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slohbur

Weapons & Items - Discussion Thread

Recommended Posts

tsycho
4 minutes ago, SAS_Intruder said:

Well, I feel sooo stupid. It just was too good to be true. 

Dude, don't feel stupid. You made me google historic gun catalogs, which i really like. So let me thank you, instead of you feeling stupid :)

Edited by tsycho

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1898
3 minutes ago, SAS_Intruder said:

Well, I feel sooo stupid. It just was too good to be true. 

If you mean to your original question will gun manufactures be real, I wouldn't rule it out yet, at least for some of them.

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Tampinha85

If we get a Colt Navy in this game im going to freak out.

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MarlboroMan1995

Since we can craft items, I’m gonna take a guess and say we can craft arrowheads for the bow. 

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NeptuneLewisGunner
1 hour ago, Tampinha85 said:

If we get a Colt Navy in this game im going to freak out.

I hope  you get  it.  ME?  Two  automatics  and  a  Winchester  1892    and   I'm GTG

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SAS_Intruder

I can bet that automatic handguns will have higher malfunction rate.....I am sticking to revolvers. :D

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weapnsdealer

The Varmint Rifle that has been confirmed with the pre order descriptions will almost certainly be a Winchester 1890 .22 pump action rifle, and something that I found out while looking up Sears catalogues from 1897 is that “take-down” rifle were actually a thing back then for varmint and even full size caliber, rifles that break in half at the receiver/barrel and can be stored in a much smaller bag or box. Apparently there was also several manufacturers of air guns in different calibers, so that might be available to purchase for quieter small game hunting. I was honestly surprised to see so many different pump, single shot and even semi auto air guns in an 1897 catalogue. There are also pages to order dozens of different types of ammo, like buckshot and birdshot for shotguns, which will probably be a big factor in hunting. Shooting a crow or squirrel with buckshot will just destroy whatever it is. Same with people, you can probably mess people up with birdshot at distance, but not kill them as easy as with buckshot or slugs. And the lever action rifles were all offered in 2-5 calibers each with different length barrels and tubes for bullets. There are also shotgun style billets for pistols, but realistically they would have a short range and high spread rate. The possibilities are almost endless. Slingshots are also a possibility, and will probably be more useful than they were in Far Cry. There were also scoped lever action rifles, either with the scope offset or above if the shells ejecting out of the side. I also have a feeling that some of the double barreled shotguns seen in trailers and screenshots might be a 10 gauge, not 12. 10 was relatively popular back then, and its what the characters use in Tombstone and other western movies. The ability to add a buttstock to some revolvers will almost certainly be a possibility also, they are also for sale in the Sears catalogue for certain revolvers. They even sold all reloading and bullet making tools and supplies, it wouldn’t surprise me if you can hire a gunsmith for the camp that’ll give you cheap/free ammo and even be able to do certain mods. 

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weapnsdealer

As a follow up, I’m glad they’re making the weapons handling and shooting more involved and realistic. Pressing R2 to shoot/cock/shoot is miles better than the current mechanics in GTA5 where literally every single weapon including pump shotguns and the bolt action rifle is fully automatic if you continue holding the button down. Even the sawed off double barrel shotgun fires both shots at the same time, making it boring to shoot, and the black powder flintlock is automatic if you continue to hold down the button. I’ll be curious to see if you have to manually reload each bullet for any sniper variants as well, whether they’re breach loaders, lever action or bolt action. The snipers in RDR1 were overpowered especially in Deadeye. Hopefully the game takes your eye away from the scope to reload, immersing you more both in 3rd and 1st person modes, allowing the enemies to maneuver to cover to provide more of a challenge when sniping from a hill. And to add to speculation and discussion of shooting and sniping mechanics, I hope Rockstar finally implements picture-in-picture or 3D sniping, not sure of the correct term. But having the world around you be blurred on the edges of the scope as you look through would be better than their go-to of having full screen 2D scopes. They’ve done that since GTA3.

 

And I know this isn’t a weapon, but hopefully the binocular or spy glass will be easier to use, via the weapon wheel and and some presses on the D-Pad. Based on current previews and footage, the draw distance will be quite impressive for animals and NPCs, and I know I’ll be scouting out ahead a lot with the binos. We have no footage or real descriptions of the weapons wheel, but if it’s like Max Payne 3, there will be plenty of room for “gadget slots” on the bottom of the wheel to quickly access things like bandanas, binos, throwables, and maybe some consumables, rather than going through any sort of menu. The Interaction Menu in GTA5 is nice, but clunky and always changing, also weirdly difficult to use since they always add features, but the single player version is also massively under utilized, only for glasses, hats, and GPS markers.

 

 

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Natemio

Has the colt navy been confirmed in any trailer? 😍

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1898
1 hour ago, Natemio said:

Has the colt navy been confirmed in any trailer? 😍

I think the closest we've seen is the revel poster where Micah appears to be holding 2 Armys which are what I'm hoping for  🤩 but would love to see the Navy also.

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tsycho

Seems like we can customize the sights of our guns:

 

gunsights.jpg

 

These aren't the "normal" sights of  a peacemaker.

 

 

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weapnsdealer

qkJXobJ.png

 

Air rifles confirmed, just like i thought. Look at the box in the window on the right.

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BretMaverick777
27 minutes ago, weapnsdealer said:

qkJXobJ.png

 

Air rifles confirmed, just like i thought. Look at the box in the window on the right.

They're the same ones who make the Varmint Rifle, too

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weapnsdealer
49 minutes ago, BretMaverick777 said:

They're the same ones who make the Varmint Rifle, too

where did you see the varmint rifle?

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tsycho

I think "Lancaster" is the Winchester pendant in RDR (2). As "Buck" is Colt.

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BretMaverick777
4 hours ago, weapnsdealer said:

where did you see the varmint rifle?

Didn't.  

It's a pre-order exclusive.

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slohbur

rdr2-screenshot-091-1538492163463_1280w.

 

Borchardt C-93 holstered

Borchardtc93.jpg

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tsycho
1 minute ago, slohbur said:

rdr2-screenshot-091-1538492163463_1280w.

 

Borchardt C-93 holstered

Borchardtc93.jpg

Was about to click "Submit". You pulled the gun first ;)

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Onholidayinmyhead
On 10/2/2018 at 4:46 PM, slohbur said:

rdr2-screenshot-091-1538492163463_1280w.

I’ve got a question for you more knowledgable folks. In the image above Arthur’s revolver has tube running parallel to the barrel. What is that? What does it do? I’ve noticed not all revolvers have them. Is it the difference between single and double action?... 

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Falcon 1-1
2 minutes ago, Onholidayinmyhead said:

I’ve got a question for you more knowledgable folks. In the image above Arthur’s revolver has tube running parallel to the barrel. What is that? What does it do? I’ve noticed not all revolvers have them. Is it the difference between single and double action?... 

The tube running parallel to the barrel is the rod to eject empty cartridges while reloading. On the Buck Cattleman Revolver (Colt SAA/Peacemaker) you can open the right side of the back of the cylinder (revealing the chambers and cartridges) and use the rod to push empty cartridges on the right side out of the chambers, loading new ones as you go (you rotate the cylinder around to access various chambers). Other revolvers might not have it because they may use break action reloading or have cylinders that can be swung out, dumped and reloaded (we see this in Gameplay Trailer #1, when they mention realistic reload and recoil). Single Action is a fire method where after each trigger pull/discharge you have to cock (set to firing position) the hammer of the weapon, usually done simultaneously with chambering a new round on a rifle or rotating the cylinder on a revolver. After the gun is cocked you can discharge again. Double action automates the cocking process, meaning with each trigger pull the weapon can recock and rechamber itself (semiautomatics), increasing the rate of fire. Hope this answered your question.

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Onholidayinmyhead
50 minutes ago, Falcon 1-1 said:

The tube running parallel to the barrel is the rod to eject empty cartridges while reloading. On the Buck Cattleman Revolver (Colt SAA/Peacemaker) you can open the right side of the back of the cylinder (revealing the chambers and cartridges) and use the rod to push empty cartridges on the right side out of the chambers, loading new ones as you go (you rotate the cylinder around to access various chambers). Other revolvers might not have it because they may use break action reloading or have cylinders that can be swung out, dumped and reloaded (we see this in Gameplay Trailer #1, when they mention realistic reload and recoil). Single Action is a fire method where after each trigger pull/discharge you have to cock (set to firing position) the hammer of the weapon, usually done simultaneously with chambering a new round on a rifle or rotating the cylinder on a revolver. After the gun is cocked you can discharge again. Double action automates the cocking process, meaning with each trigger pull the weapon can recock and rechamber itself (semiautomatics), increasing the rate of fire. Hope this answered your question.

Yep. Excellent. Thanks for answering. I love these little details they’ve put in, it’ll be interesting to see how it plays out in purchase decisions etc. 

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SAS_Intruder

How many handguns are you guys hoping for? 

 

This would be the list that would make me happy:

 

1. Old design - Colt Navy/Dragoon,  Volcanic,  Le Mat

2. Single Action-Colt SAA,  S&W Model 3 Schofield , Remington 1875 and Merwin Hulbert as high end revolver.

3. Double action - Colt 1892 and S&W Hand Ejector Model or later known as model 10. 

4. Imported revolvers- Nagant M1895, Webley ( one of the variations ), and British Bull Dog revolver developed by Webley, which was popular in USA.

5. Automatic handguns- FN M1900, Mauser C96, Borchardt C93

5. Small hanguns such as derringers and other easy to conceal "sneaky" revolvers or pistols, not more than 2.

 

So overall,  I have around 17 handguns on my list. I am sure not everything will be in the game, but have to stay positive. 

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tsycho
5 hours ago, SAS_Intruder said:

How many handguns are you guys hoping for? 

 

This would be the list that would make me happy:

 

1. Old design - Colt Navy/Dragoon,  Volcanic,  Le Mat

2. Single Action-Colt SAA,  S&W Model 3 Schofield , Remington 1875 and Merwin Hulbert as high end revolver.

3. Double action - Colt 1892 and S&W Hand Ejector Model or later known as model 10. 

4. Imported revolvers- Nagant M1895, Webley ( one of the variations ), and British Bull Dog revolver developed by Webley, which was popular in USA.

5. Automatic handguns- FN M1900, Mauser C96, Borchardt C93

5. Small hanguns such as derringers and other easy to conceal "sneaky" revolvers or pistols, not more than 2.

 

So overall,  I have around 17 handguns on my list. I am sure not everything will be in the game, but have to stay positive. 

Yesterday i read a preview that said there'll be over 50 different guns in this game. So... you'll be covered, fella.

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Anonamix

rdr2-screenshot-111-1538492163471.jpg

 

It's probably been pointed out already.. But it kind of looks like Arthur might be using two different ammo types here?

 

One looks more like hollow tips while the other is more of a full metal jacket.  

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1898
8 hours ago, Anonamix said:

It's probably been pointed out already.. But it kind of looks like Arthur might be using two different ammo types here?

 

One looks more like hollow tips while the other is more of a full metal jacket.  

1

Again, it's amazing they're going into this much detail. The original Schofields required a shorter cartridge (but not necessarily a hollow point) so the 2 shown here would not be using the same ammo.

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Im2akillerfish

How many weapons were there in RDR1? I think 26, not counting fists or mounted guns?

Edited by Im2akillerfish
Fixed my math

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slohbur

a4ca9f0c029ef74fd74d03f771bb3a2289746b0b

 

Winchester Model 1897 

WinchesterM1897.jpg

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Sausache

Image result for rdr2 gameplay

1920px-Browning_Auto-5_20g_Mag.jpg

 

Semi-auto Shotgun(Browning Auto-5) was in the first gameplay trailer and I think you guys missed it. Interestingly enough, it was only available past 1902 and the game is set in 1899, so either Rockstar said screw it and added it anyway, or there is a time jump, after which it is available.

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slohbur
12 hours ago, Sausache said:

Interestingly enough, it was only available past 1902 and the game is set in 1899, so either Rockstar said screw it and added it anyway, or there is a time jump, after which it is available.

Most likely an anachronism. The Browning M1917 was anachronistic in Red Dead Redemption. And while R* now uses a more time appropriate Maxim machine gun, it still uses an M1917 mount.M1919+truck+mounted+4.jpg

 

rdr12.jpg

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