Kalvin 10,753 Posted November 6, 2016 (edited) Vice City: BETA Edition is a modification for Grand Theft Auto: Vice City with the goal of returning most, or if not all cut features in development (at least, what is known and/or is possible). This will include/restore things such as removed buildings, cut dialogue, pedestrian looks, general atmosphere & much more to deliver the most authentic experience. All information comes from several sources, such as BradyGames' Official Strategy Guide, Manual / Pre-Release Screenshots & Leftover Files. I don't plan to make anything which has little to no proof of its existence in the alpha/beta stages of the game's development, however some improvising may be done. The latest version currently out is V3.5. MAP *Remade "Clevelander" sign *Remade BETA Beale building *Added pink neons to the Tides building *Replaced Ocean View MF windows with bright blue ones *Remade BETA Diaz Mansion *Remade BETA Escobar International Airport *Removed road between John Jones building *Changed Majestic's colour scheme *Split lanes in south of Washington + added cut vegetation *Moved fountain outside church in Washington + changed floor texture *Changed base of building next to North Point Wall to white from dark tile *Changed colour of W.K. Chariot hotel from gray to beige *Moved certificates in Ken's Office *Remade drugs on table in "An Old Friend" & changed money position *Changed money texture in "An Old Friend" *Restored two buildings to their original places in washints *Remade old canopy texture + model *Restored old Mean Street Taxis ad on stone benches *Recreated stiltsville LODs w/ left-over PS2 LOD texture *Restored North Point Mall tree shadows from PS2 *Replaced W.K. Chariot logo & windows w/ PS2 versions *Recreated pre-release Saint Mark's Bistro office table texture *Restored nbdcoshpwin/2/3 from PS2 *Replaced greenwall1/2 with original PS2 ones in od_bigshops2 *Replaced window texture in washmiamistrip4 with green one as seen in pre-release screen *Replaced bus shelter texture with less compressed version from San Andreas (seen in pre-release screenshot) *Restored billboard in washintn *Re-added bus shelters in washintn *Remade wshmoundlaw1 *Remade hedge around washbuild030 *Restored vegetation in washvegy240 to their original positions *Restored satellite dish on top of apartments in washintn *Restored news stands in washintn *Restored vegetation, news stands & lamppost outside of the Malibu Club *Replaced fence texture on Rosenberg's Office *Remade corner of Robina's Cafe *Restored bottles in Ocean View Hotel room from PS2 *Replaced Ocean View Hotel room posters with PS2 ones *Restored billboard outside of Rosenberg's Office *Remade Diaz's BETA potted plants in Phnom Penh '86 *Remade BETA Howlin' Pete's Biker Emporium *Replaced texture of downtown building from beige to stylized tile *Extended runway in south of airport *Retextured a building in Little Haiti *Rextured a part of the ground in Little Haiti *Flattened foundation of south of airport, replaced rocks texture with BLOCK2 *Replaced Jockstar poster with Love Fist in downtown *Replaced blue ceiling in Bank to black *Remade Outside Track Betting store interior in North Beach *Upscaled Rosenberg's Office to original size *Restored sign to Washington building & restored missing vegetation *Replaced coloured deco on the Yacht to dark red wood *Removed texture & remade bars on traffic light *Lowered hedges at the Golf Club *Changed car wash sign orientation, removed/restored some vegetation in area *Replaced wall top and a shop texture in Washington Mall *Remade Malibu Club vertex paint & removed blue neon *Changed pavement texture to grass fade from concrete, removed walls & replaced parking lot with grass outside the Malibu Club *Remade apartment complex & edited bush/tree placements in Washington *Restored Apartment 3c to exterior world and restored vegetation around area *Made bus stops breakable *Remade the old vertex lighting for the Clevelander hotel *Removed shack from the side of Auntie Poulet's house *Made Auntie Poulet interior windows transparent *Restored old glass, retextured & edited uv maps of nbsavehotel *Remade old glass_fence_64hv texture *Retextured wshbuildws06 windows *Restored tools on wall in Screw This in Little Havana *Changed the Screw This in Little Havana to a Bunch of Tools and changed vertex lighting *Remade hedge around and remade vertex lighting of washbuild030 *Edited UV maps on fountain in Washington *Remade old doontoon_top07 model *Replaced window texture with old one on doontoon_top08 *Flattened and edited uvmaps of stores on doontoon14 *Remade/restored old shops on doontoon_shops *Restored Psychic store & removed doors of building on doontoon16 *Moved telephone pole in downtown to old position, edited dts_telwire2 to fit change *Replaced & reuvmapped window texture on doontoon_top09/10 *Removed helipad from Mercedes' place, changed ramp to wall, lowered roof *Replaced glass fence on nbhotel02 with old one, reuvmapped to turn it double *Recreated old North Point Mall roof *Renamed Starfish Island to Star Island *Remade old Starfish Island bridge & restored cut vegetation *Removed Love Fist billboard in Downtown *Retextured foundation and general aesthetic of nbhotel03 *Restored fans & vegetation inside Clevelander *Restored vegetation on/around Washington Mall *Replaced greenwall2 on wshbuil19wall with its ps2 version *Replaced 1st/2nd/5th/9th floor construction site windows with hollow ones *Replaced Vice City Mail with Express Mail on postbox *Remade Clevelander day vertex lighting *Remade old Clevelander doors *Made Rock City windows more visible *Remade old hotel fans & moved them to old locations *Remade old blimp colour scheme *Restored palms between nbhotel05 & nbhotel06 *Removed bushes in north of Ocean Beach *Lowered Washington Mall lights, moved tree *Restored cut trees in North Beach *Removed tall tree in Haiti, changed lamppost position *Restored old dirt texture on Cam's & restored old tree next to it *Removed palm trees near Moist Tree Hotel *Remade old telephone lines & removed trees in Haiti *Removed traffic lights & split in road near Haiti *Restored small plants outside North Beach mansion *Remade & restored beige/yellow buildings in Washington *Remade old Gonzales' rooftop [Kalvin/Vlad Viper] *Moved building across from Malibu back to its old location *Restored plants to building across from Malibu *Removed some trees near Malibu, restored old positions of others *Remade Golf Club fences and Welcome sign, restored golf ball texture *Restored boxes, recycle bank and bins to alley in Washington, changed floor texture *Restored old back texture to airport billboards *Restored old Marina roof texture *Removed bridge next to Bunch of Tools in North Washington, updated radar *Lowered land near Washington police station & Malibu *Redone vertex lighting on Tides building *Replaced downtown shop exteriors with PS2 greenwall *Replaced stadium advertisement backs with PS2 greenwall *Remade stadium grounds & nearby grass/tarmac *Remade side of south airport, replacing rocks with smooth concrete & adding border *Rescaled pink building in South Washington to fit islandsf size *Opened garage and removed vegetation at one of Star Island's mansions *Edited Laundromat exterior to fit the kerb *Added extra chairs and table to Gonzales' rooftop *Restored gate to one of the mansions in Star Island *Lifted water, removed satellite, replaced toweled loungers with plain at mansion in Star Island *Added missing collision to lounger *Renamed spad_buildnew's vertex lighting to be more neon-like *Remade day vertex lighting of Malibu Club *Restored some cut vegetation around Washington *Remade PS2 airport billboards (EIA/Haitian Air) *Removed North Beach [SCM #2] *Remade missing grass patches on the beach *Restored The Chase apartment complex windows from PS2 *Remade Aviacón Cubana billboard using LOD as reference *Restored "Welcome to Star Island" signs *Replaced Bunch of Tools with random buildings in Washington [SCM #2] *Restored od_pat_hut to the beach *Restored nbeachbridge in North Beach *Restored Printworks interior shadow *Restored PS2 stone benches [Optional] *Replaced coastal texture near Malibu w/ brick *Restored old Jocksports sign to both stores & added windows to the Downtown one *Remade old UV Mapping & flipped gates @ Interglobal Films entrance *Restored clean pavements to Interglobal Films foundation *Recoloured Prawn Island central mansion from green to yellow *Remade old window textures of wash_deco2 building in Washington *Remade old Washington pizzaplace LOD using left-over PS2 textures *Remade various Washington ground textures to match their LODs *Remade table shadow in An Old Friend cutscene to match new table props *Removed the second bridge in Washington *Remade alleyway between doontoon19 & doontoon20 *Remade ledge around doontoon19 *Restored old Cola ad on ci_industrial1 *Restored Tacopocalypse shadow from PS2 *Restored Butcher poster in lh_haiblockc3 *Restored green neon tree to Croc's Bar *Restored green fence in Washington *Restored PS2 Golf tees & flags *Remade old shack, extra trash & vertex lighting at Phil's Place *Remade striped-top windows in Sunshine Autos interior *Restored big tree on Prawn Island *Edited Pole Position to fit LOD differences *Remade BETA Maison Wenifall building *Removed road & traffic lights beside the Clevelander *Replaced East/West Shipping container logo with PS2 South West version *Recreated tall pink house in south Washington, changed surrounding vegetation *Changed texture of lamp in Saint Mark's Bistro *Remade old apartment building model & texture in Haiti *Removed road in North Haiti & moved Cafe Under The Tree back to its original place *Replaced final Super LOD Chariot with new beta one *Restored second garage door on Haiti Pay'n'Spray *Remade doontoon16 shops according to LOD instead of screenshots/videos [Optional] *Changed Shack placements near Auntie Poulet's house *Retextured several grounds around North Haiti *Remade old Dundee billboard at airport *Removed V-Rock logos, canopy, antennas & satellites from newbuild02 *Remade "Ocean View" Hotel billboard to "Clevelander" *Changed pink Prawn Island pavement to grey *Removed road strip in Downtown, remade old buildings, ground & paths *Restored GTA3 Staunton Park bathroom to Stage C *Restored green diving board texture & old black doors to hotel in south Washington *Removed glass & 50% off Clearance Sale signs from Ammu-Nation in south Washington *Made ring/floor of pool & finish of house in North Beach white from beige *Darkened finish of pool of south Washington hotel *Removed the Stadium, edited surrounding buildings & landscape [SCM #2] *Remade/restored wood texture to dock shacks on Star Island *Changed Star Island foundation UV map to fit pre-release screens *Remade old Recording Studio vertex colouring & textures *Restored veg_palmkb4 plants outside of Diaz's mansion *Remade mansbushes (mansion's backyard bushes) to be bigger *Replaced palm trees behind Diaz's mansion with veg_treeb1 *Modified veg_treeb1 to be taller *Edited mansion_details2 to include Beta Mansion picture instead of final *Remade the bottom "Y" on Colon(y) Hotel logos *Renamed "Maison Wenifall" to "North Star Hotel" *Remade Downtown's buildings BETA vertex colouring *Removed detail & changed colour of Washington Car Wash logo *Restored original colours to North Point Mall logo & flags *Changed North Point Mall bottom walls to grey from beige *Changed North Point Mall windows to bolder blue *Changed North Point Mall doors to be transparent *Remade mini-billboards on top of Little Havana Deli *Remade separators on Roosevelt Bridge *Restored removed plants & lampposts around Ocean Drive *Recreated BETA Pole Position logo & neons *Recreated cut neons around a North Beach residence *Removed floor & restored vertex lighting. beta logo & lod texture of Ammu-Nation in Washington *Removed plants & drain from & recreated vertex lighting at Vice City Docks *Recreated BETA Pelican hotel logo on Ocean Drive *Recreated BETA blue plant pot [Optional] *Removed some props & some windows & recreated beta vertex lighting, fences, grass & plants at Schuman Hospital *Restored beta plant positions around Star Island *Recreated beta basketball hoop texture & vertex lighting *Restored Soldiers of Misfortune posters in Little Haiti *Recreated beta decoration cones outside Interglobal Films *Recreated beta vertex lighting & texture of several plant props *Recreated beta vegetation around North Beach hospital *Recreated beta vertex lighting & textures of Sunshine Autos PLAYER *Remade Early BETA Tommy [Optional] *Remade Late BETA Tommy [Optional] *Remade Late-Late BETA Tommy [The Hero/Kalvin] *Remade Early/Late/Late-Late BETA MC Tommy *Remade alternate skins for L-LB Tommy *Remade cutscene L-LB Tommy *Remade cutscene Late BETA Tommy [Optional] *Replaced necklace & removed watch on all L-LB IG & CS outfits *Removed the red bandana on the Cuban outfit CHARACTERS *Replaced Ken's black shirt with floral yellow *Added more detail to Jezz's torso *Replaced Apoulet with her PS2 texture (purple dress) *Replaced Gonzales' ingame model with cutscene version *Replaced Colonel's ingame model with cutscene version *Replaced Lance's IG body with cutscene version, remade BETA face & jacket *Remade Lance's CS texture to fit IG version changes PEDESTRIANS *Remade BETA BMYRI [Kalvin/TripleAs] *Remade BETA HNB [Kalvin/TripleAs] *Remade BETA JMOTO [TripleAs] *Remade BETA SGB [TripleAs] *Remade BETA SWAT [Kalvin/TripleAs] *Remade BETA WFYG1 [Kalvin/TripleAs] *Remade BETA WFYSH [Kalvin/TripleAs] *Remade BETA WFYJG [Kalvin/TripleAs] *Remade BETA WMOST [Kalvin/TripleAs] *Remade BETA WMYST [Kalvin/TripleAs] *Remade BETA WMYRI [Kalvin/TripleAs] *Restored BETA PGA & PGB *Changed CSERVRA/B's outfits *Replaced WFYG2 with its PS2 version [Tomasak] *Replaced VICE8 with its PS2 version *Remade BETA COP *Remade BETA SGA *Remade BETA HFYRI *Remade/Restored BMYBA WEAPONS *Replaced all weapon icons w/ PS2 versions *Replaced Ruger with its PS2 version *Replaced Tec9 with its PS2 version *Replaced Uzi with its PS2 version *Replaced MP5lng with its PS2 version *Removed background from all weapon icons [Optional] *Remade gradient background for all weapon icons VEHICLES *Restored old vehicle colours [RM76] *Remade BETA Top Fun logo *Remade BETA Infernus [The Hero] *Remade BETA Police car [The Hero] *Restored BETA rotors to all aircraft *Restored Patriot's ability to spawn on the streets *Restored Patriot's various colours *Cleaned up Patriot's body texture, remade old grill SCRIPT *Disabled dynamic object height correction function (may cause incorrect placements) [Crspy] *Restored property icons to all unpurchased properties *Restored objective texts in "In the beginning" & "An Old Friend" *Removed interior check for Apartment 3C in Washington *Restored end cutscene monologues in Hit the Courier, Cap the Collector, Death Row, Love Juice, Rub Out & Shakedown *Restored pedestrian motorcycle conversation in The Party *Added MC Tommy pickup @ Howlin' Petes after completion of Hog Tied *Restored missing dialogue in The Chase *Restored dialogue and remade practice objective in Phnom Penh '86 *Restored Mission Passed & Mission Failed dialogue in Four Iron *Restored dialogue upon entering the Golf Club with weapons *Replaced Umberto Robina intro phonecall with unused one *Restored cut dialogue in Keep Your Friends Close, changed player outfit to Mr. Vercetti & rescripted end fight *Restored unused end cutscene dialogue at the end of Rub Out *Restored unused line in Cabmaggedon *Restored original blue colour to Diaz's Admiral in Guardian Angels *Moved Ken's missions to his actual office in Vice Beach rather than Hotel Harrison *Restored some cut dialogue in Guardian Angels *Replaced Phil Cassidy's healing wound phonecall with unused one *Removed unique stunt jump near Vice Point police station *Removed the RC Race in North Beach [SCM #2] *Removed Bunch of Tools in Washington's icon/marker etc [SCM #2] *Restored Teargas pickup behind VCPD in Vice Point *Restored unused beaten up Lance model/texture in Death Row *Restored "Road blocks are now removed" cutscene at the end of Phnom Penh '86 *Restored some unused dialogue & cargo cutscene in Supply & Demand *Changed every radar blip to match their old colours, actors green, locations red, pickups aqua *Remade old auto-aim crosshair from seperate red and blue layers to overlapping red [Surya926] *Restored M60's ability to auto-aim [Surya926] *Changed M4 & Ruger pickup coronas to be pink from orange [Surya926] *Restored old Rampage timer & kill count colours [Surya926] *Replaced Ruger with M4 & added markers to boats in Supply & Demand *Changed Diaz's Admiral to pale blue outside mansion like in Guardian Angels *Changed Stage C Hidden Package position to inside toilet stall from corner *Removed Stadium missions & changed location of Rampage upon removal of Stadium *Restored ability to slash tires & slashed tire stat [Fire_Head] *Removed floating text from Stadium [SCM #2] [Fire_Head] *Added ability to use CSplay13 in cutscenes [Fire_Head] *Changed camera angle of Diaz's arrival in Guardian Angels *The Blimp now flies in the opposite direction [Fire_Head] *Added Faggio spawn outside Ken's new/beta office location *Restored vehicle spawns around Star Island (Pizza Boy @ Diaz's Mansion & Rancher @ random mansion) *Restored beta Car Showroom price & mission title text MISC *Replaced Spade icon (Biker) with old "B" one *Restored old HUD colours [Xinerki] (V2) [Surya926] (V3) *Recreated safehouse icon *Recreated PS2 radardisc in higher quality *Mixed PC & PS2 particle.txd *HUD files replaced with PS2 version *Timecyc replaced with PS2 version *Replaced locked property icon with PS2 version *Remade old HQ strategy guide radar *Remade alpha blue & black radar [Optional] *Remade early beta faded radar [Optional] *Remade BETA cutscene lighting *Remade BETA Pay'n'Spray icon *Remade BETA Malibu Club icon *Remade BETA Film Studio icon *Remade BETA Haitians icon *Remade BETA Cubans icon *Added cut dialogue text entries into all language .gxts (may be mistranslated) *Recreated bits of weather from the Vice City Manual [Optional] *Recreated beta newspaper texture [Optional] The progress list above will be updated until and once a new version is released. MAP *Remake Airport *Remake Vice City Docks *Restore third parking garage at Hyman Condo *Restore palm shadow in North Beach (021) *Change skyscraper texture in Washington (225) *Remake the construction site beams (ps2scans/opmde-vc-13) *Add door out to balcony from Tommy's apartment *Make all interiors in exterior world? *Restore sandcastles to the beach *Restore wshnrthlawdoor? & Miamibin *Remake super LOD Chariot? *Fix beachblends, vertex lighting & paths of removed beach *Remake old poster on Prawn Island (179) *Remake chair in An Old Friend cutscene (081) *Fix cigarette in Bar Brawl (229) PLAYER *Remake Early & Late BETA Tommy, apply head of both to all outfits *Finish cutscene Late-BETA Tommy CHARACTERS PEDS *Remake Unknown ped (001) *Remake 2nd P.I.G. (BMOBE?) WEAPONS *Restore Silenced Colt *Restore Deagle *Restore Grenade Launcher *Restore Short MP5 *Restore PSTSnub *Restore Staple Gun *Restore Steyr Aug *Restore Stungun VEHICLES *Restore old license plate (092) *Remake/Restore Ambassador? http://gtaforums.com/topic/743880-beta-vice-city/?p=1068191566 *Recreate BETA rotors (126, 128, 129) SCRIPT *Refer to Script Documentation #1/#2 MISC *Remake old animations as seen in animation preview videos This is currently a small list that is being expanded on, as I'm still looking at screenshots and such for new information. Any help is appreciated. @Kalvin - Leader@Solidcal - Weapons@The Hero - Vehicles & Misc. @Crspy & @Nick007J - Script help@ermaccer & @Razor_BladePL - Weapon help / bug testing @Fire_Head - Slashed Tire Restoration & other misc. scripts @George Costanza - PS2 files & changes list, bug-testing @Matias_Montanna - HQ Manual reference pictures@RM76 - Carcols @Surya926 - HUD & Marker colours [V3]@TripleAs - Pedestrians@Vadim M. - The information that comes in his videos@Vlad Viper - Texture help@Xinerki - HUD & Marker colours [V2] For the best experience, I recommend you download SkyGFX & ALMOST610's BETA Vehicles. Like BETA mods? Be sure to check out San Andreas: BETA Edition! Alpha mods as well? How about Grand Theft Auto: 3D? Edited January 22 by Kalvin Quote Share this post Link to post Share on other sites
dkluin 28,059 Posted November 6, 2016 Good work, Kalvin. Quote Share this post Link to post Share on other sites
Sam Lake 11,861 Posted November 6, 2016 Already know it's full of bugs and first release will crash a lot Quote Share this post Link to post Share on other sites
Sprunkadelic 170 Posted November 6, 2016 Not Half Bad. Seriously though, that tommy looks amazing Quote Share this post Link to post Share on other sites
Blackalien 1,631 Posted November 6, 2016 Good luck, Kalvo! Quote Share this post Link to post Share on other sites
Blue 5,558 Posted November 6, 2016 I called it! I had a feeling in my gut about it all along! Good luck with the mod and good job. Quote Share this post Link to post Share on other sites
NTAuthority 2,547 Posted November 6, 2016 >kids releasing mods that are mostly commented on by kids gg ~15-year-olds! Quote Share this post Link to post Share on other sites
Rented 3,374 Posted November 7, 2016 >kids releasing mods that are mostly commented on by kidsgg ~15-year-olds! I don't get it, what happened? Has someone been beefing again? Quote Share this post Link to post Share on other sites
HeySlickThatsMe 2,591 Posted November 7, 2016 good break luck pigeon kevin crevin kelvin kalvin! Quote Share this post Link to post Share on other sites
BeingARK 463 Posted November 7, 2016 (edited) Give it your best shot, Kevin .. I mean Kalvin! Also, someone restored some interesting objects via script changes. Maybe, you can include it in this mod? Edited November 7, 2016 by ShadowRageEX Quote Share this post Link to post Share on other sites
Gamerjman19 1,018 Posted November 7, 2016 (edited) Kevin Klevin Kelvin Edited November 7, 2016 by Gamerjman19 Quote Share this post Link to post Share on other sites
PhillBellic 24,581 Posted November 8, 2016 Great work, Kalvin buddy. May your progress have many Breakthroughs. Quote Share this post Link to post Share on other sites
zmudziak32 337 Posted November 8, 2016 Next broken game, only GTA III left! I'm joking, good work man. Quote Share this post Link to post Share on other sites
Kalvin 10,753 Posted November 8, 2016 (edited) *Changed W.K. Chariot colour from gray to beige (like in LOD & pre-release screenshot) *Changed base of building from dark tile texture to white wall (like in pre-release screenshot) *Changed canopy texture & model (like in pre-release screenshot) *Changed Ken's shirt from black to floral yellow from old Ken texture + changed positions of certificates (like in reflection + pre-release screenshot) *Added more detail to Jezz's torso + remade beta WFYG2 w/ TripleAs' WFYG1 on left (like in pre-release screenshot) *Restored building in washints, final building moved to restored building's final placement (like in LOD & pre-release screenshot) *Remade beta drugs model/texture & money texture + changed positions of both (to match pre-release screenshot) *Changed Yacht maid's outfit from maid to dress (like in pre-release screenshot) *Changed ad on stone bench from tiled black Mean Street Taxi's to full gray one (like in pre-release screenshot) *Changed Top Fun logo to resemble Top Gun logo (like in Vice City Manual) *Remade safehouse icon (like in pre-release screenshot) Edited November 8, 2016 by Kalvin Quote Share this post Link to post Share on other sites
dkluin 28,059 Posted November 8, 2016 Good work. Quote Share this post Link to post Share on other sites
BeingARK 463 Posted November 8, 2016 Whoa, that's some decent progress! Anyways, since you are good at creating stuff from illustrations, maybe try creating this Avery Carrington? And also, are you thinking of recreating the BETA weapon icons as shown in these screenshots? http://es.gta.wikia.com/wiki/Archivo:BetaMisioncompletadaVC.png http://es.gta.wikia.com/wiki/Archivo:BetaTiempoVC.png Quote Share this post Link to post Share on other sites
Kalvin 10,753 Posted November 8, 2016 Ooh, I didn't know of those, there certainly is a temptation to remake them! I'll probably release them as a separate mod though, seeing as they're sketches and never actually seen in-game. Also, I updated my previous post to include before + pre-release screenshots, can be seen in the spoilers below each image. Quote Share this post Link to post Share on other sites
Sam Lake 11,861 Posted November 8, 2016 *Remade safehouse icon (like in pre-release screenshot) still PC hud ring and not PS2 (which matches the one in beta screenshot) GODDAMMIT KALVIN! Quote Share this post Link to post Share on other sites
BeingARK 463 Posted November 8, 2016 (edited) Ooh, I didn't know of those, there certainly is a temptation to remake them! I'll probably release them as a separate mod though, seeing as they're sketches and never actually seen in-game. Also, I updated my previous post to include before + pre-release screenshots, can be seen in the spoilers below each image. That's surprising that you didn't knew Anyways, these two websites will help you greatly! https://tcrf.net/Grand_Theft_Auto:_Vice_City#Subpages http://es.gta.wikia.com/wiki/Betas_de_Grand_Theft_Auto:_Vice_City (Give this one as much time as you can, it really includes some unused stuff that you may haven't heared of and be sure to translate it ) Edited November 8, 2016 by ShadowRageEX Quote Share this post Link to post Share on other sites
Rented 3,374 Posted November 8, 2016 Well done, Steve! Quote Share this post Link to post Share on other sites
gts. 2,114 Posted November 8, 2016 Great work Kalvin, from the topic to the last detail... until now . Time to break Vice, huh? Just kidding, the joke is getting old though. Can't wait for 1st beta/download/whatever. Quote Share this post Link to post Share on other sites
Jinx. 7,374 Posted November 8, 2016 kevin jokes > broke mods jokes fact nice job kevin Quote Share this post Link to post Share on other sites
polivin emil 120 Posted November 9, 2016 Will the mod include beta missions? Quote Share this post Link to post Share on other sites
dkluin 28,059 Posted November 9, 2016 >kids releasing mods that are mostly commented on by kidsgg ~15-year-olds! I don't get it, what happened? Has someone been beefing again? Ofcourse not, bas has something against age, I guess. Quote Share this post Link to post Share on other sites
BeingARK 463 Posted November 9, 2016 Will the mod include beta missions? Kalvin's not so experienced with scripting, so I don't think there will be any major script changes for the time being. Quote Share this post Link to post Share on other sites
Rachel Amber 662 Posted November 9, 2016 goooood work Kalvin Thats gr8 made that we have for vc Quote Share this post Link to post Share on other sites
Ruvix 471 Posted November 10, 2016 Yo Kalvin look what I found I hope you will find something interesting Anyway great work man keep it up because as far as I know this is the only VC Beta Mod Quote Share this post Link to post Share on other sites
DMThePro123 271 Posted November 10, 2016 I hope there is a good release unlike the San Andreas: BETA Edition one. Like some people say, the second one is better than the first one. Quote Share this post Link to post Share on other sites
Solidcal 716 Posted November 10, 2016 I hope there is a good release unlike the San Andreas: BETA Edition one. Like some people say, the second one is better than the first one. I am wondering what you mean by that. You mean in the sense of it just being a one download only release? OT: Also good work as always Kalvo. Quote Share this post Link to post Share on other sites
BeingARK 463 Posted November 10, 2016 I hope there is a good release unlike the San Andreas: BETA Edition one. Like some people say, the second one is better than the first one. I am wondering what you mean by that. You mean in the sense of it just being a one download only release? OT: Also good work as always Kalvo. Gonna help Kalvin on this one like you did in SA BETA Edition? Quote Share this post Link to post Share on other sites