share on other sites More sharing options...
darkdrifter Posted November 27, 2016 Share Posted November 27, 2016 I don't ask you to model anything actually. If you are unfamiliar to the 3D world, you should check out how to generate mip-maps for GTA V textures, and how to set different materials, like glass for example. RokkuDayo 1 Link to comment Share on other sites More sharing options...
RokkuDayo Posted November 27, 2016 Author Share Posted November 27, 2016 The textures have mipmaps. But I had to remove they because they are causing weird shader and rendering bugs. And the glass texture is the same for other things. If I set it to glass, other things like stone in the same texture will be glass. So I set to stone for example and ota better than have a glass-rock wall. Link to comment Share on other sites More sharing options...
RokkuDayo Posted November 27, 2016 Author Share Posted November 27, 2016 I Have posted Fern Bay, just waiting Administral Approval Link to comment Share on other sites More sharing options...
RokkuDayo Posted November 27, 2016 Author Share Posted November 27, 2016 Fern Bay Approved Link to comment Share on other sites More sharing options...
RokkuDayo Posted November 27, 2016 Author Share Posted November 27, 2016 The import feels very rushed, look like straight rip and import with no work on it. Texture doesn't have mip-maps, glass have a blank material on it and even the rallycross entry on the mini-map you uploaded is wrong, the real one is the one under it. This is the right one: Hope you will improve the existing imports before going to the next ones. You say taht i rushed the imports, well, i don't do it, some things of the map are missing because it's taken from game memory, i can't do nothing about this. but i always try to do all i can to fix everything. Link to comment Share on other sites More sharing options...
RokkuDayo Posted November 27, 2016 Author Share Posted November 27, 2016 (edited) I don't ask you to model anything actually. If you are unfamiliar to the 3D world, you should check out how to generate mip-maps for GTA V textures, and how to set different materials, like glass for example. And hou you can see in this texture, i can't set it to glass and stone at the same time: http://prntscr.com/dcj52g Edited November 27, 2016 by ArthurLopes Link to comment Share on other sites More sharing options...
darkdrifter Posted November 28, 2016 Share Posted November 28, 2016 (edited) You should check some videos about materials for meshes. You can assign a different material for the glass mesh and then set this material to use glass. And by glass, I'm not talking about a glass texture, but a glass material from GTA, so that it actually reflect, just like buildings in the game. Edited November 28, 2016 by darkdrifter Link to comment Share on other sites More sharing options...
RokkuDayo Posted November 28, 2016 Author Share Posted November 28, 2016 (edited) You should check some videos about materials for meshes. You can assign a different material for the glass mesh and then set this material to use glass. And by glass, I'm not talking about a glass texture, but a glass material from GTA, so that it actually reflect, just like buildings in the game. Yes, i know about the shader. and about the the texture for a mesh, i'll try something. Edited November 28, 2016 by ArthurLopes Link to comment Share on other sites More sharing options...
RokkuDayo Posted November 29, 2016 Author Share Posted November 29, 2016 You should check some videos about materials for meshes. You can assign a different material for the glass mesh and then set this material to use glass. And by glass, I'm not talking about a glass texture, but a glass material from GTA, so that it actually reflect, just like buildings in the game. I Test the Glass Material, and waht happens was that GTA V uses a diferent Glass Shader Parameters than GTA IV Ones, so when i convert from GTA IV TO GTA V, the textre just dissapear, so i can't make a glass with reflections on GTA V Now Link to comment Share on other sites More sharing options...
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