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Natso

Hydra function to Shamal

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Andromeda-J

 

 

Yes i know , but 2 file asi into folder gta an you not crash.. But i dont know to to edit

 

 

[VEHICLE SPECIAL FEATURES]Enable special features = 1  Number of hydra vehicles = 2Hydra 1 = 520Hydra 2 = 519

it crash my game when spawn #shamal @fastman92

As far as I know, the vehicle needs to support the actual abilities. This means, defining where the thrusters are, for example.

This is done in GTA: UG and other vehicle features also require it. Such as firetrucks, the water cannon position is defined inside the model.

 

 

So Ryosouke can make a function for beagle without model...

 

i was wrong, i just tested it without model it crashed when entering beagle, i didn't even think what i was saying, DKluin is right

Edited by ACM-Jan

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Daniel_Absolu

I dont know how Ryosuke's make for beagle but if you can't get source file .asi you can't do it with Shamal.

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Andromeda-J

as DKLUIN said it only works if you have special moving thrusters or "cannon" specified in model itself then script makes use of it, for example hydra mods only make the hydra thruster model part invisible to fit different plane mods onto its main structure, it somewhat is visible ingame!

Edited by ACM-Jan

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