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Cunning Stunts BEST (Non Heist) DLC, was Happy to buy Shark Card


AGNT009
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SeveralChickens

 

 

 

 

...congrats on paying the price of a new full game for two cars added to your garage...

Well there are 1.5X as much cars in GTA Online thanks to free DLCs which are in fact paid for by people who aren't stingy sh*ts like you.

What is him spending his own money any of your business, I would rather go out and work and socialise with my colleagues than sit in the room by my self all day

If you really cared about what you spend your money on, you'd spend it on necessities and deposit the rest into a savings account to gather up enough of a budget for something worthwhile, like a new car or furniture or even a holiday trip, not spend it on virtual overpriced cars that cost half the base game's retail price.

My problem lies not with shark cards themselves, but with how ridiculously overpriced they are...

 

If I'm gonna spend 100 REAL dollars on in game currency, that should be enough to buy everything in the freaking game! Not just 1 yacht (minus upgrades), or a couple cars fully modified.

Forget it man. A sucker is born every day. People would gladly pay $200 just for a new car. Not only that, but they will be proud to do so, and attack people who say its a bad idea. Such is the world of Microtransactions and DLC in the Games industry. Truly, we are living in the dark ages.

 

 

And the moment you dare speak up against them, you're ostricized by the community.

 

$200 for a new car...?

 

The game itself only cost $70...

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At the end of the day, it's OP's money and can spend it how they please.

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People need to stop bashing on shark card buyers. It's their money and they can do whatever that want with it. Not only that, but they're also the reason we've been getting free DLC for nearly 3 years!

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People need to stop bashing on shark card buyers. It's their money and they can do whatever that want with it. Not only that, but they're also the reason we've been getting free DLC for nearly 3 years!

Sure, and I also appreciate the fact that all DLC are free, and we don't have no sh*tty paid "season passes" like EA or others truly greedy game companies.

 

But my gripe here is HOW MUCH he spent on the game, I mean couldn't OP buy the cheapest shark card, sell a car from his garage and grind the rest? Was it really necessary to drop $50 just to instantly get the new vehicles?

 

In the end, that doesn't excuse how EXPENSIVE the shark cards are for how little they offer.

 

And again, thanks for supporting the game OP, but try to be wiser with your money next time you're buying a shark card.

Edited by pedinhuh
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Ive bought a few shark cards in the past, but I cant see myself every buying the $100 card, or the even the $50 dollar one.

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KornbreadMaf1a

Thank you for supporting the game, OP.

But I really have to question your inteligence here, because you just paid the game's price for two cars!

All Shark Cards offer very, VERY little for what they cost.

I question your intelligence for criticizing how someone you don't know spends their money.

 

It's kinda crazy how many CPA's post on this board so far there are three or four that posted in the first 15 post.

 

 

 

I seriously don't get why half this fanbase praises whoever bought shark cards and treats them like Jesus, they bought microtransactions for an online MMO, what's so heroic about that?

It's much better than the other half, that lambasts anyone who dares spend their hard-earned money on things they don't agree with.

The other half that you talk about has enough common sense to realize how low the value of shark cards are nowadays as well as knowing full-well how not to waste their money.Who made you the authority on other people's finances? In my case it's better for me to buy a shark card than to grind the game for hours upon hours just to get what I want. I work for myself and I make over $50 an hour so please explain to me how it makes sense for me not to work and play a video game to get the in game money that I can just buy if I want. If I was sitting at home all day and playing video games then I could understand how shark cards are a bad idea but for people like me who don't have time to play the game all that much but still enjoy it when I do play it shark cards are a great idea.

 

Since it's common sense that shark cards are a waste of money tell me how in this game I can make $8 million in two hours. I'll wait patiently for your response.

 

I'm also curious how you are able to assess the value of something when the variables are different for everyone. If you don't have a job or only make $8-$10 an hour then yes the value of shark cards is low but for people who are able to buy a shark card with just a few hours of work then the value of shark cards is high.

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TheTruthIsFree

It isn't fun with these dumb f*cks crashing into you purposely, went from 2nd to 6th because of a dumbass named SMOC.

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OP is seriously what's wrong with the game now. What a f*ckwit. Shark card buyers are nothing but Rockstar apologists.

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Its people like you that have made GTA: Online what it is today. Thanks.

Pretty sure that was very heavy on sarcasm OP. :]

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real talk though. the tylus tops out at 217.

 

im in love with the f1 all over again

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slimeball supreme

I hate it when you do things I disagree with. Spending your money on something you want? Pfft.

 

what the f*ck is wrong with you people

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Sge6QaD.png yURtluV.png

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People need to stop bashing on shark card buyers. It's their money and they can do whatever that want with it. Not only that, but they're also the reason we've been getting free DLC for nearly 3 years!

As a general point, this statement makes sense.

 

 

But another way to look at this is: If GTA Online had been a commercial bust, kind of like the Episodes from Liberty City supposedly were, not making millions for TTWO, Rockstar would be compelled to get their asses busy creating a fantastic new map and story for GTA6 single player.

 

Now that the millions are continuing to roll in due to Online DLC success, probably at a return on investment of 10:1 (i.e., Rockstar spends $1M of actual design labor for every $10M in shark sales), there is no incentive to start on GTA 6. They may slow roll the next GTA into the late 2020's, bypassing this console generation completely.

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Maibatsu545

People need to stop bashing on shark card buyers. It's their money and they can do whatever that want with it. Not only that, but they're also the reason we've been getting free DLC for nearly 3 years!

it's not free though. The data itself is free, but the items cost ingame currency. People need to stop pushing this "but its free" narrative because its a half truth and not at all whats really going on. Edited by Maibatsu545
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Cant-B-Faded

 

People need to stop bashing on shark card buyers. It's their money and they can do whatever that want with it. Not only that, but they're also the reason we've been getting free DLC for nearly 3 years!

As a general point, this statement makes sense.

 

 

But another way to look at this is: If GTA Online had been a commercial bust, kind of like the Episodes from Liberty City supposedly were, not making millions for TTWO, Rockstar would be compelled to get their asses busy creating a fantastic new map and story for GTA6 single player.

 

Now that the millions are continuing to roll in due to Online DLC success, probably at a return on investment of 10:1 (i.e., Rockstar spends $1M of actual design labor for every $10M in shark sales), there is no incentive to start on GTA 6. They may slow roll the next GTA into the late 2020's, bypassing this console generation completely.

This IS GTA6. What do you think it would be anyway, but more of THIS?

 

Maybe they'll just have single player updates as well later. Add new characters and maps. And maybe online will even split from story mode altogether.

 

And anyway, it doesn't excuse people from blasting this one person- that's just how the game is evolving.

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streetx1xracer

I have a feeling majority of these people who are super anal about other people's finances are the ones who brag about not spending a dime in free to play games but wasting tens of days just to get what they want.

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Instead of buying shark cards I bought two new gamekeys a while ago so I can choose and play from overall six characters all with their own bias. Bought the keys in a keystore whle they were on sale. Yay - PC ;) - The SC-keys were each bundeled with a megalodon card and costs only ~37 EUR - its arround $33 - so in total $66 for two keys, four Chars and 16mil. Fair price. My cheap version of supporting R* and breaking through the two character limitation, hehe.

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lll-H-I-M-lll

Everyone to their own but if its made you happy thats all that counts

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Everyone to their own but if its made you happy thats all that counts

 

Listen to Harbujahn. He speaks the truth.

 

 

And FWIW I also think it's the best update since heists. Easily.

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henryborked

I glitched on two accounts for 100+ million per account and created two other (modded) accounts worth billions. I am set up for life and never have and never will buy a single one of those fishy cards. Everything I have doubts about buying for my main acounts I try out on my billions account (thanks Rockstar for not adding anything at all to SP anymore, but I'll find my own way around that).

 

However, without people actually buying the cards we would perhaps be seeing a different game altogether...

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hasidichomeboy

How dare you, OP! Spending your hard-earned money on something YOU wanted? YOU"RE A f*ckING STUPID COCKSTAR FANBOY!!!

 

 

 

Seriously, grow up people. It's his money, and he's not harming anything or anyone by purchasing a shark card, so why should you care?

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Shootinalloveryourface

Thank you OP for making the game what it is.

 

We are all in your debt

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I would prefer to pay an extra £20 for the game and get rid of the monstrosity that is Shark Cards forever. People arguing that they provide free DLCs haven't thought it through. R* are deliberately making the DLC items more expensive than they need to be in order to create more demand for Shark Cards.

 

R* themselves have become exactly the kind of company that they take the piss out of in their games.

 

Obviously players can spend their RL money in whatever way their pretty little heads desire, but I wonder what the average 'spend' per player is. How many players do you think have spent over a $1000 on Shark Cards? A couple of hundred? A few thousand or more? I bet there are quite a lot of players who have spent hundreds of dollars on Shark Cards.

 

Does R* put a limit on how many Shark Card transactions can be transferred to a players character bank account? Why not? Surely there should be a limit on how much you can artificially 'pump-up' your characters money. Shouldn't there? If someone wants to spend $50 to help them get some of the content in the game, fair enough. On the other hand, if someone is regularly spending upwards of $100 a time on Cards, I think R* needs to think very carefully about how they are conducting their business, because if this is what we can expect for the next title (assuming online component) a lot of players, myself included, are going to be questioning whether they want to be involved in this particular 'scam'.

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You know R* is really f*cking things up when you have to spend 100$ in order to buy two or three virtual cars...

Edited by TheIceWarrior
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Spectre "2K"

Shark Cards really aren't the gigantic gaming sin everybody here makes it out to be. There was even an ad for them a while back saying it's for people who don't have time to grind the game, more focused around people with full time jobs and such. If you have a full time job then you'd have no problem forking over a few dollars a month. Just because there are $100 transactions doesn't mean they're all stupidly expensive.

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slimeball supreme

it's not free though. The data itself is free, but the items cost ingame currency. People need to stop pushing this "but its free" narrative because its a half truth and not at all whats really going on.

 

my iq just dropped 50 points

Edited by Mr. Fartenhate

Sge6QaD.png yURtluV.png

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Shark Cards really aren't the gigantic gaming sin everybody here makes it out to be. There was even an ad for them a while back saying it's for people who don't have time to grind the game, more focused around people with full time jobs and such. If you have a full time job then you'd have no problem forking over a few dollars a month. Just because there are $100 transactions doesn't mean they're all stupidly expensive.

 

Capitalism at it's finest.

 

Again you're missing the point. Add-up the in-game price of all the top end items in the game from EAOC to now including all vehicles. You're into $100 million easy. That's a lot of fu*king shark cards. And that's exactly the point.

 

R* themselves are creating the demand for Shark Cards, they're not the handy tool for the casual gamer that's claimed.

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You know R* is really f*cking things up when you have to spend 100$ in order to buy two or three virtual cars...

 

HAVE to?

 

you could just play the game you know?

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henryborked

Shark Cards really aren't the gigantic gaming sin everybody here makes it out to be. There was even an ad for them a while back saying it's for people who don't have time to grind the game, more focused around people with full time jobs and such. If you have a full time job then you'd have no problem forking over a few dollars a month. Just because there are $100 transactions doesn't mean they're all stupidly expensive.

 

Of course they are stupidly expensive. I see how those cards might help somebody with a busy real life, but that does not change the fact that 100 dollars for a virtual yacht or two virtual cars is simply taking the piss.

 

Remember Horse Armor?

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Not only are the prices completely ridiculous, this whole "micro"transaction system is busted. The game is buggy as hell so people have cars disappearing, may be forced to replace them to avoid some bug, have to sell because they have no space, or even may even be unable to sell them, glitches and modders may take away your money, and a lot of the game mechanics are rigged.

 

For me, it would be logical to offer cars either for in-game currency, or for a fee, for example $5/car. Where in the case you bought the car with real money, you'd get it fully upgraded and if you lost/sold it, you'd get it replaced for free. Or you could still grind for it like you can now. Same could be done for clothing and such. But no paying real-life $$ for friggin' ammo or Lester's fees. That's just wrong.

 

But of course, if people are actually willing to drop $20 or whatever it is for a car, why would they sell them for $5, right? I still think players would be more willing to support such a system however.

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