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Will we be able to climb some mountains in RDR2?


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I loved RDR and its map.

 

I also loved the fact that it is landlocked, it makes sense because you don't have planes or so and it just feels right.

 

But one thing I hated is the fact that you weren't able to reach every area in RDR because of the lack of some climbing abilities, because of invisible walls, or missing pathways.

 

Hopefully the map, including its mountains, will be more interactive in RDR2, hope you know what I mean. :) Your thoughts?

Edited by NumaYay
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I think it would be a neat if you could use your lasso to throw it up somewhere and get it stuck so you can climb up while holding your lasso. I definitely hope they keep in the option with the lasso that you could tie people up. Hopefully we can tie em stuck to a tree as well so we can lure some bears or something. Not with a dead body, but someone alive. It would be awesome to see him/her scream as a bear approaches, and then the bear strikes and you see the body cut in half or something. :D

Dee-account-with-1kbans

Considering the fact that climbing mountains or just simple parkour was impossible in V

(No shimmy-ing, no jumping and hanging on ledges, ragdolling when you touch anything) I wouldnt get my hopes up.. I just hope R* removed that from this game

North of Tall Trees, there were those pathways and climbable ledges up the mountain and into those mine-shafts. I imagine there'll be a few like that. But I've never seen a proper mountain climbing system in an open world game, and I'd hate it if was just bunny hopping up the side of the mountain.

Almost every scene of the trailer showed massive and high altitude mountain ranges that Redemption never had on the same scale. Therefore, I conclude that there will be pathways that take you through the higher elevations.

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I doubt it. The mountains have acted as a natural boundary, I can't see them letting us get over them. It'd be stupid if there's some we can climb and some we can't.

 

 

Almost every scene of the trailer showed massive and high altitude mountain ranges that Redemption never had on the same scale. Therefore, I conclude that there will be pathways that take you through the higher elevations.

Very different to actually climbing mountains, though. I suspect the same, but it's still not mountain climbing.

Edited by Fuzzknuckles
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Murray Bunyan

I hope so. Not necessarily climb it but there should be ways to reach any area.

 

RDR just felt very cramped. Rockstar has rarely ever made games that restricted you from accessing certain lands. It will be interesting how they do it.

 

I don't know how they would do it without planes and stuff though.

I hope so. Not necessarily climb it but there should be ways to reach any area.

 

RDR just felt very cramped. Rockstar has rarely ever made games that restricted you from accessing certain lands. It will be interesting how they do it.

 

I don't know how they would do it without planes and stuff though.

By using your lasso man! Rope! :D

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BenMitchell90

I hope so; maybe keep some mountains on the borders inaccessible (or do like Skyrim and render a bunch of landscape beyond that you can't access), but I'd love to be able to climb some tall mountains. Nekoti Rock was probably my favorite location in the first game, and something even higher up than that would be amazing. I'd also love to see at least one town that's really high up in the mountains - maybe a gold mining town, for sort of a Pale Rider vibe.

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I really hope so. Hiking is total garbage in GTA5 - your char takes a step up onto something slightly higher than sea level and immediately goes into ragdoll mode like a robots first day walking in a test lab, usually sliding alllll the way down the hill until "Wasted" appears, sending you allllll the way back to the hospital. Oh, what fun that was to deal with. I really have to thank Rockstar for intelligently designing this flawless system (this is sarcasm by the way).

Edited by Maibatsu545
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While I expect that there will be pathways and points of interest to visit over higher elevations, it makes sense that mountains will also be used as map boundaries. In Redemption, in addition to mountainous boundaries, a large lake bounded the map from the east.

Dee-account-with-1kbans

North of Tall Trees, there were those pathways and climbable ledges up the mountain and into those mine-shafts. I imagine there'll be a few like that. But I've never seen a proper mountain climbing system in an open world game, and I'd hate it if was just bunny hopping up the side of the mountain.

Zelda Breath of the Wild looks promising in this regard

I really hope so. Hiking is total garbage in GTA5 - your char takes a step up onto something slightly higher than sea level and immediately goes into ragdoll mode like a robots first day walking in a test lab, usually sliding alllll the way down the hill until "Wasted" appears, sending you allllll the way back to the hospital. Oh, what fun that was to deal with. I really have to thank Rockstar for intelligently designing this flawless system (this is sarcasm by the way).

Thanks. Couldn't tell

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