rallydrv Posted November 6, 2016 Share Posted November 6, 2016 I modded my SA heavily but the game still run fine . But recently , after I reinstall the game (and I've backed up all the mod) and put all the mod files in it , the game crashed AFTER the loading screen (the screen went black and when you hit "enter" , it crashed out) . My thought that that was because my mod files , so I reinstall the game and redownload & install the mods one by one (but I only checked the game when I install each of them because the amount of mods is huge) => still crash . Later on , I test the game after I put cleo 4 in it , it runs fine until I quit and put 1 cleo script in it . I find that it doesn't matter what clep script I put in , the game crash . *Some notifications : +) I use gtasa.exe v1.0 US HOODLUM +) No modded main.csm and script.img +) I'về try to delete gta_sa.sét => no luck +) Compatibility was set to Windows 98/ME and the others -> no luck +) Run as administrator => no luck +) My specs : Core i3 6100 3.70ghz 8GB RAM GeForce GT730 Link to comment Share on other sites More sharing options...
gtacharger Posted November 6, 2016 Share Posted November 6, 2016 Try without using mods. Link to comment Share on other sites More sharing options...
rallydrv Posted November 6, 2016 Author Share Posted November 6, 2016 but I need mods and they used to work before Link to comment Share on other sites More sharing options...
ZAZ Posted November 6, 2016 Share Posted November 6, 2016 So game works fine without cleo? if yes, then tell us which cleo scripts are inside cleo folder If you're not shure, then deactivate cleo, just rename cleo.asi into cleo.xasi, then test again CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
rallydrv Posted November 7, 2016 Author Share Posted November 7, 2016 (edited) @ZAZ Cleo script list : - Carspawner.cs (with Carspawner.ini and opcode_003E,cs in the /cleo folder and CarSpawner.fxt in /CLEO_TEXT folder) => for Car Spawner V2.1 - Building_Effect.cs => for Building Effect - StreamMemFix.cs => for Stream Memory Fix - Cops(Drive by).cs ; Cops(Drive by1).cs , ... , Cops(Drive by7).cs - Cops(FBITRUCK).cs ; Cops(FBITRUCK1).cs - Cops(Healing hp).cs - Cops(Hummer).cs ; ... ; Cops(Hummer2).cs - Cops(Hunter).cs ; Cops(Hunter2).cs => Every cleo scripts contain "Cops..." at the beginning is for Police Intelligence Improvement V2.0 - Cops(Newswan).cs - Cops(SWAT).cs ; Cops(SWAT1).cs - Cops(Wantedlevel traffic).cs - PerPixelLighting.cs => for Solar Reflection mod - Enhanced ParticleTXD (Junior_Djjr).cs (with Enhanced Particle TXD (Junior_Djjr).ini) => for Enhanced Particle TXD - Oleo (Junior_Djjr).cs and oleo.djjr => for Oil Dripping From Vehicles - MixSets(Junior_Djjr).cs and Mixsets.ini => for MixSets V3.0 *Notes : 1.The amount of cleo scripts has been reduced (the removed scripts are 'kinda useless) 2. The names of these scripts are 100% correct (some mods have spelling mistakes like "newswan" etc,...) 3. I've also tried to run these things with modloader and the result is quite surprising : I can now play with 3 cleo scripts instead of 1 , but if you use 4 cleo scripts , the game crash) 4. These mods worked perfectly in the past , and there isn't any "reconfigured" mod Edited November 7, 2016 by rallydrv Link to comment Share on other sites More sharing options...
mad4gtasa Posted November 18, 2016 Share Posted November 18, 2016 3 script ok 4 script crash funny pc lol at what point is it exactly crashing ? Link to comment Share on other sites More sharing options...
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