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Happy Holidays from the GTANet team!

CLEO 4 Problem !


rallydrv
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I modded my SA heavily but the game still run fine . But recently , after I reinstall the game (and I've backed up all the mod) and put all the mod files in it , the game crashed AFTER the loading screen (the screen went black and when you hit "enter" , it crashed out) . My thought that that was because my mod files , so I reinstall the game and redownload & install the mods one by one (but I only checked the game when I install each of them because the amount of mods is huge) => still crash . Later on , I test the game after I put cleo 4 in it , it runs fine until I quit and put 1 cleo script in it . I find that it doesn't matter what clep script I put in , the game crash .

 

 

 

*Some notifications :

+) I use gtasa.exe v1.0 US HOODLUM

+) No modded main.csm and script.img

+) I'về try to delete gta_sa.sét => no luck

+) Compatibility was set to Windows 98/ME and the others -> no luck

+) Run as administrator => no luck

+) My specs :

Core i3 6100 3.70ghz

8GB RAM

GeForce GT730

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@ZAZ

Cleo script list :

- Carspawner.cs (with Carspawner.ini and opcode_003E,cs in the /cleo folder and CarSpawner.fxt in /CLEO_TEXT folder) => for Car Spawner V2.1

- Building_Effect.cs => for Building Effect

- StreamMemFix.cs => for Stream Memory Fix

- Cops(Drive by).cs ; Cops(Drive by1).cs , ... , Cops(Drive by7).cs

- Cops(FBITRUCK).cs ; Cops(FBITRUCK1).cs

- Cops(Healing hp).cs

- Cops(Hummer).cs ; ... ; Cops(Hummer2).cs

- Cops(Hunter).cs ; Cops(Hunter2).cs => Every cleo scripts contain "Cops..." at the beginning is for Police Intelligence Improvement V2.0

- Cops(Newswan).cs

- Cops(SWAT).cs ; Cops(SWAT1).cs

- Cops(Wantedlevel traffic).cs

- PerPixelLighting.cs => for Solar Reflection mod

- Enhanced ParticleTXD (Junior_Djjr).cs (with Enhanced Particle TXD (Junior_Djjr).ini) => for Enhanced Particle TXD

- Oleo (Junior_Djjr).cs and oleo.djjr => for Oil Dripping From Vehicles

- MixSets(Junior_Djjr).cs and Mixsets.ini => for MixSets V3.0

 

 

 

 

*Notes :

1.The amount of cleo scripts has been reduced (the removed scripts are 'kinda useless)

2. The names of these scripts are 100% correct (some mods have spelling mistakes like "newswan" etc,...)

3. I've also tried to run these things with modloader and the result is quite surprising : I can now play with 3 cleo scripts instead of 1 , but if you use 4 cleo scripts , the game crash)

4. These mods worked perfectly in the past , and there isn't any "reconfigured" mod

Edited by rallydrv
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