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GTA V has the worst traffic AI in the series


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I often loose bikes parked in front of the Middle Park East safehouse because cars crash into them (often cops chasing someone else) and push them out of the way. Although I think the bikes sometimes also move on their own out of the parking spots.

In TLAD they do. It has something to do with their kickstand but over time they move out of the parking space on their own.
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OMG!!?? I slapped my face when I read the the title of this topic "GTA V has the worst traffic AI in the series"!!!??? Are you serious?

I have drive license since ten years and in this GTA you can improve your driving skills especially in first person.

In GTA IV there is a much more bad drivers (drunk, stoned, newbies...) and much more vehicles but the speed was too slow and there was a lot of bugs like all vehicles move to the left or right... but in V wow it's so realistic!

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I just ran a play though in single player...and I only thing I noticed while driving and paying attention to traffic is the bigger vehicles seem to attempt to drive the same way as smaller vehicles, which leads to traffic accidents. The only other issues is when vehicles merge against you in multiple lanes.

 

Since you can't signal turns to the AI the AI will turn into you....this is the same as any other GTA Game. So NO GTAV is not worse than any other title it's identical. The only difference is like I said before is in San Andreas the traffic seems to be coded to take you over at max speeds and at turns. Which is why I state San Andreas is the worst at AI. But again, this is part of the overall series difficulty, these games are not created for a role play careless player.

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fV9tG4b.gif

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AI in V is definitely not perfect, but still better than IV unquestionably.

 

V is only worse in the sense traffic is 100x more likely to hit you if you're in the way, and for whatever reason, cars will sometimes swerve over the yellow lines into the wrong lane just to hit you.

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No, GTA IV 's drivers are way worse. They cut you off,crash into you then have problem about it, change lanes (mainly on the bridges and expressways) for no reason at all, the taxi driver's drive into your reserved parking areas, and they sometimes hit you from behind when you're double parked, on a narrow street or waiting at a light .

Edited by Chamberman20
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change lanes (mainly on the bridges and expressways) for no reason at all,

See below, please;

 

Actually there is a reason.

 

It's to do with improper separation of the two Traffic Paths present on the Algonquin Bridge. You see, the Cars on the Top Deck are 'swerving' out of the way of Trains traveling on the Lower Deck.

 

I've driven enough times on that Bridge to notice that pattern.

 

 

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Gnocchi Flip Flops

Honestly have no problems with IV's traffic other than them driving slow and that bridge glitch Phil explained above. There's a way to keep cars from hitting you if you want to stop in front of them in traffic. Keep inching up every 4-5 seconds and they'll stay behind you. They're programmed to try and move past any car that parks in front of them after 4-5 seconds so that you can park on the side of the road and not have traffic waiting behind you. In V they obviously figured out a way to fix that but I'm a roleplayer, I notice when something is wrong with the traffic and V is actually worse. If you're in front waiting at a light as soon as it turns green the asshole behind you wants to run up your ass and immediately they'll try to overtake you or just ram into you if you don't take off right away. If you're in the right lane and it's a turn on red light lane but also goes straight and you're going straight, they still want to go right and move pass you so you have to do the IV technique of inching up so they don't hit you.

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Another problem with V's traffic AI is that cars deliberately try to turn in a way that you crash into them. This, combined with the ram attacks and the collision physics just takes away the fun from cop chases.

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Another problem with V's traffic AI is that cars deliberately try to turn in a way that you crash into them. This, combined with the ram attacks and the collision physics just takes away the fun from cop chases.

then use the LS transit Bus (4-wheel model, usually driving around los santos), it can smash through any car forever

Edited by ACM-Jan
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Another problem with V's traffic AI is that cars deliberately try to turn in a way that you crash into them. This, combined with the ram attacks and the collision physics just takes away the fun from cop chases.

then use the LS transit Bus (4-wheel model, usually driving around los santos), it can smash through any car forever

 

 

Well, since it's a bus-

 

-You are vulnerable to gun-fire because of the extremely large front window.

-It's slow.

-There's a glitch in which if you exit the bus and walk away, the bus spawns a new driver out of nowhere and drives off.

 

While the bus can be used to smash through traffic in normal free roam, it isn't that fun or useful during cop chases.

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Mid Night Club

The pedestrian traffic in Midtown Madness 2 sucked. I was reminded of V's sh*tty driving. when I played it the other day. I think the freeway driving is better in MM2 than GTA V because there's less of a chance of being hit in the most annoying way.

Oh this brings back memories. But in mm2 traffic did try to deliberately hit me when i was too close to them. I could vividly remember playing mm2 some 6 years ago was driving a coach and i was moving with the flow and this retard from behind begins to wobble his car like a f*cking fish once he gets like a meter close to me at that point if you try to take off, he'll follow you with the wobbling ever present until some distance away after which the retard gets out of his excited state.

Edited by Mid Night Club
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Wow there's nothing left in V without complain the sh*t out of it, heck even if its much better than any previous GTA games...

of course you gonna see some bugs but doesn't mean it's the worst.....

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Gnocchi Flip Flops

Wow there's nothing left in V without complain the sh*t out of it, heck even if its much better than any previous GTA games...

of course you gonna see some bugs but doesn't mean it's the worst.....

Coming from someone who has been enjoying Online endlessly as of lately: Don't be that guy. First of all stop stating "V is better than any previous GTA" as if it's a fact and so that I don't punch my laptop screen, stop f*cking assuming that every time somebody complains about something in this game that they hate the game.

 

TL;DR: Use your brain.

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I disagree. GTA5 has problems, but compare to previous games, the traffic in GTA5 actually act realistic. They swerve when spooked. They drive away when you shoot them or point gun at them. They stop behind you at red light and they get angry when you no move when light green. They change lanes less often and travel at believable speed.

 

In GTA4 traffic drive around you at red light often hitting you and then some time getting out of their car to attack you.

 

In San Andreas they drove at hyper speed and made random lane change for no reason, causing them to hit you and then chase you. And if you get out of your car, they continue to hit that car, as if they are unaware you exist.

 

In GTA3/VC/SA/LCS/VCS they all made unrealistic sharp turns that both cars in game and cars in reality are not even able to do. They also can stop suddenly and generally look like they floating with airbrake on when they move.

Edited by Yinepi
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TheHumanIsland

Close, they only chased you in SA if you hit the front fenders. It was reproducible and fun to tap a bunch of cars and see how many you can get chasing you without losing any of them. Also, using a fast car in traffic to make yourself go really fast by having it behind you, pushing you without contact. You'd go so fast, hard to control.

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Well, in Real Life' I'd floor it if some insane one runs up to me with a gun aimed at me!

Went on (one of my) my compulsory daily robbery's of the same guy.
And noted me and the the cops were equally bad! at keeping an eye on the road.

Check 1:20 for cops mistake at ramming me to death, so we evened out the score to 1-1 in not really planning ahead!
But it's not really tat bad AI imo

https://youtu.be/xFKFGA0mYwM

(No clickbait, no ads nothing 'FTW') ;)

I don't even want subscribers!

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Bad AI? Yes.

 

Worst in the series? No,It's far from the worst. GTA SA takes the candle for the sh*tty AI especially if you drive on the highway.

 

p8CbUJ4.jpg

Edited by Mr.Arrow
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I feel like it be good to describe why some of traffic act the way they do in those videos. This probably get long but maybe help explain why some these happen, because if anything those videos actually prove why GTA5 has better and more realistic AI for majority of time. I exclude parts that obvious AI glitch/problem below.

 

Video #1

 

0:00 - The silver Stratum was going to fast while turning, and instead of hitting of player, the Stratum tried avoiding player and that caused Stratum to drive on sidewalk. Stratum wanted return to road but saw silver Blista behind player and thus had to drive farther on sidewalk to avoid Blista.

 

0:14 - Picador had blind spot and did not see player because of Pounder crossing intersection. Because of this lack of sight, Picador thought it was clear to make maneuver of turning right on red, which legal in California. By time Picador began turning player already half across intersection.

 

0:34 - white Fugitive wanted to change lane and pass car in front because it was driving bit slower, by time Fugitive changed lane, car in front too far ahead and Fugitive decided to abort and change back into previous lane.

 

0:39 - silver Pounder had little choice here. Pounder needed to clear parked lorry in front, but was traveling too fast to be able to stop and allow player to go first.

 

0:54 - Surge caused this. Surge was not able to stop soon enough to allow Felon to go first. Felon decides to turn because it thought Surge would slow down and also because Felon had right-of-way.

 

1:12 - white Dukes thought you were parked because light was green and you were not moving, so Dukes does what normal human would do and attempt to drive around parked vehicle. Player fault, not AI.

 

1:34 - SUV did not see deer crossing road and thus got frightened when hit deer and that shock caused as evident by short stop and bad turn.

 

1:48 - police rammed Nine F thus causing Nine F drive to loose control and swerve into dirt.

 

2:12 - Bus was trying to turn right, but due to blind spots on Bus and speed of player vehicle, bus driver did not see player and had no time to react. Player fault, not AI.

 

Video #2

 

0:32 - blue Tornado turned into wrong lane and realized that lane Tornado in only allows right turn. So Tornado needed to change lane, but was unable to stop quick enough when changing lane and thus hit Dukes.

 

0:48 - white Coquette originally wanted to go straight but made sudden decision to turn right and was not fully able to alert other drivers. This is common behavior in reality actually.

 

0:54 Bus thought it was okay to make right-on-red and proceeded to do so, but did not see that pedestrian still crossing street.

 

1:09 - Massacro though player was parking due to not moving and because of how close to kerb player was, and thus attempt overtake.

 

2:05 - Dukes was stopped first thus had right-of-way. Player fault not AI.

 

2:09 - Taxi thought there was enough room between the two people to be able to go. Obviously that did not work.

 

2:16 - player was too far away from Surano and thus Surano thought it was clear to go.

 

2:51 - Same deal as Surano. Diamond thought player was far enough away that it could do maneuver correctly.

 

3:07 - same as Coquette in video 1.

 

3:14 - Huntley wanted go straight but happens to be in wrong lane. Instead of turning right, Huntley decides go straight anyway but had wait for Bus.

 

3:31 - Huntley was going to fast to be able to stop in time and rain reduced traction. So slower vehicle (Bus) decides to stop and yield to faster car. Player should of then stopped for Bus however.

 

3:40 - Pounder wanted to turn into median lane and go left but was unable to see Player due to blind spot until after turning, and by that time it too late for Pounder to make left turn.

 

3:50 - Nothing wrong here other than Granger making late turn. Not exactly "worst" material. Very realistic and common mistake.

 

3:57 - It was evident that Banshee intention was to turn before Granger even fully crossed intersection. Given player speed, the player had chance to yield but did not. Player fault, not AI.

 

4:20 - Surano incident again.

 

4:31 - design flaw with road and sidewalk layout. Not fault of AI.

Edited by Yinepi
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Wow there's nothing left in V without complain the sh*t out of it, heck even if its much better than any previous GTA games...

of course you gonna see some bugs but doesn't mean it's the worst.....

Coming from someone who has been enjoying Online endlessly as of lately: Don't be that guy. First of all stop stating "V is better than any previous GTA" as if it's a fact and so that I don't punch my laptop screen, stop f*cking assuming that every time somebody complains about something in this game that they hate the game.

 

TL;DR: Use your brain.

First of all I'm not that guy who says V is better than any GTA in every aspect.

Every game have flawless in some aspect.

My point is I was talking about traffic AI which is really improved not a whole game.

Sorry to bother you, it's just an opinion, don't take it too far my friend ;)

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I don't know if V has the best or worst traffic in the series (definitely not the worst), but I know that I don't have any problems when stopping at red lights. Traffic doesn't drive into me or tries to overtake me, but it did happen in IV I remember.

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Mid Night Club

Wow there's nothing left in V without complain the sh*t out of it, heck even if its much better than any previous GTA games...

of course you gonna see some bugs but doesn't mean it's the worst.....

Are you for real or are you taking the piss? I can spent hours in VC or SA or even IV even after the missions are over, but I don't really think I can put up with anything more than a couple of minutes in V. It's basically dead after the missions are over, which is strange since the missions themselves aren't anything excellent either.

Edited by Mid Night Club
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Wow there's nothing left in V without complain the sh*t out of it, heck even if its much better than any previous GTA games...

of course you gonna see some bugs but doesn't mean it's the worst.....

Are you for real or are you taking the piss? I can spent hours in VC or SA or even IV even after the missions are over, but I don't really think I can put up with anything more than a couple of minutes in V. It's basically dead after the missions are over, which is strange since the missions themselves aren't anything excellent either.

Please pay attention to what I'm saying in this topic.

I didn't say anything about gameplay of V, all I say why would someone complain about graphic or ai traffic which is really improved compared to another GTA game.

But I got your point that V well never be like SA or VC which it's true.

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Mid Night Club

 

 

Wow there's nothing left in V without complain the sh*t out of it, heck even if its much better than any previous GTA games...

of course you gonna see some bugs but doesn't mean it's the worst.....

Are you for real or are you taking the piss? I can spent hours in VC or SA or even IV even after the missions are over, but I don't really think I can put up with anything more than a couple of minutes in V. It's basically dead after the missions are over, which is strange since the missions themselves aren't anything excellent either.

Please pay attention to what I'm saying in this topic.

I didn't say anything about gameplay of V, all I say why would someone complain about graphic or ai traffic which is really improved compared to another GTA game.

But I got your point that V well never be like SA or VC which it's true.

 

oh ok mate, I don't really view gta v's traffic system in a positive sense but you have your opinion and I'll respect that.

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Mid Night Club, i gotta tell you that i personally always find inventive things to do on the streets or roads of this game, for example call taxi, rob it start driving someone on fare and randomly crash into water, best one is sandy shores jump by trevors trailer, quite often people just start drowning or sometimes they swim away, then i hunt them or other good one is threatening all cars you see with stun gun, people are stupid and exit car so i can hit them and buzz them to death!
Also fun things are just shooting rockets and grenades into water and trying to land plane which had been broken down mid air (give 2-3 blows into engine with pump shotgun on ground first)!

Only those little things can hook up for long time and there's more to come up with!

Edited by ACM-Jan
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significantother

I remember those good old times playing VC and SA, that was perfect traffic.

 

What? San Andreas' traffic AI was part of the game's difficulty in my personal opinion. Drivers would randomly decide to go ape and drive all over the road, firing a silenced pistol would send cars into a frenzy (not to mention the random gunshots at the start of the game would do this as well), traffic would honk at you the very millisecond the light turned green, etc. And the highway? Forget about it. I would actually say that SA has the worst traffic AI in the entire series.

 

IV's AI was horrible as well. Random lane switching, bridge glitches, how slow they drive, etc.

 

I would say that V's traffic AI, while not perfect, was much better than IV's and San Andreas's AI.

Edited by yoshiandluigi3
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Mid Night Club

Mid Night Club, i gotta tell you that i personally always find inventive things to do on the streets or roads of this game, for example call taxi, rob it start driving someone on fare and randomly crash into water, best one is sandy shores jump by trevors trailer, quite often people just start drowning or sometimes they swim away, then i hunt them or other good one is threatening all cars you see with stun gun, people are stupid and exit car so i can hit them and buzz them to death!

Also fun things are just shooting rockets and grenades into water and trying to land plane which had been broken down mid air (give 2-3 blows into engine with pump shotgun on ground first)!

Only those little things can hook up for long time and there's more to come up with!

Well fine. But I don't really find V that interesting. This would have been different if the missions themselves were something unique, which they're not. Had more fun in SA and VC. IV with mods was possibly the best GTA ever.

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i agree that IV is good with mods, i got it working at 20fps, installed some trainer to have everything game can offer and had some good fun, but lag stopped me from enjoying (not so rich to upgrade to real GPU)!

Edited by ACM-Jan
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I remember the traffic on Los Santos Highway in 1992, most vehicles wreck and flip over, it was so much fun how cars explode. I miss it

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