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unknown modder

Blocked offline car spawning globals

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unknown modder

Since game version 1.0.678.2 R* has been blocking certain dlc cars from being used offline by despawning them. An easy way around this is to set a global variable to 1(true) which disables the check. This variable changes each major game update

 

Game Ver Global Index

1.0.678.2 2558120

1.0.757.2/3/4 2562051

1.0.791.2 2566708

1.0.877.1 2576573

 

Every game update I will strive to update this before ScriptHookV updates

Blocked car list://mplowrider2faction3minivan2sabregt2slamvan3tornado5virgo2virgo3//mpexecutiveprototiposeven70pfister811//mpstuntsbf400briosocliffhangercontenderle7bomnistrophytrucktrophytruck2troposgargoylerallytrucktampa2tyruslynxsheava

To use this in an asi mod use

*getGlobalPtr(2566708) = 1;//disable dlc car despawning on GameVer 1.0.791.2
Edited by unknown modder

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++tachyon

Thank you for this! I noticed that trick R* is doing. Are they really like that now?

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unknown modder

Thank you for this! I noticed that trick R* is doing. Are they really like that now?

have been since b678, dont know why they feel the need to do this, especially considering a large portion of people who solely play offline are modding the game anyway and can get around this easily.

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CliffHanger

Yeah it's weird that they are targeting the least harmful part of the community by trolling us with despawns, especially considering the content is 100% free.. ?

 

Anyways I'm using an ASI someone made to fix this, but is there a way to set the variable inside say a C# script?

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unknown modder

If anyone is still using gameversion 678 or 757, if so would you be able to test a simple asi for me that detects the global variable automatically and sets it to true

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unknown modder

Nvm Got it tested and it works. I have written something that sets the global variable automatically, as well as dumping it and a list of cars that get removed automatically to a log file. It should also be update safe so no need to change when R* next update the game and the variable moves

 

OLD File see post #8

 

Only requires asi loader, ScriptHookV is not necessary

Edited by unknown modder

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_CP_

Could anyone test your ASI? Or did you find new variable to unblock vehicles?

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Vulgadrop

hi, do you know the new number in latest patch .1011?

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ikt

hi, do you know the new number in latest patch .1011?

 

His plugin finds this. Returns 2593970 for me (1.0.1011.1 Steam)

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Vulgadrop

thanks, it works!

 

 

to be honest I'm too dumb to understand that plugin (thanks anyway) so I'm afraid I'll have to bother you guys again when next patch is released :(

Edited by Vulgadrop

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Unknown_Modder

thanks, it works!

 

 

to be honest I'm too dumb to understand that plugin (thanks anyway) so I'm afraid I'll have to bother you guys again when next patch is released :(

It's available on 5Mods, just download it: https://www.gta5-mods.com/scripts/mp-vehicles-in-sp

Edited by Unknown_Modder

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