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[HELP] Need some help with aim helper code.


TitusBlaze
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Ok so I am editing a trigger bot for my own use.

 

:TRIG_15
wait 0
if
0AB0: key_pressed 6
else_jump @TRIG_186
as you can see by that code that when you press RMB the mod does its magic. I want to make it that first you must activate the mod eg by pressing f10 then when I press RMB the mod does its magic but when the mod is deactivated it does not do its magic when I press RMB.
Thank you reading.
(if you need more snippets tell me)
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You can replace the trigger condition:

if 0AB0:   key_pressed 6                    else_jump @TRIG_186
by
if and0AB0:   key_pressed [email protected] == 1 // Some unused variable that will represent if f10 was pressed or notelse_jump @TRIG_186

Additionally, you must integrate this piece of code:

if 0AB0:   key_pressed x // where x must be the number that represent f10then    while 0AB0:   key_pressed x    wait 0    end    if @28 == 1    then @28 = 0    else @28 = 1    endend

Where to put this block?

Well, your code must be a loop checking everytime if you presed RMB, isn´t it? So you must put the block in a part of the loop that is executing always.

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