Sprenner Posted December 8, 2018 Share Posted December 8, 2018 what kinda magic did you put in this mod? either way, alt+enter doesn't even work for me but it made my game feel ultra smooth, so thanks. Link to comment Share on other sites More sharing options...
gts. Posted December 10, 2018 Share Posted December 10, 2018 On 5/15/2018 at 12:39 PM, gts. said: Well, this plugin isn't in conflict with skygfx anymore in GTA3 and Vice City, or at least that's what's seems. Now just a thing, can you do something to make the SilentPatch and/or Skygfx's moon phases in San Andreas work with the plugin itself? I'll appreciate it, since with any windowed mode plugin/dll file the moon phases doesn't works. Reveal hidden contents ​ I quoting my old message because the issue... I don't know how to name it really but the thing is still there. Can you take a look into it? Would be nice to see it fixed or whatever. Link to comment Share on other sites More sharing options...
Marsi4eg Posted March 24, 2020 Share Posted March 24, 2020 Latest version doesn't work in vc (1.0) - it renders black screen ingame while the game world is actually running in background. Only menus are visible. Removed Widescreen fix, skygfx, silentpatch, p2dfx. still the same. In gta3 it just crashes after intro splash. In SA it's ok. ShadowM 1 Link to comment Share on other sites More sharing options...
AshGamer007 Posted March 24, 2020 Share Posted March 24, 2020 (edited) On 3/24/2020 at 4:29 PM, Marsi4eg said: The post above Have you tried turning off the Trails? Edited May 24 by AshGamer007 Link to comment Share on other sites More sharing options...
iHellcat Posted April 4, 2020 Share Posted April 4, 2020 The game seems to make SAMP crash, any idea on how to fix that? Ty. Link to comment Share on other sites More sharing options...
"Mahdi Amri" Posted May 8, 2020 Share Posted May 8, 2020 I can play GTA 2 in WindowedMode? Link to comment Share on other sites More sharing options...
gts. Posted May 8, 2020 Share Posted May 8, 2020 5 minutes ago, "Mahdi Amri" said: I can play GTA 2 in WindowedMode? Lol no. This is for III, VC and SA. Anyway, you can take a look with Google for some GTA2 windowed plugin or something. "Mahdi Amri" 1 Link to comment Share on other sites More sharing options...
"Mahdi Amri" Posted May 8, 2020 Share Posted May 8, 2020 8 minutes ago, gts. said: Lol no. This is for III, VC and SA. Anyway, you can take a look with Google for some GTA2 windowed plugin or something. thank you very much Mr.gts. gts. 1 Link to comment Share on other sites More sharing options...
MSX98FMDnB Posted August 21, 2020 Share Posted August 21, 2020 (edited) If you guys want windowed mode in the newest build of Re: LCS, download version 1.5 of this mod. Just drop the files into the "scripts" folder of where your Re: LCS exe file is located. Edited August 21, 2020 by MSX98FMDnB Link to comment Share on other sites More sharing options...
JCJayZee Posted August 27, 2020 Share Posted August 27, 2020 On 8/21/2020 at 4:09 PM, MSX98FMDnB said: If you guys want windowed mode in the newest build of Re: LCS, download version 1.5 of this mod. Just drop the files into the "scripts" folder of where your Re: LCS exe file is located. cool Link to comment Share on other sites More sharing options...
supra107 Posted September 16, 2020 Share Posted September 16, 2020 I've found an issue with this mod and SkyGFX in GTA III. I've pinpointed the issue to be related to those two scripts. Both SkyGFX and Windowed Mode are in the newest versions. This is my Modloader log after leaving only Modloader (newest version), SilentPatch (also newest version), SkyGFX and Windowed Mode installed: Spoiler ========================== Mod Loader 0.3.7 ========================== Game version: GTA III 1.0 UNK_REGION Loading basic config file modloader/.data/config.ini Parsing command line No aScreen address, not injecting a menu Looking for plugins... Reading plugins.ini Loading plugin module "gta3\std.asi.dll" Plugin module "gta3\std.asi.dll" loaded as gta3.std.asi Jan 16 2018 17:44:17 by LINK/2012 Starting up plugin "gta3.std.asi" Loading plugin module "gta3\std.bank.dll" Plugin module "gta3\std.bank.dll" loaded as gta3.std.bank Nov 12 2016 18:52:34 by LINK/2012 Starting up plugin "gta3.std.bank" Warning: Failed to startup plugin "gta3.std.bank", unloading it. Unloading plugin "gta3.std.bank" Loading plugin module "gta3\std.data.dll" Plugin module "gta3\std.data.dll" loaded as gta3.std.data Nov 12 2016 18:52:35 by LINK/2012 Starting up plugin "gta3.std.data" Loading plugin module "gta3\std.fx.dll" Plugin module "gta3\std.fx.dll" loaded as gta3.std.fx Nov 12 2016 18:52:38 by LINK/2012 Starting up plugin "gta3.std.fx" Loading plugin module "gta3\std.movies.dll" Plugin module "gta3\std.movies.dll" loaded as gta3.std.movies Nov 12 2016 18:52:50 by LINK/2012 Starting up plugin "gta3.std.movies" Loading plugin module "gta3\std.scm.dll" Plugin module "gta3\std.scm.dll" loaded as gta3.std.scm Nov 12 2016 18:53:09 by LINK/2012 Starting up plugin "gta3.std.scm" Loading plugin module "gta3\std.sprites.dll" Plugin module "gta3\std.sprites.dll" loaded as gta3.std.sprites Nov 12 2016 18:53:10 by LINK/2012 Starting up plugin "gta3.std.sprites" Loading plugin module "gta3\std.stream.dll" Plugin module "gta3\std.stream.dll" loaded as gta3.std.stream Jan 16 2018 17:44:17 by LINK/2012 Starting up plugin "gta3.std.stream" Loading plugin module "gta3\std.text.dll" Plugin module "gta3\std.text.dll" loaded as gta3.std.text Nov 12 2016 18:52:34 by LINK/2012 Starting up plugin "gta3.std.text" Loading plugin module "gta3\std.tracks.dll" Plugin module "gta3\std.tracks.dll" loaded as gta3.std.tracks Nov 12 2016 18:52:33 by LINK/2012 Starting up plugin "gta3.std.tracks" Warning: Failed to startup plugin "gta3.std.tracks", unloading it. Unloading plugin "gta3.std.tracks" Reading profile named "Default" at "modloader.ini". Using profile named "Default". Using profile named "Default" Scanning mods at "modloader\"... Updating gta3.std.data state... Done updating gta3.std.data state. Starting up filesystem watcher... Mod Loader has started up! Opening file for streaming "MODELS\GTA3.IMG" Loading splash sprite "loadsc0.txd" Loading default vehicles handling "HANDLING.CFG" Loading default surface adhesion limits "DATA\SURFACE.DAT" Loading default ped stats "PEDSTATS.DAT" Loading default time cycle properties "TIMECYC.DAT" Loading splash sprite "loadsc0.txd" Loading splash sprite "loadsc4.txd" Loading default particle data "PARTICLE.CFG" Opening file for streaming "MODELS\GTA3.IMG" Loading default level file "DATA\DEFAULT.DAT" Loading default object types "DATA\DEFAULT.IDE " Loading splash sprite "loadsc14.txd" Loading default level file "DATA\GTA3.DAT" Loading default object types "DATA\MAPS\generic.IDE " Loading default object types "DATA\MAPS\INDUSTNE\INDUSTNE.ide " Loading default object types "DATA\MAPS\INDUSTNW\INDUSTNW.ide " Loading default object types "DATA\MAPS\INDUSTSE\INDUSTSE.ide " Loading default object types "DATA\MAPS\INDUSTSW\INDUSTSW.ide " Loading default object types "DATA\MAPS\MAKING\MAKING.ide " Loading default object types "DATA\MAPS\TEMPPART\TEMPPART.ide " Loading default object types "DATA\MAPS\INDROADS\INDROADS.ide " Loading default object types "DATA\MAPS\COMNtop\COMNtop.ide " Loading default object types "DATA\MAPS\COMNbtm\COMNbtm.ide " Loading default object types "DATA\MAPS\COMSE\COMSE.ide " Loading default object types "DATA\MAPS\COMSW\COMSW.ide " Loading default object types "DATA\MAPS\COMROAD\COMROAD.ide " Loading default object types "DATA\MAPS\LANDne\LANDne.ide " Loading default object types "DATA\MAPS\LANDsw\LANDsw.ide " Loading default object types "DATA\MAPS\SUBROADS\SUBROADS.ide " Loading splash sprite "loadsc12.txd" Loading splash sprite "loadsc3.txd" Loading default object data "DATA\OBJECT.DAT" Loading default scene "DATA\GTA3.ZON " Loading default scene "DATA\MAPS\COMNtop\COMNtop.IPL " Loading default scene "DATA\MAPS\COMNbtm\COMNbtm.IPL " Loading default scene "DATA\MAPS\COMSE\COMSE.IPL " Loading default scene "DATA\MAPS\COMSW\COMSW.IPL " Loading default scene "DATA\MAPS\CULL.IPL " Loading default scene "DATA\MAPS\INDUSTNE\INDUSTNE.IPL " Loading default scene "DATA\MAPS\INDUSTNW\INDUSTNW.IPL " Loading default scene "DATA\MAPS\INDUSTSE\INDUSTSE.IPL " Loading default scene "DATA\MAPS\INDUSTSW\INDUSTSW.IPL " Loading default scene "DATA\MAPS\LANDne\LANDne.IPL " Loading default scene "DATA\MAPS\LANDsw\LANDsw.IPL " Loading default scene "DATA\MAPS\overview.IPL " Loading default scene "DATA\MAPS\props.IPL " Loading default vehicle colours "CARCOLS.DAT" Loading splash sprite "loadsc23.txd" Loading default compiled water level "DATA\waterpro.dat" Initializing the streaming... Loading abstract cd directory... Abstract cd directory has been loaded. Loading splash sprite "loadsc8.txd" Loading default ped relationship data "PED.DAT" Loading default fight data "DATA\fistfite.dat" Loading default weapon data "WEAPON.DAT" Loading default ped groups "PEDGRP.DAT" Loading default cullzones "DATA\cullzone.dat" Loading default train track "data\paths\tracks.dat" Loading default train track "data\paths\tracks2.dat" Loading default plane path "data\paths\flight.dat" Loading default plane path "data\paths\flight2.dat" Loading default plane path "data\paths\flight3.dat" Loading default plane path "data\paths\flight4.dat" Removing imported model file at index 0 Loading default level file "DATA\GTA3.DAT" Loading splash sprite "splash2.txd" Loading default time cycle properties "TIMECYC.DAT" Loading default ped relationship data "PED.DAT" Loading default fight data "DATA\fistfite.dat" Loading default weapon data "WEAPON.DAT" Loading default ped groups "PEDGRP.DAT" Loading default particle data "PARTICLE.CFG" Loading default cullzones "DATA\cullzone.dat" Loading default particle data "PARTICLE.CFG" Game version: GTA III 1.0 UNK_REGION Unhandled exception at 0x5F953E85 in d3d8.dll (+0x3e85): 0xC0000005: Access violation reading location 0xFFFFFFFF. Register dump: EAX: 0x0E478530 EBX: 0x00000000 ECX: 0xFFFFFFFF EDX: 0x5F98D89C EDI: 0x093BE640 ESI: 0xFFFFFFFF EBP: 0x0019F650 EIP: 0x5F953E85 ESP: 0x0019F64C EFL: 0x00010286 CS: 0x00000023 SS: 0x0000002B GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B Stack dump: 0x0019F64C: 00000000 00000000 005B503B 0E478530 00000000 FFFFFFFF 0x0019F664: 00000000 00A11A20 0019F764 FFFFFFFF 005B60C5 093BE60C 0x0019F67C: 00000000 0019F764 0019F6E4 FFFFFFFF 005A4400 00000001 0x0019F694: 093BE60C 00000008 00000000 5D26EC90 00000001 093BE60C 0x0019F6AC: 00000008 00000000 00000006 00000001 0000000E 00000000 0x0019F6C4: 00000009 00000001 5D26EA4D 0048E5FE 5F8AF75A 0019F764 0x0019F6DC: 5F8AFC50 00000001 0019F72C 5F8AB8E9 0019F738 009D9330 0x0019F6F4: 5F908A9C 00A11A20 00000025 0951F008 00000001 0019F74C 0x0019F70C: 0019F724 7658B557 7FFE0010 0019F6F4 0019F6F4 0019F750 0x0019F724: 5F903B40 00000001 0019F740 5F8AFC02 009D9344 00000001 base: 0x000A0000 top: 0x0019F64C bottom: 0x001A0000 Backtrace (may be wrong): =>0x5F953E85 Direct3DCreate8+0x2bd5 in d3d8.dll (+0x3e85) (0x0019F650) 0x005B503B in gta3.exe (+0x1b503b) Shutting down Mod Loader... Shutting down filesystem watcher... Shutting down menu... Unloading plugin "gta3.std.fx" Unloading plugin "gta3.std.asi" Unloading plugin "gta3.std.data" Unloading plugin "gta3.std.movies" Unloading plugin "gta3.std.scm" Unloading plugin "gta3.std.text" Unloading plugin "gta3.std.sprites" Unloading plugin "gta3.std.stream" Mod Loader has been shutdown. The crash happens right after the game finishes loading a save and begins to initiate the renderer. Link to comment Share on other sites More sharing options...
Gaffa Posted September 22, 2020 Share Posted September 22, 2020 (edited) Does anyone happen to know if there's some way I can get GTA San Andreas running on a 2nd screen (multi-monitor setup) in Windowed Borderless / Fullscreen? Silent Patch is installed, but I've tried all sorts... whenever I use this mod from this thread, the game never launches. If I use "Borderless Gaming" (CodeUSA) and have that setup properly like for other games where it works fine, GTA SA can't really stick to the 2nd monitor (TV) which is where I want it - the program will launch on the main monitor (1st screen) and will attempt to sit on the 2nd screen, flicking between the two occasionally, but it'll never just stay on the 2nd screen. This is the original DVD discs version, 1.0. Any help would be appreciated. EDIT - Also, whenever I use this mod, the game never launches. The only things I have installed are SilentPatch and the related ini file, Ginput and the related file and the 3/VC/SA Windowed Mode asi file with the executable - all in the scripts folder. No other mods installed. The vorbis file(s) are in the main directory to inject. Edited September 28, 2020 by Gaffa Link to comment Share on other sites More sharing options...
RyanDri3957V Posted October 31, 2020 Share Posted October 31, 2020 (edited) I can't switch between windowed and full screen :\ I have SkyGFX and SilentPatch installed Edit : Worked Not working again,I have press Alt + Enter and it don't work Edited December 6, 2020 by RyanDri3957V Not working tutor pance dek? Link to comment Share on other sites More sharing options...
SpeedyJerk Posted February 26, 2021 Share Posted February 26, 2021 Is there any way to always start the game on a specific resolution? I don't wanna press Alt + Enter each time I open it. Link to comment Share on other sites More sharing options...
evolutionX Posted March 6, 2021 Share Posted March 6, 2021 It works flawlessly but I've found a small bug When used with this mod http://www.mixmods.com.br/2020/05/Full-Menu-Background-Image.html the second screen is not full screen like in the first. Link to comment Share on other sites More sharing options...
ShinyMingo Posted June 11, 2021 Share Posted June 11, 2021 The game renders a black screen when using Trails. Link to comment Share on other sites More sharing options...
_keegan_ Posted June 21, 2021 Share Posted June 21, 2021 (edited) Game crashing at startup (SAMP) I tried Windowed* Mode v1.0 v.1.1 and v1.6 v1.0 SA-MP 0.3DL Exception At Address 0xC12A5100 in unknown Exception 0xC0000005 - Access violation reading location 0xC12A5100 Registers EAX 0x00000000 EBX 0x00000000 ECX 0x08BDE8E0 EDX 0x646D28FC ESI 0x001044B8 EDI 0x00C9C078 EBP 0x00000000 ESP 0x0177F378 EFLAGS 0x00210206 Backtrace 0xC12A5100 in unknown ASI plugins audio.asi CLEO.asi CrashInfo.SA.asi Hooks.asi III.VC.SA.WindowedMode.asi modloader.asi NormalMapFix.asi OutFitFix.asi RealSkybox.SA.asi samp.asi SAMPGraphicRestore.asi ShellFix.asi StreamMemFix.asi timecycle24.asi weaponlimit.asi _noDEP.asi Stack +0000 0x00000001 0x001C1272 0x00000050 0x00C9C040 +0010 0x00C97C28 0x00000000 0x001044B8 0x00000002 +0020 0x0177F73C 0x64728397 0x08C221D8 0x0177F3DC +0030 0x08C221E0 0x00000780 0x00000438 0x0000003C +0040 0x00000016 0x00000006 0x08C22080 0x00000000 +0050 0x647283FA 0x0177F498 0x08C220B0 0x0000002E +0060 0x00000001 0x00000166 0x00000000 0x00000000 +0070 0x00000001 0x08C26EC8 0x08C22080 0x08C221E4 Game not started Game Version US 1.0 Memory 60 MB Stream memory 01024 MB Windows 10 64 bit v1.6 SA-MP 0.3DL Exception At Address: 0x00AA5100 Exception: 0xC0000005 - Access violation writing location 0x00000000 Registers: EAX: 0x00000000 EBX: 0x00000000 ECX: 0x08F00F40 EDX: 0x646D28FC ESI: 0x019744B8 EDI: 0x00C9C078 EBP: 0x00000000 ESP: 0x0177F378 EFLAGS: 0x00210206 Backtrace: 0x00AA5100 in gta_sa.exe ASI plugins: audio.asi CLEO.asi CrashInfo.SA.asi Hooks.asi III.VC.SA.WindowedMode.asi modloader.asi NormalMapFix.asi OutFitFix.asi RealSkybox.SA.asi samp.asi SAMPGraphicRestore.asi ShellFix.asi StreamMemFix.asi timecycle24.asi weaponlimit.asi _noDEP.asi Address code: 00 00 00 00 00 Before address code: 00 00 00 00 00 Stack: +0000: 0x00000001 0x004112C4 0x00000050 0x00C9C040 +0010: 0x00C97C28 0x00000000 0x019744B8 0x00000002 +0020: 0x0177F73C 0x64728397 0x08F41DB8 0x0177F3DC +0030: 0x08F41DC0 0x00000780 0x00000438 0x0000003C +0040: 0x00000016 0x00000006 0x08F41C60 0x00000000 +0050: 0x647283FA 0x0177F498 0x08F41C90 0x0000002E +0060: 0x00000001 0x00000166 0x00000000 0x00000000 +0070: 0x00000001 0x08F46AA8 0x08F41C60 0x08F41DC4 Game not started Game Version: US 1.0 Memory: 60 MB Stream memory: 0/1024 MB Windows 10 64 bit Edited June 21, 2021 by _keegan_ Link to comment Share on other sites More sharing options...
ShinyMingo Posted August 26, 2021 Share Posted August 26, 2021 Anyone know what's causing this bug when using Windowed Mode and Skygfx? Link to comment Share on other sites More sharing options...
yrk15 Posted January 12 Share Posted January 12 My gta sa feels with input lag when I use it. Any solution? Link to comment Share on other sites More sharing options...
Akaino Posted May 14 Share Posted May 14 On 4/4/2020 at 12:56 PM, iHellcat said: The game seems to make SAMP crash, any idea on how to fix that? Ty. SAMP has already windowed mode without this mod so it's useless and it'll keep crashing your game so i recommend you just to delete the windowed mode mod Link to comment Share on other sites More sharing options...
Akaino Posted May 24 Share Posted May 24 Is there any way to remove the shift+enter hotkey? Link to comment Share on other sites More sharing options...
MichaelAce Posted August 10 Share Posted August 10 On 8/9/2016 at 9:08 PM, Igor Bogdanoff said: They do, you could have SA windowed borderless for quite long time with universal asi loader. how ? Link to comment Share on other sites More sharing options...
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