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[SA] Any way to change NPC health or make weapons do more damage again


windows_x_seven
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windows_x_seven

You see, I'm trying to set up a "realism" GTA:SA play through. I've changed the weapon damage values to my liking, but the thing is that vehicles are extremely fragile now.

 

I'd like to ask you guys if there's any way I could either:

 

a)Lower NPCs' and CJ's health

b)Increase vehicle health

c)Make it so that they only deal more damages to NPCs and CJ?

 

 

Any help would be extremely appreciated.

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a) Go to Data folder and open up Pedstats.Dat with Notepad. Simply raise the Defend Weakness value for all of the groups to lower their health. Not sure if it works for the Player as I haven't tried messing with it.

 

Doing the above means you won't have to increase weapon damage then.

Edited by B Dawg
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windows_x_seven

Nice. I'm still looking for how to decrease CJ's max health, though.

 

By the way, if anyone knows how to increase the grenade blast radius, please let me know.

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Vills SkyTerror

To increase vehicle health, decrease value of Vehicle damage multiplier flag from data/handling.cfg

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0627: update_integer_stat 24 to [email protected]    //  From Sanny Builder's Help, Stats ID055E: set_player $PLAYER_CHAR max_health += [email protected]

(0627 can be used for the integer types only).

0x6D603B    mov     dword ptr [esi+0x4C0], 1000.0    //     CVehicle + 0x4C0 = CVehicle.m_fHealth   [float]0x5E8150    mov     eax, 100.0                      //      value 100.0 stored into the eax register0x5E8157    mov     [esi+0x540], eax                //      CPed + 0x540 = CPed.m_fHealth           [float]
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