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Vice City: BETA Edition


Kalvin
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ok, i found out little haiti chopper checkpoint is impossible to finish because one of markers is inside the building. rip my 100% playthrough.

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xSapphirePlayz

i think it's possible to fix it by removing or moving that checkpoint by editing the scm, it shouldn't ruin your 100% run since small mission script changes don't require to start a new game most of the time

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6 hours ago, deadasfuqboi said:

WTF!? This is just Shady Anchors from SoV. It's f*cking stolen!

No idea what Shady Anchors or SoV is/are, but if you believe something is stolen, then please provide evidence

wZVJHXg.png

 

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1 hour ago, Crokey said:

No idea what Shady Anchors or SoV is/are, but if you believe something is stolen, then please provide evidence

It's one of the pinned mods here:

 

https://gtaforums.com/topic/578670-shine-o-vice/

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On 9/23/2020 at 12:47 AM, CleytonGames said:

The guys recreated the gator keys and thank god.

https://www.gtainside.com/en/vicecity/maps/153141-gta-vc-gator-keys-mod/

bUt iT's imPosSibRu tO mAeK dA gAtOrz KaYz iN ViCe CiTyz!!!!11oneone /entiretopic

Edited by regista
  • KEKW 2
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well, yeah, its impossible, because there are basically little to no assets left, you can't just create a random map, slap the Gator Keys name on it and say you re created them

Edited by ernestin1
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Didn't know why man stole the shine project, having seen it on gta inside and published it here.

 

On 9/23/2020 at 11:40 AM, deadasfuqboi said:

WTF!? This is just Shady Anchors from SoV. It's f*cking stolen!

I'm sorry didn't know these mods were stolen when found them on gta inside and posted them here.

Edited by CleytonGames
sorry for my english.
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On 9/26/2020 at 6:54 PM, ernestin1 said:

well, yeah, its impossible, because there are basically little to no assets left, you can't just create a random map, slap the Gator Keys name on it and say you re created them

I made that mod.  Let me make it clear that I made the mod just for fun and made it like an concept map for gator keys. I have took some models for my mod  from the 'Shine O Vice' Mod only after taking their permission. And no where I have said that 'I have re-created the Gator Keys' pls look at the description/ Mod's readme file and then you can give your opinion. Thanks. :)

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  • 2 weeks later...
Valen13052008
On 10/3/2020 at 7:21 AM, BeyondTheVeilOfDeath said:

Beta animations will be in V4.

Ok, here are the other videos.

Video 1: https://youtu.be/hOBEhKO2qMk
Video 2: https://youtu.be/Y7hQZF6WkRI
Video 3: https://youtu.be/kaFcm8929Ag
Video 4: https://youtu.be/5Ke0cicOjgY
Video 5: https://youtu.be/uaQBi73TnPE
Video 6: https://youtu.be/ns0KHlMMz-E
Video 7: https://youtu.be/YpO5SGiCUR0

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someone tell me how I can only install the clevelander?

Edited by cheems_burguer
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xSapphirePlayz
1 minute ago, CleytonGames said:

Animation from iii to vc source? 🤔

xG5j1Id.jpg

III beta actually used bones (instead of chunks) like VC and newer. Could they've taken that hierarchy to use gta 3 animations as a placeholder during VC's development?

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1 minute ago, xSapphirePlayz said:

III beta actually used bones (instead of chunks) like VC and newer. Could they've taken that hierarchy to use gta 3 animations as a placeholder during VC's development?

Think so, maybe they also use the gta iii animation as a base for vice city, but something unbelievable is from the gta 3 beta!

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Brooklynzsmac
14 hours ago, xSapphirePlayz said:

III beta actually used bones (instead of chunks) like VC and newer. Could they've taken that hierarchy to use gta 3 animations as a placeholder during VC's development?

Wrong, III beta used chunks but they photoshopped them on official screenshots to make them look like skins and bones.

Edited by Brooklynzsmac
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G The Generous

Hey,

I remember this mod used to be pack with manual installation. Now that it has an installer, I wonder if it is possible to install only certain feature like peds or script only since I don't dig other changes much?

Edited by G The Generous
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Trails effect seems to be unused in the mod?

Enabling them in video options doesn't seem to do anything, or my game is just bugged.

I've just downloaded game off the Steam and installed the mod, no additional or external mods are used,

Also, thanks for the release, this mod is epic!

Edited by puredorian
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On 10/22/2020 at 11:49 AM, Brooklynzsmac said:

Wrong, III beta used chunks but they photoshopped them on official screenshots to make them look like skins and bones.

how do you know that?

 

7 hours ago, puredorian said:

Trails effect seems to be unused in the mod?

Enabling them in video options doesn't seem to do anything, or my game is just bugged.

I've just downloaded game off the Steam and installed the mod, no additional or external mods are used,

Also, thanks for the release, this mod is epic!

Believe this on skygfx and silent have recreated it a long time ago you are smart boy.

https://www.gtagarage.com/mods/show.php?id=22416

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xSapphirePlayz
13 hours ago, G The Generous said:

Hey,

I remember this mod used to be pack with manual installation. Now that it has an installer, I wonder if it is possible to install only certain feature like peds or script only since I don't dig other changes much?

Just make a copy of your VC folder and install the mod there. Then just take whatever you want on your game.

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G The Generous
14 hours ago, xSapphirePlayz said:

Just make a copy of your VC folder and install the mod there. Then just take whatever you want on your game.

I can do that with the peds but I'm not very sure about the script changes.

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You can cheat the installer by placing an exe in an empty folder and telling it to install there, all the files should dump fine.

Edited by Kalvin
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