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Restoring EAX in GTA III


Helegad
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I've got ALchemy 1.45.03 and the modified "esound.dll" and "mss32.dll" from here, but the game still tells me that my computer doesn't support the hardware. What am I missing here?

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  • 3 weeks later...

Well, no sh*t I'm missing the hardware, that was the point of ALchemy, which I understand is an EAX emulator but restricted by Creative to only work with selected cards.

 

EDIT: Never mind, ALchemy merely translates DirectSound calls to OpenAL calls. Still need EAX hardware.

Edited by Helegad
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  • 2 weeks later...

I tried doing this on my PC too long time ago but just like in your case - it didn't work. It's sad because miles fast is really bad.

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I bit the bullet and went out searching for a new card. Picked up a brand new (but dusty and faded) Sound Blaster X-Fi XtremeGamer for $30. GTA III sounds beautiful, as do many other games; Manhunt sounds particularly good. I have minor issues with San Andreas, from radio/dialog skipping to constant pops and crackles as samples start.

 

I've also managed to restore EAX in Driver just by copying over the files created by ALchemy. Warehouse reverb? Check :D

 

My point is, EAX is absolutely worth the trouble. Anybody sitting on the fence, I recommend you get your ass off it!

Edited by Helegad
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