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HD Claude Speed


lunchxbles
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The Silent Killer is back, this time in the streets of Los Santos. Claude is an add-on ped, meaning you won't be replacing anyone.

z6FiEt7.png



Claude has 4 shirts, 4 pants, and 2 pairs of shoes for him specifically. The outfits are:



Tops:

1. Default GTA3 Jacket

2. GTA SA Jacket

3. Hoodie (4 Colors)

4. Prison Outfit

Bottoms:

1. Default GTA3 Green Pants

2. Green Army Camo Pants

3. Blue Jeans

4. Prison Pants

Shoes:

1. Default Blue GTA3 Shoes

2. GTASA Shoes (4 colors)



--DOWNLOAD--

Installation is in the Readme.

You have to spawn him using the Simple Native Trainer, and by selecting "Spawn model by model name" option. His model name is player_claude

Please give me any feedback or crashes so I can work to fix them :)

Special Thanks to:
FidoX- For letting me port his amazing model (again)


Known Issues: I wouldn't recommend combining Michaels shirts with Claude's pants, etc. because Claude's outfits are made specifically for his body.
Prison outfit is on slot 5 instead of 4

When falling Claude will scream, there is nothing I can do about this right now.

If you are using this with my Tommy Vercetti mod or any other add on peds, make sure that you use the gameconfig.xml from this mod

Additional Screens

nmmXwZX.png

9GVZhj7.png

2kdJHbJ.png

BCKgwQk.png

3UYfSq0.png

 

Edited by lunchxbles
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TheNikoBellic98

next - CJ?

There is a problem with that. He is converting the Fidox models. And Fidox did not make CJ mod. I think the Almico's CJ mod is coming soon.

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HeySlickThatsMe

^ how about converting old insanity cj made by ezekiel? or converting other hd cj model?

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ClaudeGnome

YAY!!! I've been waiting for this for so long!!! Thank you!!

 

Are you planning on adding more clothes or anything?

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Man, can you convert Max Payne? This version:

soon

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Just as I helped lunch with pictures for his Tommy conversion, here I am with more for Claude this time(click to see the original/inspiration on some, the ones without ''references'' are mission remakes and I don't feel the need to link them :p):

(PNG alert: don't open if you're on mobile with limited internet access I guess)

 

WjXbAAa.png

aAlMpAM.pngNKanDSw.pnglW8Ia8I.pngOVWWWoZ.png

 

 

Mission remakes:

Mission #1: Give Me Liberty

 

 

Jx4oFKk.pngW8isXsN.pngVwWplAN.pngrobqnIe.pngNxjlQEp.png

 

Mission #3: Don't Spank Ma Bitch Up

 

0StLlGh.png

 

Final Mission: The Exchange

 

BXXJNZ0.png91XN8kI.png

 

 

I didn't remake all scenes of those missions because I know some people here in GTAF also enjoy remaking scenes themselves.

  • Like 11
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TheNikoBellic98

 

Man, can you convert Max Payne? This version:

soon

 

Thank you man :D

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ClaudeGnome

With hours of changing model files and texturing, I successfully replaced Franklin with Claude.

 

20160717194644_1_zps2dhzfgbn.jpg

 

20160718203556_1_zpsz10osdte.jpg

 

20160718043233_1_zpskal8skzm.png

Edited by SergeantGnome
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I'm working on a replacement for Trevor with working facial animations, which is pretty much finished, so you can have Tommy as Michael, CJ as Franklin, and Claude for Trevor

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ClaudeGnome

I'm working on a replacement for Trevor with working facial animations, which is pretty much finished, so you can have Tommy as Michael, CJ as Franklin, and Claude for Trevor

But I like Trevor.. :(

 

Are you going to make his mouth move properly with teeth and everything? When I replaced Franklin his lips were stuck together so that his lower lip stretched when he talked.

Edited by SergeantGnome
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I'm working on a replacement for Trevor with working facial animations, which is pretty much finished, so you can have Tommy as Michael, CJ as Franklin, and Claude for Trevor

 

But I like Trevor.. :(

 

Are you going to make his mouth move properly with teeth and everything? When I replaced Franklin his lips were stuck together so that his lower lip stretched when he talked.

Of course, you can always replace someone else by renaming some files.
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ClaudeGnome

 

 

I'm working on a replacement for Trevor with working facial animations, which is pretty much finished, so you can have Tommy as Michael, CJ as Franklin, and Claude for Trevor

But I like Trevor.. :(

 

Are you going to make his mouth move properly with teeth and everything? When I replaced Franklin his lips were stuck together so that his lower lip stretched when he talked.

Of course, you can always replace someone else by renaming some files.

 

Awesome! Thank you for doing this mod.

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Excellent work once again lunch.

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lunchxbles can you make the facial animations work in the addon version? And I think your version does not have this jacket: http://s57.photobucket.com/user/SuckerGnome/media/20160718203556_1_zpsz10osdte.jpg.html

 

Lunchxbles can correct me if I'm wrong but I don't think animations has anything to do with his model conversion.

 

Facial animations don't work for the addon version because it is using a custom ped.meta entry. There are many character traits defined in that ped.meta such as walk animation for example.

 

The reason facial animations work with the replacement model is because its using one of the main protagonist ped.meta entries which has specific animation groups for that character.

 

Unfortunately we still do not have access to the main ped.meta file so this can't be fixed yet. That file contains a lot of useful information that will really open up add-on character modding.

Edited by K0ol-G-R4P
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lunchxbles can you make the facial animations work in the addon version? And I think your version does not have this jacket: http://s57.photobucket.com/user/SuckerGnome/media/20160718203556_1_zpsz10osdte.jpg.html

Lunchxbles can correct me if I'm wrong but I don't think animations has anything to do with his model conversion.

 

Facial animations don't work for the addon version because it is using a custom ped.meta entry. There are many character traits defined in that ped.meta such as walk animation for example.

 

The reason facial animations work with the replacement model is because its using one of the main protagonist ped.meta entries which has specific animation groups for that character.

 

Unfortunately we still do not have access to the main ped.meta file so this can't be fixed yet. That file contains a lot of useful information that will really open up add-on character modding.

 

facial animations don't work on the ped files since I rigged the head for Trevor, since they aren't really needed, but they will be on the player replacement model of course

Edited by lunchxbles
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TheNikoBellic98

 

 

lunchxbles can you make the facial animations work in the addon version? And I think your version does not have this jacket: http://s57.photobucket.com/user/SuckerGnome/media/20160718203556_1_zpsz10osdte.jpg.html

Lunchxbles can correct me if I'm wrong but I don't think animations has anything to do with his model conversion.

 

Facial animations don't work for the addon version because it is using a custom ped.meta entry. There are many character traits defined in that ped.meta such as walk animation for example.

 

The reason facial animations work with the replacement model is because its using one of the main protagonist ped.meta entries which has specific animation groups for that character.

 

Unfortunately we still do not have access to the main ped.meta file so this can't be fixed yet. That file contains a lot of useful information that will really open up add-on character modding.

 

facial animations don't work on the ped files since I rigged the head for Trevor, since they aren't really needed, but they will be on the player replacement model of course

But will you keep working on the ped version? Because not all the people want to replace Trevor.

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How did you do this? I've been away for a long time and would like some sort of tutorial on porting characters to V
Please, this is amazing!

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How did you do this? I've been away for a long time and would like some sort of tutorial on porting characters to V

Please, this is amazing!

Zmodeler 3 with the latest update.

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How did you do this? I've been away for a long time and would like some sort of tutorial on porting characters to V

Please, this is amazing!

Zmodeler 3 with the latest update.

 

Thank you!

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