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GTA Online Money making rant.


007wins
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How I miss the days doing the original coveted mission with the pre nerfed mission payouts and getting $216,000 every hour. Than they nerfed the mission payouts and it was like another year before heists came out. To think that the amount of money I would have in game would be doubled if they never nerfed missions. Ever thought why missions are rarely played now?

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Ever thought why missions are rarely played now?

i think the lack of new missions is the main reason... you can play X mission so long before it gets boring.

 

there are days i dont feel like doing freeroam or killing people in adversary modes, so i play some missions and it gets boring so fast.

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dschuTheDamaja

 

Back in '13 you also got $250k when GTA online hit public the first time. I think it was my pre order bonus. It's not true that they never gave free money. I mean: Look how many double $ events were in the past.

 

But yes, they should rebalance sh*t like Hydra and prices. Some masks are more expensive than some bikes which is ridiculous.

Actually it was 500k.

 

If you were part of the BETA you were also given 1.2million.

 

 

You are right. I confused it with the bonus for returner. But that one was also $500k. So I was wrong anyway :D

Edited by dschuTheDamaja
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R* is data mining the sh#t out of is. R* knows exactly how much money we all have, what we buy, what we do.

 

The prices are based on how much money is floating around. I guess all those modded accounts pulled up the average prices.

 

The name of the game has always been get rich quick or die trying.

 

To begin with, you do not need to own everything. If you buy a car, fully mod it, get bored and sell it, you lose 60%. I am sure a lot of Bennyfied cars have been sold or collect dust.

 

If you want to own something, you can wait until there is a discount. I saved a lot of millions by this.

 

Get a trusted crew or create a solo session to collect and sell crates.

 

Stay away from the Freeroam battles. It is a money sink.

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My Suggestions:

- Incease Mission Payout (Contact Missions, VIP and MC) by 5k-20k

- Increase Heist Payout by about 25%

- Add 2nd 2-Person Heist and 1 3-Person Heist

- Increase Payout for Lobby-Challenges or Simeons Cars

- Incease ShardCard-Value by 10%-20%

Main Problem is that the game is starting for a while now and there are many types of players:

- playing since release

- rookies like me

- 24/7-Players

- "Casual"-gamers who play on 1-3 days a week

The combination of point 1 and 3 is propably sitting on so much money that they don't know how to spend it, while type 2+4 does not make much money at all. And i don't even consider glitches in that. The gap gets larger the longer the game keeps running, and the "Casuals" are screaming "Me too!" while the veterans could afford new content as soon as it's released.

I am a type 1 player who has about, $79 million in my bank legitimately. I used car dupes during the first year but pretty much spent that all on buying every Pegasus vehicle, because why the f*ck not? Every update I have more than enough money to buy everything my heart desires with every new update. But, I do wish they would increase the payouts for things because I run my own 60+ person crew and our new members need cash. I'll host heists for them but it's so time consuming.

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After leaving contact missions alone for over half a year, I'm finding almost everything is vastly more entertaining when done using a Cargobob (now that I own one on both characters). It's highly amusing abducting and carrying the vehicle you need to hijack all the way to the drop-off, with all the angry NPCs still inside, for instance, or dropping kill targets into the ocean.

 

In other words, you can make your own fun from almost any activity by finding new ways to play it, most of the time.

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ever since the Biker update came out, I'm making money and STILL enjoying my normal freemode experience

 

  • I start with getting a couple friends to help do a supply run for my businesses (which usually fills the bar up completely)
  • we go about how we've freemoded for the past 3 years, until I get the message saying my product is ready
  • go sell that product

 

all these people saying that this game is "too grindy" and "can't enjoy the game". the last update literally made it possible to make money and enjoy freemode at the same time

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Golden tip: modded money xD

Haha you'll get banned eventually xD

Not even eventually. They take that from you now and leave you with nothing. Oh you'll just do it again? Permanent ban.

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And people think them banning some modded accounts will do anything. They will find a way around it. As long as gta online exists there will always be someone who will find a way to have "modded money" I heard a rumor about people finding a way to transfer modded accounts again.

 

So only ban people for having modded money? What about people who still have there level 8000's What about people who have modded K.D.? Its all cheating as much as money is so why only take the money? ooo the economy big whoop there is more broken in the game than "the economy" has ever been.

 

We gotta start saying broken things in game somehow involve a "money glitch" so R* will actually fix it. Bet they would fix the entire game if people kept reporting bugs and glitches as "money glitches. It would be easy to fake too. Just show some stock footage of an old glitch where you "recieve" massive amounts of money and say something broken is the reason why. Bam fixed in next update. #makegtaonlinenotbrokenagain

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