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Biker Club Work


Mr_Zombly
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Club Work

 

 

Deathmatch -

 

Joust - Deathmatch but only on bikes, between two MCs

Payout -

 

Stand Your Ground - Defend a small area from other players for twenty minutes

Payout - 30k

 

Caged In -

 

 

Club Challenges

 

 

Certain challenges are only allowed to be started by certain members of the MC.

Search And Destroy - (Started by President) Your crew is given a small area to go to, they receive a text with a photo of the target, after around 5/10 targets, the area changes when the area runs out of targets

Duration - 10:00

Payout - 27k

Wheelie Rider - (Started by President) Ride a Wheelie the longest distance.
Duration - 5:00
Pay - 12k
Rippin' It Up - (Started by Enforcer) Cause the most damage while on a motorcycle.
Duration: 10:00
Pay - 18k
Hit and Ride -
On The Run -
Race To Point - (Started by Road Captain) Race to the clubhouse or a random point on the map.
Duration: 5:00
Pay: 10k+ (depending on amount of members)

 

 

Contracts

 

Started from the clubhouse in the table meeting room. They are a mix of PvE and PvP missions which open up previously locked interiors.

 

Outrider -

Weapon of Choice - You are given a number (dependant on MC size) of enemies to kill, each one is in a certain location and has to be killed with a certain weapon

 

Locations and Weapons:

LSIA Hangar, Heavy Sniper (Target landing in a helicopter)

ULSA, Baseball bat

Movie Set, Gusenberg Sweeper

Golf Course, Golf club

Dashound Depot, Bus (The bus is the weapon lol)(Target on race bike)

 

 

Jailbreak- Hijack a prison bus and deliver it to a location, they can spawn moving or parked, you need to steal it and get it to a location, the prisoners will shoot at the cops with you.

Spawns:

Leaving Los Santos

Paleto Bay heading East

Parked at gas station near LS beach

Desc: Wanted: Freedom fighters to liberate prisoners of the state. Will pay if convicts are delivered to safe location. Not pro bono work.

Torched -

Desc: Wanted: Arsonists or people generally willing to destroy sh*t. Warehouse experience a plus as you'll be torching crates. Client takes no responsibility for injuries suffered.

Guns for hire - Go to a location, drive two vehicles filled with NPCs to another location, defending them along the way and also when they get to the location, players and NPC enemies can attack.

 

Locations/cars:

Start at Vineyard, XLSes, End at Madrazo's Ranch

Start at Richman Hotel, Limos, End at Strip Club

 

 

Desc: Wanted: Security detail for miscreants really in need of some security. Cash reward to get them where they going.

Nine tenths of the law -

Fragile goods - A number of vans (Lost MC) depending on the amount in your gang, are spread out, you need to destroy them.

P.O.W. - Rescue client from a location (if police station, you need to break them out of a cell), kill enemies, and escape with the client.

Locations:

Police station

O'Neill farm

LSIA Subway

Desc: Wanted: Rescue operation for some fool who's got himself in trouble. Payment when he walks to freedom.

Gunrunning - Go to location, kill enemies, pick up weapons and load them into a van, once the van is packed, drive to another location.

Cracked - Go to location, kill enemies, crack a safe, the amount of members affects how many money bags drop out of safe, return money to drop off

Locations:

Lost MC Compound (Interior is quite nice)

Elysian Island (A contact mission also has a safe to crack here. (I think it's "Stick up the stickup crew")

Stab City

 

 

 

Businesses

 

Small explanation of starting a business

 

To start a business, you must first own a Clubhouse. You can use the laptop located in the clubhouse to purchase businesses.

There are five different types of bussinesses:

  • Weed
  • Cocaine
  • Meth
  • Forged Documents
  • Counterfeit Cash

You're allowed to own five businesses, one of each type.

 

Once you buy your first business, you can head over to it, and go inside, to kick off production of whatever you chose, you must go to the laptop inside the business building and click "Set up". You will be given a mission to go pick up an item or a vehicle and deliver it to the business building. This works like CEO crates in that, players will be alerted once you pick up the item/vehicle and they can come to destroy it.

 

Ok, now that you have set up your business, you'll notice two bars in the bottom left when inside the business building.

 

Product - This is how far your business is to being full.

 

Supplies - This is the amount of supplies you have, once they run out, you workers will stop making produce.

 

 

 

Resupplying

 

You can resupply at the laptop inside the business building. You can either buy or steal supplies, buying supplies means you don't do any missions but pay some cash. (Obviously this lowers profit once you sell) Once you buy supplies, you must wait ten minutes or so for them to arrive at the business. You can also resupply by stealing supplies, this gives you a mission to do and costs nothing.

 

There are a variety of steal supply missions just like CEO crates.

 

List of steal missions

 

1. Go inside Tequi la la, you can't bring out a weapon, and must fist fight multiple lost members who are equipped with various melee weapons, the last one drops the supplies for you to bring back to the business building. (Forged Docs)

 

2. Go to a police station, get a wanted level and keep it until a police vehicle (Police bike) arrives with supplies, you must then take it back to the business building. (Meth)

 

Locations:

- Paleto Bay Police office

 

 

 

 

3. Stealing supplies from another meth lab and returning it to business building. (Meth)

 

 

Locations:

- The place you deliver the drugs to for Series A Funding

- Garage used for Final SP Heist

 

 

 

4. Go to a location to meet up with one of the rivals suppliers, he is ambushed and killed, kill surrounding enemies, return van to business, possibly multiple vans depending on amount of MC members.

 

 

Locations:
- Alta street, slightly south of the Alta apartment
- Hydro plant on Route 13
- Procopio beach
- Panorama Drive

 

 

5. You need to force a contact to tell you where the supplies are by intimidating a family member of his, you can beat the sh*t out of him for a while, drive fast near him, or shoot near him.

 

 

Locations of Vicitim:

- Palmer-Taylor Power Station

- Power street construction site in Alta,
- Redwood Lights Track

 

 

 

6. A stealth mission! (Stealth not required) You go to a location and have to find your supplies (there are as many supplies as members) inside a load of crates, there are guards patrolling the area that you can take out silently.

 

 

Locations:

- Outside Fort Zancudo (Army will arrive if you break stealth)

- Humane Labs (not inside :sui: )

- One of the ships at Elysian Island

- El Burro Heights

- Power Station

 

 

 

7. Hijacking a rival gang's plane drop off, kill enemies at location, pick up a flare from the crate, drop it, wait for the plane to drop the supplies (Amount dependent on amount of MC members) and return them to business building.

 

 

Locations:
- El Burro Heights
- Davis Quartz

 

 

8. A number of gang members appear on the map, you must go around and knock them off, you can use your bike melee, only certain ones have the supplies (amount of supplies dependent on amount of MC members)

 

 

- Vagos
- Ballas
- The Lost MC
- Azteca
Kkangpae

 

 

 

9. Go to a location and kill enemies to steal supplies (amount of supplies dependent on amount of MC members) from them and return the supplies to business building.

 

 

Locations and Gangs:

- Walker logistics (Ballas)
- Marlowe Vineyards (Vagos)
- Marina Drive (Lost MC)

 

10. (Counterfeit Cash) Go to a Fleeca Bank, kill two guards, grab supplies (amount of supplies dependent on amount of MC members), lost the cops and return supplies to business.

11. Kill enemies at certain location, pick up vehicle with supplies (amount of supplies dependent on amount of MC members), drive the vehicle cautiously back to the business building as damaging it lowers amount of supplies.

 

- Davis Quartz quarry
- FIB garage in West Vinewood (the exact garage from 'Hack and Dash' mission for Lester)
- Foreclosed North Alamo Pier, North Calafia Way

 

Raid Missions
Without security upgrades bought for your business, you are prone to being raided
There are two raid missions
NPC Gang:
1. Your product has been stolen and you must retrieve it from a location. There are a few enemies there, and they will give chase when returning the product to the warehouse.
Cops:
1. Cops arrive at your business to arrest your NPC Staff. You must kill all surrounding cops and if you die you are arrested, if everyone in your MC is arrested you fail, once all cops are killed, you have to chase a police van that has arrested some NPC workers and return them to your business.
2. Someone is snitching to the cops about your business, go to where they are located, kill the cops, kill the snitch, grab the testimony, lose the cops, and return the testimony to the business.
Selling Missions

 

 

 

 

 

 

 

I'm still yet to fully explore all aspects of the update, anything you find out, feel free to post about it and I'll have everything compiled in the OP soon.

Edited by Mr_Zombly
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So far all I know is you can buy 5 businesses, one of each type:

 

Forgeries

Weed

Counterfeit cash

Methamphetamine

Cocaine

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So far all I know is you can buy 5 businesses, one of each type:

 

Forgeries

Weed

Counterfeit cash

Methamphetamine

Cocaine

I'm on about the VIP work sort of thing, started from the interaction menu.

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lol, first attacker in the lobby tries to sneak up on us in passive mode. these 20 minutes better be worth it

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Once you have a clubhouse and a business, when you go in your business, there is an option to shutdown the business? why would you want to do that? Is it because if you want to change the location of your meth lab for example, you need to close the one you already have to open the new one?

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This is an amazing first experience of these new vip work style jobs

 

first attacker in passive mode

lobby splits up

i have 7 minutes left until i get payed.

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RollsReus1959

I'm saving gameplay for tomorrow.

 

Haven't even bought a clubhouse. Just a rat bike and a couple items of clothes.

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I did a work (can't remember the name) where you go into the underground tunnel, attack some Lost (thank you for adding more opportunities to f*ck up the lost R*), steal two bikes then drive out to Route 68 and store the bikes.

Basically reskinned Asset recovery except you have no cops to deal with. $14500 payout for 2 bikes, not sure if it's higher for more.

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30k payout from sitting in a small enclosure for 20 minutes.

 

The lobby did split up and I was on my own for last ten minutes, if that effects payout.

 

But if it's 30k all the time then what a load of sh*t.

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RollsReus1959

30k payout from sitting in a small enclosure for 20 minutes.

 

The lobby did split up and I was on my own for last ten minutes, if that effects payout.

 

But if it's 30k all the time then what a load of sh*t.

 

Looks like I won't be doing that one. Just like I don't do Haulage.

 

Too much time.

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I did a work (can't remember the name) where you go into the underground tunnel, attack some Lost (thank you for adding more opportunities to f*ck up the lost R*), steal two bikes then drive out to Route 68 and store the bikes.

Basically reskinned Asset recovery except you have no cops to deal with. $14500 payout for 2 bikes, not sure if it's higher for more.

Was that caged in?

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I did a work (can't remember the name) where you go into the underground tunnel, attack some Lost (thank you for adding more opportunities to f*ck up the lost R*), steal two bikes then drive out to Route 68 and store the bikes.

Basically reskinned Asset recovery except you have no cops to deal with. $14500 payout for 2 bikes, not sure if it's higher for more.

Was that caged in?

 

Probably one of the contract in the planning room.

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I did a work (can't remember the name) where you go into the underground tunnel, attack some Lost (thank you for adding more opportunities to f*ck up the lost R*), steal two bikes then drive out to Route 68 and store the bikes.

Basically reskinned Asset recovery except you have no cops to deal with. $14500 payout for 2 bikes, not sure if it's higher for more.

Was that caged in?

 

Probably one of the contract in the planning room.

 

Ah haven't even looked at them yet.

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30k payout from sitting in a small enclosure for 20 minutes.

 

The lobby did split up and I was on my own for last ten minutes, if that effects payout.

 

But if it's 30k all the time then what a load of sh*t.

Piracy Prevention is 30K, it's half the time and I can do it myself.

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20 minutes is a dawn long time to wait doing nothing.

But it's a lot longer time when there are multiple try-hards pushing relentlessly to make you fail. 30k is nothing then. But it might be a great game mode!

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SaltyGTAFMember

Sounds like rockstar caught onto cheaters messing with wires.

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SaltyGTAFMember

Wires?

I meant connection, too busy trying to type and wheelie with this quad

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Yeah, it was a contract in the Club.

Is this thread gonna be about those too? Because I just did another one and I'm happy to give an overview of how it goes down but I don't wanna mess up the thread with it if it's Off-Topic

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Yeah, it was a contract in the Club.

Is this thread gonna be about those too? Because I just did another one and I'm happy to give an overview of how it goes down but I don't wanna mess up the thread with it if it's Off-Topic

I feel like this thread should be about Biker work, challenges and contracts. Wouldn't make sense to do separate threads for these

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SaltyGTAFMember

 

Yeah, it was a contract in the Club.

Is this thread gonna be about those too? Because I just did another one and I'm happy to give an overview of how it goes down but I don't wanna mess up the thread with it if it's Off-Topic

I feel like this thread should be about Biker work, challenges and contracts. Wouldn't make sense to do separate threads for these

 

It's going to happen.

There is going to be one thread about numbers the other about time >/= reward, etc

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Ok so there are multiple contracts but only three appear at once, post any I haven't put up and describe if possible.

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Okay, in the contact P.O.W. you're contracted to rescue somebody from a location. When I played it the location was the O'Neill's farm out in Grapeseed.

You have to locate him inside the house while fighting off the O'Neills (the interior is opened up while in the work is being done - still closed otherwise, I checked) then escort him outside. After that you have to take him back to a safehouse, pay was around 20k.

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Okay, in the contact P.O.W. you're contracted to rescue somebody from a location. When I played it the location was the O'Neill's farm out in Grapeseed.

You have to locate him inside the house while fighting off the O'Neills (the interior is opened up while in the work is being done - still closed otherwise, I checked) then escort him outside. After that you have to take him back to a safehouse, pay was around 20k.

Is your clubhouse situated in Sandy Shores? That would be a pain in the ass if I get it because I'm situated in Vespucci Beach.
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For the drug work, do you have to collect the ingredients and your workers create the product and you have to sell it or is it different?

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You have to do a "setup" which in my case was collecting a Tampa a couple miles away. No resistance.

 

After that you're up and running.

 

Resupplying involves buying or stealing supplies.

Edited by Gridl0k
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For the drug work, do you have to collect the ingredients and your workers create the product and you have to sell it or is it different?

for resupplying, you buy supplies or steal supplies, I haven't explored enough but I know you gotta keep your supplies up for workers to make stock, not too sure about selling though.

Edited by Mr_Zombly
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