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GTA V Dual Installation for Safe Modding


SmOkiNjOeBLoW
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SmOkiNjOeBLoW

Hi all, I've created a dual installation of GTA V on my computer, one clean "vanilla" version for online, one for modding which is protected from Steam updates and used for installing mods to be used in storymode offline.

 

Video here:

Files download: https://drive.google.com/open?id=0B0ry4EDXrbvtWnZwT3hsMjh1Yjg

This is my setup of my dual installation:

 

SmOkiNjOe's Dual GTA V installation for Safe Modding
====================================================
Introduction
============
Using this method will allow Steam to update the vanilla installation, whilst protecting the modded installation. No more waiting for days until ScripthookV is updated, and no risk of getting caught out with leaving a mod active resulting in a ban from online play. One completely clean version, another to mod with no worries.
Installation
============
1. Create a folder called Games in root of C drive (or any drive you wish, I'll assume C for this tutorial).
2. In C:\Games create 2 new folders, "GTA V Vanilla" and "GTA V Modded" (without quotes).
3. Go to your GTA V installation and copy all of the game folders and files to both folders you created in step 2. By default, the GTA 5 installation folder is:
"C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V"
4. Make sure no mods are in the Vanilla version, as this needs to be completely "clean" and original. Also copy the supplied commandline.txt file into your "GTA V Modded" (this forces startup in offline mode).
5. Copy the supplied "GtaV-bat" folder to the root of your C drive.
6. Edit both batch files (right-click>edit) and adjust if you have different folder locations to mine.
7. Copy shortcuts to desktop for handy use.
8. Right-click each shortcut, select Properties>Advanced> Tick box (Run as administrator).
Test
====
Run each shortcut individually, look at the output and make sure no errors are displayed (except for when you click on Modded one and Steam is not already running so Steam Client Service is already stopped). After clicking on a batch file shortcut, launch GTA V in the usual way. The Vanilla one should load normally, online. The modded one should launch into Storymode, offline.
Enjoy
=====
After a successful installation, enjoy peace of mind, knowing your modded installation is now protected from any interference from Steam.
Please note: In order for Steam to update the Vanilla installation, you will need to activate the Vanilla batch file, which will allow Steam to access the files and update.
-- SmOkiNjOe.
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Or you could just use OpenIV's "mods" folder function, and remove your non-default .dll files before starting GTAO, instead of making a whole separate install.

Or just avoid GTAO completely.

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BondageKitty

128 GB just for some mods? That's asking much.

 

Problem with your .bat, It assumes the user followed you to the letter. They won't work if they used a drive other than C: or if they happen to write the names slightly different.

 

Because you should never trust files from strangers, Specially .exe or .bat here are the contents:

 

Switch to Modded GTA V Version:

net stop "Steam Client Service"sc config "Steam Client Service" start= disablednetsh advfirewall firewall set rule name="Steam" new enable=nonetsh advfirewall firewall set rule name="Steam Web Helper" new enable=normdir "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V"mklink /j "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V" "C:\Games\GTA V Modded"pause
Switch to GTA Online Version:
sc config "Steam Client Service" start= demandnetsh advfirewall firewall set rule name="Steam" new enable=yesnetsh advfirewall firewall set rule name="Steam Web Helper" new enable=yesrmdir "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V"mklink /j "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V" "C:\Games\GTA V Vanilla"pause
Edited by BondageKitty
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oCrapaCreeper

Just use OpenIV's mod folder functionality and save some storage space. It lets you mod the game without directly editing or replacing core files. Remove any script files of course.

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SmOkiNjOeBLoW

The video shows what is in the bat files and explains what they do. This is for people who don't like waiting for ScripthookV to get updated after every update. But thanks for the comments anyway.

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Member's Only

But you don't need an updated Scripthook to run OpenIV.asi

 

Besides, it's still a sh*tton of wasted space for a temporary non-solution.

Edited by GradeA-Hole
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SmOkiNjOeBLoW

But you don't need an updated Scripthook to run OpenIV.asi

 

Besides, it's still a sh*tton of wasted space for a temporary non-solution.

Then next time Steam updates your game and your mods and scripts stop working, think of me still playing on my modded version whilst you twiddle your thumbs for 2 or 3 days..... 64gb is a drop in the ocean on a gaming rig, like mine with 3 x 2TB drives plus a 500GB SD system drive. My solution is for the whining people who spam the developer after every update to release a new ScripthookV.

My solution is permanent also, as my modded version is completely separate from my vanilla version.

Edited by SmOkiNjOeBLoW
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southparkmayor

But you don't need an updated Scripthook to run OpenIV.asi

 

Besides, it's still a sh*tton of wasted space for a temporary non-solution.

This is one of a few solutions. This solution is for those who have plenty of storage and dont want to deal with converting between "legit" and "modded" with OpenIV.

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But you don't need an updated Scripthook to run OpenIV.asi

 

Besides, it's still a sh*tton of wasted space for a temporary non-solution.

Then next time Steam updates your game and your mods and scripts stop working, think of me still playing on my modded version whilst you twiddle your thumbs for 2 or 3 days..... 64gb is a drop in the ocean on a gaming rig, like mine with 3 x 2TB drives plus a 500GB SD system drive. My solution is for the whining people who spam the developer after every update to release a new ScripthookV.

My solution is permanent also, as my modded version is completely separate from my vanilla version.

 

Or you could always, y'know - backup your game's update.rpf, GTA5.exe, and GTAVLauncher.exe and make use of the "-scOfflineOnly" launch command after the game updates through Steam. Then you can continue playing your modded game until all your mods are updated to work in the new version.

 

It's exactly what I do, and I don't have to have two copies of the game.

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SmOkiNjOeBLoW

 

 

But you don't need an updated Scripthook to run OpenIV.asi

 

Besides, it's still a sh*tton of wasted space for a temporary non-solution.

Then next time Steam updates your game and your mods and scripts stop working, think of me still playing on my modded version whilst you twiddle your thumbs for 2 or 3 days..... 64gb is a drop in the ocean on a gaming rig, like mine with 3 x 2TB drives plus a 500GB SD system drive. My solution is for the whining people who spam the developer after every update to release a new ScripthookV.

My solution is permanent also, as my modded version is completely separate from my vanilla version.

 

Or you could always, y'know - backup your game's update.rpf, GTA5.exe, and GTAVLauncher.exe and make use of the "-scOfflineOnly" launch command after the game updates through Steam. Then you can continue playing your modded game until all your mods are updated to work in the new version.

 

It's exactly what I do, and I don't have to have two copies of the game.

 

Yes, you could sell your car and get a bicycle for each of your family as well... then buy a gaming computer with gaming specs... enough hard drive space so that 65GB is not such a big deal. ;-)

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Crimson Flam3s

Nice guide.

 

I used to have a dual installation a while ago, but used a pirated copy instead of my R* copy to avoid dealing with the social club log in/not online/can't connect issues. Now I just use my regular copy with the mod manager, which works rather well for most of the mods.

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  • 3 years later...
solidspider

Hi, I tried this, Everything Works and I had to change the Path as My Installs are Located on my External Drive D:\ 

but when I go to Launch My Modded Version, I get this Error: "Fatal Error - Unrecoverable fault - Please restart the game" 

Any Suggestions? 🤔

 

Here's my code btw: 

net stop "Steam Client Service"
sc config "Steam Client Service" start= disabled
netsh advfirewall firewall set rule name="Steam" new enable=no
netsh advfirewall firewall set rule name="Steam Web Helper" new enable=no
rmdir "D:\Steam\steamapps\common\Grand Theft Auto V"
mklink /j "D:\Steam\steamapps\common\Grand Theft Auto V" "D:\Steam\steamapps\common\Grand Theft Auto V Mods"
pause

 

My Install Path does not Include \Program Files (x86)\ & My Mod Dir Name is "Grand Theft Auto V Mods"

I haven't Tried the Online Bat File Yet....😷

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Almost 4 years lmao

 

Anyway, recently more tools have been released to easily do this. Try PatchMyPath. Should be easier/make for less mistaken to happen.

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