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Why is it so hard to earn money?


DarlWarrior1029
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DarlWarrior1029

The thing is if they keep uping the prices on things thats fine but atleast up the rewards you get when doing missions and stuff because if they keep going at this rate i wouldent be too suprised if most people just end up giving up on GTAO and just finding some other game to play where its not so ridiculous to get the nice stuff what is the point in releasing cars for like 2 mill if people are some what struggling to get that much money not everyone has time to spend hours on end playing GTAO like others do so its some what of an idiotic move to release products that cost about 2 mill when not everyone can get that much so easaly.

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TheFroggmann

You know, you don't have to buy this junk, right? If you have to have it, just wait until it's on sale or just start grinding.

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I find it pretty easy to make money. This week I've made about a million a day with CEO missions, VIP missions, races, selling modified vehicles, daily objectives. Making money isn't hard, you just have to put a little time into it.

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I prefer to give a homeless guy 10 bucks.

He'd just waste it on a Donk upgrade :p JK

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Why is it so hard to earn money? You mean you haven't tried doing CEO work by yourself or with trusted people that'll help you rack up millions? Yeah, have fun trying to figure out on earning lots of money on your own. I know lots of people have, and succeeded.

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I'd just like everyone to have all the money in the game they could imagine, OR there be some full-proof way to make/keep everyone legit. Personally, I prefer the 2nd option, but who cares, right?

 

In reply to OP, I don't have a good idea why it's so hard. I think that R* may want it for shark cards to be purchased, BUT I'm assuming that with all the staff they have, someone would have taken in consideration for the price. There are many budget items in the game in place on release. The other items (cars) aren't exactly overpriced, but they are expensive. I think that R* priced them well based on a legitimate player. For vehicles that are quick/fast, agile, and etc, people should not be able to get them for a lower price than what they are already at.

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there is no point in doing heist because barely anyone equally pays the group

 

Why would anyone equally pay the group? It's an old topic that's probably been done to death but the heist leader pays to set up the heist and gets nothing for setup missions, the 55/15/15/15 split is the fair split. 40/20/20/20 and the crew get paid more than the leader. 25/25/25/25 and the leader is seriously out of pocket for the heist.

 

Play the game, money soon comes. If it isn't, you're playing it wrong.

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Dragon_Of_Tragedy

You must be doing something wrong if money is hard to earn for you. Research the forums on how to make money.

 

Once you become a VIP/CEO the money flows like a Niagara Falls.

 

Crate jobs? Naw,had too many fails with the damn plane because my north Korean Xbox controller died for no reason causing me to fail.

 

Headhunter,(2) stunt races seem to work for me at the moment.😂

Edited by jerryinohio78
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The best part is this time there's a huge roadblock stopping me from buying shark cards that I want to buy, it's a f*cking new garage to store the cars in! So without that I can't buy a shark card to buy the new cars. So, In a sense this update saved me a waiters tip in money. I won't sell old cars anymore. I'm tired of buying cars I want then selling cars I like to buy the new cars, then eventually buying those old cars again and then selling those once more because of the same reason. It's madness and rockstar's is blocking themselves from making more money because they didnt' add another property, if you look at the files it's like 4 tweets of characters in a text file of code (i checked).

 

If you don't have the awesome luck I have where you don't need money because you can't even spend it, then your best bet is to follow some guide on reddit about this. I don't know if it works but people like to upvote helpful posts even if they may in fact be useless.... because it's the thought that counts.

 

I'd do the vip missions in a private session personally. You could do the firewall ceo delivery stuff though. Both are just boring. Heists are the worst unless you have 3 more pcs like me to do it solo.

 

I suspect the vast majority of folks that have 5 full garages aren't the ones buying cash cards to finance new cars. ]I shudder to think how much real world cash you'd have to shell out to buy 5 garages and fill them with the top priced cars.

 

The sort of people that buy shark cards are the ones that have no impulse control and lack ability to defer gratification (kids who failed the marshmallow test). I know plenty of them. Every new DLC they'll tell you how they just sold their last stuff to buy the new stuff and are begging to be taken along for our heists.

 

 

It's easy, just incredibly boring. If you find doing crappy hacking minigames and flying your chopper for 10 minutes every 10 minutes to be fun.. then.. more power to you?

Personally, I'd rather do something that's actually fun.

 

What exactly do you think is fun that isn't paying you? Perhaps you're playing the wrong game entirely since there are paying game modes for every activity I can think of where you can get paid to do what you enjoy.

 

 

Finally a money making tip, mug people occasionally. Try to catch a higher level off guard, I think rank 100+ gets mugged up to 10k -1k for the call so 9k on a successful mugging more if the player has a bounty. Don't waste money mugging low levels.

 

 

It's generally the cheaters/modded accounts that carry lots of cash. Pluls they're typically garbage players. Pick the level 1339 or 666, 8000, etc. I generally send a mugger after them when I see them just on general principal, followed up by mercenaries and a 1000$ bounty. If they're as good as they want us to think they are with their silly make-believe level they should be able to handle it.

 

 

there is no point in doing heist because barely anyone equally pays the group

 

Why would anyone equally pay the group? It's an old topic that's probably been done to death but the heist leader pays to set up the heist and gets nothing for setup missions, the 55/15/15/15 split is the fair split. 40/20/20/20 and the crew get paid more than the leader. 25/25/25/25 and the leader is seriously out of pocket for the heist.

 

Play the game, money soon comes. If it isn't, you're playing it wrong.

 

 

There is a PS trophy to be had to divvy up equal cuts. Also it can be hard to find good help to get them done. The less popular ones (Trevor's) you might need to offer up a bigger cut to just get good players to stick around. For rinse/repeat Pac Standard, if you plan to do it enough times to buy all the in-game toys you ever want you'll really want people to play with that are good players and who you enjoy playing with. After about the 100th time you won't do it for any less than 25% yourself, and after some random (or low impulse control kid) makes a cockup of things a few times you'll see why guys that want 25% are worth 25%

 

 

All that said, what do you really NEED money for? OP would be better off making a thread asking what weapons/cars/properties/pegasus vehicles are even worth owning and plan/save accordingly.

 

At the end of the day, I only use about 30M worth of stuff regularly (including office and large warehouses). Much of which was or could have been had at half price when sales came around, and properties which do the exact same thing could be had for less. There's literally only 3 cars I use 90+% of the time, only 2 pegasus vehicles, and perhaps half a dozen weapons.

 

If you youngsters think GTAV is a grind-fest, try some old JRPG type games and try to get EVERYTHING in those. You have no idea what real grinding is.

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I disagree with the heist stuff however I do have a good crew who can play GTA well enough to avoid problems. Even after doing Pacific Standard over 100 times I will still set the payout to the default 55/15/15/15 split. The only time I didn't was when it was double money week, then it was 25% across the board. My crew is fine with this, I'd go as far as 20% to them but never 25%. I need the money as much as they do (even when I was sat on $60m - so were they).

 

The rest I kind of agree with. I only use a few millions worth of stuff, which could have been cheaper. I use an Akuma for most things, so $2.7m car vs <$100k bike. Most expensive office when it's no different to the cheaper ones. I didn't need to worry about money so it didn't matter. Had I had less money I may have thought harder about buying the most expensive everything, including cars that don't get used.

 

All I really use is the office (could have got cheaper and didn't need to redecorate it twice or change my org name twice), warehouses (2 of them to save cooldown period), Akuma (811 is starting to be used more now though), Buzzard and, for one specific heist setup Insurgent (Signal - I know there's a helicopter but I prefer to use the Insurgent, it's less boring), one apartment (despite owning 5), AP Pistol, Special Carbine, Heavy Sniper, grenades and sticky bombs. Occasionally RPG. One outfit that hasn't changed for 3 years (jeans, black t w/ crew logo, trainers). Nothing else I own really gets used much.

 

GTA isn't a grind, it can be if you want it to be but I have earned a lot of money through just playing with my crew. Missions, heists, LTS, DMs, a little of everything mixing it up all the time. There's no real get rich quick mode, other than P.S. heist grinding but mix it up with other activities with friends, it's enjoyable and not a grind.

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Earning money has never been more varied or easier than it is now. The reason it seems that way is because of the steady inflation of prices that started after heists released...

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DevilDaRebel

Earning money has never been more varied or easier than it is now. The reason it seems that way is because of the steady inflation of prices that started after heists released...

 

Yes earning money is easier now, that doesn't mean that the rate of earning money is faster, it's still the same. But prices are going up too fast. And not too many people have time to play this game for countless hours and days grinding. earning money should be faster than it is now, but Rockstar always finds a way to keep things slow and restricting.. I mean look at all the timers. ffs

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All I really use is the office (could have got cheaper and didn't need to redecorate it twice or change my org name twice), warehouses (2 of them to save cooldown period), Akuma (811 is starting to be used more now though), Buzzard and, for one specific heist setup Insurgent (Signal - I know there's a helicopter but I prefer to use the Insurgent, it's less boring),

 

Why not use 811 for the drive? Not like you need the armor (if you get on the highway and go north around the top of the map), and you'll get there much faster.

 

Yes earning money is easier now, that doesn't mean that the rate of earning money is faster, it's still the same. But prices are going up too fast. And not too many people have time to play this game for countless hours and days grinding. earning money should be faster than it is now, but Rockstar always finds a way to keep things slow and restricting.. I mean look at all the timers. ffs

 

 

That's the whole point of the expensive status symbols, is to separate those who invest the time (or real world money) from those who don't. You absolutely don't "need" the vast majority of it to play the game, so it's just there at a high price to motivate you to play (or buy cash cards).

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If you youngsters think GTAV is a grind-fest, try some old JRPG type games and try to get EVERYTHING in those. You have no idea what real grinding is.

 

I take your old JRPG's and raise you old style EverQuest around 1999-2000.

- No free teleports to get around the world quickly, unless you pay nearly everything you have to a Wizard or Druid. (other players)

- No mounts, walking everywhere trough highly dangerous zones well above your level to get to a more popular zone on the other side of the continent that is your level

- Soloing not worth it because the mobs you can handle on your own don't give enough experience, so you're constantly going "Ranger, level 32, LFG" in zone chat, hoping to get invited (replace Ranger with any class in the game and the same goes for any level above 10)

- No real quests that give you XP, just endless grinding of mobs.

And lets not forget the greatest 3 things above all:

- Death = XP loss, ya you read that right, not just an XP penalty, you die you lose XP, lose enough XP you de-level, get a bad streak of deaths and you're 2 or 3 levels lower then you started out.

- You die, your corpse with all your gear still on it, will remain at the place you died, your respawn isn't at a nearby graveyard, it's at your bind, usually a far away big city, enjoy the long run back to your corpse, without any of your gear of course, to get said gear back, probably from beneath the feet of the mob that killed you.

- If you take too long your corpse with all your gear on it will rot away (despawn) and you'll have to get it again from what ever source you originally got it from.

 

But I agree with you, a lot of younger people these days don't know what real grinding is.

Grinding money in this game is easy compared how it was before in older games.

 

PS. For those not familiar with the term, "mobs" is short for Mobiles, hostile NPC enemies either monster or humanoid that move around, it comes from the predecessors of MMORPG's, MUD's (Multi User Dungeons)

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I will say it depends. Making a few million is easy. But making something about over 15-20 is kinda tough and it takes too long; especially when your working and going to school etc. fastest way to making money in my opinion. Is find a modder connect on last gen get cash and do a character transfer.

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Van_Hellsing

The felony dlc removed the need for stupid crew members. It is possible to fill up and sell full warehouses solo. I did that a lot of times and I have no money problems. I stopped buying everything, free garage space is more precious to me now.

 

If I look at my habits, I only use a few clothing pieces, drive my Kuruma, fly my Buzzard. The rest I own is for bragging rights only.

Edited by Van_Hellsing
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Good post above. I'm able to easily net $250k per hour solo with a large and medium warehouse too so it can't be that hard.

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I bought shark cards and have nothing against them. I have spare cash but not much spare time anymore.

 

majority of the Pegasus vehicles are waste of time. The dump truck is the tug boat of land. You drive it maybe once or twice and that's it.

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Why is it so hard to earn money in this game? like seriously, if they are going to put the prices of vehicles and things so high why make it so you only get between 15 and 25 thousand per job, there is no point in doing heist because barely anyone equally pays the group so right there all you are really going to get is between 60 and 80 thousand, its stupid. Rockstar should either lower the prices of the stuff within the game or make it a bit easier to earn money within the game seriously.

It is not hard at all. Maybe if you are trying to buy a yacht, then yes it would seem like it is hard. But it just like any game, keep playing. Simple as that.

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If you youngsters think GTAV is a grind-fest, try some old JRPG type games and try to get EVERYTHING in those. You have no idea what real grinding is.

 

I take your old JRPG's and raise you old style EverQuest around 1999-2000.

- No free teleports to get around the world quickly, unless you pay nearly everything you have to a Wizard or Druid. (other players)

- No mounts, walking everywhere trough highly dangerous zones well above your level to get to a more popular zone on the other side of the continent that is your level

- Soloing not worth it because the mobs you can handle on your own don't give enough experience, so you're constantly going "Ranger, level 32, LFG" in zone chat, hoping to get invited (replace Ranger with any class in the game and the same goes for any level above 10)

- No real quests that give you XP, just endless grinding of mobs.

And lets not forget the greatest 3 things above all:

- Death = XP loss, ya you read that right, not just an XP penalty, you die you lose XP, lose enough XP you de-level, get a bad streak of deaths and you're 2 or 3 levels lower then you started out.

- You die, your corpse with all your gear still on it, will remain at the place you died, your respawn isn't at a nearby graveyard, it's at your bind, usually a far away big city, enjoy the long run back to your corpse, without any of your gear of course, to get said gear back, probably from beneath the feet of the mob that killed you.

- If you take too long your corpse with all your gear on it will rot away (despawn) and you'll have to get it again from what ever source you originally got it from.

 

But I agree with you, a lot of younger people these days don't know what real grinding is.

Grinding money in this game is easy compared how it was before in older games.

 

PS. For those not familiar with the term, "mobs" is short for Mobiles, hostile NPC enemies either monster or humanoid that move around, it comes from the predecessors of MMORPG's, MUD's (Multi User Dungeons)

 

 

 

I saw some victims of the early MMORPGs and it scared me away from online gaming until very recently.

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