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For fast money. What missions is best?


Cem-Celik
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Hello.

 

I didn't play this gane for almost 2 year.

I used to play. Rooftop rumbles and a covet.

 

When I look now the missions is a different. Please will you help me with telling me what missions I can play is a fast for the money.

 

OK.

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If you have 20 minutes to spare then I'd say Los Santos Connection but you have enough money then I'd say ceo and vip mission

Edited by MetroBaller
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Contact missions? Los Santos connection. Do it with a pegasus vehicle if you Ave one and pick up the money at all three locations.

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CEO work.

Dis! Or heists, entirely up to you.

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Have a Buzzard?

 

Headhunter, Trash Talk, Sightseer, Trash Talk, Headhunter,Trash Talk, Sightseer, Trash Talk, Headunter, Trash Talk, Sightseer, Trash Talk.

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GTAForumsUser1

Keep telling yourselves that you enjoy coming home from work so that you can work in your game so that after hundreds of hours you can afford to play with your toys in your game

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Keep telling yourselves that you enjoy coming home from work so that you can work in your game so that after hundreds of hours you can afford to play with your toys in your game

You just explained glitchers.

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Keep telling yourselves that you enjoy coming home from work so that you can work in your game so that after hundreds of hours you can afford to play with your toys in your game

That's the game. 😉

 

We aren't meant to own everything immediately. It's supposed to be a form of progression. I felt so satisfied after grinding up for my stinger gt that I jumped right back in for more. I've had players unfriend me because they were playing in freeroam and I would spam invites to jobs ever few minutes.

 

I do hate the payouts though, especially the timer. Like what the f*ck :/

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Keep telling yourselves that you enjoy coming home from work so that you can work in your game so that after hundreds of hours you can afford to play with your toys in your game

That's the game.

 

We aren't meant to own everything immediately. It's supposed to be a form of progression. I felt so satisfied after grinding up for my stinger gt that I jumped right back in for more. I've had players unfriend me because they were playing in freeroam and I would spam invites to jobs ever few minutes.

 

I do hate the payouts though, especially the timer. Like what the f*ck :/

 

This is the mentality behind it, yeah. Instant gratification isn't what developers have in mind for games like these.

But I guess people get fed up with new stuff being added costing millions and having to do stuff like risking crates in public sessions or going through all the crap that heist missions throw at you to get a fraction of whatever you're going to pay for your new collection.

 

I don't want to defend cheating of any kind, but it's almost like Rockstar is encouraging it. Either that or they expect EVERYONE to play with premade groups instead of randoms.

 

EDIT: To clarify, I mean stuff like the awful heist lobby system. You wait forever for a bunch of random people. One person leaves when you get past the lobby and you have to start all over instead of being able to go back quickly and invite someone new. Get to the heist board and someone will almost definitely hold off on going ready because they want 50%. And if you finally manage to actually start, you can be damn sure that in a heist like Pacific Standard, you're going to fail ten times before you get to the motorcycles. You will lose almost all of the money if you're crowd control before you get to the boat. And that's if someone doesn't leave again and force you back into a free mode session.

 

Basically, it's no surprise people are using glitches. Lot of work for a bit of cash otherwise.

Edited by BlackMilk
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CaliMeatWagon

Hello.

 

I didn't play this gane for almost 2 year.

I used to play. Rooftop rumbles and a covet.

 

When I look now the missions is a different. Please will you help me with telling me what missions I can play is a fast for the money.

 

OK.

 

Missions:

Complete them between 4 minutes 1 second and 5 minutes 1 second. At this time "check-point" you'll receive ~50% of the max pay (spend another 10-11 minutes to get other 50%)

This translates to ~$9,500 every mission, or ~$114K an hour.

 

CEO:

If you have $1M, buy the cheapest office (Maze Bank West). This will open up a whole new avenue of income.

CEO/VIP Work:

Headhunter, followed by Sightseer, immediately followed by Headhunter will net you ~$44K every 15 minutes, or ~$176K an hour

CEO Crates:

If you have the money after purchasing an office, by a warehouse. Depending on size, how many warehouse you have, and if you run CEO/VIP work in between, you can make anywhere between ~$65K-$390K an hour.To realize that money, it could take up to 24 hours of gameplay.

 

Biker Businesses: Depending on how many you have, and which upgrades, you could make anywhere to ~$50K to ~$290K an hour. Again, for that money, you will need 5-6 hours of gameplay before you get paid. Beautiful thing about these business, is they run in the background while your doing other activities (like Heists/CEO Work/etc).

 

Now all the above mentioned methods can be done solo.

If you have a good crew (3 other people) you can grind the PacStand Heist and that pays out ~$400K. It can be completed between 1-2 hours.

 

If you have any questions feel free to ask, or follow the links in my signature.

 

 

Keep telling yourselves that you enjoy coming home from work so that you can work in your game so that after hundreds of hours you can afford to play with your toys in your game

That's the game.

 

We aren't meant to own everything immediately. It's supposed to be a form of progression. I felt so satisfied after grinding up for my stinger gt that I jumped right back in for more. I've had players unfriend me because they were playing in freeroam and I would spam invites to jobs ever few minutes.

 

I do hate the payouts though, especially the timer. Like what the f*ck :/

 

This is the mentality behind it, yeah. Instant gratification isn't what developers have in mind for games like these.

But I guess people get fed up with new stuff being added costing millions and having to do stuff like risking crates in public sessions or going through all the crap that heist missions throw at you to get a fraction of whatever you're going to pay for your new collection.

 

I don't want to defend cheating of any kind, but it's almost like Rockstar is encouraging it. Either that or they expect EVERYONE to play with premade groups instead of randoms.

 

EDIT: To clarify, I mean stuff like the awful heist lobby system. You wait forever for a bunch of random people. One person leaves when you get past the lobby and you have to start all over instead of being able to go back quickly and invite someone new. Get to the heist board and someone will almost definitely hold off on going ready because they want 50%. And if you finally manage to actually start, you can be damn sure that in a heist like Pacific Standard, you're going to fail ten times before you get to the motorcycles. You will lose almost all of the money if you're crowd control before you get to the boat. And that's if someone doesn't leave again and force you back into a free mode session.

 

Basically, it's no surprise people are using glitches. Lot of work for a bit of cash otherwise.

 

 

If you have friends, and play smart, money is very easy in this game and can come quickly. All without needing to glitch/cheat/hack.

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Sure, but for a number of reasons that's not easy for everyone to arrange. Plenty of threads about that.

It's completely understandable if someone just wants to sit down after work to have some fun in GTA without having to spend days or weeks after every update to be able to use the new stuff. Having to add a bunch of people to friends, having to actively play in a crew or even be social enough to invite random people to your heist/organisation/MC isn't something that works for everyone.

 

And perhaps Rockstar didn't intend this game to be for them, but we can't really know that. Seeing how basically everything is technically do-able on your own but just at varying levels of difficulty, it might be that they think differently than us.

 

Again, wether we tolerate it or not, it should be understandable. And as long as they just get money, it doesn't harm me so I'm fine with it.

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0h my. These a mission. How long it take for each to complete? And how much it pay? Like a used to do a rooftop rumbles in like 3 minute

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0h my. These a mission. How long it take for each to complete? And how much it pay? Like a used to do a rooftop rumbles in like 3 minute

Headhunter: 2-5 mins ~$20500

Trash Talk :3-5 mins $11430 (used as a filler due to the cooldowns on other 2 jobs)

Sightseer 4-6 mins ~$21000

Edited by reform
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CaliMeatWagon

Sure, but for a number of reasons that's not easy for everyone to arrange. Plenty of threads about that.

It's completely understandable if someone just wants to sit down after work to have some fun in GTA without having to spend days or weeks after every update to be able to use the new stuff. Having to add a bunch of people to friends, having to actively play in a crew or even be social enough to invite random people to your heist/organisation/MC isn't something that works for everyone.

 

And perhaps Rockstar didn't intend this game to be for them, but we can't really know that. Seeing how basically everything is technically do-able on your own but just at varying levels of difficulty, it might be that they think differently than us.

 

Again, wether we tolerate it or not, it should be understandable. And as long as they just get money, it doesn't harm me so I'm fine with it.

 

Personally, I won't do Heists with randoms. But the beauty of it is, you don't need to.

Lets assume your an average game. According the the 2015 Theesa Report, this puts you at ~6.5 hours of gameplay a week. So let's use my numbers for solo players above to see how long it would take you to earn $1M in game.

 

Now if you are new, or don't have an office, missions are the way to go.

 

Missions: 8.7 hours = $1M/$114K

 

So just doing missions, it would take you just over a week of putting in less than 2 hours a day of game-play to earn $1M.

 

Now you have a $1M, lets buy an office and see how quickly make money with CEO Work.

 

Headhunter/Sightseer Swap: 5.6 hours = $1M/$176K

 

So now we are making $1M in less than week.

 

Now let's say some time has passed, you have some extra money and now you've purchased some MC businesses. IF you have Counterfeiting, Coke, Meth, and Weed going that is ~250 an hour that runs in the background. Around every three hours you need to restock. Run Headhunter/Sightseer in between time. With sales and supplies runs this will be ~7 hours of gameplay.

((250K an hour x 5 hours + (176K an hour x 5 hours)) / ~7 hours of gameplay = ~300K an hour.

 

So Biker Businesses+CEO Work: 3.33 hours = $1M/$300K an hour

 

That's almost $2M a week for barely playing an hour a day.

 

And if we wanted to, we could make this even more profitable.

 

So once again I'll state, it is easy to make money in the game and the DLC items are not expensive. With the increase in prices, so have we seen an increase in revenue potential. Especially for solo players.

 

0h my. These a mission. How long it take for each to complete? And how much it pay? Like a used to do a rooftop rumbles in like 3 minute

Headhunter: 2-5 mins ~$20500

Trash Talk :3-5 mins $11350 (used as a filler due to the cooldowns on other 2 jobs)

Sightseer 4-6 mins ~$21000

 

 

Delivering a crate in that time would be potentially a higher profit as with a full large warehouse the crates are worth 20K each. Which in the end would be ~$294K an hour.

Edited by CaliMeatWagon
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0h my. These a mission. How long it take for each to complete? And how much it pay? Like a used to do a rooftop rumbles in like 3 minute

Headhunter: 2-5 mins ~$20500

Trash Talk :3-5 mins $11350 (used as a filler due to the cooldowns on other 2 jobs)

Sightseer 4-6 mins ~$21000

 

 

Delivering a crate in that time would be potentially a higher profit as with a full large warehouse the crates are worth 20K each. Which in the end would be ~$294K an hour.

 

Yeah, doing a crate or even biker supply mission instead of Trash Talk would ultimately pay more, but I was pointing out a fast cash, zero risk method, as the guy was asking about quick money rather than best/most efficient $ per min.

Edited by reform
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SniperPrincess

I always just play the same missions by myself. Mainly Gerard and Madrazo missions. Rooftop Rumble, Los Santos Connection, Flood in the LS River, Cleaning the Cat House, etc..

 

Pretty easy to do alone. Just bring your Kuruma.

Edited by SniperPrincess
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