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Fireman

System Shock 1 & 2 Remasters.

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Fireman

c71cfbbede2f24e42f7d003ffc55667b_origina

 

 

So in case you didn't know there's a System Shock reboot underway and here is their Kickstarter.

 

There is a free pre-alpha demo available on Steam or GOG, so you can test it out. The demo isn't really that impressive, though the art is pretty cooi, I love the sounds, but I'm not a real fan of first-person adventure games, which it does seem to come down to. With the original concept artists and Chris Avellone I can't see this game failing though, BUT WHO KNOWS.

 

  • General Features
    → A modern take on System Shock, a faithful reboot; it’s not Citadel Station as it was, but as you remember it. Many improvements, overhauls and changes are being implemented to capture the spirit of what the original game was trying to convey, and bring it to contemporary gamers.
    → Re-imagined enemies, weapons, and locations by original concept artist Robb Waters.
    → Terri Brosius reprises her role as SHODAN, and new VO will be recorded.
    → Brand new musical score composed by Jonathan Peros.
    → The user interface, game mechanics, enemies, and puzzles will be updated to reflect modern aesthetics and sensibilities, while maintaining the feel of the original.
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  • Scope Features
    → $900k Goal: Modern Inventory Management, Modern Controls, New Puzzles, Updated Faithful Levels, Game Difficulty Modes.
    $1.7m Goal : Enemy limb dismemberment, More puzzles, Ammo types/weapon settings, Vending machines, Basic crafting/research, RPG leveling with perks/skills, Weapon upgrading, Hardcore mode (No respawning), Ironman mode (Only 1 savegame. If you die, the save is deleted)
e233f02b0188d31e1d633c92cc39074e_origina

 

 

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Ruin

 

A modern take on System Shock

 

This is either very good or very bad.

 

I'll keep my hopes up.

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Fireman

I should've named it rehash and not reboot, but oh well.

 

They have the original concept artist from SS and Chris Avellone, I think it'll work out fine. The demo is not too terrible, bit old-school in terms of gameplay but extremely true to the original.

Edited by Fireman

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Ruin

Well that's good.

A classic like SS really only needs a new coat of paint, IMO.

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Uncle Sikee Atric

Having tried the new pre alpha snapshot, I have to confess this is exciting to me as I am a huge fan of the original games.

 

The feeling is truly a taste of the original Citadel Station, although it's clear the textures and fine details need tidying up. There's a long way to go at this stage, but I doubt the Kickstarter will fail, especially since this title is the pre-cursor to System Shock 3 development and the tech is the baseline for the coming new storyline in the upcoming storyline.

 

I will be backing the Kickstarter with my $30.... I await developments as it progresses.

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Osho

24 Hour Livestream and 1.2m Stretch Goal - link

 

Less than 48 hours remaining in the campaign and what a ride it's been so far! Before getting into things, I'd like to ask a favor of all of you- If you know of anyone that can help spread the word about the Kickstarter, please do what you can. The more we raise, the better the game will be :-)

 

Nightdive 24 Hour Livestream

Starting tomorrow at 12pm PDT, 3pm EDT, we'll be streaming some fun stuff on our Twitch channel! Most of the events will be game playthroughs as devs from those games sit in and chat with us, sharing stories and giving their thoughts on System Shock.

Here's the schedule (in PDT):

*.12pm - BioShock with Robb Waters

*.2pm - Warframe with Rachael Messer

*.4pm - Fallout: New Vegas with Chris Avellone and various FNV devs

*.7pm - Deus Ex with Alexander Brandon

*.9pm - Interview with Steve Gaynor

*.11pm - Nightdive plays System Shock 2 Co-op

*.4am - Animation demo with Max Lebled

*.6am - Art demo with Jonah Lobe

*.9am-12pm - Q&A with Nightdive and KS Countdown

 

Tune into our Twitch channel here: https://www.twitch.tv/nightdivestudios

 

1.2m Stretch Goal Met

Today we reached our 1.2m stretch goal and localization has been unlocked! Thanks to your efforts, the text in System Shock will be translated to French, Italian, German, and Spanish. Grazie!

Edited by Osho

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Uncle Sikee Atric

It's time to update this thread with the latest release.

 

 

This was released in the last hour and is the first full pre-alpha trailer.

 

The biggest news is the fact that Nightdive have switched development to the Unity 4 Engine, so console conversion will be far easier.

 

The new homepage is also available on this link and everything has been updated with new pre-order pledge goals (The first goal is PC modding support at 200K).

 

I am a Kickstarter backer, but that new Insect T-Shirt looks sweet!

Edited by Uncle Sikee Atric

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Uncle Sikee Atric

The January update has just been released. It's a concept art session and shows some of the tips and tricks, while helping to develop a very atmospheric tone.

 

https://www.youtube.com/watch?v=gt9I-NfH81M

Edited by Uncle Sikee Atric

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Uncle Sikee Atric

The same day Otherside release the teaser for SS3 for the GDC, System Shock Reboot also releases 20 minutes of footage from the new Citadel Station Medical decks.
 

 

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Uncle Sikee Atric

There's more good news today....

On the 20th anniversary of the launch of System Shock 2, Nightdive has provided official confirmation.  Not only is SS1 being remastered, but they're now working on 2 too!

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KarimNTerr

Neither played the originals nor own a PS4 right now, but they're definitely on my wishlist! Always wanted to experience System Shock 1 & 2

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