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Jack

Wanted Level Editor

Recommended Posts

Jack
Posted (edited)
On 5/26/2020 at 2:58 PM, Waltor said:

Hello, I downloaded WLE for gta VC, but after loading game chrashed with unhandled exception error. I have lates CLEO for VC and 1.0 patch.

This mod doesn't require cleo since it;s an asi mod.

 

I have to ask these:
- Does the game crash without this mod?
- Are you sure your game version is 1.0?
- Did you extract files (WantedLevelEditorVC.VC.asi and WantedLevelEditorVC.xml) from the mod archive into the GTA Vice City directory (not CLEO folder)?
- Did you modifiy the WantedLevelEditorVC.xml after installing the mod? If yes - show me what you did.

 

Also you said that you have CLEO installed so I assume you have other mods right? It might be possible they don't get along with this mod.

Edited by Jack
.

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Waltor

Thanks for reply Jack.

 

-No, game works fine without this mod.

-I am sure that game is at 1.0 version

-I extracted both WLE files to my  VC directory

-At first I did (I changed max stars from 6 to 8), than i tried to put it without any changes but the game still chrashed.

 

I have few mods instaled and I thought about that, so i put WLE to my other VC without any mods and game still chrashed after load screen.

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Jack
2 hours ago, Waltor said:

Thanks for reply Jack.

 

-No, game works fine without this mod.

-I am sure that game is at 1.0 version

-I extracted both WLE files to my  VC directory

-At first I did (I changed max stars from 6 to 8), than i tried to put it without any changes but the game still chrashed.

 

I have few mods instaled and I thought about that, so i put WLE to my other VC without any mods and game still chrashed after load screen.

 

It appears you did everything right. Odd. There's only 1 thing we can do now. Download this file:
Vice_City_GV_Reader
Put it inside the cleo folder, start the game and a text should be displayed at the upper left corner of the screen.
What does the text say?

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Waltor

Yeah, I really tried everything before I wrote here.

 

Your game version is 1.0

 

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Waltor

I have Limit Adjuster.

 

I installed it, but it's the same, error after loadscreen. I thought earlier to try with asi loader but as far as I know VC doesn't need one.

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Waltor
Posted (edited)

I tried to put WLE files into scripts folder in VC directory and when i start the game i have this message:

 

https://ibb.co/pzp8pMR

Edited by Waltor

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Jack

ASI Loader error 1450 -> Antivirus removed the ASI file.

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Waltor
Posted (edited)

I disabled antivirus and firewall, donwloaded mod again but it didn't work, than I uninstalled antivirus, redownloaded the mod, but it's same again. I don't get that error (1450) game just chrash after loadscreen (ASI file is in directory).

Edited by Waltor

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Jack
Posted (edited)

I used Ultimate Asi Loader as well and I placed both of my mod files to "scripts" folder - there were no error report and the mod worked fine.


- try renaming "WantedLevelEditorVC.VC.asi" to "WantedLevelEditorVC.asi" (although it works for me either way so it probably won't solve anything).

 

And uhmm, what about the save file? Have you tried to start the new game to see what happens?
Also remove the "gta_vc.set" file from the "GTA Vice City User Files" folder.

 

I doubt any of the above will help.
I still suspect you have some odd game version because when I use this mod on any other version - it crashes at the loading screen - just like you described.

 

Some kind of a crash report might help.

Edited by Jack
.

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Waltor

I allready tried everithing you suggested before I wrote here.

 

I downloaded few other 1.0 patches (from gtainside, moddb and sutch) try them all and it's same thing again.

 

I use many mods and this is the first one that I have truble with. I added few police peds and your mod is perfect to spawn them in game.

 

Here is error log

https://easyupload.io/n0hqiz

 

Thanks again for your help.

 

 

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Jack

Crash report did reveal something. There're a few "function hooks" in the mod code and the crash report indicated at one of them.
We'll make some tests. I will give you 2 links.

 

1st link

2nd link

 

In the 1st one this "function hook" has been disabled.
In the 2nd one all of the "function hooks" have been disabled.

 

Test it 1 by 1. When you test the 1st one - delete it and use the other one.

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Waltor

It works with both files. Thanks alot.

 

Is there any way to combine it with maxo's vehicle loader?

 

P. S. It's not relevat to this, but do you know any way to edit emergency lights (police, fire, ambulance) like color and position in VC? I examined all VC data files and main.scm but i didn't menage to find it.

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Jack
2 hours ago, Waltor said:

It works with both files. Thanks alot.

- Use the 1st link (now available at the main post also) since the 2nd one is missing almost all of the mod characteristics unlike the 1st one which only missing vigilante missions on the new police vehicles (for now).

 

2 hours ago, Waltor said:

Is there any way to combine it with maxo's vehicle loader?

- Describe what's the problem with the MVL and I'll see what I can do.

 

2 hours ago, Waltor said:

P. S. It's not relevat to this, but do you know any way to edit emergency lights (police, fire, ambulance) like color and position in VC? I examined all VC data files and main.scm but i didn't menage to find it.

- Most of the wanted level stuff is hardcoded and that includes the emergency lights also. At this point WLE doesn't provide that on the new police vehicles. I might add it later.

 

I apoligize to everyone who had problems whith the VC version of this mod - it was my mistake all along. I should have seen it earlier.
And @Waltor - thanks for showing the crash report.

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Waltor
Posted (edited)
Quote

- Use the 1st link (now available at the main post also) since the 2nd one is missing almost all of the mod characteristics unlike the 1st one which only missing vigilante missions on the new police vehicles (for now).

I will.

Quote

- Describe what's the problem with the MVL and I'll see what I can do.

Vehicles and peds that I add in XML do not appear in game.

 

Quote

- Most of the wanted level stuff is hardcoded and that includes the emergency lights also. At this point WLE doesn't provide that on the new police vehicles. I might add it later.

That would be awesome

 

Quote

I apoligize to everyone who had problems whith the VC version of this mod - it was my mistake all along. I should have seen it earlier.
And @Waltor - thanks for showing the crash report

 Thank you for your time and help!

Edited by Waltor

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LiptonM
On 31/05/2020 at 21:21, Jack said:

- Use o primeiro link (agora disponível no posto principal também), pois o segundo está faltando quase todas as características do mod, ao contrário do primeiro, que apenas perde missões de vigilante nos novos veículos da polícia (por enquanto).

 

- Descreva qual é o problema com o MVL e verei o que posso fazer.

 

- A maioria das coisas de nível desejado é codificada e isso inclui as luzes de emergência também. Neste ponto, o WLE não fornece isso nos novos veículos da polícia. Posso adicioná-lo mais tarde.

 

Peço desculpas a todos que tiveram problemas com a versão VC deste mod - foi um erro meu o tempo todo. Eu deveria ter visto isso antes.
E @Waltor - obrigado por mostrar o relatório de falha.

HEY, jack no update do wle vc eu coloco max 3 carros nas 3 estrelas e coloco timer arrival  no 0 e os carros nao aparecem ao mesmo tempo

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Flitbed
Posted (edited)

Hi, i recently tested this mod for gta sa, and this incredible, but it seems to be incompatible with fastman's car spawner, because when i open it only shows 1 car, and i really need this.

 

Also i found a possible bug, when i load a save, sometimes a police maverick randomly become and shoots to me, when i dont have any star. Btw thanks for the support throught the years!!

Edited by Flitbed

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Jack
On 6/1/2020 at 8:34 PM, Waltor said:

Vehicles and peds that I add in XML do not appear in game.

It should be compatible with MVL now. I tried not to interfere into the author's work as much as I could. I hope I did everything right.
Also the next mod abilities had been activated:
"enable_six_models" it did not function properly when disabled,
"Wanted_Multiplier" it works the same as the opcode 03C7,
"roadblock_chance" as the name says,
"max_peds" max number of foot cops in pursuit,
"max_vehicles" max number of police cars in pursuit.

 

On 6/7/2020 at 10:20 PM, LiptonM said:

HEY, jack no update do wle vc eu coloco max 3 carros nas 3 estrelas e coloco timer arrival  no 0 e os carros nao aparecem ao mesmo tempo

Don't put 0 for the arrival time. Try for example 500 (which is half of a second). I'm not sure what's causing it.

 

On 6/11/2020 at 4:37 AM, Flitbed said:

Hi, i recently tested this mod for gta sa, and this incredible, but it seems to be incompatible with fastman's car spawner, because when i open it only shows 1 car, and i really need this.

 

Also i found a possible bug, when i load a save, sometimes a police maverick randomly become and shoots to me, when i dont have any star. Btw thanks for the support throught the years!!

I was working on MVL-WLE compatibility these days. I will get my hands on that problem as soon as I can.
About the police maverick:
Good catch. That's happening at the rural areas when there's no wanted.
By default the xml file should have been set to 0 helicopters at star0 / zone 0.
Instead I left 1 by mistake while I was testing the code:

<star_0>
<zone0_max_helicopters>1</zone0_max_helicopters>
</star_0>


You can change it to 0 and save. Or use the in game menu (Zone Settings, Country Side, Star 0...).
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Waltor
Posted (edited)

Hey Jack, I just tested WLE compatibile with MVL and it works awesome. But there is a small bug. Cars that are added as normal police cars with MVL are spawned without driver (empty) in normal trtaffic. Is thare any chance to fix that? Thak you for your effort!

 

Edit: Most of the cars are empty, eaven original ingame cars.

Edited by Waltor

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Jack
On 6/11/2020 at 4:37 AM, Flitbed said:

Hi, i recently tested this mod for gta sa, and this incredible, but it seems to be incompatible with fastman's car spawner, because when i open it only shows 1 car, and i really need this.

I could not notice anything wrong. fastman's car spawner works fine with my mod. Have you tried to press up and down arrows to navigate to another vehicle?

 

On 6/22/2020 at 4:41 PM, Waltor said:

Hey Jack, I just tested WLE compatibile with MVL and it works awesome. But there is a small bug. Cars that are added as normal police cars with MVL are spawned without driver (empty) in normal trtaffic. Is thare any chance to fix that? Thak you for your effort!

 

Edit: Most of the cars are empty, eaven original ingame cars.

It has been repaired. It should not happen again. Mod link updated. Thanks for reporting the error.

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Flitbed

This is happening to me when using fastman´s car spawner v2.1 :whuh:

 

OrClmYm.png

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Jack
18 hours ago, Flitbed said:

This is happening to me when using fastman´s car spawner v2.1 :whuh:

I was using Car Spawner 1.1 from the original mod showroom.

which works fine. That's why I didn't notice it.
Anyway I found out what's the problem and managed to fix it, so now it's compatible with car spawner v2.1 as well. Mod link updated (WLE v2.12).
I recomend changing the menu keys since both mods use num 3 to activate the start menu.

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Waltor
Posted (edited)
Quote

It has been repaired. It should not happen again. Mod link updated. Thanks for reporting the error.

No problem, but my game crashed after loadscreen. I didn't change XML file options.

Here is error log

https://www.mediafire.com/file/jlttk9v0n7i6kjl/errorlog.txt/file

Edited by Waltor

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Waltor

It works now, but only one vehicle type of 6 that I selected spawned with peds, rest are empty again, aswell as original police cars

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Flitbed

Nice! thanks for the update! but i find that: 

- Cj moves when i scroll through the menu of car spawner (small detail but uncomfortable).

- For some reason everytime i press enter when playing there is a fps drop.

- idk if this a bug but the menu keys options in the menu is not working.

 

I did not find another problem, great work :colgate:

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Jack
3 hours ago, Waltor said:

It works now, but only one vehicle type of 6 that I selected spawned with peds, rest are empty again, aswell as original police cars

Strange. Show me your WLE xml file please.
Also when does it happen? At which wanted level star?

 

3 hours ago, Flitbed said:

- Cj moves when i scroll through the menu of car spawner (small detail but uncomfortable).

- For some reason everytime i press enter when playing there is a fps drop.

- idk if this a bug but the menu keys options in the menu is not working.

I'll see what I can do.

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Waltor

Here it is

www.mediafire.com/file/2r1jc19b2x2rkpe/WantedLevelEditorVC.xml/file

 

On each star lvl, including 0. On 0 only one type of the vehicle (6105) has peds. There are no peds in regular VC police too.

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smmysk8r

Hi, I installed the latest version of your mod for GTA SA and the game crashes as soon as I exit my safehouse. I also tried earlier versions of this mod and i get the same results.

 

The game only crashes with this mod, and runs just fine without any crashes without it.

My gta_sa.exe is the correct version (13.7 MB (14,383,616 bytes)

 

I have also tried installing it two different ways and it results in the same crash.

1. I've tried placing the XML and ASI files in the root folder, with the FXT file in the cleo/cleo_text folder. Still crashes.

2. I've tried using modloader, it still crashes.

 

I've tried removing my ASI mods and it still crashes, So i don't know whats up. (I don't have any CLEO mods installed)

List of ASI mods I have installed:

$fastman92limitAdjuster

CLEO

ExGangWars

SilentPatchSA

 

Spoiler

Starting fastman92 limit adjuster 5.5, compilation time: Jun 21 2020 20:10:02 (UTC)
Website: http://fastman92.com

Launch time: 26-6-2020 7:42:55 (UTC)
Launched during the night.

Solution platform: WIN_X86
FASTMAN92_LIMIT_ADJUSTER_RELEASE_DIRECTORY is not defined. Documentation files will not be written.
Game detected: GTA SA 1.0 US HOODLUM 14383616 bytes
Game uses dynamic image base? No
Game preferred image base: 0x400000
Game current image base: 0x400000

Number of FLA modules: 67
Delayed processing of limits? No

Root base directory: 
Root directory: D:\Grand Theft Auto San Andreas
Initial directory: D:\Grand Theft Auto San Andreas
INI filename: fastman92limitAdjuster_GTASA.ini

Global exception handler has been registered.
---------------------------------------------
Model special features are enabled. Because of this, the ID limits will be patched.

New ID limits:
0 - 19999 (20000) - DFF models defined within IDE files
20000 - 24999 (5000) - TXD texture archives.
25000 - 25254 (255) - COL collision archives.
25255 - 25510 (256) - IPL Binary IPL files.
25511 - 25574 (64) - DAT files limited to nodes*.dat
25575 - 25754 (180) - IFP animation archives.
25755 - 26229 (475) - RRR car recordings, carrec*.rrr files
26230 - 26311 (82) - SCM scripts
26312 - 26313 (2) - Loaded list
26314 - 26315 (2) - Requested list
26316 - count of all file IDs


Addresses:
CModelInfo::ms_modelInfoPtrs: 0xA9B0C8
CStreaming::ms_aInfoForModel: 0x8E4CC0
CAnimManager::ms_aAnimBlocks: 0xB5D4A0
CVehicleRecording::StreamingArray: 0x97D880
CTheScripts::StreamedScripts: 0xA47B60


Model special features loader enabled.
---------------------------------------------
---------------------------------------------
Modified count of killable model IDs: 12600
---------------------------------------------
---------------------------------------------
Enabling handling.cfg limit adjuster.
New limits:
Number of standard lines = 300
Number of bike lines = 13
Number of flying lines = 24
Number of boat lines = 12
Number of animation group lines = 30

&mod_HandlingManager = 0x1975900, sizeof(mod_HandlingManager) = 0x13608
---------------------------------------------
Modified limit of DYNAMIC LIMITS: Vehicles to: 190
---------------------------------------------
Modified limit of DYNAMIC LIMITS: Peds to: 256
---------------------------------------------
Modified limit of IDE:cars section to 300
---------------------------------------------
SPECIAL: Make paintjobs work for any ID applied.
---------------------------------------------
Error reporting going to be applied.
GTA_ERROR_ATTEMPT_TO_LOAD_OBJECT_INSTANCE_WITH_UNDEFINED_ID enabled.
GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
GTA_ERROR_CAR_GENERATOR_WITH_INVALID_MODEL_ID_IS_GETTING_REGISTERED enabled.
GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
GTA_ERROR_STREAM_HANDLES_LIMIT_EXCEEDED enabled.
Error reporting is applied now.
---------------------------------------------
---------------------------------------------
Vehicle audio loader is enabled
---------------------------------------------
Number of memory changes made: 3658
---------------------------------------------

Game has crashed, here's a crash log:
Current process ID: 17008
Current thread ID: 18268
Last file to be loaded: AUDIO\STREAMS\AMBIENCE
Last library loaded: NOT SET
Exception address: 0xE9956D17 (module not found)
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)
Inaccessible memory address: 0xE9956D17

General registers:
EAX: 0x00B60061 (11927649)
EBX: 0x10B60CAC (280366252)
ECX: 0x00000000 (0)
EDX: 0x10B60CDC (280366300)
ESI: 0x10B604B8 (280364216)
EDI: 0x00000004 (4)
EBP: 0x10B60C8C (280366220)
ESP: 0x0177FB58 (24640344)
EIP: 0xE9956D17 (-376083177) [module not found]
EFL: 0x00010212 (66066)

Segment registers:
CS: 0023
DS: 002B
ES: 002B
FS: 0053
GS: 002B
SS: 002B

FPU registers:
ST0: 0.436750 bytes: 00 00 00 00 00 B4 9D DF FD 3F
ST1: -3.141593 bytes: 00 00 00 00 00 DB 0F C9 00 C0
ST2: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00
ST3: 75.500763 bytes: 00 00 00 00 00 64 00 97 05 40
ST4: 26980.761719 bytes: 00 00 00 00 00 86 C9 D2 0D 40
ST5: 67.660645 bytes: 00 00 00 00 00 40 52 87 05 40
ST6: -149.423218 bytes: 00 00 00 00 00 58 6C 95 06 C0
ST7: 1000.000000 bytes: 00 00 00 00 00 00 00 FA 08 40
CTRL: 007F
STAT: 0061
TAGS: FFFF

MMX registers, 8 bytes:
MM0: 00 00 00 00 00 B4 9D DF
MM1: 00 00 00 00 00 DB 0F C9
MM2: 00 00 00 00 00 00 00 00
MM3: 00 00 00 00 00 64 00 97
MM4: 00 00 00 00 00 86 C9 D2
MM5: 00 00 00 00 00 40 52 87
MM6: 00 00 00 00 00 58 6C 95
MM7: 00 00 00 00 00 00 00 FA

XMM registers, 16 bytes:
XMM0: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM1: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM2: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM3: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM4: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM5: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM6: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM7: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00

Module list
; Path    Module file size        Base    Size of image    Entry point
D:\Grand Theft Auto San Andreas\gta_sa.exe    14383616    0x00400000    0x01177000    0x00824570
C:\Windows\SYSTEM32\ntdll.dll    1664896    0x76F80000    0x0019A000    0x00000000
C:\Windows\System32\KERNEL32.DLL    628408    0x758D0000    0x000E0000    0x758E5F70
C:\Program Files\Avast Software\Avast\x86\aswhook.dll    50584    0x74700000    0x0000F000    0x74706110
C:\Windows\System32\KERNELBASE.dll    2087168    0x769A0000    0x001FE000    0x76A8DA10
C:\Windows\SYSTEM32\apphelp.dll    635904    0x69DA0000    0x0009F000    0x69DD8CD0
C:\Windows\SYSTEM32\AcLayers.DLL    380928    0x627B0000    0x00284000    0x627CD1A0
C:\Windows\System32\msvcrt.dll    776472    0x75580000    0x000BF000    0x755B5B00
C:\Windows\System32\USER32.dll    1665720    0x749A0000    0x00197000    0x749CC730
C:\Windows\System32\win32u.dll    89344    0x76980000    0x00017000    0x00000000
C:\Windows\System32\GDI32.dll    127552    0x76820000    0x00021000    0x76824B50
C:\Windows\System32\gdi32full.dll    1416224    0x74C40000    0x0015B000    0x74D00F50
C:\Windows\System32\msvcp_win.dll    501200    0x74BA0000    0x0007C000    0x74BB6760
C:\Windows\System32\ucrtbase.dll    1178608    0x74DA0000    0x0011F000    0x74DC7670
C:\Windows\System32\SHELL32.dll    5765144    0x74F60000    0x00579000    0x750C7DE0
C:\Windows\System32\cfgmgr32.dll    236520    0x76850000    0x0003B000    0x7685CF50
C:\Windows\System32\shcore.dll    539184    0x74770000    0x00084000    0x747B22C0
C:\Windows\System32\RPCRT4.dll    768488    0x76760000    0x000BB000    0x7679BE20
C:\Windows\System32\SspiCli.dll    121888    0x74750000    0x00020000    0x7475C970
C:\Windows\System32\CRYPTBASE.dll    31752    0x74740000    0x0000A000    0x74742A40
C:\Windows\System32\bcryptPrimitives.dll    386320    0x76680000    0x0005F000    0x766B1990
C:\Windows\System32\sechost.dll    478792    0x74EE0000    0x00076000    0x74EF2620
C:\Windows\System32\combase.dll    2583496    0x759D0000    0x00275000    0x75B01F90
C:\Windows\System32\windows.storage.dll    6091048    0x760A0000    0x005C6000    0x762A2A00
C:\Windows\System32\advapi32.dll    487784    0x768F0000    0x00079000    0x76907450
C:\Windows\System32\profapi.dll    102760    0x766E0000    0x0001B000    0x766EA3A0
C:\Windows\System32\powrprof.dll    267528    0x756B0000    0x00043000    0x756B6D40
C:\Windows\System32\UMPDC.dll    46656    0x76670000    0x0000D000    0x76677450
C:\Windows\System32\shlwapi.dll    275240    0x76700000    0x00044000    0x76717AA0
C:\Windows\System32\kernel.appcore.dll    51336    0x76970000    0x0000F000    0x76974700
C:\Windows\System32\cryptsp.dll    68192    0x74EC0000    0x00013000    0x74EC5D20
C:\Windows\System32\OLEAUT32.dll    593424    0x754E0000    0x00092000    0x755154D0
C:\Windows\System32\SETUPAPI.dll    4518336    0x75C50000    0x00449000    0x75C816E0
C:\Windows\System32\bcrypt.dll    96032    0x759B0000    0x00019000    0x759B9380
C:\Windows\SYSTEM32\MPR.dll    89856    0x680C0000    0x00018000    0x680C3490
C:\Windows\SYSTEM32\sfc.dll    2560    0x66680000    0x00003000    0x00000000
C:\Windows\SYSTEM32\WINSPOOL.DRV    415744    0x73730000    0x0006B000    0x73744120
C:\Windows\SYSTEM32\PROPSYS.dll    801832    0x737A0000    0x000C6000    0x73808F30
C:\Windows\SYSTEM32\IPHLPAPI.DLL    196776    0x741C0000    0x00032000    0x741CC320
C:\Windows\SYSTEM32\sfc_os.DLL    40960    0x680B0000    0x0000F000    0x680B5D60
C:\Windows\System32\IMM32.DLL    143808    0x74910000    0x00025000    0x74914390
C:\Windows\System32\WS2_32.dll    379840    0x76890000    0x0005E000    0x768A5270
C:\Windows\System32\ole32.dll    1007672    0x75750000    0x000F7000    0x7578A0D0
C:\Windows\SYSTEM32\WINMM.dll    134320    0x74670000    0x00024000    0x74674350
D:\Grand Theft Auto San Andreas\vorbisfile.dll    2157568    0x62500000    0x002A3000    0x6252DAFE
D:\Grand Theft Auto San Andreas\EAX.DLL    188416    0x10000000    0x00030000    0x1001A472
C:\Windows\SYSTEM32\WINMMBASE.dll    131176    0x73CC0000    0x00023000    0x73CC87E0
C:\Windows\SYSTEM32\d3d9.dll    1616784    0x735A0000    0x0018E000    0x7361ACA0
C:\Windows\SYSTEM32\dbghelp.dll    1521664    0x74300000    0x0018F000    0x7433AF50
C:\Windows\SYSTEM32\dwmapi.dll    135000    0x74630000    0x00025000    0x74635290
C:\Windows\SYSTEM32\dbgcore.DLL    132608    0x746C0000    0x00024000    0x746DC1B0
C:\Windows\SYSTEM32\dxcore.dll    85416    0x73580000    0x00019000    0x7358C890
D:\Grand Theft Auto San Andreas\vorbisHooked.dll    65536    0x01780000    0x00011000    0x01784C98
D:\Grand Theft Auto San Andreas\ogg.dll    36864    0x017A0000    0x00009000    0x017A302E
D:\Grand Theft Auto San Andreas\vorbis.dll    1060864    0x032C0000    0x00108000    0x032D3F7C
D:\Grand Theft Auto San Andreas\$fastman92limitAdjuster.asi    11254272    0x61620000    0x00ACC000    0x61729CE7
C:\Windows\System32\PSAPI.DLL    17008    0x76BA0000    0x00006000    0x76BA14D0
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.900_none_71d0bf6f5ae996a8\COMCTL32.dll    568128    0x68020000    0x0008D000    0x680871E0
D:\Grand Theft Auto San Andreas\DllTricks.dll    33792    0x68010000    0x0000D000    0x6801147F
D:\Grand Theft Auto San Andreas\MinHook.x86.dll    14848    0x68000000    0x00007000    0x00000000
D:\Grand Theft Auto San Andreas\zlib1.dll    107520    0x62E80000    0x00022000    0x62E81440
D:\Grand Theft Auto San Andreas\CLEO.asi    264704    0x67F90000    0x0006B000    0x67F9E484
D:\Grand Theft Auto San Andreas\BASS.dll    107584    0x11000000    0x0004D000    0x1104C036
C:\Windows\SYSTEM32\MSACM32.dll    93680    0x69BE0000    0x00019000    0x69BE4420
D:\Grand Theft Auto San Andreas\cleo\FileSystemOperations.cleo    65024    0x67F70000    0x00014000    0x67F71203
D:\Grand Theft Auto San Andreas\cleo\IniFiles.cleo    81920    0x67DB0000    0x00018000    0x67DB13AC
D:\Grand Theft Auto San Andreas\cleo\IntOperations.cleo    58368    0x67D90000    0x00013000    0x67D91181
D:\Grand Theft Auto San Andreas\ExGangWars.asi    109056    0x67D70000    0x0001F000    0x67D730BC
D:\Grand Theft Auto San Andreas\SilentPatchSA.asi    282624    0x67D20000    0x00049000    0x67D41860
D:\Grand Theft Auto San Andreas\WantedLevelEditor.asi    456704    0x62270000    0x00283000    0x622A983E
D:\Grand Theft Auto San Andreas\scripts\GTASA.WidescreenFix.asi    329216    0x67AE0000    0x00054000    0x67AF4232
C:\Windows\system32\uxtheme.dll    477184    0x73CF0000    0x0007A000    0x73D2B660
C:\Windows\SYSTEM32\DDRAW.dll    530944    0x679F0000    0x000EA000    0x67A013B0
C:\Windows\SYSTEM32\dxgi.dll    776792    0x74560000    0x000C1000    0x74593FB0
C:\Windows\SYSTEM32\DCIMAN32.dll    11776    0x679E0000    0x00007000    0x679E2020
C:\Windows\SYSTEM32\VERSION.dll    27328    0x73E00000    0x00008000    0x73E017F0
C:\Windows\System32\crypt32.dll    1020032    0x74810000    0x000FB000    0x74862790
C:\Windows\System32\MSASN1.dll    50608    0x76750000    0x0000E000    0x76755630
C:\Windows\System32\WINTRUST.DLL    285256    0x75700000    0x00046000    0x75715770
C:\Windows\System32\imagehlp.dll    97816    0x74C20000    0x0001B000    0x74C26740
C:\Windows\system32\rsaenh.dll    185912    0x73DD0000    0x0002F000    0x73DDB9A0
C:\Windows\system32\nvspcap.dll    2164536    0x602C0000    0x00215000    0x602C2090
C:\Windows\SYSTEM32\ntmarta.dll    152896    0x74710000    0x00029000    0x74718030
C:\Windows\SYSTEM32\gpapi.dll    111536    0x69D80000    0x0001E000    0x69D88F00
C:\Windows\SYSTEM32\cryptnet.dll    135168    0x69D50000    0x00026000    0x69D5DB80
C:\Windows\SYSTEM32\DSOUND.dll    490496    0x67960000    0x0007E000    0x6798E890
C:\Windows\System32\clbcatq.dll    512304    0x75850000    0x00080000    0x75870630
C:\Windows\System32\MMDevApi.dll    383984    0x6DC70000    0x00062000    0x6DC96250
C:\Windows\System32\DEVOBJ.dll    137864    0x6F600000    0x00023000    0x6F6097C0
C:\Windows\SYSTEM32\AUDIOSES.DLL    1154656    0x685E0000    0x0011E000    0x68623750
C:\Windows\SYSTEM32\wintypes.dll    894024    0x6DD30000    0x000DA000    0x6DDA2E80
C:\Windows\SYSTEM32\resourcepolicyclient.dll    52152    0x68410000    0x0000F000    0x68414280
C:\Windows\System32\MSCTF.dll    1055184    0x76CF0000    0x00103000    0x76D49010
C:\Windows\SYSTEM32\DINPUT8.dll    169984    0x678A0000    0x00037000    0x678A7E30
C:\Windows\SYSTEM32\inputhost.dll    792808    0x6E100000    0x000C2000    0x6E1A1CA0
C:\Windows\SYSTEM32\CoreMessaging.dll    553664    0x6DE10000    0x00089000    0x6DE627D0
C:\Windows\SYSTEM32\CoreUIComponents.dll    2490712    0x6DEA0000    0x0025E000    0x6DF0B630
C:\Windows\SYSTEM32\HID.DLL    28160    0x744F0000    0x0000B000    0x744F1F30
C:\Windows\System32\DriverStore\FileRepository\nvae.inf_amd64_0cc6cad267ec68ee\nvldumd.dll    799680    0x6C590000    0x000C7000    0x6C5923E0
C:\Windows\System32\DriverStore\FileRepository\nvae.inf_amd64_0cc6cad267ec68ee\nvd3dum.dll    18259776    0x604E0000    0x01135000    0x60D79200
C:\Windows\System32\TextInputFramework.dll    531464    0x6E1D0000    0x00084000    0x6E206690
C:\Windows\System32\iertutil.dll    2259664    0x6E700000    0x00229000    0x6E8B9230
C:\Windows\SYSTEM32\dcomp.dll    1477112    0x6DAC0000    0x0016A000    0x6DB3D910
C:\Windows\System32\quartz.dll    1467392    0x60120000    0x00199000    0x6014B650
C:\Windows\System32\devenum.dll    83600    0x68770000    0x00015000    0x6877EAC0
C:\Windows\SYSTEM32\D3DIM700.DLL    385536    0x677D0000    0x00062000    0x6781F4A0
C:\Windows\SYSTEM32\wdmaud.drv    215552    0x67280000    0x0003A000    0x6728CF30
C:\Windows\SYSTEM32\ksuser.dll    20328    0x67DD0000    0x00007000    0x67DD1EC0
C:\Windows\SYSTEM32\AVRT.dll    27536    0x73A80000    0x00008000    0x73A81A90
C:\Windows\SYSTEM32\msacm32.drv    23552    0x67270000    0x0000A000    0x67274220
C:\Windows\SYSTEM32\midimap.dll    18944    0x67260000    0x00008000    0x67261990
C:\Windows\System32\Windows.UI.dll    1048480    0x6E260000    0x00100000    0x6E2B91D0
C:\Windows\SYSTEM32\wmvcore.dll    2138472    0x5FF10000    0x0020D000    0x5FF4DA20
C:\Windows\SYSTEM32\WMASF.DLL    247856    0x67670000    0x0003D000    0x676A5E70
C:\Windows\SYSTEM32\mfperfhelper.dll    1075528    0x6D530000    0x00106000    0x6D61C3B0
C:\Windows\system32\mlang.dll    198656    0x5FED0000    0x00034000    0x5FEE05B0
C:\Windows\SYSTEM32\mscms.dll    602224    0x6E380000    0x00094000    0x6E397FC0
C:\Windows\SYSTEM32\USERENV.dll    116904    0x73D70000    0x0001E000    0x73D773F0
C:\Windows\SYSTEM32\ColorAdapterClient.dll    64512    0x6E360000    0x00011000    0x6E3687A0
C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll    65536    0x67880000    0x00013000    0x6788B400
Game terminated.

Here is a crash log from fastman92's limit adjuster.

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Flitbed
5 hours ago, smmysk8r said:

Hi, I installed the latest version of your mod for GTA SA and the game crashes as soon as I exit my safehouse. I also tried earlier versions of this mod and i get the same results.

 

The game only crashes with this mod, and runs just fine without any crashes without it.

My gta_sa.exe is the correct version (13.7 MB (14,383,616 bytes)

 

I have also tried installing it two different ways and it results in the same crash.

1. I've tried placing the XML and ASI files in the root folder, with the FXT file in the cleo/cleo_text folder. Still crashes.

2. I've tried using modloader, it still crashes.

 

I've tried removing my ASI mods and it still crashes, So i don't know whats up. (I don't have any CLEO mods installed)

List of ASI mods I have installed:

$fastman92limitAdjuster

CLEO

ExGangWars

SilentPatchSA

 

  Reveal hidden contents

Starting fastman92 limit adjuster 5.5, compilation time: Jun 21 2020 20:10:02 (UTC)
Website: http://fastman92.com

Launch time: 26-6-2020 7:42:55 (UTC)
Launched during the night.

Solution platform: WIN_X86
FASTMAN92_LIMIT_ADJUSTER_RELEASE_DIRECTORY is not defined. Documentation files will not be written.
Game detected: GTA SA 1.0 US HOODLUM 14383616 bytes
Game uses dynamic image base? No
Game preferred image base: 0x400000
Game current image base: 0x400000

Number of FLA modules: 67
Delayed processing of limits? No

Root base directory: 
Root directory: D:\Grand Theft Auto San Andreas
Initial directory: D:\Grand Theft Auto San Andreas
INI filename: fastman92limitAdjuster_GTASA.ini

Global exception handler has been registered.
---------------------------------------------
Model special features are enabled. Because of this, the ID limits will be patched.

New ID limits:
0 - 19999 (20000) - DFF models defined within IDE files
20000 - 24999 (5000) - TXD texture archives.
25000 - 25254 (255) - COL collision archives.
25255 - 25510 (256) - IPL Binary IPL files.
25511 - 25574 (64) - DAT files limited to nodes*.dat
25575 - 25754 (180) - IFP animation archives.
25755 - 26229 (475) - RRR car recordings, carrec*.rrr files
26230 - 26311 (82) - SCM scripts
26312 - 26313 (2) - Loaded list
26314 - 26315 (2) - Requested list
26316 - count of all file IDs


Addresses:
CModelInfo::ms_modelInfoPtrs: 0xA9B0C8
CStreaming::ms_aInfoForModel: 0x8E4CC0
CAnimManager::ms_aAnimBlocks: 0xB5D4A0
CVehicleRecording::StreamingArray: 0x97D880
CTheScripts::StreamedScripts: 0xA47B60


Model special features loader enabled.
---------------------------------------------
---------------------------------------------
Modified count of killable model IDs: 12600
---------------------------------------------
---------------------------------------------
Enabling handling.cfg limit adjuster.
New limits:
Number of standard lines = 300
Number of bike lines = 13
Number of flying lines = 24
Number of boat lines = 12
Number of animation group lines = 30

&mod_HandlingManager = 0x1975900, sizeof(mod_HandlingManager) = 0x13608
---------------------------------------------
Modified limit of DYNAMIC LIMITS: Vehicles to: 190
---------------------------------------------
Modified limit of DYNAMIC LIMITS: Peds to: 256
---------------------------------------------
Modified limit of IDE:cars section to 300
---------------------------------------------
SPECIAL: Make paintjobs work for any ID applied.
---------------------------------------------
Error reporting going to be applied.
GTA_ERROR_ATTEMPT_TO_LOAD_OBJECT_INSTANCE_WITH_UNDEFINED_ID enabled.
GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
GTA_ERROR_CAR_GENERATOR_WITH_INVALID_MODEL_ID_IS_GETTING_REGISTERED enabled.
GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
GTA_ERROR_STREAM_HANDLES_LIMIT_EXCEEDED enabled.
Error reporting is applied now.
---------------------------------------------
---------------------------------------------
Vehicle audio loader is enabled
---------------------------------------------
Number of memory changes made: 3658
---------------------------------------------

Game has crashed, here's a crash log:
Current process ID: 17008
Current thread ID: 18268
Last file to be loaded: AUDIO\STREAMS\AMBIENCE
Last library loaded: NOT SET
Exception address: 0xE9956D17 (module not found)
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)
Inaccessible memory address: 0xE9956D17

General registers:
EAX: 0x00B60061 (11927649)
EBX: 0x10B60CAC (280366252)
ECX: 0x00000000 (0)
EDX: 0x10B60CDC (280366300)
ESI: 0x10B604B8 (280364216)
EDI: 0x00000004 (4)
EBP: 0x10B60C8C (280366220)
ESP: 0x0177FB58 (24640344)
EIP: 0xE9956D17 (-376083177) [module not found]
EFL: 0x00010212 (66066)

Segment registers:
CS: 0023
DS: 002B
ES: 002B
FS: 0053
GS: 002B
SS: 002B

FPU registers:
ST0: 0.436750 bytes: 00 00 00 00 00 B4 9D DF FD 3F
ST1: -3.141593 bytes: 00 00 00 00 00 DB 0F C9 00 C0
ST2: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00
ST3: 75.500763 bytes: 00 00 00 00 00 64 00 97 05 40
ST4: 26980.761719 bytes: 00 00 00 00 00 86 C9 D2 0D 40
ST5: 67.660645 bytes: 00 00 00 00 00 40 52 87 05 40
ST6: -149.423218 bytes: 00 00 00 00 00 58 6C 95 06 C0
ST7: 1000.000000 bytes: 00 00 00 00 00 00 00 FA 08 40
CTRL: 007F
STAT: 0061
TAGS: FFFF

MMX registers, 8 bytes:
MM0: 00 00 00 00 00 B4 9D DF
MM1: 00 00 00 00 00 DB 0F C9
MM2: 00 00 00 00 00 00 00 00
MM3: 00 00 00 00 00 64 00 97
MM4: 00 00 00 00 00 86 C9 D2
MM5: 00 00 00 00 00 40 52 87
MM6: 00 00 00 00 00 58 6C 95
MM7: 00 00 00 00 00 00 00 FA

XMM registers, 16 bytes:
XMM0: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM1: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM2: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM3: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM4: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM5: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM6: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XMM7: 05 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00

Module list
; Path    Module file size        Base    Size of image    Entry point
D:\Grand Theft Auto San Andreas\gta_sa.exe    14383616    0x00400000    0x01177000    0x00824570
C:\Windows\SYSTEM32\ntdll.dll    1664896    0x76F80000    0x0019A000    0x00000000
C:\Windows\System32\KERNEL32.DLL    628408    0x758D0000    0x000E0000    0x758E5F70
C:\Program Files\Avast Software\Avast\x86\aswhook.dll    50584    0x74700000    0x0000F000    0x74706110
C:\Windows\System32\KERNELBASE.dll    2087168    0x769A0000    0x001FE000    0x76A8DA10
C:\Windows\SYSTEM32\apphelp.dll    635904    0x69DA0000    0x0009F000    0x69DD8CD0
C:\Windows\SYSTEM32\AcLayers.DLL    380928    0x627B0000    0x00284000    0x627CD1A0
C:\Windows\System32\msvcrt.dll    776472    0x75580000    0x000BF000    0x755B5B00
C:\Windows\System32\USER32.dll    1665720    0x749A0000    0x00197000    0x749CC730
C:\Windows\System32\win32u.dll    89344    0x76980000    0x00017000    0x00000000
C:\Windows\System32\GDI32.dll    127552    0x76820000    0x00021000    0x76824B50
C:\Windows\System32\gdi32full.dll    1416224    0x74C40000    0x0015B000    0x74D00F50
C:\Windows\System32\msvcp_win.dll    501200    0x74BA0000    0x0007C000    0x74BB6760
C:\Windows\System32\ucrtbase.dll    1178608    0x74DA0000    0x0011F000    0x74DC7670
C:\Windows\System32\SHELL32.dll    5765144    0x74F60000    0x00579000    0x750C7DE0
C:\Windows\System32\cfgmgr32.dll    236520    0x76850000    0x0003B000    0x7685CF50
C:\Windows\System32\shcore.dll    539184    0x74770000    0x00084000    0x747B22C0
C:\Windows\System32\RPCRT4.dll    768488    0x76760000    0x000BB000    0x7679BE20
C:\Windows\System32\SspiCli.dll    121888    0x74750000    0x00020000    0x7475C970
C:\Windows\System32\CRYPTBASE.dll    31752    0x74740000    0x0000A000    0x74742A40
C:\Windows\System32\bcryptPrimitives.dll    386320    0x76680000    0x0005F000    0x766B1990
C:\Windows\System32\sechost.dll    478792    0x74EE0000    0x00076000    0x74EF2620
C:\Windows\System32\combase.dll    2583496    0x759D0000    0x00275000    0x75B01F90
C:\Windows\System32\windows.storage.dll    6091048    0x760A0000    0x005C6000    0x762A2A00
C:\Windows\System32\advapi32.dll    487784    0x768F0000    0x00079000    0x76907450
C:\Windows\System32\profapi.dll    102760    0x766E0000    0x0001B000    0x766EA3A0
C:\Windows\System32\powrprof.dll    267528    0x756B0000    0x00043000    0x756B6D40
C:\Windows\System32\UMPDC.dll    46656    0x76670000    0x0000D000    0x76677450
C:\Windows\System32\shlwapi.dll    275240    0x76700000    0x00044000    0x76717AA0
C:\Windows\System32\kernel.appcore.dll    51336    0x76970000    0x0000F000    0x76974700
C:\Windows\System32\cryptsp.dll    68192    0x74EC0000    0x00013000    0x74EC5D20
C:\Windows\System32\OLEAUT32.dll    593424    0x754E0000    0x00092000    0x755154D0
C:\Windows\System32\SETUPAPI.dll    4518336    0x75C50000    0x00449000    0x75C816E0
C:\Windows\System32\bcrypt.dll    96032    0x759B0000    0x00019000    0x759B9380
C:\Windows\SYSTEM32\MPR.dll    89856    0x680C0000    0x00018000    0x680C3490
C:\Windows\SYSTEM32\sfc.dll    2560    0x66680000    0x00003000    0x00000000
C:\Windows\SYSTEM32\WINSPOOL.DRV    415744    0x73730000    0x0006B000    0x73744120
C:\Windows\SYSTEM32\PROPSYS.dll    801832    0x737A0000    0x000C6000    0x73808F30
C:\Windows\SYSTEM32\IPHLPAPI.DLL    196776    0x741C0000    0x00032000    0x741CC320
C:\Windows\SYSTEM32\sfc_os.DLL    40960    0x680B0000    0x0000F000    0x680B5D60
C:\Windows\System32\IMM32.DLL    143808    0x74910000    0x00025000    0x74914390
C:\Windows\System32\WS2_32.dll    379840    0x76890000    0x0005E000    0x768A5270
C:\Windows\System32\ole32.dll    1007672    0x75750000    0x000F7000    0x7578A0D0
C:\Windows\SYSTEM32\WINMM.dll    134320    0x74670000    0x00024000    0x74674350
D:\Grand Theft Auto San Andreas\vorbisfile.dll    2157568    0x62500000    0x002A3000    0x6252DAFE
D:\Grand Theft Auto San Andreas\EAX.DLL    188416    0x10000000    0x00030000    0x1001A472
C:\Windows\SYSTEM32\WINMMBASE.dll    131176    0x73CC0000    0x00023000    0x73CC87E0
C:\Windows\SYSTEM32\d3d9.dll    1616784    0x735A0000    0x0018E000    0x7361ACA0
C:\Windows\SYSTEM32\dbghelp.dll    1521664    0x74300000    0x0018F000    0x7433AF50
C:\Windows\SYSTEM32\dwmapi.dll    135000    0x74630000    0x00025000    0x74635290
C:\Windows\SYSTEM32\dbgcore.DLL    132608    0x746C0000    0x00024000    0x746DC1B0
C:\Windows\SYSTEM32\dxcore.dll    85416    0x73580000    0x00019000    0x7358C890
D:\Grand Theft Auto San Andreas\vorbisHooked.dll    65536    0x01780000    0x00011000    0x01784C98
D:\Grand Theft Auto San Andreas\ogg.dll    36864    0x017A0000    0x00009000    0x017A302E
D:\Grand Theft Auto San Andreas\vorbis.dll    1060864    0x032C0000    0x00108000    0x032D3F7C
D:\Grand Theft Auto San Andreas\$fastman92limitAdjuster.asi    11254272    0x61620000    0x00ACC000    0x61729CE7
C:\Windows\System32\PSAPI.DLL    17008    0x76BA0000    0x00006000    0x76BA14D0
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.900_none_71d0bf6f5ae996a8\COMCTL32.dll    568128    0x68020000    0x0008D000    0x680871E0
D:\Grand Theft Auto San Andreas\DllTricks.dll    33792    0x68010000    0x0000D000    0x6801147F
D:\Grand Theft Auto San Andreas\MinHook.x86.dll    14848    0x68000000    0x00007000    0x00000000
D:\Grand Theft Auto San Andreas\zlib1.dll    107520    0x62E80000    0x00022000    0x62E81440
D:\Grand Theft Auto San Andreas\CLEO.asi    264704    0x67F90000    0x0006B000    0x67F9E484
D:\Grand Theft Auto San Andreas\BASS.dll    107584    0x11000000    0x0004D000    0x1104C036
C:\Windows\SYSTEM32\MSACM32.dll    93680    0x69BE0000    0x00019000    0x69BE4420
D:\Grand Theft Auto San Andreas\cleo\FileSystemOperations.cleo    65024    0x67F70000    0x00014000    0x67F71203
D:\Grand Theft Auto San Andreas\cleo\IniFiles.cleo    81920    0x67DB0000    0x00018000    0x67DB13AC
D:\Grand Theft Auto San Andreas\cleo\IntOperations.cleo    58368    0x67D90000    0x00013000    0x67D91181
D:\Grand Theft Auto San Andreas\ExGangWars.asi    109056    0x67D70000    0x0001F000    0x67D730BC
D:\Grand Theft Auto San Andreas\SilentPatchSA.asi    282624    0x67D20000    0x00049000    0x67D41860
D:\Grand Theft Auto San Andreas\WantedLevelEditor.asi    456704    0x62270000    0x00283000    0x622A983E
D:\Grand Theft Auto San Andreas\scripts\GTASA.WidescreenFix.asi    329216    0x67AE0000    0x00054000    0x67AF4232
C:\Windows\system32\uxtheme.dll    477184    0x73CF0000    0x0007A000    0x73D2B660
C:\Windows\SYSTEM32\DDRAW.dll    530944    0x679F0000    0x000EA000    0x67A013B0
C:\Windows\SYSTEM32\dxgi.dll    776792    0x74560000    0x000C1000    0x74593FB0
C:\Windows\SYSTEM32\DCIMAN32.dll    11776    0x679E0000    0x00007000    0x679E2020
C:\Windows\SYSTEM32\VERSION.dll    27328    0x73E00000    0x00008000    0x73E017F0
C:\Windows\System32\crypt32.dll    1020032    0x74810000    0x000FB000    0x74862790
C:\Windows\System32\MSASN1.dll    50608    0x76750000    0x0000E000    0x76755630
C:\Windows\System32\WINTRUST.DLL    285256    0x75700000    0x00046000    0x75715770
C:\Windows\System32\imagehlp.dll    97816    0x74C20000    0x0001B000    0x74C26740
C:\Windows\system32\rsaenh.dll    185912    0x73DD0000    0x0002F000    0x73DDB9A0
C:\Windows\system32\nvspcap.dll    2164536    0x602C0000    0x00215000    0x602C2090
C:\Windows\SYSTEM32\ntmarta.dll    152896    0x74710000    0x00029000    0x74718030
C:\Windows\SYSTEM32\gpapi.dll    111536    0x69D80000    0x0001E000    0x69D88F00
C:\Windows\SYSTEM32\cryptnet.dll    135168    0x69D50000    0x00026000    0x69D5DB80
C:\Windows\SYSTEM32\DSOUND.dll    490496    0x67960000    0x0007E000    0x6798E890
C:\Windows\System32\clbcatq.dll    512304    0x75850000    0x00080000    0x75870630
C:\Windows\System32\MMDevApi.dll    383984    0x6DC70000    0x00062000    0x6DC96250
C:\Windows\System32\DEVOBJ.dll    137864    0x6F600000    0x00023000    0x6F6097C0
C:\Windows\SYSTEM32\AUDIOSES.DLL    1154656    0x685E0000    0x0011E000    0x68623750
C:\Windows\SYSTEM32\wintypes.dll    894024    0x6DD30000    0x000DA000    0x6DDA2E80
C:\Windows\SYSTEM32\resourcepolicyclient.dll    52152    0x68410000    0x0000F000    0x68414280
C:\Windows\System32\MSCTF.dll    1055184    0x76CF0000    0x00103000    0x76D49010
C:\Windows\SYSTEM32\DINPUT8.dll    169984    0x678A0000    0x00037000    0x678A7E30
C:\Windows\SYSTEM32\inputhost.dll    792808    0x6E100000    0x000C2000    0x6E1A1CA0
C:\Windows\SYSTEM32\CoreMessaging.dll    553664    0x6DE10000    0x00089000    0x6DE627D0
C:\Windows\SYSTEM32\CoreUIComponents.dll    2490712    0x6DEA0000    0x0025E000    0x6DF0B630
C:\Windows\SYSTEM32\HID.DLL    28160    0x744F0000    0x0000B000    0x744F1F30
C:\Windows\System32\DriverStore\FileRepository\nvae.inf_amd64_0cc6cad267ec68ee\nvldumd.dll    799680    0x6C590000    0x000C7000    0x6C5923E0
C:\Windows\System32\DriverStore\FileRepository\nvae.inf_amd64_0cc6cad267ec68ee\nvd3dum.dll    18259776    0x604E0000    0x01135000    0x60D79200
C:\Windows\System32\TextInputFramework.dll    531464    0x6E1D0000    0x00084000    0x6E206690
C:\Windows\System32\iertutil.dll    2259664    0x6E700000    0x00229000    0x6E8B9230
C:\Windows\SYSTEM32\dcomp.dll    1477112    0x6DAC0000    0x0016A000    0x6DB3D910
C:\Windows\System32\quartz.dll    1467392    0x60120000    0x00199000    0x6014B650
C:\Windows\System32\devenum.dll    83600    0x68770000    0x00015000    0x6877EAC0
C:\Windows\SYSTEM32\D3DIM700.DLL    385536    0x677D0000    0x00062000    0x6781F4A0
C:\Windows\SYSTEM32\wdmaud.drv    215552    0x67280000    0x0003A000    0x6728CF30
C:\Windows\SYSTEM32\ksuser.dll    20328    0x67DD0000    0x00007000    0x67DD1EC0
C:\Windows\SYSTEM32\AVRT.dll    27536    0x73A80000    0x00008000    0x73A81A90
C:\Windows\SYSTEM32\msacm32.drv    23552    0x67270000    0x0000A000    0x67274220
C:\Windows\SYSTEM32\midimap.dll    18944    0x67260000    0x00008000    0x67261990
C:\Windows\System32\Windows.UI.dll    1048480    0x6E260000    0x00100000    0x6E2B91D0
C:\Windows\SYSTEM32\wmvcore.dll    2138472    0x5FF10000    0x0020D000    0x5FF4DA20
C:\Windows\SYSTEM32\WMASF.DLL    247856    0x67670000    0x0003D000    0x676A5E70
C:\Windows\SYSTEM32\mfperfhelper.dll    1075528    0x6D530000    0x00106000    0x6D61C3B0
C:\Windows\system32\mlang.dll    198656    0x5FED0000    0x00034000    0x5FEE05B0
C:\Windows\SYSTEM32\mscms.dll    602224    0x6E380000    0x00094000    0x6E397FC0
C:\Windows\SYSTEM32\USERENV.dll    116904    0x73D70000    0x0001E000    0x73D773F0
C:\Windows\SYSTEM32\ColorAdapterClient.dll    64512    0x6E360000    0x00011000    0x6E3687A0
C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll    65536    0x67880000    0x00013000    0x6788B400
Game terminated.

Here is a crash log from fastman92's limit adjuster.

Yea, that happened to me, the problem is that model special features is incompatible with this mod, i disabled this and now there is not crash.

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