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Kalvin

Vice City: BETA Edition

Recommended Posts

Kalvin
Posted (edited)
2 minutes ago, Nidanyle said:

you really should make the bradygames version of the hud. which using everything from beta, but health, armour and money using the original VC colors.

It's already an option in the installer, under Advanced Installation.

 

IyIxjyG.png

Edited by Kalvin
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Nidanyle

oops, didn't knew that. Huge thanks to you for making it!

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Mr. Myriad
Posted (edited)
14 hours ago, Kalvin said:

It was answered two posts before you asked:

Mr. Moffat once existed yes, at least in concept; text lines prove this. The Mr. Moffat model in the video isn't a real one, the actual one doesn't exist. The one shown in the video is TripleAs' from 2011, made for an older Vice City beta mod.

Ok, I see, thank you for answer. By the way, authors, will you do unused cutscene with Tommy, Lance and Avery Carrington shown in gap 3:25-3:52 and unused model of very early model of Ken Rosenberg shown between 10:36 and 10:56 in this video? 

 

Edited by Mr. Myriad
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SilverLambda

why the rc helicopter[s handling is a nightmare in this mod ? can you fix it ?

and how can i find the cut weapons ? 

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Kalvin
Posted (edited)
10 hours ago, Mr. Myriad said:

By the way, authors, will you do unused cutscene with Tommy, Lance and Avery Carrington shown in gap 3:25-3:52 and unused model of very early model of Ken Rosenberg shown between 10:36 and 10:56 in this video?

 

The cutscene is not unused, Avery is just placed out of sight usually - but yes, I'll see about restoring him. I don't know about Ken though, there's not really any place for him to be used at all.

 

---------------------------------------------------------------------

 

20 minutes ago, SilverLambda said:

why the rc helicopter[s handling is a nightmare in this mod ? can you fix it ?

and how can i find the cut weapons ? 

 

It's a nightmare in the final game, it hasn't been touched, so there's nothing to fix. Demolition Man now uses an RC Raider instead of an RC Goblin, as seen in BradyGames' guide & referenced in unused GXT lines, which is more sensitive.

It's barely a nightmare though, at least not that I found - just gently tap lean forwards every so often and it should be fine.

 

From memory, you can find the cut weapons at the following locations:

 

-Steyr Aug behind the small pink house between Marina/Pay n Spray in Washington Beach.

-MP5-K behind a box wall near Inside Track Betting leading in to the alley.

-Python behind the garage featured in Cop Land.

-Nail Gun behind Cam's garage near the Docks.

-Grenade Launcher hidden on top of a doorway at the Docks (where the Assassins were).

 

Edited by Kalvin
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Chase2002

Just two questions, is this compatible with CLEO mods like Airbreak and All Weapons (I prefer these mods), and Steam?

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Kalvin

Can't say anything about those specific CLEO mods, but as far as I know they should.

 

The installer automatically downgrades your copy in case it is Steam, so technically yes, it works with Steam.

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Mr. Myriad
15 hours ago, Kalvin said:

The cutscene is not unused, Avery is just placed out of sight usually - but yes, I'll see about restoring him. I don't know about Ken though, there's not really any place for him to be used at all.

There was else one model that was heavily modified in that video, Kent Paul. I think you can do them as options for choice during installation, standard and early models. The problem is lack of animation for these models in cutscenes I think. However, if you can do animation, it's not a big problem.

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CleytonGames

Blimp blue

Blimp.png

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MyNameIsNotImportantBro
3 hours ago, Brookin said:

Blimp blue

Blimp.png

From where did you get that photo?

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Kalvin
Posted (edited)
6 hours ago, Brookin said:

Blimp blue

That's already been recreated in the mod, I'd advise downloading the mod and checking if the change has been made first, else it's going to be a big rabbit hole to go down.

 

3 hours ago, OmarMohammed said:

From where did you get that photo?

It's a shot from the Vice City Manual. The entire collection is below, for anybody interested (credits to @Matias_Montanna)

 

Spoiler

unknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.pngunknown.png

 

 

Edited by Kalvin
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universetwisters

"Ringtone" isn't a sponsor on the final hotring, and I can't remember seeing the far left one's color pattern ever.

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Shogun Pacino

Two Tone Oceanic? Whew that definetely is a need. Tommy shirt is almost dead thought. ^

 

Is the oceanic included in latest beta edition?

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BeyondTheVeilOfDeath
Posted (edited)
1 hour ago, Shogun Pacino said:

Two Tone Oceanic? Whew that definetely is a need. Tommy shirt is almost dead thought. ^

 

Is the oceanic included in latest beta edition?

Well, it's still two tone in the final game. Other than that, it's not in the latest version of the mod. I guess you're gonna wait for SOBB to make it

Edited by BeyondTheVeilOfDeath
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Dominik_

Ringtone logo was photoshopped, no such logo existed on hotring neither in beta or final.

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ArkianHue
On 8/17/2020 at 10:24 AM, Dominik_ said:

Ringtone logo was photoshopped, no such logo existed on hotring neither in beta or final.

That's weird! Why the hell did they even bother to do that?

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regista

They probably photoshopped that Ringtone ad to make the car look a little bit different since they're both Hotrings Racers and thus they have the same ad in the trunk.

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exCelIus
Posted (edited)

Why my game say unhandled exception after installing?

Edited by exCelIus
Typo
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deadasfuqboi

can someone send me the manual timecyc so I don't have to reinstall the mod just to switch to it?

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Dominik_

No thanks Cleyton, please stop suggesting spam, literally things we know for years. 

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BeingARK

Hey, Kalvin, any plans on restoring the Starfish Island and Golf Club Guards as shown in this video?

 

 

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Dominik_

LOL how about playing the mod first and then ask for suggestions? Golf club guards are already implemented...,and the Starfish Island guard is planned for another major release. 

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BeingARK

Chill. I didn't try it yet as my Computer is being fixed. Besides, I'm kind of out of touch due to being away for two years from here, lol. Thanks for the clarification. ??

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Ziya_2006

Why Kalvin didnt add beta airport yet?

Edited by Ziya_2006
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Dominik_

Keep in mind this airport mod is not accurate, outdated probably bit broken and not compatibile with latest VCB v3.5.5. Thats why it was never included, in short its not recommanded. 

Edited by Dominik_
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username1826

dumb question probably but where can i find 16th robbery in this mod? tool shop at washington beach is not available to rob, and i already robbered inside track.

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