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HD Tommy Vercetti for GTAV


lunchxbles
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Tommy Vercetti is back, now in the streets of Los Santos. He is available as both an Add-On Pedestrian, or a Player(replaces Michael).
6iNqVsb.jpg
The player model has fully functional facial animations so you can play the whole story of GTA5 with Tommy. It replaces Michael.
The Pedestrian Model is an add-on, meaning you won't be replacing anybody. You have to spawn the pedestrian model using the Simple Native Trainer, and by selecting "Spawn model by model name" option. His model name is player_tommy.
Installation is in the Readme.
To wear Tommy's iconic outfit you have to change the clothes to the following using a trainer:
Uppr:15
Lowr:23
Feet:12
Please give me any feedback or crashes so I can work to fix them :)
Special Thanks to:
FidoX- For letting me port his amazing model
Known Issues: When shirtless there will be a gap between Tommy's neck and the chest.
Hair alpha is a bit messed up because zmodeler doesn't yet support ped alphas
Additional Screens:

 

bgOt7lf.jpg
VN69zDc.jpg

 

j98mZwp.jpg

 

zGiv2Ih.jpg

 

 

 

Edited by lunchxbles
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I always thought peds add-on requires fastman92 limit adjuster.

You can raise ped limits with gameconfig.xml
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Short little video showing all 9 main GTA protagonists together for a little party at Bahama Mamas West. :cool:

 

 

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LibertyCitySurvivor01

Amazing!I hope that one day someone will convert Fidox's Claude in the same way in order to use him in the story mode.

  • Like 1
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Sick, how did you manage to rig the clothes as well? Is GIMS support for V out already?

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Sick, how did you manage to rig the clothes as well? Is GIMS support for V out already?

I rigged only his main outfit using Zmodeler, the rest of the clothes are Michaels.

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Sick, how did you manage to rig the clothes as well? Is GIMS support for V out already?

I rigged only his main outfit using Zmodeler, the rest of the clothes are Michaels.

 

Is there a tutorial on how to rig clothing and stuff like that?

 

I'd like to try and do some myself from GTA IV parts.

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Some of the pics I made for lunchxbles, might as well post them here :)

 

Gouranga remakes:

5MX1V7r.jpg

1B93X5D.jpg

pLdf39h.jpg
EEUV5iF.jpgSHMyRQ9.jpg

And a little bonus... ;)

 

lKa6pO9.jpgCSp1qMC.jpg0SR6qxZ.jpgtlHhF7Z.jpg

 

Edited by Mega
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ZqAqkcL.jpg

"I'm retired."

 

 

Mega's picture, not mine! Showing (somewhat) off an Old Tommy face texture I made.

 

Edited by Kalvin
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Awesome! Are you planning on converting the Claude model as well?

yep, as soon as FidoX messages me back I'll get working on that.

  • Like 2
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Awesome! Are you planning on converting the Claude model as well?

yep, as soon as FidoX messages me back I'll get working on that.

 

2015-01-16_00001_zpsb4q8zcsq.jpg

Edited by SergeantGnome
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[golfing intensifies]

rZgU3CT.jpg

PkdeZYq.jpg

RD0UB8p.jpg

Based on

image_62901.jpg


If you want, I could pass you the textures so you can include it in the release.

Edited by GradeA-Hole
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[golfing intensifies]

 

Based on

 

image_62901.jpg

 

If you want, I could pass you the textures so you can include it in the release.

Wow that looks great. Just PM them to me. Thank you :)

Edited by lunchxbles
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Some more screenies I made:

 

Pic010.jpg

 

piK7d9F.jpg

 

uOSptwX.jpg

 

bOzraRP.jpg

 

fztve6K.jpg

KAIObfX.jpg

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Great work!

 

LmrR8yZ.jpg

 

Up3Wf88.jpg

Edited by _MK_
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Hair Alpha is now fixed, face normals and spec fixed, and nikos jacket added. expect an update soon Om1MqPL.jpg

  • Like 4
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Is it just me or is Tommy's head too big?

It's just the weird Vice City proportions...

 

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  • 1 month later...
  • 1 month later...

This picture :O Altough I'm not 100% satisfied with my model, in this pic he really looks like how he should be.You can see some resemblance to Ray Liotta which was generally intended.It's wierd though that in some angles he looks right but in some his jaws looks out of proportion.Anyway, nice work on converting the models! I really like those facial expressions.

 

 

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This picture :O Altough I'm not 100% satisfied with my model, in this pic he really looks like how he should be.You can see some resemblance to Ray Liotta which was generally intended.It's wierd though that in some angles he looks right but in some his jaws looks out of proportion.Anyway, nice work on converting the models! I really like those facial expressions.

 

 

glad you like it, without you it wouldn't have been possible :)

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  • 11 months later...

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