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NikosUncle

Why do people hate online?

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USAPatriot

I prefer doing my own thing, and if I do go online, it is always a private server by myself.

 

I hate that rushed paranoid feeling you get around other players. They just come up and shoot you for absolutely no reason. I don't want to have to deal with that, and I never shoot first. Having to run somewhere to be safe without getting shot is not how I like to do things. If people didn't go around randomly killing and blowing each other up, I might enjoy online, but that doesn't happen, and I don't enjoy it.

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Giantsgiants

I personally don't like Rockstar trying to take the MMO approach to GTA/RDR multiplayer. I feel that it just doesn't work with consoles. Plus, Rockstar was always known for making great single player storylines, but ever since GTA V, it seems like they're focusing more on multiplayer and half-assing single player; it's network decay I tell you.

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Dangerous and sad

Your post trying to nit pick mine means nothing.

Sorry you can't enjoy Online or apparently single player for what it is.

Have a good day, sir or ma'am :)

Edit hooooly sh*t lol okay here we go.

I've bought this game three times. Once on the 360, PS3 and the PS4. With my hard earned money. Nobody gave it to me.

I appreciate Rockstar for who they are and what they do. I've been playing their games since 1997. My name on this forum was PlayerSince97 before I changed it.

I appreciate Single Player DLC as well. I recently picked up Mafia 3 for example. Beat the game and did all the side missions. Now I'm trying for trophies. But guess which game I put down after two weeks of playing? Mafia. After everything is said and done, it then becomes repetitive.

The online aspect is never ending. You have free mode events, Bike work, CEO work, Rockstar created missions etc etc I've made my point above.

Gamers like me are realistic. We realize that Rockstar is a COMPANY. A money making machine. They don't make things for gamers just because we ask. They need to realize that some things need to be cut in order for something else to increase. It's been three years, guys seriously. I have hope that maybe one day Rockstar will release SPDLC for GTA V but at this point, I highly doubt it.

You want SPDLC? Play another Rockstar game for now. f*cking A it's not that hard to comprehend.

First you attention seek by using your signature now this post? Jesus man you're something else

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TheSauce2323

Can someone please explain to me why Gta V allegedly had this half-assed singleplayer that you guys keep talking about? I mean it's essentially better than Gta IV in every way right? The map was bigger with an equally big city, there was more sidemissions and side content generally, the missions were far more varied. And Gta IV obviously didn't have a focus on multiplayer.

 

Yes, there were technically fewer missions than Gta IV but the game felt just as long and is actually longer according to howlongtobeat.com, both in terms of main story and side content. It even had a bunch of random events that Gta IV didn't have.

 

I mean sure, the physics (especially ragdoll physics) were better in Gta IV but if Rockstar were lazy in terms of singleplayer, they would just use the same physics from Gta IV right? So that argument doesn't really hold up. And I prefer the story of IV because it was darker but even that is subjective and Gta V certainly wasn't "poorly written" as someone mentioned. My point is, Rockstargames obviously put effort into Gta V's singleplayer. Again, the singleplayer alone got 97 on metacritic.

 

So someone, please explain to me how Gta V's singleplayer was lacking.

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NikosUncle

^^^ yea man I really don't understand wtf these guys are on about. There's so much stuff in single player.

Edited by NikosUncle

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USAPatriot

Single player in GTA V is terrific. Probably the strongest GTA single player/story to date. So I don't know where that is coming from either. It was terrific, then they released online and focused on that. Doesn't take away the fact at how polished and well done single player was.

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skyfamster

Single player in GTA V is terrific. Probably the strongest GTA single player/story to date. So I don't know where that is coming from either. It was terrific, then they released online and focused on that. Doesn't take away the fact at how polished and well done single player was.

20 more updates for online,0 for single player is not terrific,it's pathetic
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TheSauce2323

 

Single player in GTA V is terrific. Probably the strongest GTA single player/story to date. So I don't know where that is coming from either. It was terrific, then they released online and focused on that. Doesn't take away the fact at how polished and well done single player was.

20 more updates for online,0 for single player is not terrific,it's pathetic

 

We're talking about the main game, not dlc. Besides, San Andreas didn't have any singleplayer dlc. I don't see anyone hating on San Andreas for that.

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Pink Pineapple

I don't hate online. What I hate is the fact that single player suffers because of online. Good content is intentionally kept out of single player to push you to play online.

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NikosUncle

 

Single player in GTA V is terrific. Probably the strongest GTA single player/story to date. So I don't know where that is coming from either. It was terrific, then they released online and focused on that. Doesn't take away the fact at how polished and well done single player was.

20 more updates for online,0 for single player is not terrific,it's patheticJesus wtf else do you want? You act like every gta has had single player dlc except v. V's single player is solid enough as it is without the need for any dlc.

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skyfamster

Besides, San Andreas didn't have any singleplayer dlc.

 

compared to SA,the gameplay the side missions of V feels like half finished,even RDR has more contents(journa,l challenges etc)

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TheSauce2323

 

Besides, San Andreas didn't have any singleplayer dlc.

 

compared to SA,the gameplay the side missions of V feels like half finished,even RDR has more contents(journa,l challenges etc)

 

You keep saying that but it's simply not true. Gta V had more side content than any of their previous games, certainly more than red dead redemption. It had more proper side missions and it had more random events as well. And many of those random events even had dialogue in them (for example, picking up hitchhikers, helping Packie get away after the robbery etc) unlike Red dead redemption.

 

Again, here is proof of how much more content Gta V had than Rdr:

https://howlongtobeat.com/game.php?id=7676

https://howlongtobeat.com/game.php?id=4064

 

See how Gta V has a campaign of 31 hours while Red Dead is 18? See how Gta V with side content is 46 while Red dead is just 29? The proof is there. So stop lying.

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gpcguy1

 

 

Besides, San Andreas didn't have any singleplayer dlc.

 

compared to SA,the gameplay the side missions of V feels like half finished,even RDR has more contents(journa,l challenges etc)

 

You keep saying that but it's simply not true. Gta V had more side content than any of their previous games, certainly more than red dead redemption. It had more proper side missions and it had more random events as well. And many of those random events even had dialogue in them (for example, picking up hitchhikers, helping Packie get away after the robbery etc) unlike Red dead redemption.

 

Again, here is proof of how much more content Gta V had than Rdr:

https://howlongtobeat.com/game.php?id=7676

https://howlongtobeat.com/game.php?id=4064

 

See how Gta V has a campaign of 31 hours while Red Dead is 18? See how Gta V with side content is 46 while Red dead is just 29? The proof is there. So stop lying.

What side activities besides tennis and darts are in GTA V?

Red Dead has challenges, poker, liars dice, hunting(fun and real hunting), repeatable random events so they actually feel random, bobounties. Theres alot to do in Red Dead single player and most of it is fun. Why does Online have so many side activities compared to single player? Its pathetic that R* is trying so hard to become EA.

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NikosUncle

^^^ V has all of them expect poker and liars dice.

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Hunter

Jesus wtf else do you want? You act like every gta has had single player dlc except v. V's single player is solid enough as it is without the need for any dlc.

To be honest, every GTA that realistically could have had GTA (other than V) did have single player DLC. Since GTA IV is the only other GTA on powerful (ish?), modern (ish?) consoles.

 

Not to get into a big debate anyway. My take on it? I don't even really know anymore lol. I just hope they improve on the good stuff and leave behind the not-so-great parts.

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LincolnClay

Online isn't the problem. The lack of any new SP content is the problem. If they can't make shark card money out of it, it's just not worth updating to them I guess. Which sucks. I was looking foward to a continuation of Michael, Trevor and Franklin's stories and personal lives. But to be honest, I enjoyed IV's story more but they are both pretty good IMO.

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TheSauce2323

 

 

 

Besides, San Andreas didn't have any singleplayer dlc.

 

compared to SA,the gameplay the side missions of V feels like half finished,even RDR has more contents(journa,l challenges etc)

 

You keep saying that but it's simply not true. Gta V had more side content than any of their previous games, certainly more than red dead redemption. It had more proper side missions and it had more random events as well. And many of those random events even had dialogue in them (for example, picking up hitchhikers, helping Packie get away after the robbery etc) unlike Red dead redemption.

 

Again, here is proof of how much more content Gta V had than Rdr:

https://howlongtobeat.com/game.php?id=7676

https://howlongtobeat.com/game.php?id=4064

 

See how Gta V has a campaign of 31 hours while Red Dead is 18? See how Gta V with side content is 46 while Red dead is just 29? The proof is there. So stop lying.

What side activities besides tennis and darts are in GTA V?

Red Dead has challenges, poker, liars dice, hunting(fun and real hunting), repeatable random events so they actually feel random, bobounties. Theres alot to do in Red Dead single player and most of it is fun. Why does Online have so many side activities compared to single player? Its pathetic that R* is trying so hard to become EA.

 

Again, Gta V has more side content than Red Dead. While Red Dead had poker, liars dice, horseshoes etc, Gta V has darts, tennis, golf, yoga, investing, triathalons, races, skydiving etc. Furthermore, Gta V also has repeatable random encounters (such as helping a woman get her money back from someone who robbed her, robbing security trucks) but it ALSO has scripted random encounters that frankly feel way more involved. Here's a list: http://gta.wikia.com/wiki/Random_Events. As you can see, there's a sh*tload of them. And these didn't even exist in Red Dead.

 

Furthermore, as I said, according to howlongtobeat, Red Dead has about 9 hours of sidecontent while Gta V has 15. That's hard evidence. I mean obviously Rockstargames didn't "half-ass" singleplayer while only focusing on multiplayer. I mean in that case, why would they even bother trying to innovate by having 3 playable characters which btw was a great gameplay mechanic and functioned surprisingly well. If they didn't put any effort into singleplayer, wouldn't they just have stuck to the same formula they have used in the past instead of introducing a new bold gameplay mechanic?

 

I feel like you guys keep ignoring the facts. I swear, if Gta V didn't have any multiplayer and the singleplayer was no different, no one would be complaining.

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Dangerous and sad

 

 

 

 

Besides, San Andreas didn't have any singleplayer dlc.

 

compared to SA,the gameplay the side missions of V feels like half finished,even RDR has more contents(journa,l challenges etc)

 

You keep saying that but it's simply not true. Gta V had more side content than any of their previous games, certainly more than red dead redemption. It had more proper side missions and it had more random events as well. And many of those random events even had dialogue in them (for example, picking up hitchhikers, helping Packie get away after the robbery etc) unlike Red dead redemption.

 

Again, here is proof of how much more content Gta V had than Rdr:https://howlongtobeat.com/game.php?id=7676https://howlongtobeat.com/game.php?id=4064

 

See how Gta V has a campaign of 31 hours while Red Dead is 18? See how Gta V with side content is 46 while Red dead is just 29? The proof is there. So stop lying.

 

What side activities besides tennis and darts are in GTA V?

Red Dead has challenges, poker, liars dice, hunting(fun and real hunting), repeatable random events so they actually feel random, bobounties. Theres alot to do in Red Dead single player and most of it is fun. Why does Online have so many side activities compared to single player? Its pathetic that R* is trying so hard to become EA.

 

Again, Gta V has more side content than Red Dead. While Red Dead had poker, liars dice, horseshoes etc, Gta V has darts, tennis, golf, yoga, investing, triathalons, races, skydiving etc. Furthermore, Gta V also has repeatable random encounters (such as helping a woman get her money back from someone who robbed her, robbing security trucks) but it ALSO has scripted random encounters that frankly feel way more involved. Here's a list: http://gta.wikia.com/wiki/Random_Events. As you can see, there's a sh*tload of them. And these didn't even exist in Red Dead.

 

Furthermore, as I said, according to howlongtobeat, Red Dead has about 9 hours of sidecontent while Gta V has 15. That's hard evidence. I mean obviously Rockstargames didn't "half-ass" singleplayer while only focusing on multiplayer. I mean in that case, why would they even bother trying to innovate by having 3 playable characters which btw was a great gameplay mechanic and functioned surprisingly well. If they didn't put any effort into singleplayer, wouldn't they just have stuck to the same formula they have used in the past instead of introducing a new bold gameplay mechanic?

 

I feel like you guys keep ignoring the facts. I swear, if Gta V didn't have any multiplayer and the singleplayer was no different, no one would be complaining.

 

We wouldn't be complaining because we would know that we aren't being deprived of "online exclusive" and that a SP DLC would 100% come and make the game even better.

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Pink Pineapple

I swear, if Gta V didn't have any multiplayer and the singleplayer was no different, no one would be complaining.

 

 

Bullsh*t. I'd still be complaining about the lack of repeating crime-based activities and the things previous games did better.

 

- can't buy safehouses

- no vigilante, burglaries, or drug dealing
- can't leave car engines running
- no crouching
- can't push people, grab ledges, or pick up objects
- can't target enemies legs and make them limp
- car crashes got worse
- can't get peds arrested
- no arena activities
- casino and prison aren't used
- can't enter the mall, fast food restaurants, or airport terminal
- can't save cheats in phone
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NikosUncle

 

I swear, if Gta V didn't have any multiplayer and the singleplayer was no different, no one would be complaining.

 

Bullsh*t. I'd still be complaining about the lack of repeating crime-based activities and the things previous games did better.

 

- can't buy safehouses

 

- no vigilante, burglaries, or drug dealing

 

- can't leave car engines running

 

- no crouching

 

- can't push people, grab ledges, or pick up objects

 

- can't target enemies legs and make them limp

 

- car crashes got worse

 

- can't get peds arrested

 

- no arena activities

 

- casino and prison aren't used

 

- can't enter the mall, fast food restaurants, or airport terminal

 

- can't save cheats in phone

gosh are those things really worth caring about?

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TheSauce2323

 

I swear, if Gta V didn't have any multiplayer and the singleplayer was no different, no one would be complaining.

 

 

Bullsh*t. I'd still be complaining about the lack of repeating crime-based activities and the things previous games did better.

 

- can't buy safehouses

- no vigilante, burglaries, or drug dealing
- can't leave car engines running
- no crouching
- can't push people, grab ledges, or pick up objects
- can't target enemies legs and make them limp
- car crashes got worse
- can't get peds arrested
- no arena activities
- casino and prison aren't used
- can't enter the mall, fast food restaurants, or airport terminal
- can't save cheats in phone

 

You couldn't do most of those things in Gta IV. And Gta V has a bunch of things you couldn't do in Gta IV. I mean there is no arguing that Gta V has more content that IV. And no crouching? Come on. You can sneak in Gta V but your upset that you can't crouch? That's nitpicking if I ever saw it.

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Eram

Just answering OP's question, tl:dr and all that sh*t...

 

'Cause it f*cks with SP and after a short while it really sucks!

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Chinese Takeout

Just answering OP's question, tl:dr and all that sh*t...

 

The answer is you're reading a forum. 96% of forum posters are haters, whiners or just trolls.

 

IRL, everyone loves both RDR1 online and GTA Online. Know how I know this? You know that part where the bitchers bitch about R* only focusing on online because, idk, they're selfish? It's actually because money doesn't lie. People actually respond well to the current GTAONLINE model...surprisingly well! You see, the 96% whiner majority in this forum (and others) makes up only about 0.01% of total gamers.(this is true of almost all enthusiast forums vs their actual market).

 

Don't worry, we'll still get a great SP story w/ RDR2 (just like we did with GTA3, VC, SA, 4, RDR1 & 5), PLUS we'll see an improved iteration of their Online platform (just like we did from 4 to RDR1 to 5).

 

Good times!

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Blasterman4EVER

 

Some people have such unrealistic ideas regarding the way enterprises work... they don't do what's the best for YOU, they do what is gonna sell. And GTA Online makes them a lot of money, which in my opinion is good because we get free DLCs for Online and they might spend a good portion of their earnings in their next projects, making even better games because of their growing budget. That said, I love the idea of RDR2 Online. Interacting with NPCs gets old for me after there is no mission left to do, so I for me Online extends the game's life.

 

People who are saying Online shouldn't be a thing are wasting their time and not thinking rationally, because an enterprise would never abandon their gold mine like that, because someone threats of never buying their game again. Guess what, for every 5 clients they lose, they get 200 new ones, because that's what the market wants, gaming is evolving, some people like it or not.

thank you for understanding how the world really works. It blows my mind how ridiculous these other people are.

 

1 out of 2 people are of below average intelligence.

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Labovasha

 

 

I swear, if Gta V didn't have any multiplayer and the singleplayer was no different, no one would be complaining.

 

 

Bullsh*t. I'd still be complaining about the lack of repeating crime-based activities and the things previous games did better.

 

- can't buy safehouses

- no vigilante, burglaries, or drug dealing
- can't leave car engines running
- no crouching
- can't push people, grab ledges, or pick up objects
- can't target enemies legs and make them limp
- car crashes got worse
- can't get peds arrested
- no arena activities
- casino and prison aren't used
- can't enter the mall, fast food restaurants, or airport terminal
- can't save cheats in phone

 

You couldn't do most of those things in Gta IV. And Gta V has a bunch of things you couldn't do in Gta IV. I mean there is no arguing that Gta V has more content that IV. And no crouching? Come on. You can sneak in Gta V but your upset that you can't crouch? That's nitpicking if I ever saw it.

 

You should think about that a little bit more because these sort of things have nuances to them.

It is not really just a matter of one game just having something another doesn't. Some asked is it worth caring about? Yes it is because man thins GTa V left out were important or helpful. Grabbing ledges and doing shimmies let you find more vantage spots and escape routes and hard pushes were a good way to get NPCs out of your way faster without hurting them too much and crippling shots added more depth because you could disarm NPCs or slow them down.

 

No crouch hinders game play and can cause you to die. Sneaking doesn't do much of anything.

Crouching had a very important purpose. You could take cover behind objects where the cover system didn't work like rocks and trash cans in open areas or use it to avoid using the cover system if you found it too clunky.

Sneaking in GTA is not a useful feature, it is as if they added it just for the sake of it.. Most of the stealth in GTa V is scripted which is no different from the others. Also when NPCs are in combat mode they know where the player is at all times. You can even melee kill a NPC around a corner from the back and all in that area will shoot at you anyways. Raising the sneak skill bar will change nothing too. If it was like watch dogs then that would be a good point because it would have added back value when something else was taken away but it did not.

 

 

Also if a game flat out has more content than another one does not mean its better because just like above somethings can add better gameplay functionality over all. You could say quality over quantity.

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Lethal-lock

Online in both rdr1 and gtav were amazing. I saw in the hype thread people were actually annoyed how the synopsis thing mentioned online. Seriously wtf is that about?

 

 

Look at what online did to GTA, it stole the chance of single player DLC because of its micro-transaction fueled profit frenzy so why would anyone in their right mind think its a good thing for the Red Dead franchise either? For f*cks sake we're looking into a future where single player GTA's may not ever happen again and all we'll see is paid online updates for new cities and 5 million dollar cars that are 2% faster than last DLC's cars. If Rockstar continues down this path too far i suspect a lot of their core fans will abandon them.

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Shadow__Hazard

Hmm, well, I hate GTA:O because it just really sucks.

 

The gameplay is comprised of the most boring, repetitive bullsh*t, with no purpose other than to grind to make money, then to spend that money on ridiculously overpriced vehicles and crap, rinse and repeat.

 

It's one of the most pointless games I've played.

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Pink Pineapple

You couldn't do most of those things in Gta IV.

 

 

You can do 12 of the 18 things I listed.

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LincolnClay

 

Online in both rdr1 and gtav were amazing. I saw in the hype thread people were actually annoyed how the synopsis thing mentioned online. Seriously wtf is that about?

 

 

Look at what online did to GTA, it stole the chance of single player DLC because of its micro-transaction fueled profit frenzy so why would anyone in their right mind think its a good thing for the Red Dead franchise either? For f*cks sake we're looking into a future where single player GTA's may not ever happen again and all we'll see is paid online updates for new cities and 5 million dollar cars that are 2% faster than last DLC's cars. If Rockstar continues down this path too far i suspect a lot of their core fans will abandon them.

 

You must be reading my mind, brother...

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UAL

f*ck Online

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