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We need....the property cap removed.


DarkSavageDeathlyCloud

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Well I normally want the property cap to be removed ,too, but then I think everything would be sooo messy and full of bugs . Imagine millions of ppl owning tons of properties , I don t see the servers able to keep up with all these new players´s datas ...

with that beeing said , I´m for more property swap. for example we could swap our small warehouses for a Garage , or we could simply sell properties , that could free some "storage space" related to a given player ...

Edited by nido997
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Black-Dragon96

Well I normally want the property cap to be removed ,too, but then I think everything would be sooo messy and full of bugs . Imagine millions of ppl owning tons of properties , I don t see the servers able to keep up with all these new players´s datas ...

with that beeing said , I´m for more property swap. for example we could swap our small warehouses for a Garage , or we could simply sell properties , that could free some "storage space" related to a given player ...

There would be no problems at all. The only thing that is saved on there servers is a little bit of textcode that says what parts the vehicle has put on it, the color and so on. Vehiclemoddels, the (three) garage interiors and everything else is saved at you console/PC. There are no technical limitations.

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Well I normally want the property cap to be removed ,too, but then I think everything would be sooo messy and full of bugs . Imagine millions of ppl owning tons of properties , I don t see the servers able to keep up with all these new players´s datas ...

with that beeing said , I´m for more property swap. for example we could swap our small warehouses for a Garage , or we could simply sell properties , that could free some "storage space" related to a given player ...

There would be no problems at all. The only thing that is saved on there servers is a little bit of textcode that says what parts the vehicle has put on it, the color and so on. Vehiclemoddels, the (three) garage interiors and everything else is saved at you console/PC. There are no technical limitations.

 

didn t mean that either . I know we have the whole map saved , but as you already said , maybe it s challenging for R* and their (already slow) servers to load the new scripts (the textcode you re talking about), i mean we talk about millions of ppl having new properties at once . and We already know how slow the game loads things ...

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You guys can never be happy, uh... How come someone fulfill 6 10 car garages? Even if you assume one of them is the 6 spot one for Pac St and the other is the bike-only clubhouse, that's still a lot of cars... Wouldn't the question be instead, do you guys really need all those vehicles?

 

This is not a game of needs, it is a game of wants.

If I only had what I "needed" I would only have a single garage with the top-performing sports, super, and bike class vehicles, and some 'tool' cars like an Insurgent or an armored Kuruma.

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Didn't we have a thread for all of those people who keep asking "How can you have so many cars? Do you NEED that many cars?"

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I'm all for new properties but you simply cannot have everything - and I say that as a collector. There's no cap on properties either, there's a lot of behind the scenes stuff that creates limits. That being said, I'd like to see more properties available IF possible. Albeit, I'd rather R* focus on newer features, such as hangers for Pegasus vehicles so that we can customise them because aircrafts and other misc vehicles are consistency left in the dark whilst the most basic land vehicles get all the attention.

Edited by HGR
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Black-Dragon96

 

 

Well I normally want the property cap to be removed ,too, but then I think everything would be sooo messy and full of bugs . Imagine millions of ppl owning tons of properties , I don t see the servers able to keep up with all these new players´s datas ...

with that beeing said , I´m for more property swap. for example we could swap our small warehouses for a Garage , or we could simply sell properties , that could free some "storage space" related to a given player ...

There would be no problems at all. The only thing that is saved on there servers is a little bit of textcode that says what parts the vehicle has put on it, the color and so on. Vehiclemoddels, the (three) garage interiors and everything else is saved at you console/PC. There are no technical limitations.

 

didn t mean that either . I know we have the whole map saved , but as you already said , maybe it s challenging for R* and their (already slow) servers to load the new scripts (the textcode you re talking about), i mean we talk about millions of ppl having new properties at once . and We already know how slow the game loads things ...Well it should not take that long to get a bit of textcode out of the memory. I mean its not like you have to wait for your cars to load in in your garage when you enter your garage. And even if you have to wait, its most times the internet connection or a slow console/pc.

Also there is only one set of max 10 cars loaded per player at any time, no matter how many garages a player own. So for a lobby at max 300 cardatatextcodes who need to be transfered. And thats only if all players of a lobby go into their garages at the same time.

That what needs loading time is loading the world when you start the game and connection to the matchmaking servers when going online.

 

And all that would probably not change, even if everyone had all avilable garages filled.

Edited by Black-Dragon96
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pretty baffling countless posts in this thread yet almost no mention of restrictions of game engine. They're not limiting the garage space out of spite. Trust me it's the best way to sell shark cards. The difference between devs and you lot are you don't know what could be done with the engine and how the additional garages interact with the server software or how many hours it would take to eliminate the bugs after adding the garages. Put a sock in it with your requests already.

Edited by garfieldx
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They should add seperate larger garages 1-2 more property slots and the ability to upgrade existing garages to the next size.

 

And while they're at it, different interiors would be nice.

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Black Terminator

I co-sign on this one. I am already almost full with both 6 properties for 2 characters. So yeah, I need another property so I can finally start working on the SUV's garages.

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DarkSavageDeathlyCloud

I'm all for new properties but you simply cannot have everything - and I say that as a collector. There's no cap on properties either, there's a lot of behind the scenes stuff that creates limits. That being said, I'd like to see more properties available IF possible. Albeit, I'd rather R* focus on newer features, such as hangers for Pegasus vehicles so that we can customise them because aircrafts and other misc vehicles are consistency left in the dark whilst the most basic land vehicles get all the attention.

Seeing as how we come from 1 property...i think it is perfectly possible for them to set the property cap at 100.
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I'm all for new properties but you simply cannot have everything - and I say that as a collector. There's no cap on properties either, there's a lot of behind the scenes stuff that creates limits. That being said, I'd like to see more properties available IF possible. Albeit, I'd rather R* focus on newer features, such as hangers for Pegasus vehicles so that we can customise them because aircrafts and other misc vehicles are consistency left in the dark whilst the most basic land vehicles get all the attention.

Seeing as how we come from 1 property...i think it is perfectly possible for them to set the property cap at 100.

Possible, yes. Incredibly bad idea? Absolutely. Keep in mind that these developers can't flip a switch and say "no more property cap". The more data that has to be saved and loaded in the background of the game, the less stable your experience will be in terms of server connectivity and load times. We have the ability to hold 60 cars and 10 motorcycles which is plenty in my opinion, and that's a massive improvement compared to the start of GTA Online. There are more important issues that should be addressed first.

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I don't understand how you guys run out of space quickly, do you just buy random cars and fill them in your garages with no specific theme or organization?

 

Don't tell me that some of you place your high-end supercars right next to a rusty Rat Rod or a boring Ingot, that's just an awful sense of taste.

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I don't understand how you guys run out of space quickly, do you just buy random cars and fill them in your garages with no specific theme or organization?

 

Don't tell me that some of you place your high-end supercars right next to a rusty Rat Rod or a boring Ingot, that's just an awful sense of taste.

 

Nah, I'm a bit OCD with how I organise my cars and the like; I have a huge collection of Sports Classics and Muscle cars though, so those take up a huge portion of the space. I've never actually owned the Ingot, but I try to keep similar style cars together within specific garages when possible. I only have two Super cars (RE-7B and T20) and those are housed with the modern Sports cars.

 

If more garage space is allowed in the future, I may just end up buying all the Muscle and Sports Classics that are available in the game.

 

We can only hope that one day this is a possibility.

Edited by -LN-
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I don't understand how you guys run out of space quickly, do you just buy random cars and fill them in your garages with no specific theme or organization?

 

Don't tell me that some of you place your high-end supercars right next to a rusty Rat Rod or a boring Ingot, that's just an awful sense of taste.

I've had problems organizing my garages in the last few weeks. I'm almost done working on my last garage, finally. I'm not sure the way I want to go. I think off-road/trucks/armored Kuruma/insurgent... the big trucks and stuff but I have a few out of place I don't want to get rid of.

 

At the same time that I'm finally getting to a satisfying place with my stuff, I'm kinda wanting more space. :/

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I don't understand how you guys run out of space quickly, do you just buy random cars and fill them in your garages with no specific theme or organization?

 

Don't tell me that some of you place your high-end supercars right next to a rusty Rat Rod or a boring Ingot, that's just an awful sense of taste.

 

I have a theme for every garage that I own : supercar-garage , sports- Garage ... and so on . plus I ´m a car fan , I love collecting cars and I love customising them , that ´s it :) and I assume many, many players on this forum are just like me .we are simply car enthusiasts,

thank God R* gave us a 6th property for cars , I now have like 5-6 empty spots for the next DLC ...but at some point I might need a 7th garage , I´m not the type of player who just sell his cars to get newer ones, I do collect them ;)

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DarkSavageDeathlyCloud

I don't understand how you guys run out of space quickly, do you just buy random cars and fill them in your garages with no specific theme or organization?

 

Don't tell me that some of you place your high-end supercars right next to a rusty Rat Rod or a boring Ingot, that's just an awful sense of taste.

 

 

Can't speak for everyone but they are sitting per brand in my case.

 

 

 

 

 

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and a few bikes with one spot free for the shotaro.

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Also as you can see, my collections are far from complete :p

 

edit: Except for pegassi(cars), truffade and overflod.

Edited by Darth Absentis
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personally mentally talib kweli i'm not in need of more space right now, but i'd like to have bigger garages, maybe holding 16 - 20 cars. i have like a supersports and sportscar garage but but but i have about 12 vehicles which would fit in there. so i have 2 cars i have to put in pudding with other cars and then theres a mess and that's no really sparkly! i want all fluffy cars together, all sparkly cars and all ui ui ui's together hihihi

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Don't tell me that some of you place your high-end supercars right next to a rusty Rat Rod or a boring Ingot, that's just an awful sense of taste.

 

Due to circumstances my Zentorno is actually right next to my yellow NPC modified Rat-loader, but that'll change the next time there's a sale on apartments or garages.

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DarkSavageDeathlyCloud

 

 

I'm all for new properties but you simply cannot have everything - and I say that as a collector. There's no cap on properties either, there's a lot of behind the scenes stuff that creates limits. That being said, I'd like to see more properties available IF possible. Albeit, I'd rather R* focus on newer features, such as hangers for Pegasus vehicles so that we can customise them because aircrafts and other misc vehicles are consistency left in the dark whilst the most basic land vehicles get all the attention.

Seeing as how we come from 1 property...i think it is perfectly possible for them to set the property cap at 100.

Possible, yes. Incredibly bad idea? Absolutely. Keep in mind that these developers can't flip a switch and say "no more property cap". The more data that has to be saved and loaded in the background of the game, the less stable your experience will be in terms of server connectivity and load times. We have the ability to hold 60 cars and 10 motorcycles which is plenty in my opinion, and that's a massive improvement compared to the start of GTA Online. There are more important issues that should be addressed first.

 

Same is the case for any content added into the game, if that is the logic they should stop bringing out new vehicles and broken updates and rather start with only bringing out fixes of this game(i could live with that to)

 

and even then there seems to be no excuse for people to have their properties of both characters all to be accesable by both characters each.

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You guys can never be happy, uh... How come someone fulfill 6 10 car garages? Even if you assume one of them is the 6 spot one for Pac St and the other is the bike-only clubhouse, that's still a lot of cars... Wouldn't the question be instead, do you guys really need all those vehicles?

I dont need videogames at all...but the limitation is so stupid i only can give 1 reason it exists: shark cards.

At least they should remove that cap before they implement the last update this game will ever have.

Prefferably sooner because i am not selling vehicles no more.

So, you're saying the reason why R* limits the number of garages you can buy [per character], thus avoiding to spend extra money on properties and cars, is because they want you to buy shark cards. So spending less (or selling cars you no longer need) is for sharck cards?

 

Your statement made really no sense, and if it's truth micro transactions break a lot of things in game, this is the point people use it to complain about everything.

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Person A sells one of his prized cars to make room for newly released car, realises he preferred the old car and goes to buy it back again only to realise he doesn't have any cash because he blew it all away on the new car that he hates.

That's how it's shark card related.

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Am I the only one thinking what nightmare it would be to call your mechanic and you owned every single property fully stocked with cars?

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I'm all for new properties but you simply cannot have everything - and I say that as a collector. There's no cap on properties either, there's a lot of behind the scenes stuff that creates limits. That being said, I'd like to see more properties available IF possible. Albeit, I'd rather R* focus on newer features, such as hangers for Pegasus vehicles so that we can customise them because aircrafts and other misc vehicles are consistency left in the dark whilst the most basic land vehicles get all the attention.

Seeing as how we come from 1 property...i think it is perfectly possible for them to set the property cap at 100.

Possible, yes. Incredibly bad idea? Absolutely. Keep in mind that these developers can't flip a switch and say "no more property cap". The more data that has to be saved and loaded in the background of the game, the less stable your experience will be in terms of server connectivity and load times. We have the ability to hold 60 cars and 10 motorcycles which is plenty in my opinion, and that's a massive improvement compared to the start of GTA Online. There are more important issues that should be addressed first.

 

Same is the case for any content added into the game, if that is the logic they should stop bringing out new vehicles and broken updates and rather start with only bringing out fixes of this game(i could live with that to)

 

and even then there seems to be no excuse for people to have their properties of both characters all to be accesable by both characters each.

 

Game assets are different because they are handled in a different matter compared to properties which are more of an internal thing with lots of scripting involved and background database and data handling. Vehicles, clothing and weapons, etc. are merely just another item in the bunch so they don't take much of a toll on the game in comparison as all their coding is in one file with other assets and the file size would only go up a KB or 2 (not including the model and texture file) -- unless their coding is completely destructive (such as invalid limits being exceeded) as that can make the game extremely unstable.

 

I'd love for fixes to be the main focus but unfortunately nothing will ever be perfect on this game. The moment one thing is fixed, something somewhere else will break and the cycle continues. It's endless.

Edited by HGR
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DarkSavageDeathlyCloud

 

 

You guys can never be happy, uh... How come someone fulfill 6 10 car garages? Even if you assume one of them is the 6 spot one for Pac St and the other is the bike-only clubhouse, that's still a lot of cars... Wouldn't the question be instead, do you guys really need all those vehicles?

I dont need videogames at all...but the limitation is so stupid i only can give 1 reason it exists: shark cards.

At least they should remove that cap before they implement the last update this game will ever have.

Prefferably sooner because i am not selling vehicles no more.

So, you're saying the reason why R* limits the number of garages you can buy [per character], thus avoiding to spend extra money on properties and cars, is because they want you to buy shark cards. So spending less (or selling cars you no longer need) is for sharck cards?

Your statement made really no sense, and if it's truth micro transactions break a lot of things in game, this is the point people use it to complain about everything.

Then think about how they increase the cap slowly over time.

See...you reach your limit...but they bring out more expensive overpriced cars.

 

Thus you sell vehicles at a 50 percent loss.

 

That goes on untill they increase the cap.. and you will probably end up buying vehicles you already had.

 

Thus in general...you are losing more money then you would if they just remove the property cap.

It makes perfect sence from a buisness/milking point of view

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DarkSavageDeathlyCloud

 

 

 

 

I'm all for new properties but you simply cannot have everything - and I say that as a collector. There's no cap on properties either, there's a lot of behind the scenes stuff that creates limits. That being said, I'd like to see more properties available IF possible. Albeit, I'd rather R* focus on newer features, such as hangers for Pegasus vehicles so that we can customise them because aircrafts and other misc vehicles are consistency left in the dark whilst the most basic land vehicles get all the attention.

 

Seeing as how we come from 1 property...i think it is perfectly possible for them to set the property cap at 100.

Possible, yes. Incredibly bad idea? Absolutely. Keep in mind that these developers can't flip a switch and say "no more property cap". The more data that has to be saved and loaded in the background of the game, the less stable your experience will be in terms of server connectivity and load times. We have the ability to hold 60 cars and 10 motorcycles which is plenty in my opinion, and that's a massive improvement compared to the start of GTA Online. There are more important issues that should be addressed first.

 

Same is the case for any content added into the game, if that is the logic they should stop bringing out new vehicles and broken updates and rather start with only bringing out fixes of this game(i could live with that to)

 

and even then there seems to be no excuse for people to have their properties of both characters all to be accesable by both characters each.

 

Game assets are different because they are handled in a different matter compared to properties which are more of an internal thing with lots of scripting involved and background database and data handling. Vehicles, clothing and weapons, etc. are merely just another item in the bunch so they don't take much of a toll on the game in comparison as all their coding is in one file with other assets and the file size would only go up a KB or 2 (not including the model and texture file) -- unless their coding is completely destructive (such as invalid limits being exceeded) as that can make the game extremely unstable.

 

I'd love for fixes to be the main focus but unfortunately nothing will ever be perfect on this game. The moment one thing is fixed, something somewhere else will break and the cycle continues. It's endless.

 

Even if the game assets are vehicles themselves ?

Or big things like yachts ?

Somehow i doubt the game would suffer much more when someone in session owns almost 100 properties which are not rendered yet then having said person being on board of his huge yacht with half a dozan vehicles.

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Person A sells one of his prized cars to make room for newly released car, realises he preferred the old car and goes to buy it back again only to realise he doesn't have any cash because he blew it all away on the new car that he hates.

That's how it's shark card related.

 

aha. Yeah, sharkcards are the root of all evil. I get it.

 

The moment the property limit would be completely removed, there are plenty of opportunities to spend money on. In an INSTANT. All those new apartments. All those new garage slots. All those new cars. All those new customizations for these cars. And all of it costs money.

 

Your example is very constructed. I think that combination of player does not exist. Most likely a player with 50 cars have one vehicle which is rather cheap to sell to make place. And if you own 50 expensive supercars, there'd be plenty of dupes. So i guess you'd have enough money anyway. Or the player tries the new car in R* creator, which costs nothing at all. And if you don't own 50 cars, you most likely have a property slot left or a garage that could be exchanged.

 

But hey, another thing to blame sharkcards for! Yay!

 

 

 

Edit: Slowly increasing the limit works even better, as stated by prior posts. Slowly draining ingame money by garage space shortage. It still contributes for creating sharkcard demand, but this is negible compared to other factors.

Edited by 0cta
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Person A sells one of his prized cars to make room for newly released car, realises he preferred the old car and goes to buy it back again only to realise he doesn't have any cash because he blew it all away on the new car that he hates.

That's how it's shark card related.

I don´t believe this is what most people do. Made a thread about this longer ago and if I recall correctly (though it wasn't a hot thread) the majority of people did not do that. And I know I don't either. It's not a prized car if you get rid of it to try a new one when you can try the new vehicle in some game mode before you purchase it.

 

Now, I don't buy shark cards at all. But if I did, I would not do as you said. I would only buy them if I needed to fill up one or more new garages.

Maybe they're slowly building up to letting people have as many properties as they want, or however many are required to acquire most/all storable vehicles of GTA:O. But I'm pretty sure they're missing out on quite a lot of money from people who would do as I would do, were I a shark card buyer.

 

Adding to that, I have no evidence of this but I simply assume that Rockstar does not monitor our activity when it comes to purchasing and selling vehicles. I don't think that they have statistics (and unfortunately neither do I) about this and all we can do is guess. But just judging from the responses I saw in the aforementioned thread and how it looks like people feel about items in their collections, I think it's more likely not the case that most collectors will constantly switch out vehicles they paid a lot of money for. I have replaced plenty of vehicles in my collection since starting to play GTA:O but those were all either vehicles I took off the street OR very cheap ones from the websites.

 

Drawing it out with what you said in mind is a mistake they're making, I'd say. If they actually do what they do because of what you said and without numbers to back up that theory, that would just prove that Rockstar is a group of people who are not infallible and sometimes make bad choices. And the reason why nowadays six properties is not enough (while still appreciated, remember guys?) is because they haven't stopped adding new vehicles to the game. People keep going off at those who constantly ask for more properties, but they wouldn't be asking for more if Rockstar stopped adding more vehicles all the time. Seems obvious to me.

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Non Funkable Token

Property cap wouldn't be such a problem if the sell price of a bought car were more fair, not that 40% of the price+upgrades sh*t. You simply can't replace cars this way without feeling like an idiot. That's why most of us here don't do that.

 

But kids and casuals do, off course they do.

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R* on day 1: "Here's a garage that will hold 10 cars!"

GTA Community: "We need another garage!"

R* "OK, Here's 2 garages that will hold 10 cars each!"

GTA Community: "We need another garage!"

R* "OK, Here's 3 garages that will hold 10 cars each!"

GTA Community: "We need another garage!"

R* "OK, here's 4 garages that will..."

GTA Community: "We need another garage!"

R* "OK, here's 5 garages that will hold 10..."

GTA Community: "We need another garage!"

R* "OK, here's 5 garages that will hold 10 cars each, aaaaaand a clubhouse that will hold 10 bikes!"

GTA Community: "We need another garage!"

R* "OK, here's 6 garages that will hold 10 cars each, and a clubhouse that will hold 10..."

GTA Community: "WE NEED ALL OF THE GARAGES."

R* ...

64360319.jpg

Edited by We Are Ninja
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