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Kalvin

Vice City: BETA Edition

Recommended Posts

Superfly Sister

no

On 05.10.2018 at 11:34, (sic)#8CoreyTheHeretic said:

@Wolf_Gamer lol

@Superfly Sister bu yine hamit mi?

excuse me WHAT THE F*CK

 

How do you know?

Edited by Superfly Sister
sorry

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3li0507

u had Michael Jackson pfp and you're from turkey.

Edited by (sic)#8CoreyTheHeretic
  • Like 1

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DMThePro123

My trees are white

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GroveStGTAV

Death?

 

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Superfly Sister

whw why why 

hey mod will be released when?

gta sa beta mod death yep?

plz relased

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Dominik_

Chill the f*ck out, and stop spamming this topic and two, learn basic English.

ps: Mod is on hold, as Kalvin got in trouble with his hard drive.

  • Like 8

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GroveStGTAV
On 10/15/2018 at 10:13 PM, Superfly Sister said:

whw why why 

hey mod will be released when?

gta sa beta mod death yep?

plz relased

You from same as me, but i laughed to razor_bladepl's post :D

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suparmarkeogai996

can someone put beta lance vance as a standalone mod ?

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Kalvin

4WK3NLL.png

(Click to be taken to the download)

 

That's right, V3 is finally here!

 

A lot of this was completed back in June, around my last post (saying I should post more.. whoops) it was all then left on stand-by as I worked on Shine o Vice.

Unfortunately, due to my own stupidity, my hard-drive was wiped & after spending £72 on data recovery software, I've spent the past week trying to recreate what was lost, plus a bit more to make up for it.


This is the V3 checklist:

Spoiler


MAP
*Updated remade pink Washington building texture to match IRL
*Remade "Ocean View" Hotel billboard to "Clevelander"
*Changed pink Prawn Island pavement to grey
*Removed road strip in Downtown, remade old buildings, ground & paths
*Restored GTA3 Staunton Park bathroom to Stage C
*Restored green diving board texture & old black doors to hotel in south Washington
*Removed glass & 50% off Clearance Sale signs from Ammu-Nation in south Washington
*Made ring/floor of pool & finish of house in North Beach white from beige
*Darkened finish of pool of south Washington hotel
*Recoloured film studio gate to be more blue
*Removed the Stadium, edited surrounding buildings & landscape [SCM #2]
*Remade/restored wood texture to dock shacks on Star Island
*Changed Star Island foundation UV map to fit pre-release screens
*Remade old Recording Studio vertex colouring & textures
*Remade Ken's Office to be more accurate
*Updated Diaz's Mansion to be more accurate
*Updated Robina's Cafe sign to be more accurate
*Restored veg_palmkb4 plants outside of Diaz's mansion
*Remade mansbushes (mansion's backyard bushes) to be bigger
*Replaced palm trees behind Diaz's mansion with veg_treeb1
*Modified veg_treeb1 to be taller
*Remade the blimp's texture to be more accurate
*Remade texture on restored Haiti building to be more accurate
*Edited mansion_details2 to include Beta Mansion picture instead of final
*Remade the bottom "Y" on Colon(y) Hotel logos
*Renamed "Maison Wenifall" to "North Star Hotel"
*Remade Downtown's buildings BETA vertex colouring
*Fixed washington hospital LOD to be brighter
*Removed detail & changed colour of Washington Car Wash logo
*Restored original colours to North Point Mall logo & flags
*Changed North Point Mall bottom walls to grey from beige
*Changed North Point Mall windows to bolder blue
*Changed North Point Mall doors to be transparent
*Remade mini-billboards on top of Little Havana Deli
*Remade separators on Roosevelt Bridge

PLAYER
*Removed the red bandana on the Cuban outfit
*Fixed bugged arm texture on cop outfit

PEDESTRIANS
*Remade BETA SGA
*Remade BETA HFYRI
*Remade/Restored BMYBA

VEHICLES
*Remade logo of Top Fun to be more accurate
*Restored Patriot's ability to spawn on the streets
*Restored Patriot's various colours
*Cleaned up Patriot's body texture, remade old grill

WEAPONS
*Remade gradient icons to fit Strategy Guide ones

SCRIPT
*Fixed Sir, Yes, Sir!/Stadium door crash
*Fixed blue circle around purchase property pickup at El Swanko Casa
*Restored Teargas pickup behind VCPD in Vice Point
*Restored unused beaten up Lance model/texture in Death Row
*Fixed interior not loading in in-game standoff cutscene in Keep Your Friends Close
*Edited timing of "You cool with some music?" & "Ahh, I love this record!" dialogue in Phnom Penh '86
*Restored "Road blocks are now removed" cutscene at the end of Phnom Penh '86
*Restored some unused dialogue & cargo cutscene in Supply & Demand
*Changed every radar blip to match their old colours, actors green, locations red, pickups aqua
*Remade old auto-aim crosshair from seperate red and blue layers to overlapping red
*Restored M60's ability to auto-aim
*Changed M4 & Ruger pickup coronas to be pink from orange
*Restored old Rampage timer & kill count colours 
*Replaced Ruger with M4 & added markers to boats in Supply & Demand
*Changed Diaz's Admiral to pale blue outside mansion like in Guardian Angels
*Changed Stage C Hidden Package position to inside toilet stall from corner
*Removed Stadium missions & changed location of Rampage upon removal of Stadium 
*Restored ability to slash tires & slashed tire stat 
*Removed floating text from Stadium [SCM #2] 
*Added ability to use CSplay13 in cutscenes 
*Changed camera angle of Diaz's arrival in Guardian Angels 
*The Blimp now flies in the opposite direction
*Fixed up/added new scenarios to motorcycle conversation in The Party

MISC
*Edited "Outside Ken's Office, Vice Beach" intro screen text to "Vice Beach"
*Remade alpha blue & black radar [Optional]
*Remade early beta faded radar [Optional]
*Remade BETA cutscene lighting
*Remade BETA Pay'n'Spray icon
*Replaced telephone icon with GTA3 version
*Remade BETA Malibu Club icon
*Remade BETA Film Studio icon
*Remade BETA Haitians icon
*Remade BETA Cubans icon
*Remade strategy guide radar to remove grey outline around buildings
*Remade all radars to include new downtown & stadium
*Added cut dialogue text entries into all language .gxts (may be mistranslated)
*Recreated bits of weather from the Vice City Manual


 

 


Plus the full mod's checklist with these additions:

Spoiler

 

MAP
*Remade "Clevelander" sign
*Remade BETA Beale building
*Added pink neons to the Tides building
*Replaced Ocean View MF windows with bright blue ones
*Remade BETA Diaz Mansion
*Remade BETA Escobar International Airport
*Removed road between John Jones building
*Changed Majestic's colour scheme
*Split lanes in south of Washington + added cut vegetation
*Moved fountain outside church in Washington + changed floor texture
*Changed base of building next to North Point Wall to white from dark tile
*Changed colour of W.K. Chariot hotel from gray to beige
*Moved certificates in Ken's Office
*Remade drugs on table in "An Old Friend" & changed money position
*Changed money texture in "An Old Friend"
*Restored two buildings to their original places in washints
*Remade old canopy texture + model
*Restored old Mean Street Taxis ad on stone benches
*Recreated stiltsville LODs w/ left-over PS2 LOD texture
*Restored North Point Mall tree shadows from PS2
*Replaced W.K. Chariot logo & windows w/ PS2 versions
*Recreated pre-release Saint Mark's Bistro office table texture
*Restored nbdcoshpwin/2/3 from PS2
*Replaced greenwall1/2 with original PS2 ones in od_bigshops2
*Replaced window texture in washmiamistrip4 with green one as seen in pre-release screen
*Replaced bus shelter texture with less compressed version from San Andreas (seen in pre-release screenshot)
*Restored billboard in washintn
*Re-added bus shelters in washintn
*Remade wshmoundlaw1
*Remade hedge around washbuild030
*Restored vegetation in washvegy240 to their original positions
*Restored satellite dish on top of apartments in washintn
*Restored news stands in washintn
*Restored vegetation, news stands & lamppost outside of the Malibu Club
*Replaced fence texture on Rosenberg's Office
*Remade corner of Robina's Cafe
*Restored bottles in Ocean View Hotel room from PS2
*Replaced Ocean View Hotel room posters with PS2 ones
*Restored billboard outside of Rosenberg's Office
*Remade Diaz's BETA potted plants in Phnom Penh '86
*Remade BETA Howlin' Pete's Biker Emporium
*Replaced texture of downtown building from beige to stylized tile
*Extended runway in south of airport
*Retextured a building in Little Haiti
*Rextured a part of the ground in Little Haiti
*Flattened foundation of south of airport, replaced rocks texture with BLOCK2
*Replaced Jockstar poster with Love Fist in downtown
*Replaced blue ceiling in Bank to black
*Remade Outside Track Betting store interior in North Beach
*Upscaled Rosenberg's Office to original size
*Restored sign to Washington building & restored missing vegetation
*Replaced coloured deco on the Yacht to dark red wood
*Removed texture & remade bars on traffic light
*Lowered hedges at the Golf Club
*Changed car wash sign orientation, removed/restored some vegetation in area
*Replaced wall top and a shop texture in Washington Mall
*Remade Malibu Club vertex paint & removed blue neon
*Changed pavement texture to grass fade from concrete, removed walls & replaced parking lot with grass outside the Malibu Club
*Remade apartment complex & edited bush/tree placements in Washington
*Restored Apartment 3c to exterior world and restored vegetation around area
*Made bus stops breakable
*Remade the old vertex lighting for the Clevelander hotel
*Removed shack from the side of Auntie Poulet's house
*Made Auntie Poulet interior windows transparent
*Restored old glass, retextured & edited uv maps of nbsavehotel
*Remade old glass_fence_64hv texture
*Retextured wshbuildws06 windows
*Restored tools on wall in Screw This in Little Havana
*Changed the Screw This in Little Havana to a Bunch of Tools and changed vertex lighting
*Remade hedge around and remade vertex lighting of washbuild030
*Edited UV maps on fountain in Washington
*Remade old doontoon_top07 model
*Replaced window texture with old one on doontoon_top08
*Flattened and edited uvmaps of stores on doontoon14
*Remade/restored old shops on doontoon_shops
*Restored Psychic store & removed doors of building on doontoon16
*Moved telephone pole in downtown to old position, edited dts_telwire2 to fit change
*Replaced & reuvmapped window texture on doontoon_top09/10
*Removed helipad from Mercedes' place, changed ramp to wall, lowered roof
*Replaced glass fence on nbhotel02 with old one, reuvmapped to turn it double
*Recreated old North Point Mall roof
*Renamed Starfish Island to Star Island
*Remade old Starfish Island bridge & restored cut vegetation
*Removed Love Fist billboard in Downtown
*Retextured foundation and general aesthetic of nbhotel03
*Restored fans & vegetation inside Clevelander
*Restored vegetation on/around Washington Mall
*Replaced greenwall2 on wshbuil19wall with its ps2 version
*Replaced 1st/2nd/5th/9th floor construction site windows with hollow ones
*Replaced Vice City Mail with Express Mail on postbox
*Remade Clevelander day vertex lighting
*Remade old Clevelander doors
*Made Rock City windows more visible
*Remade old hotel fans & moved them to old locations
*Remade old blimp colour scheme
*Restored palms between nbhotel05 & nbhotel06
*Removed bushes in north of Ocean Beach
*Lowered Washington Mall lights, moved tree
*Restored cut trees in North Beach
*Removed tall tree in Haiti, changed lamppost position
*Restored old dirt texture on Cam's & restored old tree next to it
*Removed palm trees near Moist Tree Hotel
*Remade old telephone lines & removed trees in Haiti
*Removed traffic lights & split in road near Haiti
*Restored small plants outside North Beach mansion
*Remade & restored beige/yellow buildings in Washington
*Remade old Gonzales' rooftop [Kalvin/Vlad Viper]
*Moved building across from Malibu back to its old location
*Restored plants to building across from Malibu
*Removed some trees near Malibu, restored old positions of others
*Remade Golf Club fences and Welcome sign, restored golf ball texture
*Restored boxes, recycle bank and bins to alley in Washington, changed floor texture
*Restored old back texture to airport billboards
*Restored old Marina roof texture
*Removed bridge next to Bunch of Tools in North Washington, updated radar
*Lowered land near Washington police station & Malibu
*Redone vertex lighting on Tides building
*Replaced downtown shop exteriors with PS2 greenwall
*Replaced stadium advertisement backs with PS2 greenwall
*Remade stadium grounds & nearby grass/tarmac
*Remade side of south airport, replacing rocks with smooth concrete & adding border
*Rescaled pink building in South Washington to fit islandsf size
*Opened garage and removed vegetation at one of Star Island's mansions
*Edited Laundromat exterior to fit the kerb
*Added extra chairs and table to Gonzales' rooftop
*Restored gate to one of the mansions in Star Island
*Lifted water, removed satellite, replaced toweled loungers with plain at mansion in Star Island
*Added missing collision to lounger
*Renamed spad_buildnew's vertex lighting to be more neon-like
*Remade day vertex lighting of Malibu Club
*Restored some cut vegetation around Washington
*Remade PS2 airport billboards (EIA/Haitian Air)
*Removed North Beach [SCM #2]
*Remade missing grass patches on the beach
*Restored The Chase apartment complex windows from PS2
*Remade Aviacón Cubana billboard using LOD as reference
*Restored "Welcome to Star Island" signs
*Replaced Bunch of Tools with random buildings in Washington [SCM #2]
*Restored od_pat_hut to the beach
*Restored nbeachbridge in North Beach
*Restored Printworks interior shadow
*Restored PS2 stone benches [Optional]
*Replaced coastal texture near Malibu w/ brick
*Restored old Jocksports sign to both stores & added windows to the Downtown one
*Remade old UV Mapping & flipped gates @ Interglobal Films entrance
*Restored clean pavements to Interglobal Films foundation
*Recoloured Prawn Island central mansion from green to yellow
*Remade old window textures of wash_deco2 building in Washington
*Remade old Washington pizzaplace LOD using left-over PS2 textures
*Remade various Washington ground textures to match their LODs
*Remade table shadow in An Old Friend cutscene to match new table props
*Removed the second bridge in Washington
*Remade alleyway between doontoon19 & doontoon20
*Remade ledge around doontoon19
*Restored old Cola ad on ci_industrial1
*Restored Tacopocalypse shadow from PS2
*Restored Butcher poster in lh_haiblockc3
*Restored green neon tree to Croc's Bar
*Restored green fence in Washington
*Restored PS2 Golf tees & flags
*Remade old shack, extra trash & vertex lighting at Phil's Place
*Remade striped-top windows in Sunshine Autos interior
*Restored big tree on Prawn Island
*Edited Pole Position to fit LOD differences
*Remade BETA Maison Wenifall building
*Removed road & traffic lights beside the Clevelander
*Replaced East/West Shipping container logo with PS2 South West version
*Recreated tall pink house in south Washington, changed surrounding vegetation
*Changed texture of lamp in Saint Mark's Bistro
*Remade old apartment building model & texture in Haiti
*Removed road in North Haiti & moved Cafe Under The Tree back to its original place
*Replaced final Super LOD Chariot with new beta one
*Restored second garage door on Haiti Pay'n'Spray
*Remade doontoon16 shops according to LOD instead of screenshots/videos [Optional]
*Changed Shack placements near Auntie Poulet's house
*Retextured several grounds around North Haiti
*Remade old Dundee billboard at airport
*Removed V-Rock logos, canopy, antennas & satellites from newbuild02
*Remade "Ocean View" Hotel billboard to "Clevelander"
*Changed pink Prawn Island pavement to grey
*Removed road strip in Downtown, remade old buildings, ground & paths
*Restored GTA3 Staunton Park bathroom to Stage C
*Restored green diving board texture & old black doors to hotel in south Washington
*Removed glass & 50% off Clearance Sale signs from Ammu-Nation in south Washington
*Made ring/floor of pool & finish of house in North Beach white from beige
*Darkened finish of pool of south Washington hotel
*Removed the Stadium, edited surrounding buildings & landscape [SCM #2]
*Remade/restored wood texture to dock shacks on Star Island
*Changed Star Island foundation UV map to fit pre-release screens
*Remade old Recording Studio vertex colouring & textures
*Restored veg_palmkb4 plants outside of Diaz's mansion
*Remade mansbushes (mansion's backyard bushes) to be bigger
*Replaced palm trees behind Diaz's mansion with veg_treeb1
*Modified veg_treeb1 to be taller
*Edited mansion_details2 to include Beta Mansion picture instead of final
*Remade the bottom "Y" on Colon(y) Hotel logos
*Renamed "Maison Wenifall" to "North Star Hotel"
*Remade Downtown's buildings BETA vertex colouring
*Removed detail & changed colour of Washington Car Wash logo
*Restored original colours to North Point Mall logo & flags
*Changed North Point Mall bottom walls to grey from beige
*Changed North Point Mall windows to bolder blue
*Changed North Point Mall doors to be transparent
*Remade mini-billboards on top of Little Havana Deli
*Remade separators on Roosevelt Bridge

PLAYER
*Remade Early BETA Tommy [Optional]
*Remade Late BETA Tommy [Optional]
*Remade Late-Late BETA Tommy [The Hero/Kalvin]
*Remade Early/Late/Late-Late BETA MC Tommy
*Remade alternate skins for L-LB Tommy
*Remade cutscene L-LB Tommy
*Remade cutscene Late BETA Tommy [Optional]
*Replaced necklace & removed watch on all L-LB IG & CS outfits
*Removed the red bandana on the Cuban outfit

CHARACTERS
*Replaced Ken's black shirt with floral yellow
*Added more detail to Jezz's torso
*Replaced Apoulet with her PS2 texture (purple dress)
*Replaced Gonzales' ingame model with cutscene version
*Replaced Colonel's ingame model with cutscene version
*Replaced Lance's IG body with cutscene version, remade BETA face & jacket
*Remade Lance's CS texture to fit IG version changes

PEDESTRIANS
*Remade BETA BMYRI [Kalvin/TripleAs]
*Remade BETA HNB [Kalvin/TripleAs]
*Remade BETA JMOTO [TripleAs]
*Remade BETA SGB [TripleAs]
*Remade BETA SWAT [Kalvin/TripleAs]
*Remade BETA WFYG1 [Kalvin/TripleAs]
*Remade BETA WFYSH [Kalvin/TripleAs]
*Remade BETA WFYJG [Kalvin/TripleAs]
*Remade BETA WMOST [Kalvin/TripleAs]
*Remade BETA WMYST [Kalvin/TripleAs]
*Remade BETA WMYRI [Kalvin/TripleAs]
*Restored BETA PGA & PGB
*Changed CSERVRA/B's outfits
*Replaced WFYG2 with its PS2 version [Tomasak]
*Replaced VICE8 with its PS2 version
*Remade BETA COP
*Remade BETA SGA
*Remade BETA HFYRI
*Remade/Restored BMYBA

WEAPONS
*Replaced all weapon icons w/ PS2 versions
*Replaced Ruger with its PS2 version
*Replaced Tec9 with its PS2 version
*Replaced Uzi with its PS2 version
*Replaced MP5lng with its PS2 version
*Removed background from all weapon icons [Optional]
*Remade gradient background for all weapon icons

VEHICLES
*Restored old vehicle colours [RM76]
*Remade BETA Top Fun logo
*Remade BETA Infernus [The Hero]
*Remade BETA Police car [The Hero]
*Restored BETA rotors to all aircraft
*Restored Patriot's ability to spawn on the streets
*Restored Patriot's various colours
*Cleaned up Patriot's body texture, remade old grill

SCRIPT
*Disabled dynamic object height correction function (may cause incorrect placements) [Crspy]
*Restored property icons to all unpurchased properties
*Restored objective texts in "In the beginning" & "An Old Friend"
*Removed interior check for Apartment 3C in Washington
*Restored end cutscene monologues in Hit the Courier, Cap the Collector, Death Row, Love Juice, Rub Out & Shakedown
*Restored pedestrian motorcycle conversation in The Party
*Added MC Tommy pickup @ Howlin' Petes after completion of Hog Tied
*Restored missing dialogue in The Chase
*Restored dialogue and remade practice objective in Phnom Penh '86
*Restored Mission Passed & Mission Failed dialogue in Four Iron
*Restored dialogue upon entering the Golf Club with weapons
*Replaced Umberto Robina intro phonecall with unused one
*Restored cut dialogue in Keep Your Friends Close, changed player outfit to Mr. Vercetti & rescripted end fight
*Restored unused end cutscene dialogue at the end of Rub Out
*Restored unused line in Cabmaggedon
*Restored original blue colour to Diaz's Admiral in Guardian Angels
*Moved Ken's missions to his actual office in Vice Beach rather than Hotel Harrison
*Restored some cut dialogue in Guardian Angels
*Replaced Phil Cassidy's healing wound phonecall with unused one
*Removed unique stunt jump near Vice Point police station
*Removed the RC Race in North Beach [SCM #2]
*Removed Bunch of Tools in Washington's icon/marker etc [SCM #2]
*Restored Teargas pickup behind VCPD in Vice Point
*Restored unused beaten up Lance model/texture in Death Row
*Restored "Road blocks are now removed" cutscene at the end of Phnom Penh '86
*Restored some unused dialogue & cargo cutscene in Supply & Demand
*Changed every radar blip to match their old colours, actors green, locations red, pickups aqua
*Remade old auto-aim crosshair from seperate red and blue layers to overlapping red [Surya926]
*Restored M60's ability to auto-aim [Surya926]
*Changed M4 & Ruger pickup coronas to be pink from orange [Surya926]
*Restored old Rampage timer & kill count colours [Surya926]
*Replaced Ruger with M4 & added markers to boats in Supply & Demand
*Changed Diaz's Admiral to pale blue outside mansion like in Guardian Angels
*Changed Stage C Hidden Package position to inside toilet stall from corner
*Removed Stadium missions & changed location of Rampage upon removal of Stadium 
*Restored ability to slash tires & slashed tire stat [Fire_Head]
*Removed floating text from Stadium [SCM #2] [Fire_Head]
*Added ability to use CSplay13 in cutscenes [Fire_Head]
*Changed camera angle of Diaz's arrival in Guardian Angels 
*The Blimp now flies in the opposite direction [Fire_Head]

MISC
*Replaced Spade icon (Biker) with old "B" one
*Restored old HUD colours [Xinerki] (V2) [Surya926] (V3)
*Recreated safehouse icon
*Recreated PS2 radardisc in higher quality
*Mixed PC & PS2 particle.txd
*HUD files replaced with PS2 version
*Timecyc replaced with PS2 version
*Replaced locked property icon with PS2 version
*Remade old HQ strategy guide radar
*Remade alpha blue & black radar [Optional]
*Remade early beta faded radar [Optional]
*Remade BETA cutscene lighting
*Remade BETA Pay'n'Spray icon
*Remade BETA Malibu Club icon
*Remade BETA Film Studio icon
*Remade BETA Haitians icon
*Remade BETA Cubans icon
*Added cut dialogue text entries into all language .gxts (may be mistranslated)
*Recreated bits of weather from the Vice City Manual

 

 

Quick screenshots of some of the extra changes seen in this release other than the ones shown on the last page might be posted tomorrow if I have time.

 

I was considering throwing up a PayPal donation link, so if you like my work & would like to help me gain back some of the data recovery funds, or just feel a bit generous, feel free to PM me & I might let you buy me a hot coffee (or more)! :)

 

Hope you enjoy! Feel free to point out any glaringly obvious bugs that I most likely missed.

  • Like 38

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The Eddo

Wooohooohooo! Yeah, nice work, Kalvie! I love it, :^::cookie::inlove:❤️. But it's a shame that I installed LCS map over VC and I can't play this mod:p. Anyways, good work.

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Dominik_

Lovely Work! :3 Thank you, best mod ever :)

  • Like 1

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Matt1010

Nice one, Kalvin! Always love your work!

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gts.

Nice.

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KDST

Exciter, good job.

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Speccy

Awesome work! I'm glad you made the release because...

Nevermind. That's another story for another day :) Congrats!

  • Like 3

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Dominik_

hahaha xD i get your catch @Speccy

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Village Idiot

Great Job Kalvin

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PlayStation 2

please fix this bug in the next version

Spoiler

PMMwOWd.png

 

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PlayStation 2

and this (sorry for dp, but for some reason I can edit my posts)

Spoiler

7RkklFS.png

 

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Dominik_

These are known but tell me which version are you using? Standard or scm 2 full?

Edited by Razor_BladePL
None

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PlayStation 2
44 minutes ago, Razor_BladePL said:

These are known but tell me which version are you using? Standard or scm 2 full?

standart

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𝓦𝓸𝓵𝓯

Is this mod dead?

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Ash_735
40 minutes ago, Wolf_Gamer said:

Is this mod dead?

It's not even been since the last release. 

  • Like 6

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Kalvin

EWQbkGZ.png

(Click to be taken to the download)

 

V3.5 is out! This is mainly a bug-fix build for the mod but because I got carried away it's come with some additions, just in time for Christmas!


Changes:

Spoiler

 

*Edited vertex lighting on lhaitnbit.dff to be more accurate
*Remade shack, ground & vertex lighting on lh_phils.dff to be more accurate
*Edited haitin.col to fit to changes in lh_phils
*Fixed palm texture in centralresac1.txd
*Edited occlu.ipl for both Standard & SCM #2 to fix world cull areas in Washington
*Included edited cull.ipl to fix close camera next to W.K. Chariot
*Edited washints.col to fix outdated hedge collision
*Remodelled parts of treeshadnbt06.dff to fit the new beach
*Edited oceandn.col to fix outdated & dodgy collision [SCM #2]
*Edited oceandrv.ipl to add palm trees, lamp posts & make placement changes to match the beta (palm trees outside Clevelander, lampposts outside several Ocean Drive buildings, moved plants & removed bench & bush outside Front Page Cafe)
*Edited nbeachvegy1.dff to remove/add new plants to how they were in the beta
*Edited wshneons.txd to include beta Pole Position neons & logo
*Edited LODbuildws06.dff to match changes to wshbuildws06.dff
*Edited particle.txd to include a remade beta newspaper [Optional] (low quality, hence optional)
*Edited washbuild1.txd to replace the Ammu-Nation logo with GTA3's
*Edited lodh_ammu.dff to restore the original/beta Ammu-Nation lod texture
*Edited docks.ipl to remove grass from the intro drug meet location
*Edited lithahouse.txd to include beta/ps2 door texture
*Included nbthtl7neon.dff for neons around North Beach houses
*Edited nbeachbt.col to include collision for the neons
*Edited docks37.dff to have beta vertex colouring
*Edited docks31.dff & docks32.dff to remove drain and puddles & have beta vertex colouring
*Edited dock_props01.dff to have beta vertex colouring
*Edited od_hotels1.txd to include recreated Pelican logo
*Included "alt icons" pack in Optional for updated beta gradient icons
*Included latest VCBlimp.asi/ini, VCExSpecialModelList.asi, VCSlashTyre.asi/ini [Standard] & VCRemoveScrollBar.asi [SCM #2]
*Included chromegun.dff to fix bugged placement when equipped
*Edited wshneon.dff to have beta vertex colouring
*Included lod_man_grnds.txd to fix missing texture on Diaz's mansion stairs
*Edited main.scm in Standard to get rid of unnecessary "storm warning: bridges open" info box, move W.K. Chariot hotel hidden package, fix bugged Faggio spawn outside Ken's office, restore Rancher spawn outside Star Island mansion & fix bugged Pizza Boy spawn outside Diaz's Mansion, replace Sunshine Autos cutscene title text with "Car Showroom purchased" text, remove property purchased cutscene & lower price to $40k
*Edited main.scm in SCM #2 to fix Psycho's driving path in Psycho Killer & fix a huge oversight where most side missions start the wrong mission (i.e. Pizza Boy = Checkpoint Charlie), move W.K. Chariot hotel hidden package, fix bugged Faggio spawn outside Ken's office, restore Rancher spawn outside Star Island mansion & fix bugged Pizza Boy spawn outside Diaz's Mansion, move floating North Beach hidden package, replace Sunshine Autos cutscene title text with "Car Showroom purchased" text, remove property purchased cutscene & lower price to $40k
*Included timecyc.dat inside Manual Timecyc [Optional] due to sudden drastic atmosphere changes, also edited to include beta interior lighting
*Included timecyc.dat in Standard to include beta interior lighting
*Edited wash_ammu.txd to restore old/beta floor texture
*Edited wshchurchwal.dff to have beta vertex lighting
*Included washints.ide to restore wash_ammu.dff's beta vertex lighting & lights/coronas inside Apartment 3c
*Included wash_ammu.dff to remove the floor model
*Included veg_palmkb2.dff in Optional to have blue pot base based from low quality picture
*Edited generic.txd to include blue pot texture for veg_palmkb2.dff
*Edited starbl02b.dff to fix missing face on side of flower path
*Included apoulet.txd for people who want the original/PC yellow dress
*Edited nbeachw.col to fix dodgy collision of nw_nbwroad06
*Edited oceandN.col to fix dodgy collision of od_chariot
*Edited od_chariot.dff to make improvements for hidden package location
*Edited dt_hospital.txd to add remade fence texture to match pre-release screenshot
*Edited doontoon58.dff to extend grass at entrance, remove some windows, change vertex lighting & remove camera
*Edited downtown.col in both Standard & SCM #2 to fit changes to doontoon58.dff
*Edited xpolytrees1_dt.dff to adjust plant sizes to fit pre-release screens
*Edited downtown.ipl in both Standard & SCM #2 to remove some telephone poles & cables
*Edited dt_nitelites7.dff to remove nightlights from the Schuman Hospital in Downtown
*Edited dt_modern2.txd to include more accurate creamwall1 texture
*Included texture_guide.jpg for Late & Late Late BETA Tommy
*Included fixed american.gxt [noskillx]
*Edited starisl.ipl to move plants outside Star Island mansion from upper balcony to patio
*Edited oceandn.ipl in both Standard & SCM #2 to restore lampposts & remove benches outside Leslie
*Edited nbeachw.ipl in both Standard & SCM #2 to restore lamppost & remove palm tree
*Edited nbeachbt.ipl to remove palm trees & include remade neons
*Edited nbecland12bball.txd to include remade basketball post texture
*Edited nbecland12bball.dff to change basketball loop texture
*Edited lh_buildingg1.dff to restore old Soldiers of Misfortune poster
*Edited lithablk9.txd to restore old Soldiers of Misfortune poster texture
*Included ci_gatedeco.dff to add remade decoration outside the Film Studio entrance
*Edited cisland.col to add collision for ci_gatedeco.dff
*Edited ci_island1.txd to include textures for ci_gatedeco.dff
*Edited cisland.ide/ipl to include entries for ci_gatedeco.dff placement
*Edited nbdecoshop01.txd to restore old glass fence & remove plain wall texture
*Included nbdecoshop01.txd in Optional to restore removed plain wall texture
*Included washbuild030.dff in Optional to fix gaps on the Washington Mansion
*Edited washintn.ipl to replace all veg_palmkb14 plants with veg_palmkb7 & change rotation of some plants
*Edited veg_palmkb13.dff to remake beta vertex lighting & change bark texture to kbbark_test1
*Edited generic.txd to edit kbbark_test1 texture from grey to orange
*Edited veg_palmkb4.dff to remake beta vertex lighting
*Edited veg_palmkbb11.dff to remake beta vertex lighting
*Edited miamiland_kb13.dff in SCM #2 to fix bad uv mapping
*Edited ci_cstageint.dff to fix model gaps
*Included radar00/01/02.txd in Optional to fix misnamed radar textures
*Included paths.ipl in both Standard & SCM #2 to fix/remove ped spawns inside Clevelander & add peds inside the washington pizza parlour
*Edited hav_car_show_int.dff to be much more accurate (replaced wall textures & remade uv mapping & vertex lighting)

 

 

 

 

Screenshots (of V3 + V3.5):

Spoiler

 

GqS9QUA.jpg

Spoiler

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WZ7yfmX.jpg

Spoiler

OS8ydgq.jpg

vc-130.jpg

GcGmtDn.png

Spoiler

FaeplsJ.png

DtoADCp.jpg

Spoiler

lF2F9dd.jpg

vc-172.jpg

T1GMNSX.jpg

Spoiler

vc-143.jpg

8bONxyK.jpg

Spoiler

e2vSLfs.jpg

X4SqgSl.jpg

Spoiler

hsyI8U1.jpg

SZjHeDY.png

he7eoTv.jpg

Spoiler

exDPpuI.jpg

8kZpKSM.png

61z0c6H.jpg

Spoiler

MdLy1oF.jpg

GE4Ot9i.png

JN15rwo.pngAQcOBZ1.pngEo7An7q.png

 

 

See you in 2019! :)

Edited by Kalvin
  • Like 19

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𝓦𝓸𝓵𝓯
29 minutes ago, Kalvin said:

See you in 2019!

also makes the launch for gta sa beta edition v3.5 you are the only modders in the world make it special also for 2019.

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3li0507

lol, SAB is dead for good.

 

GcGmtDn.png

 

aand kalvin didn't add full stop for roadblock mainland being removed.

  • Like 2

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xxnooblyxx(temp ban)

can you make an installer? The last time I tried to install this, I ended up f*cking the game up.

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Kalvin

@(sic)#8CoreyTheHereticIt's not a recreated text line, it's the original by R*. I didn't have time to post the beta screens of these edits for comparison.

 

@xxnooblyxx(temp ban) I'm now busy up til New Year's so unfortunately not. All you need to install is Mod Loader & OLA though.

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3li0507

oh lmao, r* vision then

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