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RedDagger

Mapping Red Dead Redemption 2! Landmark Analysis Thread

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TheEMP1978

So I was on my 29th expedition out of bounds & I accidentally loaded the Guarma map. This was all in story mode & I could take the horse into the water across from Van Horn without dying. I tried to steal a boat to escape north up the river & out to the ocean but it loaded the regular map again because I got to close resulting in the boat sinking.

 

Does this mean that it still works where if you load up Guarma then steal a boat you can escape out the river into the ocean around the entire map square?

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_CP_

Guarma's sister island (located in New Austin on the unloaded map)
6i7ghcQ.png

  • Like 4

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TheEMP1978

DuPz0r do you have a map that shows the exact lines that you have to cross to load up Guarma? Because in online when you load up Guarma you get teleported so a satellite map showing where that line is exactly would help exploration. 

 

Also do you happen to have a map that shows the exact location of the sink border. I’ve been slowly working on a map showing you where you can take boats without dying but if you already have it that would be good too.

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pariah87
Posted (edited)
On 7/6/2020 at 9:02 PM, TheEMP1978 said:

DuPz0r do you have a map that shows the exact lines that you have to cross to load up Guarma? Because in online when you load up Guarma you get teleported so a satellite map showing where that line is exactly would help exploration. 

 

Also do you happen to have a map that shows the exact location of the sink border. I’ve been slowly working on a map showing you where you can take boats without dying but if you already have it that would be good too.

unknown.png

 

That's the best I got for that

Edited by pariah87

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koeklin
Posted (edited)

Bonjour

 

1. Buildings on Frontier Street, Saint Denis

 

520 Royal Street, New Orleans (Maybe already posted, it is not exactly on Frontier Street: Diligent-Milyonne Corner).
The real building is white now.


bWYcu24.jpg

 

717-719 Royal Street (Royal-Orleans corner)

 

5Wvwqpz.jpg

 

Between the Bastille Saloon and the previous buiding in St Denis: 1139 Chartres Street

 

0do47Ta.jpg

 

Beside the Bastille Saloon, 520 Royal Street

 

9UeBKla.jpg

 

2. Buidings on Lamarque Street :

 

A demolished building: Citizens/Union Bank of Louisiana

 

fVV3mEc.jpg

 

Beside this bank, at Lamarque-Courtenay Corner: 501 Royal Street

 

xCCDKHe.jpg

 

Near Saint Denis Doctor's Office: 437-441 Bourbon Street

 

t0ZKm1b.jpg

 

Saint Denis Lamarque-Milyonne Corner: 641 Bourbon Street

 

7YjJCkZ.jpg

Edited by koeklin
font color
  • Like 17

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RiverDr

What is currently the best method to measure distances in RDR2/RDO? I read in this thread that people disappear at 150 m, but I'd like to measure things closer than that... Thanks.

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Taterman
2 hours ago, RiverDr said:

What is currently the best method to measure distances in RDR2/RDO? I read in this thread that people disappear at 150 m, but I'd like to measure things closer than that... Thanks.

In story mode, for one of the challenges you have to shoot someone from 660 ft. away. It's tough to see them but you can make them out.

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TheEMP1978
3 hours ago, RiverDr said:

What is currently the best method to measure distances in RDR2/RDO? I read in this thread that people disappear at 150 m, but I'd like to measure things closer than that... Thanks.

Easiest way I can think of is use the player blips find the point that the other person appears zoom out on the map screenshot pixel count.

That distance is 150 m next best thing a distance daily challenge if you’re in online.

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koeklin

From 600 to 640 Bourbon Street (between St Peter St. and Toulouse St.)

 

L3ZF3sW.jpg

 

 

600-610 Bourbon Street: Monteleone's Greengrocery (Victory Street) and its elevation on the left.

 

SyjcVZ4.jpg

 

hbSiIeS.jpg

 

And below, 4 Buidlings side by side IRL and in game (Milyonne Avenue, near Doyle's Tavern).

 

1) & 2) 612-616 and 618-620 Bourbon Street: Henri's Oyster Bar and Fournier's Tobacco Shop 

 

9pcZX7R.jpg

 

 

3) 624 Bourbon Street: Auberge belle Helene (Already posted)

 

KNzucaO.jpg

 

 

4) 630-632 Bourbon St.: Perrault Preserves

 

szC9jQW.jpg

 

The Last one in another street of St Denis, 640 Bourbon Street: Edmonde's Restaurant and Tavern (Rue de la Diligent-St Nicolas crossroad)

j2Nuy3A.jpg

 

 

 

 

  • Like 12

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Deadman2112
Posted (edited)

 

@koeklin

Nice.

Are you from Louisiana?

If you're not, then that's some pretty decent detective work.

 

The reason a great many of those buildings are still around is due to the Historical Society.

Edited by Deadman2112
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Cutter De Blanc
On 6/26/2020 at 12:36 PM, _CP_ said:

Guarma's sister island (located in New Austin on the unloaded map)
6i7ghcQ.png

This damn thing spawned in on top of New Austin the last time I did the Angelo Bronte glitch, ruined my trip.

 

How do I get rid of it, and why did it appear?

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DanceKino
4 hours ago, Cutter De Blanc said:

This damn thing spawned in on top of New Austin the last time I did the Angelo Bronte glitch, ruined my trip.

 

How do I get rid of it, and why did it appear?

I heard it spawns there when you downgrade your game from latest patch to 1.00, not sure how to despawn it.

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Cutter De Blanc
Posted (edited)

As far as I can tell, it was caused by the 1.00 game attempting to access the current version's save file. Or possibly because it starts a new game after failing to load it. I had accidentally tried to load it before loading the correct save. 

 

I did it without accessing the current version's save and didnt have the island spawn in

Edited by Cutter De Blanc
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koeklin

Bonjour

 

Diligent-Mylione Corner (St Denis) near the cemetery: 51-53  French Market Place (& 55-57 to the right), New Orleans

 

6qxMfSN.jpg

 

A better view of 55-57 French Market Place

 

ORWAKsb.jpg

 

4 buildings of Rabulione St. (St Denis)401-407 Decatur Street

 

nMpBPIG.jpg

 

3 of them:

 

HiFuuF4.jpg

 

925-935 Decatur Street

 

I7HgR0S.jpg

 

The same building with its sign on the roof at the beginning of the 20th century 

 

YqRtRNv.jpg

  • Like 8

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Taterman
7 hours ago, koeklin said:

Bonjour

 

Diligent-Mylione Corner (St Denis) near the cemetery: 51-53  French Market Place (& 55-57 to the right), New Orleans

 

Great stuff man! Thanks for posting those.

 

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koeklin

Bonjour

 

On 8/17/2020 at 3:26 AM, Deadman2112 said:

Nice.

Are you from Louisiana?

If you're not, then that's some pretty decent detective work.

Thanks! I'm French and I have never set foot in USA 😉

 

On 9/3/2020 at 6:54 AM, Taterman said:

Great stuff man! Thanks for posting those.

Thanks!

 

535-537 St Louis Street (New Orleans) - Galerie Laurent (Courtenay St. - St Denis)

 

oOAFVpB.jpg

 

I didn't notice it was an elevation of the same building IRL and in game (Napoleon House Restaurant at new Orleans- already posted in 2018) because of its pink color in the game.

 

cOEqi3s.jpg

 

Antoine's restaurant (713 St Louis Street, New Orleans) - Le Lion d'Or (Courtenay Street)

 

6upb94b.jpg

 

841 Dumaine street, New Orleans - Building at St Nicolas-Courtenay Corner ( St Denis)

 

5ftYXVT.jpg

 

In front of Lemoyne national Bank: 1000 Royal Street (Nola)

 

4Ek1QLK.jpg

 

And its elevation :

 

BlHyMXH.jpg

Edited by koeklin
  • Like 7

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Deadman2112

@koeklin

Well then that's some amazing detective work.

 

I'm from Louisiana and the greater New Orleans area.

 

When you have some time you should check out the similarities between the blue building near the northern exit of Saint Denis.

 

I believe the real-life equivalent is the same building as a restaurant called Commander's Palace.

 

Edit...

EisuL8JXcAAFzQB?format=jpg&name=small

 

EisuO7_WsAg9OJH?format=jpg&name=small

Edited by Deadman2112
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koeklin

Thanks. I posted Commander's Palace on December 4th, 2018 (time flies), I notice this building is next to a cemetery in game and IRL.

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DuPz0r

Spent some time compiling a satellite map of "Guama" the beta Island, based on all the evidence we've found so far.
tnPRAsP.png
 

jImtTch.jpg

 

Edited by DuPz0r
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Bigglo145

There was a thread on the comparisons of the same buildings from red dead 2 and mafia 3, anybody remember?

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Lemoyne outlaw

so i have a question about the heartlands. i dont know where it is based off. but i recently saw the cactus and some of the shrubs. and it actually looked like a desert. except that the heartlands is all green. so my question is. what is the heartlands based off. and are those cactus and shrubs realistic to its real life counterpart? i just love those little cacti. and i would love to know what all those shrubs are. or if they are plants. i dont know. but it gives off a nice western vibe.

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Taterman
1 hour ago, Lemoyne outlaw said:

so i have a question about the heartlands. i dont know where it is based off. but i recently saw the cactus and some of the shrubs. and it actually looked like a desert. except that the heartlands is all green. so my question is. what is the heartlands based off. and are those cactus and shrubs realistic to its real life counterpart? i just love those little cacti. and i would love to know what all those shrubs are. or if they are plants. i dont know. but it gives off a nice western vibe.

Sage brush maybe?  🤷‍♂️

 

image-450w-783079165.jpg

Edited by Taterman
Added pic
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silly_nate
11 hours ago, Lemoyne outlaw said:

so i have a question about the heartlands. i dont know where it is based off. but i recently saw the cactus and some of the shrubs. and it actually looked like a desert. except that the heartlands is all green. so my question is. what is the heartlands based off. and are those cactus and shrubs realistic to its real life counterpart? i just love those little cacti. and i would love to know what all those shrubs are. or if they are plants. i dont know. but it gives off a nice western vibe.

Those cacti really stood out to me from day one. I think they added them before they planned to put NA in the map to give off a desert vibe because there was no real desert in the game. Then because of time constraints they didn’t remove them after adding NA

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Lemoyne outlaw
1 hour ago, silly_nate said:

Those cacti really stood out to me from day one. I think they added them before they planned to put NA in the map to give off a desert vibe because there was no real desert in the game. Then because of time constraints they didn’t remove them after adding NA

do you think they are realistic to the location? im glad they did not remove them.

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silly_nate
44 minutes ago, Lemoyne outlaw said:

do you think they are realistic to the location? im glad they did not remove them.

I’ve just recently moved to a plains region, but it’s not green grass type plains like Kansas. It’s the area between real desert and plains. So overall I’d say it is realistic. But I wouldn’t expect to see cacti in Kansas or Arkansas (but who knows I’ve never been there haha)

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Cutter De Blanc

Theres more of that weird writing that's behind the theater in Blackwater on top of the mortuary. 

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LeonVegaSuarez

Fun to remember the months before release, wondering how the map would look like and speculating. I did imagine it a bit different than it turned out, but overall Rockstar really created a beautiful and very diverse world. 

 

Also props to you guys in here for your hard work mapping leaked map parts and images back then.

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TexasOdysseus
On 9/22/2020 at 12:32 PM, Lemoyne outlaw said:

do you think they are realistic to the location? im glad they did not remove them.

 

Yes, it certainly can be realistic. There are many areas of high chaparral in NM, AZ, UT, CO, etc that could be proxies for parts of the Heartlands. 

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Lemoyne outlaw
5 hours ago, TexasOdysseus said:

 

Yes, it certainly can be realistic. There are many areas of high chaparral in NM, AZ, UT, CO, etc that could be proxies for parts of the Heartlands. 

this might be a dumb question. but what does proxie mean? i did not understand what you said.

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Taterman
Posted (edited)
7 hours ago, Lemoyne outlaw said:

this might be a dumb question. but what does proxie mean? i did not understand what you said.

It means something like fill-ins or replicas...

Edited by Taterman
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