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Next DLC Speculation Thread (Part 1)


BenDeR
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RedDagger
Message added by RedDagger

Please refrain from posting:

posts that are reaction images/videos/memes etc. - those go here and here

non-DLC related posts/chatter - those go here

excessive wishlisting - those go here

low effort/non contributory posts, especially ones where you should just "like" the post

or about Youtubers - those go here

 

ill warn the heck out of u if u post these >:(

After Hours  

657 members have voted

  1. 1. Do you enjoy the After Hours update?

  2. 2. Who is your favorite DJ or the one you are the most looking forward to?

  3. 3. What is your favorite vehicle or the one you are the most looking forward to?



Recommended Posts

 

 

Ykte8gNAj2Q.jpgaLebJZeG0-o.jpg_wAqfRel40Y.jpg

f*ck yeah. Been wanting that bike for the exact same reason for the longest time. That's the Freeway, right?

 

Not to be "that guy", but the Western Bagger has mods that make it look pretty much exactly like that. I believe the only differences are the badging and that stripe running down the middle of the fenders. Leather saddle bags and all.

 

But it is not single headlight! Also there are few differences if you put them next to each other.

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How are the chances we might get the LCC ZOMBIE for Halloween?

Jim's bike in TLAD?Isn't it Steel Horse,not LCC?Anyway,I hope it could be a part of biker DLC,it would fit better in that one than Halloween (the only Halloween thing about it is that it's named after a monster).Either way,I'd like to get it,it has kind of a bobber/old school chopper look,which I like.

The stock version is Steel Horse, yes, but the LCC is the custom version of Zombie.

 

About Rockstar, they hate to repeat ideas, so i kind of expect a highly modifiable bike that can resemble many brands depending on modification.

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So I havent paid much attention lately to GTA because I was too broke to care anymore about anything new since I could no longer buy anything. That changed recently when GTA decided to pay me for all my lost time looking at clouds. Now my interest has returned I am curious of what is coming next.

 

I see everyone talking about Biker DLC. Is this based on a legitimate leak or is this all pure speculation? If this is legitimate, what are the specifics? Im not going to sift through 808 pages, 800 of which are off topic.

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^ This is pretty much it. The gb prefix - so far - denotes CEO work scripts (goon/boss).

 

 

I found out that there's 4 Freemode events coming within a future update.

Found in the launcher script which is the one to decide which freemode event to be appear in your session.
They could be the four "Biker" scripts found.

gb_biker_bad_deal
gb_biker_initiation
gb_biker_joust
gb_biker_rescue_contact

 

Edited by Gridl0k
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futureproof

Also found was a script named am_mp_personal_mod_garage and a vehicle hash of 0x21FCAEF6. Every script that's for an ownable property in-game starts with the am_mp. Out of that came rumors for more ownable garages/your own modshop.

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Also found was a script named am_mp_personal_mod_garage and a vehicle hash of 0x21FCAEF6. Every script that's for an ownable property in-game starts with the am_mp. Out of that came rumors for more ownable garages/your own modshop.

This "to me" sounds way more interesting than motorcycles. I guess I will be hanging around this place a little more often.

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Themonsterhunter

Owning your own modshop would be one of the best things they put into the game.

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Or we can change the look of our personal garages, aka modding them.

 

Is there an am_mp_personal_mod_apt in the files?

Edited by Mach1bud
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WildBrick142

^ Nope.

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Or we can change the look of our personal garages, aka modding them.

 

Is there an am_mp_personal_mod_apt in the files?

Thats what im thinking. I have been wanting that since the day i realized the lighting in the 10 car was way over the top imo, and the 6 is better. Unfortunately 30cars per character isnt gonna cut it. And the storage system sucks for switching from 10 to 6. A 10 car layout with custom interiors would be perfect (Aside from larger garages anyway).

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Also found was a script named am_mp_personal_mod_garage and a vehicle hash of 0x21FCAEF6. Every script that's for an ownable property in-game starts with the am_mp. Out of that came rumors for more ownable garages/your own modshop.

This "to me" sounds way more interesting than motorcycles. I guess I will be hanging around this place a little more often.

 

It is way more interesting.

This could be "us" players replacing Benny and LS Customs.

We could have our own custom shop for vehicle customization or it could be just a feature to customize your garage.

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Or we can change the look of our personal garages, aka modding them.

 

Is there an am_mp_personal_mod_apt in the files?

Nope, there's

am_mp_property_int - Handle the interior of your property.

am_mp_yacht - Handle your yacht

am_mp_smpl_interior_int - Handle your CEO Offices.

am_mp_warehouse - Handle your warehouse

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r.lorenzo13

 

Or we can change the look of our personal garages, aka modding them.

 

Is there an am_mp_personal_mod_apt in the files?

Nope, there's

am_mp_property_int - Handle the interior of your property.

am_mp_yacht - Handle your yacht

am_mp_smpl_interior_int - Handle your CEO Offices.

am_mp_warehouse - Handle your warehouse

The excitement is real right now...

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Or we can change the look of our personal garages, aka modding them.

 

Is there an am_mp_personal_mod_apt in the files?

Nope, there's

am_mp_property_int - Handle the interior of your property.

am_mp_yacht - Handle your yacht

am_mp_smpl_interior_int - Handle your CEO Offices.

am_mp_warehouse - Handle your warehouse

 

Could they reuse am_mp_property_int to change the garage interiors, or would they need a new 1?

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futureproof

They would probably reuse it. Seeing as am_mp_property_int gets used for every interior that counts as a property slot (garages/penthouses/stilt apartments/...).

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Black-Dragon96

How are the standart garages and standart apartments called in the files?

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They would probably reuse it. Seeing as am_mp_property_int gets used for every interior that counts as a property slot (garages/penthouses/stilt apartments/...).

Then that gives me hope for my original speculation. I was originally thinking the new garage could possibly be like the offices. Custom interior, different layouts to choose from (10,15, or 20 car layouts), maybe even the option to add a pegasus slot for ground based vehicles. Also with the biker update it shows r* does at least hear our requests, and a bigger garage with pegasus access has been a request of a lot of car collectors.

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Anyways, an interior for the Lost clubhouse would be really cool. (the place you steal the Lectros from), I think a proper biker bar is almost nessesary for a biker update.

 

I'm weird because TLAD was always my favorite dlc, I loved everything about it.

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CarnageRacing00

Anyways, an interior for the Lost clubhouse would be really cool. (the place you steal the Lectros from), I think a proper biker bar is almost nessesary for a biker update.

 

I'm weird because TLAD was always my favorite dlc, I loved everything about it.

Back before Heists first dropped, I had this idea that every major themed DLC should include a new Heist. Not necessarily a fully voice acted heist with new animations and stuff like that, but stuff that could be built within the existing game using existing assets. Using text messages is a very easy way to avoid the need for voice actors, for example.

 

Anyway, my idea for "The Lost Heist" would have involved acquiring biker outfits and bikes and going incognito into The Lost's clubhouse to steal cash or something. After completing the heist, the interior would be open for use in free-roam.

 

Of course, that was my original wish for Heists, that after completing a heist, the interiors involved would be unlocked for free-roam... but of course, Rockstar has some reason as to why interiors are off-limits. Probably the same logic that made them restrict the Aircraft Carrier to missions only, even though it would be an awesome set piece for free-roam play.

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CarnageRacing00

 

 

Cash Cards is CHEATING your way to free money in game.

Not really.

 

Let's say someone works 40-60 hours a week, then has to mow the lawn, do the dishes, clean the house, etc etc so on and so forth.

 

They have money, but not free time.

 

Should they not be allowed the option to spend some of their money to get in-game items that they would otherwise have to spend weeks, maybe even months (given their very little free time to play the game) to earn?

 

People with busy lives are at a major disadvantage. Cash cards gives them a chance to pay to catch up. There is no "pay to win" in this game, because there is nothing in the game you can buy that gives you any sort of competitive advantage (unless you consider free-roam a competitive game mode), since you can't use your Hydra or anything else in Player vs Player matches.

I agree with you all the way, except now we got these 3 new super cars that are dramatically faster than the rest, so some people would argue that is kinda pay to win since they are so expensive.

 

I don't actually see it that way, I am just saying.

 

I can see the argument, but I'm consistently winning races with my Entity when everyone is using these new super cars. The Entity hasn't been a competitive supercar for like, what, 4 different times they added new supers? But my win/loss ratio with the Entity is probably 8 to 1. I'm not the best racer in the game. Decent, probably, much better driver in real life but trying to drive with a game pad just doesn't feel natural to me. Anyhow, those guys dropping two mil on the "fastest" super don't necessarily have the advantage, if they don't know how to drive it - which in almost every case I've seen since Cunning Stunts was released, they don't.

 

The MAJORITY of players can't drive for sh*t and simply rely on horsepower to win races. If you're a halfway decent racer who knows how to brake before turns, apex the turns and follow lines that keep momentum (instead of wasting momentum by following the track as it's laid out), you're not going to be challenged by more powerful cars with bad drivers.

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They would probably reuse it. Seeing as am_mp_property_int gets used for every interior that counts as a property slot (garages/penthouses/stilt apartments/...).

Then that gives me hope for my original speculation. I was originally thinking the new garage could possibly be like the offices. Custom interior, different layouts to choose from (10,15, or 20 car layouts), maybe even the option to add a pegasus slot for ground based vehicles. Also with the biker update it shows r* does at least hear our requests, and a bigger garage with pegasus access has been a request of a lot of car collectors.

 

The new script "am_mp_personal_mod_garage" could be connected with "am_mp_property_int".

Say you are in your apartment, the new script "am_mp_personal_mod_garage" will be always running.

It will check if you purchased a custom interior then it apply the changes, if you don't then it won't do anything.

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InFrareD Kush

 

 

They would probably reuse it. Seeing as am_mp_property_int gets used for every interior that counts as a property slot (garages/penthouses/stilt apartments/...).

Then that gives me hope for my original speculation. I was originally thinking the new garage could possibly be like the offices. Custom interior, different layouts to choose from (10,15, or 20 car layouts), maybe even the option to add a pegasus slot for ground based vehicles. Also with the biker update it shows r* does at least hear our requests, and a bigger garage with pegasus access has been a request of a lot of car collectors.

 

The new script "am_mp_personal_mod_garage" could be connected with "am_mp_property_int".

Say you are in your apartment, the new script "am_mp_personal_mod_garage" will be always running.

It will check if you purchased a custom interior it apply the changes, if you don't then it won't do anything.

What do you mean by custom interior? A new feature?

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They would probably reuse it. Seeing as am_mp_property_int gets used for every interior that counts as a property slot (garages/penthouses/stilt apartments/...).

Then that gives me hope for my original speculation. I was originally thinking the new garage could possibly be like the offices. Custom interior, different layouts to choose from (10,15, or 20 car layouts), maybe even the option to add a pegasus slot for ground based vehicles. Also with the biker update it shows r* does at least hear our requests, and a bigger garage with pegasus access has been a request of a lot of car collectors.

 

The new script "am_mp_personal_mod_garage" could be connected with "am_mp_property_int".

Say you are in your apartment, the new script "am_mp_personal_mod_garage" will be always running.

It will check if you purchased a custom interior it apply the changes, if you don't then it won't do anything.

What do you mean by custom interior? A new feature?

He is speculating that this new script could mean custom garage interiors (like the penthouses and ceo offices).

 

They could either mean that, or now we can own our own personal mod shop, or something else entirely.

 

 

Personally, I'm leaning torwards garage interiors, as a "biker" garage looks dumb af in that white room we have now.

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Wastelander (Suzuki)

XenoxX 2.0 got banned...ok.

 

On topic

How often as the Qabetas been update recently? Anyone know?

 

Edit: post was made just as page 809 got nuked... Sorry Red

Edited by SuzukiRazgriz
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Wastelander (Suzuki)

qabeta2 was updated 3 days ago.

Ok... So something is going on then, anyone think the might Show off an new update come gamescom?
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Well some of us actually do like the cunning stunts update and want to see even more from it. No denying the finance and felony crap is well... Crap

 

And here lies another problem. People actually think Cunning stunts is a good update..
Now.. cunning stunts has major expensive RACING vehicles.. and hot wheel type racing. Both of which don't really fit in GTA. I really don't care if people 'like it'. It think it looks f*ckin stupid..

 

And I don't like motorcycle clubs, bikers and choppers. That doesn't mean I'm gonna complain if a biker DLC does come out because I understand that different people have different tastes and just because one update doesn't suit my tastes it doesn't mean the entire GTA series is coming collapsing down upon itself. You just need to accept that certain people do enjoy stunt races and driving fast cars. You don't have to play them if you don't like them.

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Personally, I'm leaning torwards garage interiors, as a "biker" garage looks dumb af in that white room we have now.

 

+1 bud

 

was it ever established whether or not the BIG garage that was found in the files was definately cut content?

 

ps glad to see that obnoxious prick "getting away with M" is gone.

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Well some of us actually do like the cunning stunts update and want to see even more from it. No denying the finance and felony crap is well... Crap

 

And here lies another problem. People actually think Cunning stunts is a good update..
Now.. cunning stunts has major expensive RACING vehicles.. and hot wheel type racing. Both of which don't really fit in GTA. I really don't care if people 'like it'. It think it looks f*ckin stupid..

 

And I don't like motorcycle clubs, bikers and choppers. That doesn't mean I'm gonna complain if a biker DLC does come out because I understand that different people have different tastes

 

 

Oh this is not about taste.. f*ck taste., You think this about taste? What gave you that idea?

 

Biker MCs are part of the criminal underworld and have existed in GTA for a while..

 

 

It makes sense for biker DLC. Hot wheels racings.. not so much.

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