LudovicoDev Posted October 25, 2016 Share Posted October 25, 2016 (edited) VERSION 1.0 A Mod Conversion by: Stay- & LudovicoDev Original Model & Texture by: Kyle Hudak Special Thanks to: Automan After almost 5 years, we have managed to bring the TITANIC to GTA San Andreas. Still many bugs, still many missing things, and many improvements needs to be made, but we thought it was time to release to the public download. SCREENSHOTS INFO ABOUT THE MOD: THIS IS A CONVERSION OF STATIC MODELS, SO THE SHIP CANNOT BE GUIDED. The Ship is situated in Santa Maria Beach NOTE: The mod size is almost 500mb, be sure to use a clean version of the game, and be sure to be with gta_sa.exe 1.0 Project TITANIC Release TRAILER: DOWNLOAD LINK: HERE Edited April 16, 2021 by LudovicoDev jake9911, LiniArc, universetwisters and 14 others 16 1 Link to comment Share on other sites More sharing options...
LudovicoDev Posted October 27, 2016 Author Share Posted October 27, 2016 (edited) --- Edited April 16, 2021 by LudovicoDev Dmitriy87, Ivan1997GTA, Z i X and 3 others 6 Link to comment Share on other sites More sharing options...
undertaker fan Posted October 28, 2016 Share Posted October 28, 2016 (edited) nice work! just needs prelightining. Edited October 28, 2016 by undertaker fan Shagg_E, Frank.s, CropDusteR and 1 other 4 Link to comment Share on other sites More sharing options...
LudovicoDev Posted October 28, 2016 Author Share Posted October 28, 2016 nice work! just needs prelightining. GTA San Andreas, like any game, when there is a weather change, so a change of air in motion, the game makes a bigger effort and then not speak of an IMG file with more than 2000 models, we decided what to give for now the opportunity to those who have slow pCs and dated to try this mod, then most likely in the future add prelight in an IMG apart - MyLoveGTA 1 Link to comment Share on other sites More sharing options...
FairladyZ Posted October 28, 2016 Share Posted October 28, 2016 Looks great! Looking forward to try this out. Link to comment Share on other sites More sharing options...
LudovicoDev Posted October 28, 2016 Author Share Posted October 28, 2016 Looks great! Looking forward to try this out. Ty for ur support man MyLoveGTA 1 Link to comment Share on other sites More sharing options...
LudovicoDev Posted October 28, 2016 Author Share Posted October 28, 2016 Interior- Alek6, MyLoveGTA, Flame and 1 other 3 1 Link to comment Share on other sites More sharing options...
TitanicFan Posted October 28, 2016 Share Posted October 28, 2016 (edited) Deleted. Edited November 21, 2016 by TitanicFan Link to comment Share on other sites More sharing options...
LudovicoDev Posted October 28, 2016 Author Share Posted October 28, 2016 (edited) Hi, Since you won't reply to me on YouTube then I am forced to come to this sh*thole. I need your answer about using my models now please. I am sick of waiting around. Either your going to use my models and let me use your collision files or your not going to. I don't care either way since I am offering my models out of kindness so you don't have to convert everything. But if your going to be a bitch about it and ask me for proof that I converted the models and all that bullsh*t then I won't help you out. So either accept my offer and use my models and in return I use your collison files. Or don't and convert everything yourself. Either way I need an answer and I need it now. So decide now please. I won't make this offer again. Thank you. We are not willing to give her our files. Edited October 28, 2016 by LudovicoDev Link to comment Share on other sites More sharing options...
TitanicFan Posted October 28, 2016 Share Posted October 28, 2016 (edited) Deleted. Edited November 21, 2016 by TitanicFan Link to comment Share on other sites More sharing options...
Nihilist. Posted October 29, 2016 Share Posted October 29, 2016 I like the idea - there was few Titanic mods throughout the years, but all of them aimed to be operational, which just didn't work. Having Titanic as an immovable map object seems like the best choice to me - she's too big to be a usable vehicle. There are two things I think you should fix, judging by your video and screenshots - first being prelighting, as undertaker fan said, second being transparent windows and backface culling. Prelighting will help all the models to create visible dimension - so far everything looks plain, like Titanic was made out of concrete or something. On the other hand, she has interior, which complicates everything and as far as I know, there's no perfect solution to this issue - either interior is on the map like everything else and reacts to changing weather conditions (which won't look pretty), or is placed in the matrix like other in-game interiors, but you won't be able to see what's inside/outside, depending on where you are. Neither of these options is flawless. Speaking of windows, transparency doesn't work in favor for this mod, since for the most part, the ship is empty inside. And then there's the backface culling problem. I think it would be better to replace transparent textures to something without alpha channel in places where interior doesn't exist. It's be a perfect opportunity to add night lights. That'd be something! universetwisters 1 Link to comment Share on other sites More sharing options...
universetwisters Posted October 29, 2016 Share Posted October 29, 2016 I guess you could say this is quite a project of titanic proportions. Ho ho ho it's looking good. Gummy , dkluin and Alek6 3 Link to comment Share on other sites More sharing options...
LudovicoDev Posted October 29, 2016 Author Share Posted October 29, 2016 I like the idea - there was few Titanic mods throughout the years, but all of them aimed to be operational, which just didn't work. Having Titanic as an immovable map object seems like the best choice to me - she's too big to be a usable vehicle. There are two things I think you should fix, judging by your video and screenshots - first being prelighting, as undertaker fan said, second being transparent windows and backface culling. Prelighting will help all the models to create visible dimension - so far everything looks plain, like Titanic was made out of concrete or something. On the other hand, she has interior, which complicates everything and as far as I know, there's no perfect solution to this issue - either interior is on the map like everything else and reacts to changing weather conditions (which won't look pretty), or is placed in the matrix like other in-game interiors, but you won't be able to see what's inside/outside, depending on where you are. Neither of these options is flawless. Speaking of windows, transparency doesn't work in favor for this mod, since for the most part, the ship is empty inside. And then there's the backface culling problem. I think it would be better to replace transparent textures to something without alpha channel in places where interior doesn't exist. It's be a perfect opportunity to add night lights. That'd be something! Yeah Nice Idea, Since, however, the rooms, and the motor area of the ship are located in the bottom of the vessel and then below the water level, we then decided to divide the map into two, namely the first outer zone and the upper one to ' explorable water without teleport, one under water by simple teleport in cleo I guess you could say this is quite a project of titanic proportions. Ho ho ho it's looking good. Yep Man ty Link to comment Share on other sites More sharing options...
TitanicFan Posted October 29, 2016 Share Posted October 29, 2016 (edited) Deleted. Edited November 21, 2016 by TitanicFan Link to comment Share on other sites More sharing options...
LudovicoDev Posted October 29, 2016 Author Share Posted October 29, 2016 You can always do what I did like I said in my private message to you and make it as a vehicle. And attach the exterior glass and exterior night time lighting I gave you and the collision files once they are done to it via coding. Again I don't have a collision file for mine yet so you can't explore the interior or really do anything but drive it or use a cam hack tool to view everything. But it does have the exterior glass and exterior night time lighting attached via coding. But it is your mod you can do as you wish. I just wish you would let me use your collision files for my mod. But since you won't let me then I will have to ask around then. So if anyone is willing to make a collision file for my titanic then please let me know. You can contact me by private message. Also I will be making a video showcasing my mod and everything in it. So once I do I will post the link here to the YouTube video. Anyways I will reply back once the video is made and uploaded. It will be a rather long video. But I have a lot to showcase so I will try and keep it under 30 minutes long but no guarantee on that. Anyways link to my video coming soon. Thank you. We are working based on a 3D model, we appreciate your help but you do not need, we seek only people who know Scripting or knows to use 3Ds Max for GTA San Andreas. Link to comment Share on other sites More sharing options...
TitanicFan Posted October 29, 2016 Share Posted October 29, 2016 (edited) Deleted. Edited November 21, 2016 by TitanicFan Link to comment Share on other sites More sharing options...
LudovicoDev Posted October 29, 2016 Author Share Posted October 29, 2016 MyLoveGTA and Shagg_E 2 Link to comment Share on other sites More sharing options...
TitanicFan Posted October 29, 2016 Share Posted October 29, 2016 (edited) Deleted. Edited November 21, 2016 by TitanicFan Link to comment Share on other sites More sharing options...
LudovicoDev Posted October 29, 2016 Author Share Posted October 29, 2016 Here is the link to my video showcasing my mod. It shows everything in my mod to date. I hope that you like what I have done. Perhaps this will help you to reconsider my request of letting me use your collision files. Or at lease will give others the consideration to help me out and make a collision file for my titanic. So again anyone who is interested in making a collison file for my titanic then please let me know and I will upload the files for you and send you the link. Thank you. We recommend to remove the video from the post, I'll tell you one thing, we have changed many dimensions to almost all models, some have been re-created, so my COL file are virtually useless on your titanic, Link to comment Share on other sites More sharing options...
BlackStallionDX Posted October 30, 2016 Share Posted October 30, 2016 nice work! just needs prelightining. GTA San Andreas, like any game, when there is a weather change, so a change of air in motion, the game makes a bigger effort and then not speak of an IMG file with more than 2000 models, we decided what to give for now the opportunity to those who have slow pCs and dated to try this mod, then most likely in the future add prelight in an IMG apart - Prelightining - this is not thing, which want good pc, many games before 2000 use radiocity preiliting. You just lazy and so. deltaCJ and CropDusteR 2 Link to comment Share on other sites More sharing options...
deltaCJ Posted October 30, 2016 Share Posted October 30, 2016 nice work! just needs prelightining. GTA San Andreas, like any game, when there is a weather change, so a change of air in motion, the game makes a bigger effort and then not speak of an IMG file with more than 2000 models, we decided what to give for now the opportunity to those who have slow pCs and dated to try this mod, then most likely in the future add prelight in an IMG apart - Prelightining - this is not thing, which want good pc, many games before 2000 use radiocity preiliting. You just lazy and so. What he said, prelighting doesn't really affect gameplay at all. Older games used prelighting all the time. Link to comment Share on other sites More sharing options...
LudovicoDev Posted October 30, 2016 Author Share Posted October 30, 2016 (edited) nice work! just needs prelightining. GTA San Andreas, like any game, when there is a weather change, so a change of air in motion, the game makes a bigger effort and then not speak of an IMG file with more than 2000 models, we decided what to give for now the opportunity to those who have slow pCs and dated to try this mod, then most likely in the future add prelight in an IMG apart - Prelightining - this is not thing, which want good pc, many games before 2000 use radiocity preiliting. You just lazy and so. What he said, prelighting doesn't really affect gameplay at all. Older games used prelighting all the time. Not really, I've got a PC with Win Vista 4gb ram integrated GPU with 512 intel pentium2, compared with a PC have i3 512 integrated GPU, and 4 gb ram, both are new PC GTA But each time around the city is there is prelight needs more calculating, and play goes to 20/15 fps, without runs at 30 fps. unlike the other PC that play across the map prelight goes to about 50fps. Yet many people have slow or outdated PCs, so we would like to give everyone a chance to try it as smoothly as possible. However do not worry the prelight will be done, in the download will be available 2 IMG, one with and one without prelight. Edited October 30, 2016 by LudovicoDev MyLoveGTA and deltaCJ 2 Link to comment Share on other sites More sharing options...
MyLoveGTA Posted October 30, 2016 Share Posted October 30, 2016 (edited) MOD Explanation: This mod adds the Titanic, the map of GTA San Andreas precisely in front of the Santa Maria beach. The mod is not a vehicle, but rather an object map. The mod also includes explorable interiors. However do not worry the prelight will be done, in the download will be available 2 IMG, one with prelight and one without prelight. Preview Mod Video Creator Native 3D Models "All TITANIC": Kyle Hudak (Hudizzle) YouTube Channel People working in the Titanic project team by ModderFunnyTeam Model Converter For GTA SA By -Stay LudovicoDev YouTube Channel They are looking for a person willing to cooperate in the field of the converts, and the scripting in cleo. The Various models have bugs of "Invisible Walls" type caused by too many polygons in collisions,when the mod release , these problems should be resolved. SCREEN 3D SCREEN GAME/MED The Latest Updates on the mod will be made below. . Beautiful idea, i downloaded long ago titanics vehicles for GTA sa, but a object map never seen in GTA sa, happily follow this project Edited October 30, 2016 by MyLoveGTA Link to comment Share on other sites More sharing options...
LudovicoDev Posted October 30, 2016 Author Share Posted October 30, 2016 Grazie, Ty MyLoveGTA Link to comment Share on other sites More sharing options...
BlackStallionDX Posted November 1, 2016 Share Posted November 1, 2016 nice work! just needs prelightining. GTA San Andreas, like any game, when there is a weather change, so a change of air in motion, the game makes a bigger effort and then not speak of an IMG file with more than 2000 models, we decided what to give for now the opportunity to those who have slow pCs and dated to try this mod, then most likely in the future add prelight in an IMG apart - Prelightining - this is not thing, which want good pc, many games before 2000 use radiocity preiliting. You just lazy and so. What he said, prelighting doesn't really affect gameplay at all. Older games used prelighting all the time. Not really, I've got a PC with Win Vista 4gb ram integrated GPU with 512 intel pentium2, compared with a PC have i3 512 integrated GPU, and 4 gb ram, both are new PC GTA But each time around the city is there is prelight needs more calculating, and play goes to 20/15 fps, without runs at 30 fps. unlike the other PC that play across the map prelight goes to about 50fps. Yet many people have slow or outdated PCs, so we would like to give everyone a chance to try it as smoothly as possible. However do not worry the prelight will be done, in the download will be available 2 IMG, one with and one without prelight. If you're don't know, i've say - GTA3 have prelighting, this does'nt any affect on FPS! You just LAZY and so. Link to comment Share on other sites More sharing options...
LudovicoDev Posted November 16, 2016 Author Share Posted November 16, 2016 (edited) Updates- New room added Edited April 16, 2021 by LudovicoDev fastman92, comet_ and Shagg_E 3 Link to comment Share on other sites More sharing options...
fastman92 Posted November 16, 2016 Share Posted November 16, 2016 (edited) Good work.Enjoy the song Edited November 16, 2016 by fastman92 Link to comment Share on other sites More sharing options...
goodidea82 Posted November 16, 2016 Share Posted November 16, 2016 A sunk version for underwater exploration would also be nice. spaceshape 1 Link to comment Share on other sites More sharing options...
LudovicoDev Posted November 17, 2016 Author Share Posted November 17, 2016 Good work. Enjoy the song Ty Man Link to comment Share on other sites More sharing options...
TitanicFan Posted November 18, 2016 Share Posted November 18, 2016 (edited) Deleted. Edited November 21, 2016 by TitanicFan Link to comment Share on other sites More sharing options...
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