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Vice City: BETA Edition


Kalvin
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There are beta missions in the sense that there is such things like some cut dialogue, cutscenes and objectives restored in the mod, however nothing like Trash Dash, Mr. Moffat or others yet.

 

You'll have to see about the next version for those.

Edited by Kalvin
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WWAL72L.png

I'm happy to say is now compatible with VCB!

 

I had a few reports stating installing GInput crashed the game, so I had a little investigation then found & fixed the issue behind it.

 

For those that have already installed VCB, with the assumption you've also installed the last update package (otherwise found here), you can now download a small update package via the Updater.exe in the main folder.

 

Otherwise, for the full modification you can download it here.

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Aristotel2003
On 2/17/2021 at 7:48 PM, Kalvin said:

Assuming you've toggled Cut Weapons in the installer, refer to this post as to where to find them:

 

Speaking of cut weapons though, with the help of reVC, there has been progress on remaking beta weapons, such as the Grenade Launcher, without need of MVL.

https://streamable.com/e/l1dyw2

 

Hopefully by next release, whenever it may be, with reVC as a base, VCB will have things such as full beta weapon sets and other cut features implemented nicely.

That looks very fun, ngl!
Such a shame it did not make it in the final

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On 13/8/2020 at 8:47, Kalvin said:

 

La escena no está sin usar, Avery simplemente se coloca fuera de la vista por lo general, pero sí, me ocuparé de restaurarlo. Sin embargo, no sé sobre Ken, en realidad no hay ningún lugar para que lo utilicen.

 

-------------------------------------------------- -------------------

 

 

Es una pesadilla en el juego final, no se ha tocado, así que no hay nada que arreglar. Demolition Man ahora usa un RC Raider en lugar de un RC Goblin, como se ve en la guía de BradyGames y se hace referencia en líneas GXT sin usar, que es más sensible.

Sin embargo, apenas es una pesadilla, al menos no lo que encontré, solo toque suavemente inclinarse hacia adelante de vez en cuando y debería estar bien.

 

De memoria, puede encontrar las armas cortadas en las siguientes ubicaciones:

 

-Steyr Aug detrás de la pequeña casa rosada entre Marina / Pay n Spray en Washington Beach.

-MP5-K detrás de una pared de caja cerca de Inside Track Betting que conduce al callejón.

-Python detrás del garaje que aparece en Cop Land.

-Nail Gun detrás del garaje de Cam cerca de los muelles.

-Lanzagranadas escondido en la parte superior de una puerta en los Muelles (donde estaban los Asesinos).

 

those all the weapons there are? I'm just wondering, because it's great that they've done all that work, I always wanted beta weapons without MVL so yes they are available, do you plan to add more weapons like the ak and tavor?

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Currently that's all there are, yeah. The next version should hopefully supply the full set of weapons without MVL.

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On 3/2/2021 at 3:19 AM, Kalvin said:

WWAL72L.png

I'm happy to say is now compatible with VCB!

 

I had a few reports stating installing GInput crashed the game, so I had a little investigation then found & fixed the issue behind it.

 

For those that have already installed VCB, with the assumption you've also installed the last update package (otherwise found here), you can now download a small update package via the Updater.exe in the main folder.

 

Otherwise, for the full modification you can download it here.

Thank you very much!😀

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Hey there,

‎There's a bug on the "Guardian Angels" mission. Let me describe it.‎

‎I arrived at the meeting where "Diaz" and his "bodyguards" arrived by car.‎

‎When i had to stand at the top of the stairs it's starting to freeze, I only saw traffic lights switches and other movements.‎

‎But I couldn't move, by the way.‎ I hope someone would like to help?

 

Thank you🙂

Edited by GTAGuy00
Forgot to say hey XD
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6 hours ago, GTAGuy00 said:

Hey there,

‎There's a bug on the "Guardian Angels" mission. Let me describe it.‎

‎I arrived at the meeting where "Diaz" and his "bodyguards" arrived by car.‎

‎When i had to stand at the top of the stairs it's starting to freeze, I only saw traffic lights switches and other movements.‎

‎But I couldn't move, by the way.‎ I hope someone would like to help?

 

Thank you🙂

I've re-installed it and it's fixed

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Hey so i'm having some softlock issue in the mission Guardian Angels
When i stand on the balcony, the game softlocks onto the cutscene, and basically i can't do anything

Any solution?

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5 hours ago, nerVez said:

Hey so i'm having some softlock issue in the mission Guardian Angels
When i stand on the balcony, the game softlocks onto the cutscene, and basically i can't do anything

Any solution?

I had the same problem but not anymore

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On 3/12/2021 at 3:54 PM, nerVez said:

Hey so i'm having some softlock issue in the mission Guardian Angels
When i stand on the balcony, the game softlocks onto the cutscene, and basically i can't do anything

Any solution?

Same, reinstalling doesn't work. I guess I'll have to put off VC for now. Or just play without mods.

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On 3/12/2021 at 10:54 AM, nerVez said:

Hey so i'm having some softlock issue in the mission Guardian Angels
When i stand on the balcony, the game softlocks onto the cutscene, and basically i can't do anything

Any solution?

Same...

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Strange, even on a non-dev build/fresh install, I can't reproduce this bug.

 

EV9hEpW.png

 

Can anybody expand on this? Any extra mods being used?

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47 minutes ago, Kalvin said:

Strange, even on a non-dev build/fresh install, I can't reproduce this bug.

 

EV9hEpW.png

 

Can anybody expand on this? Any extra mods being used?

Nope, no extra mods chief

See for yourself

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1 hour ago, Kalvin said:

Strange, even on a non-dev build/fresh install, I can't reproduce this bug.

 

EV9hEpW.png

 

Can anybody expand on this? Any extra mods being used?

i'm using essentials mod pack

 

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8 hours ago, Kalvin said:

Strange, even on a non-dev build/fresh install, I can't reproduce this bug.

 

EV9hEpW.png

 

Can anybody expand on this? Any extra mods being used?

I'm not using any extra mods. Perhaps it has something to do with the configuration. Here's mine: 

 

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On 3/19/2021 at 9:19 PM, Kalvin said:

Strange, even on a non-dev build/fresh install, I can't reproduce this bug.

 

EV9hEpW.png

 

Can anybody expand on this? Any extra mods being used?

Hey kalvin.I think it's time for you to think about Trashmaster mission.Does anyone else have any ideas on how to recreate it.....?

Edited by Vishnuka
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SunnyCruiser80
4 hours ago, Vishnuka said:

Hey kalvin.I think it's time for you to think about Trashmaster mission.Does anyone else have any ideas on how to recreate it.....?

Find a garbage truck

Press the key to activate the side mission

Go around the city collecting trash 

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Hey, I found a bug. Basically, it's impossible to do all 35 stunt jumps. One jump simply won't complete for whatever reason. At first I thought I missed a jump, but then I started testing with new games and well, I found something - if you complete the stunt jump at Ocean Bay Marina (pier 1), then the stunt jump at Ocean Beach (the one at the back of Clevelander hotel) won't complete and vice versa.

Example - I got UNIQUE STUNT BONUS at Pier 1, but then I couldn't get it at that specific jump at Ocean Beach:

Second example - UNIQUE STUNT BONUS at Ocean Beach, nothing at Pier 1:

 

Also, the one at Malibu is broken too. It's like a 1/10 chance of triggering the slow motion effect and even worse trying to complete it, but eventually I got it.

Playing the latest version of VC BETA, FULL, stuck at 34 out of 35 stunt jumps.

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4 hours ago, KeV3n said:

Hey, I found a bug. Basically, it's impossible to do all 35 stunt jumps. One jump simply won't complete for whatever reason. At first I thought I missed a jump, but then I started testing with new games and well, I found something - if you complete the stunt jump at Ocean Bay Marina (pier 1), then the stunt jump at Ocean Beach (the one at the back of Clevelander hotel) won't complete and vice versa.
 

Also, the one at Malibu is broken too. It's like a 1/10 chance of triggering the slow motion effect and even worse trying to complete it, but eventually I got it.

Playing the latest version of VC BETA, FULL, stuck at 34 out of 35 stunt jumps.

Hey, thanks for investigating it and letting me know! I heard about someone having the Pier 1 stunt not work before but had no idea what could be causing it. I'll look into them!

 

12 hours ago, Vishnuka said:

Hey kalvin.I think it's time for you to think about Trashmaster mission.Does anyone else have any ideas on how to recreate it.....?

I already have the code made for a Trash Dash mission starting from the Junk Yard, it'll feature in V4.

 

@GTAGuy00

@nerVez @Kincior @CykaBear1213 Thanks for the bug reports! I've found the cause of the freezing & will be releasing a bug-fix update soon.

Edited by Kalvin
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Nice work. I didn't expect an update for this mod anymore. Next version is based over revc right?

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55Pwkma.png

New bug-fix update out.

 

This update should fix the hard freeze on Guardian Angels and address the issues with stunt jumps - having all of them be completable & also easier to get (Malibu).

This release also fixes some other minor issues, such as some collision, model, and UV map issues dotted about.

 

For those that have already installed VCB, with the assumption you've also installed the last update package (otherwise found here), you can now download a small update package via the Updater.exe in the main folder.

 

Otherwise, for the full modification you can download it here.

 

On 3/21/2021 at 7:59 PM, gts. said:

Nice work. I didn't expect an update for this mod anymore. Next version is based over revc right?

Hopefully so, yes! Currently there are some cut weapon tests being done on it, but it's being worked on very slowly, so it'll be a long while yet.

https://streamable.com/o/l1dyw2
12 hours ago, hlennarz said:

VVWtIGK.png

 

installed on a fresh copy.

See if the solution(s) in this thread helps you out:

https://steamcommunity.com/app/12110/discussions/0/540736781171466885/

Edited by Kalvin
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The steam tutorial didn't work, however inserting ddraw.dll into the games main folder got rid of the error message. (found this on a youtube solution video)

 

I noticed a few floating object bugs around the malibu club. Is this only happening on my end (I use SIlentPatch  mainly to get rid of the mouse y-axis sensitivity issue) or are others having the same ?

 

C2BrVzK.jpg

 

sB3HpGC.jpg

 

The other ramp right next to the Malibu (River Jump) is also floating in the air a bit on one side.

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11 hours ago, hlennarz said:

I noticed a few floating object bugs around the malibu club. Is this only happening on my end (I use SIlentPatch  mainly to get rid of the mouse y-axis sensitivity issue) or are others having the same ?

 

The other ramp right next to the Malibu (River Jump) is also floating in the air a bit on one side.

Most likely if you installed SilentPatch afterwards, chances are you might've installed its maps folder over the mod, which overwrites a bunch of map edits VCB has (the ramp, bridge etc all should not be there).

 

You can download the map files that SilentPatch might've overwritten here:

https://www.mediafire.com/file/w72uxcn6oehc72d/VCBPatch.rar

Overwrite your files with the standard folder, then if you have the full installation of the mod, the full folder content's over top of those.

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1 hour ago, zmudziak32 said:

@KeV3n you will do Vice City videos?

Naw

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